[email protected] | 3b63f8f4 | 2011-03-28 01:54:15 | [diff] [blame] | 1 | // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
[email protected] | 49861ff | 2011-01-11 19:50:40 | [diff] [blame] | 2 | // Use of this source code is governed by a BSD-style license that can be |
| 3 | // found in the LICENSE file. |
| 4 | |
| 5 | #ifndef WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ |
| 6 | #define WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ |
| 7 | |
| 8 | #include <list> |
| 9 | #include <set> |
| 10 | |
| 11 | #include "base/hash_tables.h" |
[email protected] | fbe2037 | 2011-06-01 01:46:38 | [diff] [blame] | 12 | #include "base/memory/ref_counted.h" |
[email protected] | 49861ff | 2011-01-11 19:50:40 | [diff] [blame] | 13 | #include "third_party/angle/include/GLSLANG/ShaderLang.h" |
[email protected] | 3034b681 | 2011-12-03 00:00:14 | [diff] [blame] | 14 | #include "third_party/WebKit/Source/WebKit/chromium/public/platform/WebGraphicsContext3D.h" |
| 15 | #include "third_party/WebKit/Source/WebKit/chromium/public/platform/WebString.h" |
[email protected] | 16e2521 | 2011-10-10 21:17:42 | [diff] [blame] | 16 | #include "ui/gfx/native_widget_types.h" |
[email protected] | 49861ff | 2011-01-11 19:50:40 | [diff] [blame] | 17 | |
| 18 | #if !defined(OS_MACOSX) |
| 19 | #define FLIP_FRAMEBUFFER_VERTICALLY |
| 20 | #endif |
| 21 | namespace gfx { |
| 22 | class GLContext; |
[email protected] | f62a5ab | 2011-05-23 20:34:15 | [diff] [blame] | 23 | class GLSurface; |
[email protected] | 52ee7cf | 2011-10-15 22:52:07 | [diff] [blame] | 24 | class GLShareGroup; |
[email protected] | 49861ff | 2011-01-11 19:50:40 | [diff] [blame] | 25 | } |
| 26 | |
[email protected] | 9cae4ee1 | 2011-01-27 18:06:56 | [diff] [blame] | 27 | using WebKit::WGC3Dchar; |
| 28 | using WebKit::WGC3Denum; |
| 29 | using WebKit::WGC3Dboolean; |
| 30 | using WebKit::WGC3Dbitfield; |
| 31 | using WebKit::WGC3Dint; |
| 32 | using WebKit::WGC3Dsizei; |
| 33 | using WebKit::WGC3Duint; |
| 34 | using WebKit::WGC3Dfloat; |
| 35 | using WebKit::WGC3Dclampf; |
| 36 | using WebKit::WGC3Dintptr; |
| 37 | using WebKit::WGC3Dsizeiptr; |
[email protected] | 9cae4ee1 | 2011-01-27 18:06:56 | [diff] [blame] | 38 | |
| 39 | using WebKit::WebGLId; |
| 40 | |
| 41 | using WebKit::WebString; |
| 42 | using WebKit::WebView; |
| 43 | |
| 44 | using WebKit::WebGraphicsContext3D; |
| 45 | |
[email protected] | de06f68 | 2011-01-12 21:10:16 | [diff] [blame] | 46 | namespace webkit { |
| 47 | namespace gpu { |
[email protected] | 49861ff | 2011-01-11 19:50:40 | [diff] [blame] | 48 | |
| 49 | // The default implementation of WebGL. In Chromium, using this class |
| 50 | // requires the sandbox to be disabled, which is strongly discouraged. |
| 51 | // It is provided for support of test_shell and any Chromium ports |
| 52 | // where an in-renderer WebGL implementation would be helpful. |
| 53 | |
[email protected] | 9cae4ee1 | 2011-01-27 18:06:56 | [diff] [blame] | 54 | class WebGraphicsContext3DInProcessImpl : public WebGraphicsContext3D { |
| 55 | public: |
[email protected] | 16e2521 | 2011-10-10 21:17:42 | [diff] [blame] | 56 | // Creates a WebGraphicsContext3DInProcessImpl for a given window. If window |
