| // Copyright 2012 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef ASH_SYSTEM_TRAY_TRAY_BACKGROUND_VIEW_H_ |
| #define ASH_SYSTEM_TRAY_TRAY_BACKGROUND_VIEW_H_ |
| |
| #include <memory> |
| |
| #include "ash/ash_export.h" |
| #include "ash/constants/tray_background_view_catalog.h" |
| #include "ash/shelf/shelf_background_animator_observer.h" |
| #include "ash/system/model/virtual_keyboard_model.h" |
| #include "ash/system/tray/actionable_view.h" |
| #include "ash/system/tray/tray_bubble_view.h" |
| #include "ash/system/user/login_status.h" |
| #include "base/functional/callback.h" |
| #include "base/memory/raw_ptr.h" |
| #include "base/memory/weak_ptr.h" |
| #include "ui/gfx/geometry/insets.h" |
| #include "ui/views/context_menu_controller.h" |
| |
| namespace ui { |
| class Event; |
| enum MenuSourceType; |
| } // namespace ui |
| |
| namespace views { |
| class MenuRunner; |
| class View; |
| } // namespace views |
| |
| namespace ash { |
| class Shelf; |
| class TrayContainer; |
| class TrayEventFilter; |
| |
| // Base class for some children of StatusAreaWidget. This class handles setting |
| // and animating the background when the Launcher is shown/hidden. It also |
| // inherits from ActionableView so that the tray items can override |
| // PerformAction when clicked on. |
| class ASH_EXPORT TrayBackgroundView : public ActionableView, |
| public views::ContextMenuController, |
| public ShelfBackgroundAnimatorObserver, |
| public TrayBubbleView::Delegate, |
| public VirtualKeyboardModel::Observer { |
| public: |
| METADATA_HEADER(TrayBackgroundView); |
| |
| // Inherit from this class to be notified of events that happen for a specific |
| // `TrayBackgroundView`. |
| class Observer : public base::CheckedObserver { |
| public: |
| // Called when the `TrayBackgroundView`'s preferred visibility changes. |
| // `visible_preferred` is the new preferred visibility. |
| virtual void OnVisiblePreferredChanged(bool visible_preferred) = 0; |
| }; |
| |
| enum RoundedCornerBehavior { |
| kNotRounded, |
| kStartRounded, |
| kEndRounded, |
| kAllRounded |
| }; |
| |
| TrayBackgroundView(Shelf* shelf, |
| TrayBackgroundViewCatalogName catalog_name, |
| RoundedCornerBehavior corner_behavior = kAllRounded); |
| TrayBackgroundView(const TrayBackgroundView&) = delete; |
| TrayBackgroundView& operator=(const TrayBackgroundView&) = delete; |
| ~TrayBackgroundView() override; |
| |
| void AddObserver(Observer* observer); |
| void RemoveObserver(Observer* observer); |
| |
| // Overrides default button press handling in `PerformAction()`. |
| void SetPressedCallback( |
| base::RepeatingCallback<void(const ui::Event& event)> pressed_callback); |
| |
| // Called after the tray has been added to the widget containing it. |
| virtual void Initialize(); |
| |
| // Initializes animations for the bubble. This contains only a fade out |
| // animation that hides `bubble_widget` when it becomes invisible. |
| static void InitializeBubbleAnimations(views::Widget* bubble_widget); |
| |
| // ActionableView: |
| void OnThemeChanged() override; |
| |
| // VirtualKeyboardModel::Observer: |
| void OnVirtualKeyboardVisibilityChanged() override; |
| |
| // Returns the associated tray bubble view, if one exists. Otherwise returns |
| // nullptr. |
| virtual TrayBubbleView* GetBubbleView(); |
| |
| // Returns the associated tray bubble widget, if a bubble exists. Otherwise |
| // returns nullptr. |
| virtual views::Widget* GetBubbleWidget() const; |
| |
| // Returns a lock that prevents window activation from closing bubbles. |
| [[nodiscard]] static base::ScopedClosureRunner |
| DisableCloseBubbleOnWindowActivated(); |
