| // Copyright 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CC_PRIORITIZED_RESOURCE_H_ |
| #define CC_PRIORITIZED_RESOURCE_H_ |
| |
| #include "base/basictypes.h" |
| #include "base/logging.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "cc/cc_export.h" |
| #include "cc/priority_calculator.h" |
| #include "cc/resource.h" |
| #include "cc/resource_provider.h" |
| #include "third_party/khronos/GLES2/gl2.h" |
| #include "ui/gfx/rect.h" |
| #include "ui/gfx/size.h" |
| #include "ui/gfx/vector2d.h" |
| |
| namespace cc { |
| |
| class PrioritizedResourceManager; |
| class Proxy; |
| |
| class CC_EXPORT PrioritizedResource { |
| public: |
| static scoped_ptr<PrioritizedResource> create(PrioritizedResourceManager* manager, gfx::Size size, GLenum format) |
| { |
| return make_scoped_ptr(new PrioritizedResource(manager, size, format)); |
| } |
| static scoped_ptr<PrioritizedResource> create(PrioritizedResourceManager* manager) |
| { |
| return make_scoped_ptr(new PrioritizedResource(manager, gfx::Size(), 0)); |
| } |
| ~PrioritizedResource(); |
| |
| // Texture properties. Changing these causes the backing texture to be lost. |
| // Setting these to the same value is a no-op. |
| void setTextureManager(PrioritizedResourceManager*); |
| PrioritizedResourceManager* resourceManager() { return m_manager; } |
| void setDimensions(gfx::Size, GLenum format); |
| GLenum format() const { return m_format; } |
| gfx::Size size() const { return m_size; } |
| size_t bytes() const { return m_bytes; } |
| bool contentsSwizzled() const { return m_contentsSwizzled; } |
| |
| // Set priority for the requested texture. |
| void setRequestPriority(int priority) { m_priority = priority; } |
| int requestPriority() const { return m_priority; } |
| |
| // After PrioritizedResource::prioritizeTextures() is called, this returns |
| // if the the request succeeded and this texture can be acquired for use. |
| bool canAcquireBackingTexture() const { return m_isAbovePriorityCutoff; } |
| |
| // This returns whether we still have a backing texture. This can continue |
| // to be true even after canAcquireBackingTexture() becomes false. In this |
| // case the texture can be used but shouldn't be updated since it will get |
| // taken away "soon". |
| bool haveBackingTexture() const { return !!backing(); } |
| |
| bool backingResourceWasEvicted() const; |
| |
| // If canAcquireBackingTexture() is true acquireBackingTexture() will acquire |
| // a backing texture for use. Call this whenever the texture is actually needed. |
| void acquireBackingTexture(ResourceProvider*); |
| |
| // FIXME: Request late is really a hack for when we are totally out of memory |
| // (all textures are visible) but we can still squeeze into the limit |
| // by not painting occluded textures. In this case the manager |
| // refuses all visible textures and requestLate() will enable |
| // canAcquireBackingTexture() on a call-order basis. We might want to |
| // just remove this in the future (carefully) and just make sure we don't |
| // regress OOMs situations. |
| bool requestLate(); |
| |
| // Update pixels of backing resource from image. This functions will aquire the backing if needed. |
| void setPixels(ResourceProvider*, const uint8_t* image, const gfx::Rect& imageRect, const gfx::Rect& sourceRect, const gfx::Vector2d& destOffset); |
| |
| ResourceProvider::ResourceId resourceId() const; |
| |
| // Self-managed textures are accounted for when prioritizing other textures, |
| // but they are not allocated/recycled/deleted, so this needs to be done |
| // externally. canAcquireBackingTexture() indicates if the texture would have |
| // been allowed given its priority. |
| void setIsSelfManaged(bool isSelfManaged) { m_isSelfManaged = isSelfManaged; } |
| bool isSelfManaged() { return m_isSelfManaged; } |
| void setToSelfManagedMemoryPlaceholder(size_t bytes); |
| |
| void returnBackingTexture(); |
| |
| private: |
| friend class PrioritizedResourceManager; |
| friend class PrioritizedResourceTest; |
| |
| class Backing : public Resource { |
| public: |
| Backing(unsigned id, ResourceProvider*, gfx::Size, GLenum format); |
| ~Backing(); |
| void updatePriority(); |
| void updateInDrawingImplTree(); |
| |
| PrioritizedResource* owner() { return m_owner; } |
| bool canBeRecycled() const; |
| int requestPriorityAtLastPriorityUpdate() const { return m_priorityAtLastPriorityUpdate; } |
| bool wasAbovePriorityCutoffAtLastPriorityUpdate() const { return m_wasAbovePriorityCutoffAtLastPriorityUpdate; } |
| bool inDrawingImplTree() const { return m_inDrawingImplTree; } |
| |
| void deleteResource(ResourceProvider*); |
| bool resourceHasBeenDeleted() const; |
| |
| private: |
| const Proxy* proxy() const; |
| |
| friend class PrioritizedResource; |
| PrioritizedResource* m_owner; |
| int m_priorityAtLastPriorityUpdate; |
| bool m_wasAbovePriorityCutoffAtLastPriorityUpdate; |
| |
| // Set if this is currently-drawing impl tree. |
| bool m_inDrawingImplTree; |
| |
| bool m_resourceHasBeenDeleted; |
| #ifndef NDEBUG |
| ResourceProvider* m_resourceProvider; |
| #endif |
| DISALLOW_COPY_AND_ASSIGN(Backing); |
| }; |
| |
| PrioritizedResource(PrioritizedResourceManager*, gfx::Size, GLenum format); |
| |
| bool isAbovePriorityCutoff() { return m_isAbovePriorityCutoff; } |
| void setAbovePriorityCutoff(bool isAbovePriorityCutoff) { m_isAbovePriorityCutoff = isAbovePriorityCutoff; } |
| void setManagerInternal(PrioritizedResourceManager* manager) { m_manager = manager; } |
| |
| Backing* backing() const { return m_backing; } |
| void link(Backing*); |
| void unlink(); |
| |
| gfx::Size m_size; |
| GLenum m_format; |
| size_t m_bytes; |
| bool m_contentsSwizzled; |
| |
| int m_priority; |
| bool m_isAbovePriorityCutoff; |
| bool m_isSelfManaged; |
| |
| Backing* m_backing; |
| PrioritizedResourceManager* m_manager; |
| |
| DISALLOW_COPY_AND_ASSIGN(PrioritizedResource); |
| }; |
| |
| } // namespace cc |
| |
| #endif // CC_PRIORITIZED_RESOURCE_H_ |