| 57 | // is gfx::kNullPluginWindow, then it creates an offscreen context. |
[email protected] | 52ee7cf | 2011-10-15 22:52:07 | [diff] [blame] | 58 | // share_group is the group this context shares namespaces with. It's only |
| 59 | // used for window-bound countexts. |
| 60 | WebGraphicsContext3DInProcessImpl(gfx::PluginWindowHandle window, |
| 61 | gfx::GLShareGroup* share_group); |
[email protected] | 9cae4ee1 | 2011-01-27 18:06:56 | [diff] [blame] | 62 | virtual ~WebGraphicsContext3DInProcessImpl(); |
| 63 | |
| 64 | //---------------------------------------------------------------------- |
| 65 | // WebGraphicsContext3D methods |
| 66 | virtual bool initialize( |
| 67 | WebGraphicsContext3D::Attributes attributes, WebView*, bool); |
| 68 | virtual bool makeContextCurrent(); |
| 69 | |
| 70 | virtual int width(); |
| 71 | virtual int height(); |
| 72 | |
| 73 | virtual bool isGLES2Compliant(); |
| 74 | |
[email protected] | 9a5afa43 | 2011-07-22 18:16:39 | [diff] [blame] | 75 | virtual bool setParentContext(WebGraphicsContext3D* parent_context); |
| 76 | |
[email protected] | 9cae4ee1 | 2011-01-27 18:06:56 | [diff] [blame] | 77 | virtual void reshape(int width, int height); |
| 78 | |
| 79 | virtual bool readBackFramebuffer(unsigned char* pixels, size_t bufferSize); |
[email protected] | c0c0046 | 2011-08-08 22:53:23 | [diff] [blame] | 80 | virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size, |
| 81 | WebGLId framebuffer, int width, int height); |
[email protected] | 9cae4ee1 | 2011-01-27 18:06:56 | [diff] [blame] | 82 | |
| 83 | virtual WebGLId getPlatformTextureId(); |
| 84 | virtual void prepareTexture(); |
[email protected] | 1c75a370 | 2011-11-11 14:15:28 | [diff] [blame] | 85 | virtual void postSubBufferCHROMIUM(int x, int y, int width, int height); |
[email protected] | 9cae4ee1 | 2011-01-27 18:06:56 | [diff] [blame] | 86 | |
| 87 | virtual void synthesizeGLError(WGC3Denum error); |
| 88 | virtual void* mapBufferSubDataCHROMIUM(WGC3Denum target, WGC3Dintptr offset, |
| 89 | WGC3Dsizeiptr size, WGC3Denum access); |
| 90 | virtual void unmapBufferSubDataCHROMIUM(const void*); |
| 91 | virtual void* mapTexSubImage2DCHROMIUM( |
| 92 | WGC3Denum target, |
| 93 | WGC3Dint level, |
| 94 | WGC3Dint xoffset, |
| 95 | WGC3Dint yoffset, |
| 96 | WGC3Dsizei width, |
| 97 | WGC3Dsizei height, |
| 98 | WGC3Denum format, |
| 99 | WGC3Denum type, |
| 100 | WGC3Denum access); |
| 101 | virtual void unmapTexSubImage2DCHROMIUM(const void*); |
[email protected] | 55ebe2f | 2011-10-25 01:27:14 | [diff] [blame] | 102 | |
| 103 | virtual void setVisibilityCHROMIUM(bool visible); |
| 104 | |
[email protected] | 9cae4ee1 | 2011-01-27 18:06:56 | [diff] [blame] | 105 | virtual void copyTextureToParentTextureCHROMIUM( |
| 106 | WebGLId texture, WebGLId parentTexture); |
| 107 | |
[email protected] | 31fe0b6 | 2011-05-13 01:07:32 | [diff] [blame] | 108 | virtual void rateLimitOffscreenContextCHROMIUM() { } |
| 109 | |
[email protected] | 9cae4ee1 | 2011-01-27 18:06:56 | [diff] [blame] | 110 | virtual WebString getRequestableExtensionsCHROMIUM(); |
| 111 | virtual void requestExtensionCHROMIUM(const char*); |
| 112 | |
| 113 | virtual void blitFramebufferCHROMIUM( |