| |
| // Whether a window activation change should close bubbles. |
| static bool ShouldCloseBubbleOnWindowActivated(); |
| |
| // Closes the associated tray bubble view if it exists and is currently |
| // showing. |
| virtual void CloseBubble() {} |
| |
| // Shows the associated tray bubble if one exists. |
| virtual void ShowBubble(); |
| |
| // Calculates the ideal bounds that this view should have depending on the |
| // constraints. |
| virtual void CalculateTargetBounds(); |
| |
| // Makes this view's bounds and layout match its calculated target bounds. |
| virtual void UpdateLayout(); |
| |
| // Called to update the tray button after the login status changes. |
| virtual void UpdateAfterLoginStatusChange(); |
| |
| // Called whenever the status area's collapse state changes. |
| virtual void UpdateAfterStatusAreaCollapseChange(); |
| |
| // Called when the anchor (tray or bubble) may have moved or changed. |
| virtual void AnchorUpdated() {} |
| |
| // Called after the tray has been activated, and `PerformAction()` has been |
| // called. |
| virtual void OnTrayActivated(const ui::Event& event); |
| |
| // Called from GetAccessibleNodeData, must return a valid accessible name. |
| virtual std::u16string GetAccessibleNameForTray() = 0; |
| |
| // Called when a locale change is detected. It should reload any strings the |
| // view may be using. Note that the locale is not expected to change after the |
| // user logs in. |
| virtual void HandleLocaleChange() = 0; |
| |
| // Called when the bubble is resized. |
| virtual void BubbleResized(const TrayBubbleView* bubble_view); |
| |
| // Updates this bubble about visibility change of *ANY* tray bubble |
| // including itself. |
| // `bubble_widget` is the bubble with visibility change. Please note that it |
| // can be the current bubble as well. |
| virtual void OnAnyBubbleVisibilityChanged(views::Widget* bubble_widget, |
| bool visible); |
| |
| // Hides the bubble associated with |bubble_view|. Called when the widget |
| // is closed. |
| virtual void HideBubbleWithView(const TrayBubbleView* bubble_view) = 0; |
| |
| // Called by the bubble wrapper when a click event occurs outside the bubble. |
| // May close the bubble. |
| virtual void ClickedOutsideBubble() = 0; |
| |
| // Returns true if tray bubble view is cached when hidden |
| virtual bool CacheBubbleViewForHide() const; |
| |
| // Updates the background layer. |
| virtual void UpdateBackground(); |
| |
| // Gets the anchor for bubbles, which is tray_container(). |
| views::View* GetBubbleAnchor() const; |
| |
| // Gets additional insets for positioning bubbles relative to |
| // tray_container(). |
| gfx::Insets GetBubbleAnchorInsets() const; |
| |
| // Returns the container window for the bubble (on the proper display). |
| aura::Window* GetBubbleWindowContainer(); |
| |
| // Helper function that calculates background bounds relative to local bounds |
| // based on background insets returned from GetBackgroundInsets(). |
| gfx::Rect GetBackgroundBounds() const; |
| |
| // ActionableView: |
| bool PerformAction(const ui::Event& event) final; |
| |
| // Sets whether the tray item should be shown by default (e.g. it is |
| // activated). The effective visibility of the tray item is determined by the |
| // current state of the status tray (i.e. whether the virtual keyboard is |
| // showing or if it is collapsed). |
| virtual void SetVisiblePreferred(bool visible_preferred); |
| bool visible_preferred() const { return visible_preferred_; } |
| |
| // Disables bounce in and fade in animation. The animation will remain |
| // disabled until the returned scoped closure runner is run. |
