Scott Violet | 4490a05 | 2018-04-24 18:12:05 | [diff] [blame] | 1 | // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 | // Use of this source code is governed by a BSD-style license that can be |
| 3 | // found in the LICENSE file. |
| 4 | |
| 5 | #ifndef UI_AURA_MOUSE_LOCATION_MANAGER_H_ |
| 6 | #define UI_AURA_MOUSE_LOCATION_MANAGER_H_ |
| 7 | |
| 8 | #include "base/atomicops.h" |
| 9 | #include "base/macros.h" |
| 10 | #include "mojo/public/cpp/system/buffer.h" |
| 11 | |
| 12 | namespace gfx { |
| 13 | class Point; |
| 14 | } |
| 15 | |
| 16 | namespace aura { |
| 17 | |
| 18 | // Manages a shared memory buffer that stores the mouse location. It is |
| 19 | // expected Env calls SetMouseLocation() any time the location of the mouse |
| 20 | // changes. |
| 21 | class MouseLocationManager { |
| 22 | public: |
| 23 | MouseLocationManager(); |
| 24 | ~MouseLocationManager(); |
| 25 | |
| 26 | // Sets the current mouse location to |point|. Atomically writes the location |
| 27 | // to shared memory. |point| should be in screen-coord and DIP. |
| 28 | void SetMouseLocation(const gfx::Point& point_in_dip); |
| 29 | |
| 30 | // Returns a read-only handle to the shared memory which contains the global |
| 31 | // mouse position. Each call returns a new handle. |
| 32 | mojo::ScopedSharedBufferHandle GetMouseLocationMemory(); |
| 33 | |
| 34 | private: |
| 35 | base::subtle::Atomic32* mouse_location_memory() { |
| 36 | return reinterpret_cast<base::subtle::Atomic32*>( |
| 37 | mouse_location_mapping_.get()); |
| 38 | } |
| 39 | |
| 40 | // The current location of the mouse. This is always kept up to date so we |
| 41 | // can atomically write this to |mouse_location_memory()| once it is created. |
| 42 | base::subtle::Atomic32 current_mouse_location_ = 0; |
| 43 | |
| 44 | // A handle to a shared memory buffer that is one 32 bit integer long. We |
| 45 | // share this with any client as the same user. This buffer is lazily |
| 46 | // created on the first access. |
| 47 | mojo::ScopedSharedBufferHandle mouse_location_handle_; |
| 48 | |
| 49 | // The one int32 in |mouse_location_handle_|. When we write to this |
| 50 | // location, we must always write to it atomically. (On the other side of the |
| 51 | // mojo connection, this data must be read atomically.) |
| 52 | mojo::ScopedSharedBufferMapping mouse_location_mapping_; |
| 53 | |
| 54 | DISALLOW_COPY_AND_ASSIGN(MouseLocationManager); |
| 55 | }; |
| 56 | |
| 57 | } // namespace aura |
| 58 | |
| 59 | #endif // UI_AURA_MOUSE_LOCATION_MANAGER_H_ |