| 114 | WGC3Dint srcX0, WGC3Dint srcY0, WGC3Dint srcX1, WGC3Dint srcY1, |
| 115 | WGC3Dint dstX0, WGC3Dint dstY0, WGC3Dint dstX1, WGC3Dint dstY1, |
| 116 | WGC3Dbitfield mask, WGC3Denum filter); |
| 117 | virtual void renderbufferStorageMultisampleCHROMIUM( |
| 118 | WGC3Denum target, WGC3Dsizei samples, WGC3Denum internalformat, |
| 119 | WGC3Dsizei width, WGC3Dsizei height); |
| 120 | |
| 121 | virtual void activeTexture(WGC3Denum texture); |
| 122 | virtual void attachShader(WebGLId program, WebGLId shader); |
| 123 | virtual void bindAttribLocation( |
| 124 | WebGLId program, WGC3Duint index, const WGC3Dchar* name); |
| 125 | virtual void bindBuffer(WGC3Denum target, WebGLId buffer); |
| 126 | virtual void bindFramebuffer(WGC3Denum target, WebGLId framebuffer); |
| 127 | virtual void bindRenderbuffer( |
| 128 | WGC3Denum target, WebGLId renderbuffer); |
| 129 | virtual void bindTexture(WGC3Denum target, WebGLId texture); |
| 130 | virtual void blendColor( |
| 131 | WGC3Dclampf red, WGC3Dclampf green, WGC3Dclampf blue, WGC3Dclampf alpha); |
| 132 | virtual void blendEquation(WGC3Denum mode); |
| 133 | virtual void blendEquationSeparate(WGC3Denum modeRGB, WGC3Denum modeAlpha); |
| 134 | virtual void blendFunc(WGC3Denum sfactor, WGC3Denum dfactor); |
| 135 | virtual void blendFuncSeparate(WGC3Denum srcRGB, WGC3Denum dstRGB, |
| 136 | WGC3Denum srcAlpha, WGC3Denum dstAlpha); |
| 137 | |
| 138 | virtual void bufferData( |
| 139 | WGC3Denum target, WGC3Dsizeiptr size, const void* data, WGC3Denum usage); |
| 140 | virtual void bufferSubData(WGC3Denum target, WGC3Dintptr offset, |
| 141 | WGC3Dsizeiptr size, const void* data); |
| 142 | |
| 143 | virtual WGC3Denum checkFramebufferStatus(WGC3Denum target); |
| 144 | virtual void clear(WGC3Dbitfield mask); |
| 145 | virtual void clearColor( |
| 146 | WGC3Dclampf red, WGC3Dclampf green, WGC3Dclampf blue, WGC3Dclampf alpha); |
| 147 | virtual void clearDepth(WGC3Dclampf depth); |
| 148 | virtual void clearStencil(WGC3Dint s); |
| 149 | virtual void colorMask(WGC3Dboolean red, WGC3Dboolean green, |
| 150 | WGC3Dboolean blue, WGC3Dboolean alpha); |
| 151 | virtual void compileShader(WebGLId shader); |
| 152 | |
[email protected] | c02a52e | 2011-11-11 02:47:48 | [diff] [blame] | 153 | virtual void compressedTexImage2D( |
| 154 | WGC3Denum target, |
| 155 | WGC3Dint level, |
| 156 | WGC3Denum internalformat, |
| 157 | WGC3Dsizei width, |
| 158 | WGC3Dsizei height, |
| 159 | WGC3Dint border, |
| 160 | WGC3Dsizei imageSize, |
| 161 | const void* data); |
| 162 | virtual void compressedTexSubImage2D( |
| 163 | WGC3Denum target, |
| 164 | WGC3Dint level, |
| 165 | WGC3Dint xoffset, |
| 166 | WGC3Dint yoffset, |
| 167 | WGC3Dsizei width, |
| 168 | WGC3Dsizei height, |
| 169 | WGC3Denum format, |
| 170 | WGC3Dsizei imageSize, |
| 171 | const void* data); |
[email protected] | 9cae4ee1 | 2011-01-27 18:06:56 | [diff] [blame] | 172 | virtual void copyTexImage2D( |
| 173 | WGC3Denum target, |
| 174 | WGC3Dint level, |
| 175 | WGC3Denum internalformat, |
| 176 | WGC3Dint x, |
| 177 | WGC3Dint y, |
| 178 | WGC3Dsizei width, |
| 179 | WGC3Dsizei height, |
| 180 | WGC3Dint border); |
| 181 | virtual void copyTexSubImage2D( |
