distributed systems concepts and design

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WCF distributed development step for Win (6): WCF Service contract inheritance and decomposition design

In the previous section we learned the WCF distributed development step for Win (5) service contract and Operation overloading section. Today we will continue to learn about WCF service contract inheritance and service decomposition design-related knowledge points. What are the advantages and disadvantages of WCF service contract inheritance? What are the principles and basis of contract

Architecture design of solving data consistency problem in Distributed system

Http://blog.sina.com.cn/s/blog_77e858f80100xvy7.html When considering the design of the system architecture, not only the technical implementation, but also the business considerations, design for business considerations, will let us make a more reasonable choice in technology. In this paper, we discuss the architecture design of how to combine restful with MQ

Database design (i) concepts, content, procedures and references

ConceptBaidu Encyclopedia to the database design gave the following description:Database design is to construct the optimal database schema for a given application environment, establish the database and its application system so that it can effectively store the data and meet the needs of various users (information requirements and processing requirements). In the field of database, we often refer to all k

Distributed design and development (iii) ------ high consistency service ZooKeeper,

Distributed design and development (iii) ------ high consistency service ZooKeeper, In a distributed environment, most services allow partial failures and data inconsistency. However, some of the most basic services require high reliability and consistency, these services are the basis for other distributed services, s

Distributed Database System Design

With the rapid development of traditional databases, computer networks, and digital communication technologies, the research and development of distributed database systems featuring data distributed storage and distribution processing have attracted more and more attention. However, its development is complex, which restricts its development to a certain extent.

[Original] Experience on micro-application of Distributed system cache (i) "Design Details"

are some high-cost technical problems that need careful tradeoffs. This series focuses on the service-side caching-related technologies in distributed systems, and also refers to their own thinking details in the context of friends. If there are any irregularities in the text, please correct me.  The first one tries to talk as much as possible about the underlying desi

Reusable Software Development Experience-design patterns (basic concepts)

Nowadays, the design model has lost some attention and popularity compared with the previous two years. People have been focusing on revolutionary high-tech products and technologies, such as iPhone, iPad, cloud computing, cloud platforms, and HTML5. However, I believe that, no matter how time changes, software design ideas will always be inherited and carried forward over time. Many of the experiences in

Development and design of distributed crawler based on Scrapy

This project is also a first glimpse into the Python crawler project, is also my graduation design, at that time, found that most people choose is the site class, it is common but, are some simple additions and deletions, business class to feel a very common system design, at that time also just in the know to see an answer , how do you use computer technology to solve the practical problems of life, links

30 basic concepts that cannot be ignored in website Availability design

% and maximizing their applicability.  8 interfaces: Jin Ke Yulu As a result of Interface Design Research, Ben Shneiderman proposed and collected some principles inspired by experience and applied to most interactive systems. These principles apply to user interface design and webpage design. 1. Strive for consistency

"HDFS" Hadoop Distributed File System: Architecture and Design

designed to be suitable for distributed file systems running on common hardware (commodity hardware). It has a lot in common with existing Distributed file systems. But at the same time, the difference between it and other distributed file

Distributed System Design

I. Introduction of Distributed System Infrastructure1. Distributed collaboration and configuration management system zookeeper2. Distributed Cache SystemDistributed cache is mainly used in high concurrency environment to reduce the pressure of database, improve the response speed and concurrent throughput of the system. When a large number of read and write reque

Thoughts on the design principles of Large-Scale Systems

The following is a typical example of a large system. Before discussing the design principles, we must first clarify the fact: In a software project team, when discussing project design, everyone has their own design philosophy. These design concepts are generally re

Analysis of Kafka design concepts

This article will try to explain the design concept of Kafka from the following two aspects: Kafka design background and causes Design Features of Kafka Kafka design background and causes Kafka was initially designed by LinkedIn to process activity stream data and operaitonal data ). Activity stream data is

SQL Server Scale-out: design, implementation, and Maintenance (2)-Distributed partitioned views

, there are some similar partitioning operations, but when using partitions, it is not easy to partition data on a database, because the data is now split into different database instances, even on different servers, at this time , we need to consider some of the distributed scenarios, as follows:So far, some concepts of distributed partitioned views have been sa

Development and design of distributed crawler based on Scrapy

This project is also a first glimpse into the Python crawler project, is also my graduation design, at that time, found that most people choose is the site class, it is common but, are some simple additions and deletions, business class to feel a very common system design, at that time also just in the know to see an answer , how do you use computer technology to solve the practical problems of life, links

Hadoop Distributed File System: structure and design

1. Introduction Hadoop Distributed File System (HDFS) is a distributed file system designed for use on common hardware devices. It is similar to the existing distributed file system, but it is quite different from these file systems. HDFS is highly fault tolerant and designed to be deployed on inexpensive hardware. HDF

Hadoop Distributed File System: architecture and design (zz)

-replication Cluster balancing Data Integrity Metadata disk error Snapshots Data Organization Data Block Staging Assembly line Replication Accessibility DFSShell DFSAdmin Browser Interface Reclaim buckets File Deletion and recovery Reduce copy Coefficient References Introduction Hadoop Distributed File System (HDFS)Is designed as a distributed f

Analysis of fourinone Distributed Coordination Design

information content, zookeeper still calls back and the callback of zookeeper is relatively dull, it can only be used once. If the information keeps changing, you must register watch again. The fourinone event processing can freely control whether to continuously respond to information changes.3. The leader election mechanism is too limited. The cluster has only two nodes, and zookeeper cannot be elected as the leader. zookeeper's leader election must be subject to odd node odd restrictions. In

Distributed design and development------data splitting

A large system in every aspect of the most easily performance and usability problems are often the database, so distributed design and development of an important area is how to make the data layer scalable, database expansion into scale up and scale out, and scale The up is done by upgrading the server configuration, so it is not considered within the distributed

Development Guide: online game program Structure Design Based on Distributed Objects

languages) is not fully applicable to online games. The analogy is to further emphasize the importance of Installation-free and easy-to-experience. Of course, Web technology is also evolving. Not only are online games running on many web browsers, but their graphics and image functions are also constantly enriched. This article will focus on the second part, this article discusses the development of web-related technologies. Online Game Program Structure

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