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Game development has always been a mysterious discipline. No matter the design books in the book building or the development strategy on the Internet, there is no such thing as daunting, lengthy code, and profound words, this has caused various misunderstandings for game developers. For a long time, they mistakenly bel
a simple structure, easy to maintain procedures. The next of course is the use of VC. Many beginners can't tell the difference between C + + and VC. C + + is a computer language, just like the basic language. And VC is a Microsoft company designed a C + + programming tool, if you want to use a good VC, let it help you do more things, then you still need to see a
yet come up with a better solution. If you have a better idea, please leave a message. Is there any better way? Yes, that is NGUI! Okay. I will share with you about NGUI later.
Questions about unity3D Game Development
I have been familiar with virtools and unity, and I feel that the engine has its own advantages. As long as I master all of them, I personally feel that unity is in line with my style. Not ve
In the last time I said I wanted to write a mobile phone network game, I began to prepare some information and build the development environment, because in the previous development of a Java-based C/S database program, the game network communication This piece of technology is a bit prepared, but there are many uncert
design a simple script to explain the execution system.
Check the manuals of Python, Lua, and Ruby. It will take half a second.
Programming role playing games with DirectX 8.0
While teaching, I used DirectX to write a gamecore library, which was initially engine-oriented.
Isometric game programming with DirectX 7.0
3D is also based on two dimensions. This is w
Android research-rolling of Game Development protagonists and maps, android game developmentZookeeper
Smooth scrolling of map Movement
Friends who have played rpg games should know that the maps of RPG games are generally relatively large. Today I will share with you how to deal with game maps larger than the screen si
Pair Programming (Golden Point game), Pair Programming Golden Point game
My role is the driver.
I. pairing partners
Navigator: Zhao Jun
For the job address, see my blog.
Ii. Code address
Https://coding.net/u/k2048/p/huangjindian/git/blob/master/main.c
Iii. Summary
1. Personal Summary
In this assignment, I acte
(This article is a piece of idea, which is a personal record. But to share this with you, I will share it with you)
Game development has always been my favorite field of exploration.
In the past, C ++ was the primary condition for game development on Windows, and familiarity with DirectX was essential. The
Few technical blogs have been written before. If not, please forgive me!
First, I want to record some small exercises I have done, in this way, you can recall your learning experience at a certain time in the future as a reference, second, I hope that some of my work can give some reference to others who want to learn. After all, I have also referenced many examples of others on the road of learning and developing, I also learned a lot from others' experiences, so I want to pass on the spirit of
Mini run game based on MFC design (game development, MFC explaining, threading and process communication)Course Category: Game developmentSuitable for people: BeginnerNumber of lessons: 36 HoursUse of technology: MFC involves the project: Mini run gameConsulting qq:1840215592First, Module introduction1, MFC Basic artic
the required terms, technologies and tools and provides practical implementation examples to lead the reader into the game development field.Not suitable for readers of this book
The iPhone game development practice guide talks about two-dimensional flat games. If you are not interested here, for example, you are inte
game programComputer software that can play chess should include at least the following components: 1. The representation of the chessboard, that is, the storage method of the situation in the memory, the program is based on it to analyze the situation; 2. Grasp the rules, that is, what kind of law is reasonable, if the procedure even unreasonable law can not detect, then the opponent can use this law to deceive the program; 3. Find all the reasonabl
I am often asked how a person with little or no programming experience can begin to make a game. Until now, I have always tried my best to answer one. However, the number of problems has grown to a difficult level, so I decided to summarize all the suggestions in an article as a reference for the people.
This article is intended for people who want to develop their own games, but have little or no
-testing, when the use case review, use case coverage of the grasp. Some of the company's test managers also need to master: safety testing, performance testing, compatibility testing, test environment construction, etc.
Continue to be a veteran game tester: Take the technical route, then you have to learn one or more programming languages (high-level language
to understand hardware-related knowledge, such as computer architecture and assembly language, these are very beneficial for us to learn a new hardware platform, write optimization code, and improve our game competitiveness. In addition, the enthusiasm for games is also very important to maintain a perseverance and fear of hardship (for example, overnight overtime) mentality. For those who want to enter th
).OK, so today I will recommend the Unity3D game engine, a well-known game engine, as a Unity user and developer, I admire the outstanding performance and high cross-platform nature of the Unity3D engine. He integrates the MonoDeveloper compilation platform and uses C # and javascript as the main encoding languages, there seems to be another boo (the ghost knows this l
a programming language, many things must be considered over and over again. However, the only choice for programming a web browser is JavaScript.
Javascript can be regarded as a well-behaved and upright and evil language. Its well-behaved features bring it an extremely bad reputation. The Dom Document Object Model als
decision!It's a bit messy.Questions about unity3D Game Development
I have been familiar with virtools and unity, and I feel that the engine has its own advantages. As long as I master all of them, I personally feel that unity is in line with my style. Not very gorgeous, but all game functions can be implemented. There are a lot of resources available for downloa
DevelopmentQuestions about unity3D Game Development
I have been familiar with virtools and unity, and I feel that the engine has its own advantages. As long as I master all of them, I personally feel that unity is in line with my style. Not very gorgeous, but all game functions can be implemented. There are a lot of resources available for download in the unity
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