| 182 | WGC3Denum target, |
| 183 | WGC3Dint level, |
| 184 | WGC3Dint xoffset, |
| 185 | WGC3Dint yoffset, |
| 186 | WGC3Dint x, |
| 187 | WGC3Dint y, |
| 188 | WGC3Dsizei width, |
| 189 | WGC3Dsizei height); |
| 190 | virtual void cullFace(WGC3Denum mode); |
| 191 | virtual void depthFunc(WGC3Denum func); |
| 192 | virtual void depthMask(WGC3Dboolean flag); |
| 193 | virtual void depthRange(WGC3Dclampf zNear, WGC3Dclampf zFar); |
| 194 | virtual void detachShader(WebGLId program, WebGLId shader); |
| 195 | virtual void disable(WGC3Denum cap); |
| 196 | virtual void disableVertexAttribArray(WGC3Duint index); |
| 197 | virtual void drawArrays(WGC3Denum mode, WGC3Dint first, WGC3Dsizei count); |
| 198 | virtual void drawElements( |
| 199 | WGC3Denum mode, |
| 200 | WGC3Dsizei count, |
| 201 | WGC3Denum type, |
| 202 | WGC3Dintptr offset); |
| 203 | |
| 204 | virtual void enable(WGC3Denum cap); |
| 205 | virtual void enableVertexAttribArray(WGC3Duint index); |
| 206 | virtual void finish(); |
| 207 | virtual void flush(); |
| 208 | virtual void framebufferRenderbuffer( |
| 209 | WGC3Denum target, |
| 210 | WGC3Denum attachment, |
| 211 | WGC3Denum renderbuffertarget, |
| 212 | WebGLId renderbuffer); |
| 213 | virtual void framebufferTexture2D( |
| 214 | WGC3Denum target, |
| 215 | WGC3Denum attachment, |
| 216 | WGC3Denum textarget, |
| 217 | WebGLId texture, |
| 218 | WGC3Dint level); |
| 219 | virtual void frontFace(WGC3Denum mode); |
| 220 | virtual void generateMipmap(WGC3Denum target); |
| 221 | |
| 222 | virtual bool getActiveAttrib(WebGLId program, WGC3Duint index, ActiveInfo&); |
| 223 | virtual bool getActiveUniform(WebGLId program, WGC3Duint index, ActiveInfo&); |
| 224 | |
| 225 | virtual void getAttachedShaders(WebGLId program, WGC3Dsizei maxCount, |
| 226 | WGC3Dsizei* count, WebGLId* shaders); |
| 227 | |
| 228 | virtual WGC3Dint getAttribLocation(WebGLId program, const WGC3Dchar* name); |
| 229 | |
| 230 | virtual void getBooleanv(WGC3Denum pname, WGC3Dboolean* value); |
| 231 | |
| 232 | virtual void getBufferParameteriv( |
| 233 | WGC3Denum target, WGC3Denum pname, WGC3Dint* value); |
| 234 | |
| 235 | virtual Attributes getContextAttributes(); |
| 236 | |
| 237 | virtual WGC3Denum getError(); |
| 238 | |
| 239 | virtual bool isContextLost(); |
| 240 | |
| 241 | virtual void getFloatv(WGC3Denum pname, WGC3Dfloat* value); |
| 242 | |
| 243 | virtual void getFramebufferAttachmentParameteriv( |
| 244 | WGC3Denum target, |
| 245 | WGC3Denum attachment, |
| 246 | WGC3Denum pname, |
| 247 | WGC3Dint* value); |
| 248 | |
| 249 | virtual void getIntegerv(WGC3Denum pname, WGC3Dint* value); |
| 250 | |
| 251 | virtual void getProgramiv( |
| 252 | WebGLId program, WGC3Denum pname, WGC3Dint* value); |
| 253 | |
| 254 | virtual WebString getProgramInfoLog(WebGLId program); |
| 255 | |
| 256 | virtual void getRenderbufferParameteriv( |
| 257 | WGC3Denum target, WGC3Denum pname, WGC3Dint* value); |
| 258 | |
| 259 | virtual void getShaderiv( |
| 260 | WebGLId shader, WGC3Denum pname, WGC3Dint* value); |
| 261 | |
| 262 | virtual WebString getShaderInfoLog(WebGLId shader); |
| 263 | |
| 264 | // TBD |
| 265 | // void glGetShaderPrecisionFormat( |
