| // Copyright 2015 The Rust Project Developers. See the COPYRIGHT |
| // file at the top-level directory of this distribution and at |
| // http://rust-lang.org/COPYRIGHT. |
| // |
| // Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or |
| // http://www.apache.org/licenses/LICENSE-2.0> or the MIT license |
| // <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your |
| // option. This file may not be copied, modified, or distributed |
| // except according to those terms. |
| |
| use os::windows::prelude::*; |
| |
| use ffi::OsStr; |
| use io; |
| use mem; |
| use path::Path; |
| use ptr; |
| use rand::{self, Rng}; |
| use slice; |
| use sys::c; |
| use sys::fs::{File, OpenOptions}; |
| use sys::handle::Handle; |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // Anonymous pipes |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| pub struct AnonPipe { |
| inner: Handle, |
| } |
| |
| pub fn anon_pipe() -> io::Result<(AnonPipe, AnonPipe)> { |
| // Note that we specifically do *not* use `CreatePipe` here because |
| // unfortunately the anonymous pipes returned do not support overlapped |
| // operations. |
| // |
| // Instead, we create a "hopefully unique" name and create a named pipe |
| // which has overlapped operations enabled. |
| // |
| // Once we do this, we connect do it as usual via `CreateFileW`, and then we |
| // return those reader/writer halves. |
| unsafe { |
| let reader; |
| let mut name; |
| let mut tries = 0; |
| loop { |
| tries += 1; |
| let key: u64 = rand::thread_rng().gen(); |
| name = format!(r"\\.\pipe\__rust_anonymous_pipe1__.{}.{}", |
| c::GetCurrentProcessId(), |
| key); |
| let wide_name = OsStr::new(&name) |
| .encode_wide() |
| .chain(Some(0)) |
| .collect::<Vec<_>>(); |
| |
| let handle = c::CreateNamedPipeW(wide_name.as_ptr(), |
| c::PIPE_ACCESS_INBOUND | |
| c::FILE_FLAG_FIRST_PIPE_INSTANCE | |
| c::FILE_FLAG_OVERLAPPED, |
| c::PIPE_TYPE_BYTE | |
| c::PIPE_READMODE_BYTE | |
| c::PIPE_WAIT | |
| c::PIPE_REJECT_REMOTE_CLIENTS, |
| 1, |
| 4096, |
| 4096, |
| 0, |
| ptr::null_mut()); |
| |
| // We pass the FILE_FLAG_FIRST_PIPE_INSTANCE flag above, and we're |
| // also just doing a best effort at selecting a unique name. If |
| // ERROR_ACCESS_DENIED is returned then it could mean that we |
| // accidentally conflicted with an already existing pipe, so we try |
| // again. |
| // |
| // Don't try again too much though as this could also perhaps be a |
| // legit error. |
| if handle == c::INVALID_HANDLE_VALUE { |
| let err = io::Error::last_os_error(); |
| if tries < 10 && |
| err.raw_os_error() == Some(c::ERROR_ACCESS_DENIED as i32) { |
| continue |
| } |
| return Err(err) |
| } |
| reader = Handle::new(handle); |
| break |
| } |
| |
| // Connect to the named pipe we just created in write-only mode (also |
| // overlapped for async I/O below). |
| let mut opts = OpenOptions::new(); |
| opts.write(true); |
| opts.read(false); |
| opts.share_mode(0); |
| opts.attributes(c::FILE_FLAG_OVERLAPPED); |
| let writer = File::open(Path::new(&name), &opts)?; |
| let writer = AnonPipe { inner: writer.into_handle() }; |
| |
| Ok((AnonPipe { inner: reader }, AnonPipe { inner: writer.into_handle() })) |
| } |
| } |
| |
| impl AnonPipe { |
| pub fn handle(&self) -> &Handle { &self.inner } |
| pub fn into_handle(self) -> Handle { self.inner } |
| |
| pub fn read(&self, buf: &mut [u8]) -> io::Result<usize> { |
| self.inner.read(buf) |
| } |
| |
| pub fn read_to_end(&self, buf: &mut Vec<u8>) -> io::Result<usize> { |
| self.inner.read_to_end(buf) |
| } |
| |
| pub fn write(&self, buf: &[u8]) -> io::Result<usize> { |
| self.inner.write(buf) |
| } |
| } |
| |
| pub fn read2(p1: AnonPipe, |
| v1: &mut Vec<u8>, |
| p2: AnonPipe, |
| v2: &mut Vec<u8>) -> io::Result<()> { |
| let p1 = p1.into_handle(); |
| let p2 = p2.into_handle(); |
| |
| let mut p1 = AsyncPipe::new(p1, v1)?; |
| let mut p2 = AsyncPipe::new(p2, v2)?; |
| let objs = [p1.event.raw(), p2.event.raw()]; |
| |
| // In a loop we wait for either pipe's scheduled read operation to complete. |
| // If the operation completes with 0 bytes, that means EOF was reached, in |
| // which case we just finish out the other pipe entirely. |
| // |
| // Note that overlapped I/O is in general super unsafe because we have to |
| // be careful to ensure that all pointers in play are valid for the entire |
| // duration of the I/O operation (where tons of operations can also fail). |
| // The destructor for `AsyncPipe` ends up taking care of most of this. |
| loop { |
| let res = unsafe { |
| c::WaitForMultipleObjects(2, objs.as_ptr(), c::FALSE, c::INFINITE) |
| }; |
| if res == c::WAIT_OBJECT_0 { |
| if !p1.result()? || !p1.schedule_read()? { |
| return p2.finish() |
| } |
| } else if res == c::WAIT_OBJECT_0 + 1 { |
| if !p2.result()? || !p2.schedule_read()? { |
| return p1.finish() |
| } |
| } else { |
| return Err(io::Error::last_os_error()) |
