Local Search Algorithms in AI
Local Search Algorithms in AI
By Sneha Kothari
Last updated on Sep 25, 20232984
Table of Contents
What is Local Search in AI?
Working of a Local Search Algorithm
Local Search Algorithms
Choose the Right Program
Conclusion
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Artificial Intelligence (AI) is revolutionizing how we solve complex problems and make decisions. One crucial aspect of AI is local
search algorithms, which play a significant role in finding optimal solutions in various domains. In this article, we will delve into the
concept of local search in AI, its workings, different algorithms, and its practical applications.
Initialization: Start with an initial solution, which can be generated randomly or through some heuristic method.
Evaluation: Evaluate the quality of the initial solution using an objective function or a fitness measure. This function quantifies how
close the solution is to the desired outcome.
Neighbor Generation: Generate a set of neighboring solutions by making minor changes to the current solution. These changes are
typically referred to as "moves."
Selection: Choose one of the neighboring solutions based on a criterion, such as the improvement in the objective function value. This
step determines the direction in which the search proceeds.
Termination: Continue the process iteratively, moving to the selected neighboring solution, and repeating steps 2 to 4 until a
termination condition is met. This condition could be a maximum number of iterations, reaching a predefined threshold, or finding a
satisfactory solution.
Let's delve into some of the commonly used local search algorithms:
1. Hill Climbing
Hill climbing is a straightforward local search algorithm that starts with an initial solution and iteratively moves to the best neighboring
solution that improves the objective function. Here's how it works:
Initialization: Begin with an initial solution, often generated randomly or using a heuristic method.
Evaluation: Calculate the quality of the initial solution using an objective function or fitness measure.
Neighbor Generation: Generate neighboring solutions by making small changes (moves) to the current solution.
Selection: Choose the neighboring solution that results in the most significant improvement in the objective function.
Termination: Continue this process until a termination condition is met (e.g., reaching a maximum number of iterations or finding a
satisfactory solution).
Hill climbing has a limitation in that it can get stuck in local optima, which are solutions that are better than their neighbors but not
necessarily the best overall solution. To overcome this limitation, variations of hill climbing algorithms have been developed, such as
stochastic hill climbing and simulated annealing.
Neighbor Generation: Generate neighboring solutions for all the current solutions.
Selection: Choose the top solutions based on the improvement in the objective function.
Termination: Continue iterating until a termination condition is met.
Local beam search effectively avoids local optima because it maintains diversity in the solutions it explores. However, it requires more
memory to store multiple solutions in memory simultaneously.
3. Simulated Annealing
Simulated annealing is a probabilistic local search algorithm inspired by the annealing process in metallurgy. It allows the algorithm to
accept worse solutions with a certain probability, which decreases over time. This randomness introduces exploration into the search
process, helping the algorithm escape local optima and potentially find global optima.
Selection: Choose a neighboring solution based on the improvement in the objective function and the probability of acceptance.
The key to simulated annealing's success is the "temperature" parameter, which controls the likelihood of accepting worse solutions.
Initially, the temperature is high, allowing for more exploration. As the algorithm progresses, the temperature decreases, reducing the
acceptance probability and allowing the search to converge towards a better solution.
Local search algorithms, including hill climbing and simulated annealing, are often used to find approximate solutions to the TSP. In this
context, the cities and their connections form the solution space, and the objective function is to minimize the total distance traveled.
These algorithms iteratively explore different routes, making incremental changes to improve the tour's length. While they may not
guarantee the absolute optimal solution, they often find high-quality solutions in a reasonable amount of time, making them practical for
solving TSP instances.
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