| 266 | // GLenum shadertype, GLenum precisiontype, |
| 267 | // GLint* range, GLint* precision); |
| 268 | |
| 269 | virtual WebString getShaderSource(WebGLId shader); |
| 270 | virtual WebString getString(WGC3Denum name); |
| 271 | |
| 272 | virtual void getTexParameterfv( |
| 273 | WGC3Denum target, WGC3Denum pname, WGC3Dfloat* value); |
| 274 | virtual void getTexParameteriv( |
| 275 | WGC3Denum target, WGC3Denum pname, WGC3Dint* value); |
| 276 | |
| 277 | virtual void getUniformfv( |
| 278 | WebGLId program, WGC3Dint location, WGC3Dfloat* value); |
| 279 | virtual void getUniformiv( |
| 280 | WebGLId program, WGC3Dint location, WGC3Dint* value); |
| 281 | |
| 282 | virtual WGC3Dint getUniformLocation(WebGLId program, const WGC3Dchar* name); |
| 283 | |
| 284 | virtual void getVertexAttribfv( |
| 285 | WGC3Duint index, WGC3Denum pname, WGC3Dfloat* value); |
| 286 | virtual void getVertexAttribiv( |
| 287 | WGC3Duint index, WGC3Denum pname, WGC3Dint* value); |
| 288 | |
| 289 | virtual WGC3Dsizeiptr getVertexAttribOffset( |
| 290 | WGC3Duint index, WGC3Denum pname); |
| 291 | |
| 292 | virtual void hint(WGC3Denum target, WGC3Denum mode); |
| 293 | virtual WGC3Dboolean isBuffer(WebGLId buffer); |
| 294 | virtual WGC3Dboolean isEnabled(WGC3Denum cap); |
| 295 | virtual WGC3Dboolean isFramebuffer(WebGLId framebuffer); |
| 296 | virtual WGC3Dboolean isProgram(WebGLId program); |
| 297 | virtual WGC3Dboolean isRenderbuffer(WebGLId renderbuffer); |
| 298 | virtual WGC3Dboolean isShader(WebGLId shader); |
| 299 | virtual WGC3Dboolean isTexture(WebGLId texture); |
| 300 | virtual void lineWidth(WGC3Dfloat width); |
| 301 | virtual void linkProgram(WebGLId program); |
| 302 | virtual void pixelStorei(WGC3Denum pname, WGC3Dint param); |
| 303 | virtual void polygonOffset(WGC3Dfloat factor, WGC3Dfloat units); |
| 304 | |
| 305 | virtual void readPixels( |
| 306 | WGC3Dint x, WGC3Dint y, |
| 307 | WGC3Dsizei width, WGC3Dsizei height, |
| 308 | WGC3Denum format, |
| 309 | WGC3Denum type, |
| 310 | void* pixels); |
| 311 | |
| 312 | virtual void releaseShaderCompiler(); |
| 313 | virtual void renderbufferStorage( |
| 314 | WGC3Denum target, |
| 315 | WGC3Denum internalformat, |
| 316 | WGC3Dsizei width, |
| 317 | WGC3Dsizei height); |
| 318 | virtual void sampleCoverage(WGC3Dclampf value, WGC3Dboolean invert); |
| 319 | virtual void scissor( |
| 320 | WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height); |
| 321 | virtual void shaderSource(WebGLId shader, const WGC3Dchar* source); |
| 322 | virtual void stencilFunc(WGC3Denum func, WGC3Dint ref, WGC3Duint mask); |
| 323 | virtual void stencilFuncSeparate( |
| 324 | WGC3Denum face, WGC3Denum func, WGC3Dint ref, WGC3Duint mask); |
| 325 | virtual void stencilMask(WGC3Duint mask); |
| 326 | virtual void stencilMaskSeparate(WGC3Denum face, WGC3Duint mask); |
| 327 | virtual void stencilOp(WGC3Denum fail, WGC3Denum zfail, WGC3Denum zpass); |
| 328 | virtual void stencilOpSeparate( |
| 329 | WGC3Denum face, |
| 330 | WGC3Denum fail, |
| 331 | WGC3Denum zfail, |
| 332 | WGC3Denum zpass); |
| 333 | |
| 334 | virtual void texImage2D( |
| 335 | WGC3Denum target, |
| 336 | WGC3Dint level, |
| 337 | WGC3Denum internalformat, |