| [[nodiscard]] base::ScopedClosureRunner DisableShowAnimation(); |
| |
| // Registers a client's request to use custom visibility animations. The |
| // custom animation must be executed by the client; `TrayBackgroundView` does |
| // not run any custom animations (it will simply do nothing rather than run |
| // the default visibility animations). Custom animations will be used until |
| // the returned scoped closure runner is run. |
| [[nodiscard]] base::ScopedClosureRunner SetUseCustomVisibilityAnimations(); |
| |
| // Returns true if the view is showing a context menu. |
| bool IsShowingMenu() const; |
| |
| // Set the rounded corner behavior for this tray item. |
| void SetRoundedCornerBehavior(RoundedCornerBehavior corner_behavior); |
| |
| // Returns the corners based on the `corner_behavior_`; |
| gfx::RoundedCornersF GetRoundedCorners(); |
| |
| // Returns a weak pointer to this instance. |
| base::WeakPtr<TrayBackgroundView> GetWeakPtr(); |
| |
| // Checks if we should show bounce in or fade in animation. |
| bool IsShowAnimationEnabled(); |
| |
| // Callbacks for Animations |
| void OnAnimationAborted(); |
| void OnAnimationEnded(); |
| |
| void SetIsActive(bool is_active); |
| bool is_active() const { return is_active_; } |
| |
| TrayContainer* tray_container() const { return tray_container_; } |
| TrayEventFilter* tray_event_filter() { return tray_event_filter_.get(); } |
| Shelf* shelf() { return shelf_; } |
| TrayBackgroundViewCatalogName catalog_name() const { return catalog_name_; } |
| |
| // Updates the visibility of this tray's separator. |
| void set_separator_visibility(bool visible) { separator_visible_ = visible; } |
| |
| // Sets whether to show the view when the status area is collapsed. |
| void set_show_when_collapsed(bool show_when_collapsed) { |
| show_when_collapsed_ = show_when_collapsed; |
| } |
| |
| protected: |
| // ActionableView: |
| void OnBoundsChanged(const gfx::Rect& previous_bounds) override; |
| bool ShouldEnterPushedState(const ui::Event& event) override; |
| void HandlePerformActionResult(bool action_performed, |
| const ui::Event& event) override; |
| views::PaintInfo::ScaleType GetPaintScaleType() const override; |
| |
| virtual void OnShouldShowAnimationChanged(bool should_animate) {} |
| |
| // Specifies the menu that appears when this tray is right-clicked if |
| // `SetContextMenuEnabled(true)` has been called. Default implementation |
| // returns a nullptr, in which case no context menu is shown. |
| virtual std::unique_ptr<ui::SimpleMenuModel> CreateContextMenuModel(); |
| |
| void SetContextMenuEnabled(bool should_enable_menu) { |
| set_context_menu_controller(should_enable_menu ? this : nullptr); |
| } |
| |
| void set_show_with_virtual_keyboard(bool show_with_virtual_keyboard) { |
| show_with_virtual_keyboard_ = show_with_virtual_keyboard; |
| } |
| |
| void set_use_bounce_in_animation(bool use_bounce_in_animation) { |
| use_bounce_in_animation_ = use_bounce_in_animation; |
| } |
| |
| private: |
| class TrayWidgetObserver; |
| class TrayBackgroundViewSessionChangeHandler; |
| friend class StatusAreaWidgetQSRevampTest; |
| |
| void StartVisibilityAnimation(bool visible); |
| |
| // Updates status area widget by calling `UpdateCollapseState()` and |
| // `LogVisiblePodCountMetric()`. |
| void UpdateStatusArea(bool should_log_visible_pod_count); |
| |
| // After hide animation is finished/aborted/removed, we will need to do an |
| // update to the view's visibility and the view's status area widget state. |
| void OnVisibilityAnimationFinished(bool should_log_visible_pod_count, |
| bool aborted); |
| |
| // views::ContextMenuController: |