| } |
| } |
| } |
| |
| struct AsyncPipe<'a> { |
| pipe: Handle, |
| event: Handle, |
| overlapped: Box<c::OVERLAPPED>, // needs a stable address |
| dst: &'a mut Vec<u8>, |
| state: State, |
| } |
| |
| #[derive(PartialEq, Debug)] |
| enum State { |
| NotReading, |
| Reading, |
| Read(usize), |
| } |
| |
| impl<'a> AsyncPipe<'a> { |
| fn new(pipe: Handle, dst: &'a mut Vec<u8>) -> io::Result<AsyncPipe<'a>> { |
| // Create an event which we'll use to coordinate our overlapped |
| // opreations, this event will be used in WaitForMultipleObjects |
| // and passed as part of the OVERLAPPED handle. |
| // |
| // Note that we do a somewhat clever thing here by flagging the |
| // event as being manually reset and setting it initially to the |
| // signaled state. This means that we'll naturally fall through the |
| // WaitForMultipleObjects call above for pipes created initially, |
| // and the only time an even will go back to "unset" will be once an |
| // I/O operation is successfully scheduled (what we want). |
| let event = Handle::new_event(true, true)?; |
| let mut overlapped: Box<c::OVERLAPPED> = unsafe { |
| Box::new(mem::zeroed()) |
| }; |
| overlapped.hEvent = event.raw(); |
| Ok(AsyncPipe { |
| pipe: pipe, |
| overlapped: overlapped, |
| event: event, |
| dst: dst, |
| state: State::NotReading, |
| }) |
| } |
| |
| /// Executes an overlapped read operation. |
| /// |
| /// Must not currently be reading, and returns whether the pipe is currently |
| /// at EOF or not. If the pipe is not at EOF then `result()` must be called |
| /// to complete the read later on (may block), but if the pipe is at EOF |
| /// then `result()` should not be called as it will just block forever. |
| fn schedule_read(&mut self) -> io::Result<bool> { |
| assert_eq!(self.state, State::NotReading); |
| let amt = unsafe { |
| let slice = slice_to_end(self.dst); |
| self.pipe.read_overlapped(slice, &mut *self.overlapped)? |
| }; |
| |
| // If this read finished immediately then our overlapped event will |
| // remain signaled (it was signaled coming in here) and we'll progress |
| // down to the method below. |
| // |
| // Otherwise the I/O operation is scheduled and the system set our event |
| // to not signaled, so we flag ourselves into the reading state and move |
| // on. |
| self.state = match amt { |
| Some(0) => return Ok(false), |
| Some(amt) => State::Read(amt), |
| None => State::Reading, |
| }; |
| Ok(true) |
| } |
| |
| /// Wait for the result of the overlapped operation previously executed. |
| /// |
| /// Takes a parameter `wait` which indicates if this pipe is currently being |
| /// read whether the function should block waiting for the read to complete. |
| /// |
| /// Return values: |
| /// |
| /// * `true` - finished any pending read and the pipe is not at EOF (keep |
| /// going) |
| /// * `false` - finished any pending read and pipe is at EOF (stop issuing |
| /// reads) |
| fn result(&mut self) -> io::Result<bool> { |
| let amt = match self.state { |
| State::NotReading => return Ok(true), |
| State::Reading => { |
| self.pipe.overlapped_result(&mut *self.overlapped, true)? |
| } |
| State::Read(amt) => amt, |
| }; |
| self.state = State::NotReading; |
| unsafe { |
| let len = self.dst.len(); |
| self.dst.set_len(len + amt); |
| } |
| Ok(amt != 0) |
| } |
| |
| /// Finishes out reading this pipe entirely. |
| /// |
| /// Waits for any pending and schedule read, and then calls `read_to_end` |
| /// if necessary to read all the remaining information. |
| fn finish(&mut self) -> io::Result<()> { |
| while self.result()? && self.schedule_read()? { |
| // ... |
| } |
| Ok(()) |
| } |
| } |
| |
| impl<'a> Drop for AsyncPipe<'a> { |
| fn drop(&mut self) { |
| match self.state { |
| State::Reading => {} |
| _ => return, |
| } |
| |
| // If we have a pending read operation, then we have to make sure that |
| // it's *done* before we actually drop this type. The kernel requires |
| // that the `OVERLAPPED` and buffer pointers are valid for the entire |
| // I/O operation. |
| // |
| // To do that, we call `CancelIo` to cancel any pending operation, and |
| // if that succeeds we wait for the overlapped result. |
| // |
| // If anything here fails, there's not really much we can do, so we leak |
| // the buffer/OVERLAPPED pointers to ensure we're at least memory safe. |
| if self.pipe.cancel_io().is_err() || self.result().is_err() { |
| let buf = mem::replace(self.dst, Vec::new()); |
| let overlapped = Box::new(unsafe { mem::zeroed() }); |
| let overlapped = mem::replace(&mut self.overlapped, overlapped); |
| mem::forget((buf, overlapped)); |
| } |
| } |
| } |
| |
| unsafe fn slice_to_end(v: &mut Vec<u8>) -> &mut [u8] { |
| if v.capacity() == 0 { |
| v.reserve(16); |
| } |
| if v.capacity() == v.len() { |
| v.reserve(1); |
| } |
| slice::from_raw_parts_mut(v.as_mut_ptr().offset(v.len() as isize), |
| v.capacity() - v.len()) |
| } |