| 338 | WGC3Dsizei width, |
| 339 | WGC3Dsizei height, |
| 340 | WGC3Dint border, |
| 341 | WGC3Denum format, |
| 342 | WGC3Denum type, |
| 343 | const void* pixels); |
| 344 | |
| 345 | virtual void texParameterf( |
| 346 | WGC3Denum target, WGC3Denum pname, WGC3Dfloat param); |
| 347 | virtual void texParameteri( |
| 348 | WGC3Denum target, WGC3Denum pname, WGC3Dint param); |
| 349 | |
| 350 | virtual void texSubImage2D( |
| 351 | WGC3Denum target, |
| 352 | WGC3Dint level, |
| 353 | WGC3Dint xoffset, |
| 354 | WGC3Dint yoffset, |
| 355 | WGC3Dsizei width, |
| 356 | WGC3Dsizei height, |
| 357 | WGC3Denum format, |
| 358 | WGC3Denum type, |
| 359 | const void* pixels); |
| 360 | |
| 361 | virtual void uniform1f(WGC3Dint location, WGC3Dfloat x); |
| 362 | virtual void uniform1fv(WGC3Dint location, WGC3Dsizei count, |
| 363 | const WGC3Dfloat* v); |
| 364 | virtual void uniform1i(WGC3Dint location, WGC3Dint x); |
| 365 | virtual void uniform1iv(WGC3Dint location, WGC3Dsizei count, |
| 366 | const WGC3Dint* v); |
| 367 | virtual void uniform2f(WGC3Dint location, WGC3Dfloat x, WGC3Dfloat y); |
| 368 | virtual void uniform2fv(WGC3Dint location, WGC3Dsizei count, |
| 369 | const WGC3Dfloat* v); |
| 370 | virtual void uniform2i(WGC3Dint location, WGC3Dint x, WGC3Dint y); |
| 371 | virtual void uniform2iv(WGC3Dint location, WGC3Dsizei count, |
| 372 | const WGC3Dint* v); |
| 373 | virtual void uniform3f(WGC3Dint location, |
| 374 | WGC3Dfloat x, WGC3Dfloat y, WGC3Dfloat z); |
| 375 | virtual void uniform3fv(WGC3Dint location, WGC3Dsizei count, |
| 376 | const WGC3Dfloat* v); |
| 377 | virtual void uniform3i(WGC3Dint location, WGC3Dint x, WGC3Dint y, WGC3Dint z); |
| 378 | virtual void uniform3iv(WGC3Dint location, WGC3Dsizei count, |
| 379 | const WGC3Dint* v); |
| 380 | virtual void uniform4f(WGC3Dint location, WGC3Dfloat x, WGC3Dfloat y, |
| 381 | WGC3Dfloat z, WGC3Dfloat w); |
| 382 | virtual void uniform4fv(WGC3Dint location, WGC3Dsizei count, |
| 383 | const WGC3Dfloat* v); |
| 384 | virtual void uniform4i(WGC3Dint location, WGC3Dint x, WGC3Dint y, |
| 385 | WGC3Dint z, WGC3Dint w); |
| 386 | virtual void uniform4iv(WGC3Dint location, WGC3Dsizei count, |
| 387 | const WGC3Dint* v); |
| 388 | virtual void uniformMatrix2fv( |
| 389 | WGC3Dint location, WGC3Dsizei count, |
| 390 | WGC3Dboolean transpose, const WGC3Dfloat* value); |
| 391 | virtual void uniformMatrix3fv( |
| 392 | WGC3Dint location, WGC3Dsizei count, |
| 393 | WGC3Dboolean transpose, const WGC3Dfloat* value); |
| 394 | virtual void uniformMatrix4fv( |
| 395 | WGC3Dint location, WGC3Dsizei count, |
| 396 | WGC3Dboolean transpose, const WGC3Dfloat* value); |
| 397 | |
| 398 | virtual void useProgram(WebGLId program); |
| 399 | virtual void validateProgram(WebGLId program); |
| 400 | |
| 401 | virtual void vertexAttrib1f(WGC3Duint index, WGC3Dfloat x); |
| 402 | virtual void vertexAttrib1fv(WGC3Duint index, const WGC3Dfloat* values); |
| 403 | virtual void vertexAttrib2f(WGC3Duint index, WGC3Dfloat x, WGC3Dfloat y); |
| 404 | virtual void vertexAttrib2fv(WGC3Duint index, const WGC3Dfloat* values); |
| 405 | virtual void vertexAttrib3f( |
| 406 | WGC3Duint index, WGC3Dfloat x, WGC3Dfloat y, WGC3Dfloat z); |