| void ShowContextMenuForViewImpl(views::View* source, |
| const gfx::Point& point, |
| ui::MenuSourceType source_type) override; |
| |
| // views::View: |
| void AboutToRequestFocusFromTabTraversal(bool reverse) override; |
| void GetAccessibleNodeData(ui::AXNodeData* node_data) override; |
| void ChildPreferredSizeChanged(views::View* child) override; |
| // In some cases, we expect the layer's visibility to be set to false right |
| // away when the layer is replaced. See |
| // `OverviewButtonTrayTest.HideAnimationAlwaysCompletesOnDelete` test as an |
| // example. We use `::wm::RecreateLayers(root_window)` to create fresh layers |
| // for the window. If we don't override this method, the old layer and its |
| // child layers will still be there until all the animation finished. |
| std::unique_ptr<ui::Layer> RecreateLayer() override; |
| |
| // Applies transformations to the |layer()| to animate the view when |
| // SetVisible(false) is called. |
| void HideAnimation(); |
| void FadeInAnimation(); |
| void BounceInAnimation(); |
| |
| // Helper function that calculates background insets relative to local bounds. |
| gfx::Insets GetBackgroundInsets() const; |
| |
| // Returns the effective visibility of the tray item based on the current |
| // state. |
| bool GetEffectiveVisibility(); |
| |
| // Checks if we should use custom visibility animations. |
| bool ShouldUseCustomVisibilityAnimations() const; |
| |
| // The shelf containing the system tray for this view. |
| raw_ptr<Shelf, ExperimentalAsh> shelf_; |
| |
| // The catalog name, used to record metrics on feature integrations. |
| TrayBackgroundViewCatalogName catalog_name_; |
| |
| // Convenience pointer to the contents view. |
| raw_ptr<TrayContainer, ExperimentalAsh> tray_container_; |
| |
| // Determines if the view is active. This changes how the ink drop ripples |
| // behave. |
| bool is_active_; |
| |
| // Visibility of this tray's separator which is a line of 1x32px and 4px to |
| // right of tray. |
| bool separator_visible_; |
| |
| // During virtual keyboard is shown, visibility changes to TrayBackgroundView |
| // are ignored. In such case, preferred visibility is reflected after the |
| // virtual keyboard is hidden. |
| bool visible_preferred_; |
| |
| // If true, the view always shows up when virtual keyboard is visible. |
| bool show_with_virtual_keyboard_; |
| |
| // If true, the view is visible when the status area is collapsed. |
| bool show_when_collapsed_; |
| |
| bool use_bounce_in_animation_ = true; |
| bool is_starting_animation_ = false; |
| |
| // Number of active requests to disable the bounce-in and fade-in animation. |
| size_t disable_show_animation_count_ = 0; |
| |
| // Number of active requests to use custom visibility animations. |
| size_t use_custom_visibility_animation_count_ = 0; |
| |
| // The shape of this tray which is only applied to the horizontal tray. |
| // Defaults to `kAllRounded`. |
| RoundedCornerBehavior corner_behavior_; |
| |
| // Called instead of the default `PerformAction()`. |
| base::RepeatingCallback<void(const ui::Event& event)> pressed_callback_; |
| |
| std::unique_ptr<TrayWidgetObserver> widget_observer_; |
| std::unique_ptr<TrayEventFilter> tray_event_filter_; |
| std::unique_ptr<TrayBackgroundViewSessionChangeHandler> handler_; |
| std::unique_ptr<ui::SimpleMenuModel> context_menu_model_; |
| std::unique_ptr<views::MenuRunner> context_menu_runner_; |
| |
| base::ObserverList<Observer> observers_; |
| |
| base::WeakPtrFactory<TrayBackgroundView> weak_factory_{this}; |
| }; |
| |
| } // namespace ash |
| |
| #endif // ASH_SYSTEM_TRAY_TRAY_BACKGROUND_VIEW_H_ |