| // Copyright 2012-2015 The Rust Project Developers. See the COPYRIGHT |
| // file at the top-level directory of this distribution and at |
| // http://rust-lang.org/COPYRIGHT. |
| // |
| // Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or |
| // http://www.apache.org/licenses/LICENSE-2.0> or the MIT license |
| // <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your |
| // option. This file may not be copied, modified, or distributed |
| // except according to those terms. |
| |
| use rustc_data_structures::fx::FxHashMap; |
| use rustc_data_structures::graph::{Direction, INCOMING, Graph, NodeIndex, OUTGOING}; |
| |
| use super::DepNode; |
| |
| pub struct DepGraphQuery { |
| pub graph: Graph<DepNode, ()>, |
| pub indices: FxHashMap<DepNode, NodeIndex>, |
| } |
| |
| impl DepGraphQuery { |
| pub fn new(nodes: &[DepNode], |
| edges: &[(DepNode, DepNode)]) |
| -> DepGraphQuery { |
| let mut graph = Graph::new(); |
| let mut indices = FxHashMap(); |
| for node in nodes { |
| indices.insert(node.clone(), graph.next_node_index()); |
| graph.add_node(node.clone()); |
| } |
| |
| for &(ref source, ref target) in edges { |
| let source = indices[source]; |
| let target = indices[target]; |
| graph.add_edge(source, target, ()); |
| } |
| |
| DepGraphQuery { |
| graph, |
| indices, |
| } |
| } |
| |
| pub fn contains_node(&self, node: &DepNode) -> bool { |
| self.indices.contains_key(&node) |
| } |
| |
| pub fn nodes(&self) -> Vec<&DepNode> { |
| self.graph.all_nodes() |
| .iter() |
| .map(|n| &n.data) |
| .collect() |
| } |
| |
| pub fn edges(&self) -> Vec<(&DepNode,&DepNode)> { |
| self.graph.all_edges() |
| .iter() |
| .map(|edge| (edge.source(), edge.target())) |
| .map(|(s, t)| (self.graph.node_data(s), |
| self.graph.node_data(t))) |
| .collect() |
| } |
| |
| fn reachable_nodes(&self, node: &DepNode, direction: Direction) -> Vec<&DepNode> { |
| if let Some(&index) = self.indices.get(node) { |
| self.graph.depth_traverse(index, direction) |
| .map(|s| self.graph.node_data(s)) |
| .collect() |
| } else { |
| vec![] |
| } |
| } |
| |
| /// All nodes reachable from `node`. In other words, things that |
| /// will have to be recomputed if `node` changes. |
| pub fn transitive_successors(&self, node: &DepNode) -> Vec<&DepNode> { |
| self.reachable_nodes(node, OUTGOING) |
| } |
| |
| /// All nodes that can reach `node`. |
| pub fn transitive_predecessors(&self, node: &DepNode) -> Vec<&DepNode> { |
| self.reachable_nodes(node, INCOMING) |
| } |
| |
| /// Just the outgoing edges from `node`. |
| pub fn immediate_successors(&self, node: &DepNode) -> Vec<&DepNode> { |
| if let Some(&index) = self.indices.get(&node) { |
| self.graph.successor_nodes(index) |
| .map(|s| self.graph.node_data(s)) |
| .collect() |
| } else { |
| vec![] |
| } |
| } |
| } |