| 407 | virtual void vertexAttrib3fv(WGC3Duint index, const WGC3Dfloat* values); |
| 408 | virtual void vertexAttrib4f( |
| 409 | WGC3Duint index, WGC3Dfloat x, WGC3Dfloat y, WGC3Dfloat z, WGC3Dfloat w); |
| 410 | virtual void vertexAttrib4fv(WGC3Duint index, const WGC3Dfloat* values); |
| 411 | virtual void vertexAttribPointer( |
| 412 | WGC3Duint index, |
| 413 | WGC3Dint size, |
| 414 | WGC3Denum type, |
| 415 | WGC3Dboolean normalized, |
| 416 | WGC3Dsizei stride, |
| 417 | WGC3Dintptr offset); |
| 418 | |
| 419 | virtual void viewport( |
| 420 | WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height); |
| 421 | |
| 422 | // Support for buffer creation and deletion |
| 423 | virtual WebGLId createBuffer(); |
| 424 | virtual WebGLId createFramebuffer(); |
| 425 | virtual WebGLId createProgram(); |
| 426 | virtual WebGLId createRenderbuffer(); |
| 427 | virtual WebGLId createShader(WGC3Denum); |
| 428 | virtual WebGLId createTexture(); |
| 429 | |
| 430 | virtual void deleteBuffer(WebGLId); |
| 431 | virtual void deleteFramebuffer(WebGLId); |
| 432 | virtual void deleteProgram(WebGLId); |
| 433 | virtual void deleteRenderbuffer(WebGLId); |
| 434 | virtual void deleteShader(WebGLId); |
| 435 | virtual void deleteTexture(WebGLId); |
| 436 | |
[email protected] | 36681ea | 2011-02-02 20:17:18 | [diff] [blame] | 437 | virtual void setContextLostCallback( |
| 438 | WebGraphicsContext3D::WebGraphicsContextLostCallback* callback) {} |
[email protected] | 38d139d | 2011-07-14 00:38:43 | [diff] [blame] | 439 | virtual WGC3Denum getGraphicsResetStatusARB(); |
[email protected] | 36681ea | 2011-02-02 20:17:18 | [diff] [blame] | 440 | |
[email protected] | d2b155a | 2011-08-02 06:14:33 | [diff] [blame] | 441 | virtual void setSwapBuffersCompleteCallbackCHROMIUM( |
| 442 | WebGraphicsContext3D:: |
| 443 | WebGraphicsSwapBuffersCompleteCallbackCHROMIUM* callback) {} |
| 444 | |
[email protected] | e51bdf3 | 2011-11-23 22:21:46 | [diff] [blame] | 445 | virtual void texImageIOSurface2DCHROMIUM( |
| 446 | WGC3Denum target, WGC3Dint width, WGC3Dint height, |
| 447 | WGC3Duint ioSurfaceId, WGC3Duint plane); |
| 448 | |
[email protected] | 97dc7cbe | 2011-12-06 17:26:17 | [diff] [blame^] | 449 | virtual void texStorage2DEXT( |
| 450 | WGC3Denum target, WGC3Dint levels, WGC3Duint internalformat, |
| 451 | WGC3Dint width, WGC3Dint height); |
| 452 | |
[email protected] | 29214d31 | 2011-09-06 14:12:28 | [diff] [blame] | 453 | protected: |
[email protected] | 1620073 | 2011-08-29 16:40:46 | [diff] [blame] | 454 | #if WEBKIT_USING_SKIA |
[email protected] | 29214d31 | 2011-09-06 14:12:28 | [diff] [blame] | 455 | virtual GrGLInterface* onCreateGrGLInterface(); |
[email protected] | 1620073 | 2011-08-29 16:40:46 | [diff] [blame] | 456 | #endif |
| 457 | |
[email protected] | 9cae4ee1 | 2011-01-27 18:06:56 | [diff] [blame] | 458 | private: |
| 459 | // ANGLE related. |
[email protected] | 09fb387 | 2011-02-02 01:16:46 | [diff] [blame] | 460 | struct ShaderSourceEntry; |
[email protected] | 9cae4ee1 | 2011-01-27 18:06:56 | [diff] [blame] | 461 | |
| 462 | typedef base::hash_map<WebGLId, ShaderSourceEntry*> ShaderSourceMap; |
| 463 | |
[email protected] | 16e2521 | 2011-10-10 21:17:42 | [diff] [blame] | 464 | bool AllocateOffscreenFrameBuffer(int width, int height); |
| 465 | void ClearRenderTarget(); |
| 466 | |
[email protected] | 9cae4ee1 | 2011-01-27 18:06:56 | [diff] [blame] | 467 | #ifdef FLIP_FRAMEBUFFER_VERTICALLY |
| 468 | void FlipVertically(unsigned char* framebuffer, |
| 469 | unsigned int width, |
| 470 | unsigned int height); |
| 471 | #endif |
| 472 | |
| 473 | // Take into account the user's requested context creation attributes, in |
| 474 | // particular stencil and antialias, and determine which could or could |
| 475 | // not be honored based on the capabilities of the OpenGL implementation. |
| 476 | void ValidateAttributes(); |
| 477 | |
| 478 | // Resolve the given rectangle of the multisampled framebuffer if necessary. |
| 479 | void ResolveMultisampledFramebuffer( |
| 480 | WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height); |
| 481 | |
| 482 | bool AngleCreateCompilers(); |
| 483 | void AngleDestroyCompilers(); |
| 484 | bool AngleValidateShaderSource(ShaderSourceEntry* entry); |
| 485 | |
| 486 | WebGraphicsContext3D::Attributes attributes_; |
| 487 | bool initialized_; |
| 488 | bool render_directly_to_web_view_; |
| 489 | bool is_gles2_; |
| 490 | bool have_ext_framebuffer_object_; |
| 491 | bool have_ext_framebuffer_multisample_; |
| 492 | bool have_angle_framebuffer_multisample_; |
| 493 | |
| 494 | WebGLId texture_; |
| 495 | WebGLId fbo_; |
| 496 | WebGLId depth_stencil_buffer_; |
| 497 | int cached_width_, cached_height_; |
| 498 | |
| 499 | // For multisampling |
| 500 | WebGLId multisample_fbo_; |
| 501 | WebGLId multisample_depth_stencil_buffer_; |
| 502 | WebGLId multisample_color_buffer_; |
| 503 | |
| 504 | // For tracking which FBO is bound |
| 505 | WebGLId bound_fbo_; |
| 506 | |
| 507 | // For tracking which texture is bound |
| 508 | WebGLId bound_texture_; |
| 509 | |
[email protected] | 9cae4ee1 | 2011-01-27 18:06:56 | [diff] [blame] | 510 | #ifdef FLIP_FRAMEBUFFER_VERTICALLY |
| 511 | unsigned char* scanline_; |
| 512 | #endif |
| 513 | |
| 514 | // Errors raised by synthesizeGLError(). |
| 515 | std::list<WGC3Denum> synthetic_errors_list_; |
| 516 | std::set<WGC3Denum> synthetic_errors_set_; |
| 517 | |
[email protected] | fbe2037 | 2011-06-01 01:46:38 | [diff] [blame] | 518 | scoped_refptr<gfx::GLContext> gl_context_; |
| 519 | scoped_refptr<gfx::GLSurface> gl_surface_; |
[email protected] | 9cae4ee1 | 2011-01-27 18:06:56 | [diff] [blame] | 520 | |
| 521 | ShaderSourceMap shader_source_map_; |
| 522 | |
| 523 | ShHandle fragment_compiler_; |
| 524 | ShHandle vertex_compiler_; |
[email protected] | 16e2521 | 2011-10-10 21:17:42 | [diff] [blame] | 525 | gfx::PluginWindowHandle window_; |
[email protected] | 52ee7cf | 2011-10-15 22:52:07 | [diff] [blame] | 526 | scoped_refptr<gfx::GLShareGroup> share_group_; |
[email protected] | 9cae4ee1 | 2011-01-27 18:06:56 | [diff] [blame] | 527 | }; |
| 528 | |
[email protected] | de06f68 | 2011-01-12 21:10:16 | [diff] [blame] | 529 | } // namespace gpu |
| 530 | } // namespace webkit |
[email protected] | 49861ff | 2011-01-11 19:50:40 | [diff] [blame] | 531 | |
| 532 | #endif // WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ |