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[email protected]999bcaa2013-07-17 13:42:541// Copyright 2013 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef NET_WEBSOCKETS_WEBSOCKET_CHANNEL_H_
6#define NET_WEBSOCKETS_WEBSOCKET_CHANNEL_H_
7
tfarina8a2c66c22015-10-13 19:14:498#include <stdint.h>
[email protected]4256dbb2014-03-24 15:39:369#include <queue>
[email protected]999bcaa2013-07-17 13:42:5410#include <string>
11#include <vector>
12
[email protected]999bcaa2013-07-17 13:42:5413#include "base/callback.h"
[email protected]f485985e2013-10-24 13:47:4414#include "base/compiler_specific.h" // for WARN_UNUSED_RESULT
[email protected]48cc6922014-02-10 14:20:4815#include "base/i18n/streaming_utf8_validator.h"
tfarinaea94afc232015-10-20 04:23:3616#include "base/macros.h"
[email protected]4256dbb2014-03-24 15:39:3617#include "base/memory/ref_counted.h"
[email protected]999bcaa2013-07-17 13:42:5418#include "base/memory/scoped_ptr.h"
19#include "base/memory/scoped_vector.h"
[email protected]3a266762013-10-23 08:15:1020#include "base/time/time.h"
21#include "base/timer/timer.h"
[email protected]999bcaa2013-07-17 13:42:5422#include "net/base/net_export.h"
[email protected]f485985e2013-10-24 13:47:4423#include "net/websockets/websocket_event_interface.h"
[email protected]999bcaa2013-07-17 13:42:5424#include "net/websockets/websocket_frame.h"
25#include "net/websockets/websocket_stream.h"
[email protected]15fbdb42013-07-20 00:09:3826#include "url/gurl.h"
[email protected]999bcaa2013-07-17 13:42:5427
[email protected]7824cf82014-03-13 10:22:5728namespace url {
mkwst4997ce82015-07-25 12:00:0529class Origin;
[email protected]7824cf82014-03-13 10:22:5730} // namespace url
31
[email protected]999bcaa2013-07-17 13:42:5432namespace net {
33
[email protected]2f5d9f62013-09-26 12:14:2834class BoundNetLog;
35class IOBuffer;
[email protected]999bcaa2013-07-17 13:42:5436class URLRequestContext;
[email protected]cd48ed12014-01-22 14:34:2237struct WebSocketHandshakeRequestInfo;
38struct WebSocketHandshakeResponseInfo;
[email protected]999bcaa2013-07-17 13:42:5439
40// Transport-independent implementation of WebSockets. Implements protocol
41// semantics that do not depend on the underlying transport. Provides the
42// interface to the content layer. Some WebSocket concepts are used here without
43// definition; please see the RFC at http://tools.ietf.org/html/rfc6455 for
44// clarification.
45class NET_EXPORT WebSocketChannel {
46 public:
[email protected]969dde72013-11-13 15:59:1447 // The type of a WebSocketStream creator callback. Must match the signature of
[email protected]999bcaa2013-07-17 13:42:5448 // WebSocketStream::CreateAndConnectStream().
49 typedef base::Callback<scoped_ptr<WebSocketStreamRequest>(
50 const GURL&,
51 const std::vector<std::string>&,
mkwst4997ce82015-07-25 12:00:0552 const url::Origin&,
[email protected]999bcaa2013-07-17 13:42:5453 URLRequestContext*,
54 const BoundNetLog&,
[email protected]969dde72013-11-13 15:59:1455 scoped_ptr<WebSocketStream::ConnectDelegate>)> WebSocketStreamCreator;
[email protected]999bcaa2013-07-17 13:42:5456
[email protected]dab33eb2013-10-08 02:27:5157 // Creates a new WebSocketChannel in an idle state.
[email protected]999bcaa2013-07-17 13:42:5458 // SendAddChannelRequest() must be called immediately afterwards to start the
59 // connection process.
[email protected]dab33eb2013-10-08 02:27:5160 WebSocketChannel(scoped_ptr<WebSocketEventInterface> event_interface,
61 URLRequestContext* url_request_context);
[email protected]999bcaa2013-07-17 13:42:5462 virtual ~WebSocketChannel();
63
64 // Starts the connection process.
65 void SendAddChannelRequest(
[email protected]dab33eb2013-10-08 02:27:5166 const GURL& socket_url,
[email protected]999bcaa2013-07-17 13:42:5467 const std::vector<std::string>& requested_protocols,
mkwst4997ce82015-07-25 12:00:0568 const url::Origin& origin);
[email protected]999bcaa2013-07-17 13:42:5469
70 // Sends a data frame to the remote side. The frame should usually be no
71 // larger than 32KB to prevent the time required to copy the buffers from from
72 // unduly delaying other tasks that need to run on the IO thread. This method
73 // has a hard limit of 2GB. It is the responsibility of the caller to ensure
74 // that they have sufficient send quota to send this data, otherwise the
75 // connection will be closed without sending. |fin| indicates the last frame
76 // in a message, equivalent to "FIN" as specified in section 5.2 of
77 // RFC6455. |data| is the "Payload Data". If |op_code| is kOpCodeText, or it
78 // is kOpCodeContinuation and the type the message is Text, then |data| must
79 // be a chunk of a valid UTF-8 message, however there is no requirement for
80 // |data| to be split on character boundaries.
81 void SendFrame(bool fin,
82 WebSocketFrameHeader::OpCode op_code,
83 const std::vector<char>& data);
84
85 // Sends |quota| units of flow control to the remote side. If the underlying
86 // transport has a concept of |quota|, then it permits the remote server to
87 // send up to |quota| units of data.
tfarina8a2c66c22015-10-13 19:14:4988 void SendFlowControl(int64_t quota);
[email protected]999bcaa2013-07-17 13:42:5489
[email protected]caab2cc2013-08-27 10:24:3790 // Starts the closing handshake for a client-initiated shutdown of the
[email protected]999bcaa2013-07-17 13:42:5491 // connection. There is no API to close the connection without a closing
92 // handshake, but destroying the WebSocketChannel object while connected will
93 // effectively do that. |code| must be in the range 1000-4999. |reason| should
94 // be a valid UTF-8 string or empty.
95 //
96 // This does *not* trigger the event OnClosingHandshake(). The caller should
97 // assume that the closing handshake has started and perform the equivalent
98 // processing to OnClosingHandshake() if necessary.
tfarina8a2c66c22015-10-13 19:14:4999 void StartClosingHandshake(uint16_t code, const std::string& reason);
[email protected]999bcaa2013-07-17 13:42:54100
[email protected]969dde72013-11-13 15:59:14101 // Starts the connection process, using a specified creator callback rather
[email protected]999bcaa2013-07-17 13:42:54102 // than the default. This is exposed for testing.
103 void SendAddChannelRequestForTesting(
[email protected]dab33eb2013-10-08 02:27:51104 const GURL& socket_url,
[email protected]999bcaa2013-07-17 13:42:54105 const std::vector<std::string>& requested_protocols,
mkwst4997ce82015-07-25 12:00:05106 const url::Origin& origin,
[email protected]969dde72013-11-13 15:59:14107 const WebSocketStreamCreator& creator);
[email protected]999bcaa2013-07-17 13:42:54108
[email protected]3a266762013-10-23 08:15:10109 // The default timout for the closing handshake is a sensible value (see
110 // kClosingHandshakeTimeoutSeconds in websocket_channel.cc). However, we can
111 // set it to a very small value for testing purposes.
112 void SetClosingHandshakeTimeoutForTesting(base::TimeDelta delay);
113
tyoshinod4d1d302014-11-07 04:31:16114 // The default timout for the underlying connection close is a sensible value
115 // (see kUnderlyingConnectionCloseTimeoutSeconds in websocket_channel.cc).
116 // However, we can set it to a very small value for testing purposes.
117 void SetUnderlyingConnectionCloseTimeoutForTesting(base::TimeDelta delay);
118
[email protected]cd48ed12014-01-22 14:34:22119 // Called when the stream starts the WebSocket Opening Handshake.
120 // This method is public for testing.
121 void OnStartOpeningHandshake(
122 scoped_ptr<WebSocketHandshakeRequestInfo> request);
123
124 // Called when the stream ends the WebSocket Opening Handshake.
125 // This method is public for testing.
126 void OnFinishOpeningHandshake(
127 scoped_ptr<WebSocketHandshakeResponseInfo> response);
128
[email protected]999bcaa2013-07-17 13:42:54129 private:
[email protected]cd48ed12014-01-22 14:34:22130 class HandshakeNotificationSender;
131
[email protected]4256dbb2014-03-24 15:39:36132 // The Windows implementation of std::queue requires that this declaration be
133 // visible in the header.
134 class PendingReceivedFrame {
135 public:
136 PendingReceivedFrame(bool final,
137 WebSocketFrameHeader::OpCode opcode,
138 const scoped_refptr<IOBuffer>& data,
tfarina8a2c66c22015-10-13 19:14:49139 uint64_t offset,
140 uint64_t size);
[email protected]4256dbb2014-03-24 15:39:36141 ~PendingReceivedFrame();
142
143 bool final() const { return final_; }
144 WebSocketFrameHeader::OpCode opcode() const { return opcode_; }
145 // ResetOpcode() to Continuation.
146 void ResetOpcode();
147 const scoped_refptr<IOBuffer>& data() const { return data_; }
tfarina8a2c66c22015-10-13 19:14:49148 uint64_t offset() const { return offset_; }
149 uint64_t size() const { return size_; }
[email protected]4256dbb2014-03-24 15:39:36150 // Increase |offset_| by |bytes|.
tfarina8a2c66c22015-10-13 19:14:49151 void DidConsume(uint64_t bytes);
[email protected]4256dbb2014-03-24 15:39:36152
153 // This object needs to be copyable and assignable, since it will be placed
154 // in a std::queue. The compiler-generated copy constructor and assignment
155 // operator will do the right thing.
156
157 private:
158 bool final_;
159 WebSocketFrameHeader::OpCode opcode_;
160 scoped_refptr<IOBuffer> data_;
161 // Where to start reading from data_. Everything prior to offset_ has
162 // already been sent to the browser.
tfarina8a2c66c22015-10-13 19:14:49163 uint64_t offset_;
[email protected]4256dbb2014-03-24 15:39:36164 // The size of data_.
tfarina8a2c66c22015-10-13 19:14:49165 uint64_t size_;
[email protected]4256dbb2014-03-24 15:39:36166 };
167
[email protected]f485985e2013-10-24 13:47:44168 // Methods which return a value of type ChannelState may delete |this|. If the
169 // return value is CHANNEL_DELETED, then the caller must return without making
170 // any further access to member variables or methods.
171 typedef WebSocketEventInterface::ChannelState ChannelState;
172
[email protected]caab2cc2013-08-27 10:24:37173 // The object passes through a linear progression of states from
174 // FRESHLY_CONSTRUCTED to CLOSED, except that the SEND_CLOSED and RECV_CLOSED
175 // states may be skipped in case of error.
[email protected]999bcaa2013-07-17 13:42:54176 enum State {
177 FRESHLY_CONSTRUCTED,
178 CONNECTING,
179 CONNECTED,
[email protected]caab2cc2013-08-27 10:24:37180 SEND_CLOSED, // A Close frame has been sent but not received.
[email protected]999bcaa2013-07-17 13:42:54181 RECV_CLOSED, // Used briefly between receiving a Close frame and sending
[email protected]caab2cc2013-08-27 10:24:37182 // the response. Once the response is sent, the state changes
[email protected]999bcaa2013-07-17 13:42:54183 // to CLOSED.
[email protected]c0d29c22013-07-26 20:40:41184 CLOSE_WAIT, // The Closing Handshake has completed, but the remote server
185 // has not yet closed the connection.
186 CLOSED, // The Closing Handshake has completed and the connection
187 // has been closed; or the connection is failed.
[email protected]999bcaa2013-07-17 13:42:54188 };
189
[email protected]caab2cc2013-08-27 10:24:37190 // Implementation of WebSocketStream::ConnectDelegate for
191 // WebSocketChannel. WebSocketChannel does not inherit from
192 // WebSocketStream::ConnectDelegate directly to avoid cluttering the public
193 // interface with the implementation of those methods, and because the
[email protected]999bcaa2013-07-17 13:42:54194 // lifetime of a WebSocketChannel is longer than the lifetime of the
195 // connection process.
196 class ConnectDelegate;
197
[email protected]969dde72013-11-13 15:59:14198 // Starts the connection process, using the supplied creator callback.
199 void SendAddChannelRequestWithSuppliedCreator(
[email protected]dab33eb2013-10-08 02:27:51200 const GURL& socket_url,
[email protected]999bcaa2013-07-17 13:42:54201 const std::vector<std::string>& requested_protocols,
mkwst4997ce82015-07-25 12:00:05202 const url::Origin& origin,
[email protected]969dde72013-11-13 15:59:14203 const WebSocketStreamCreator& creator);
[email protected]999bcaa2013-07-17 13:42:54204
205 // Success callback from WebSocketStream::CreateAndConnectStream(). Reports
[email protected]f485985e2013-10-24 13:47:44206 // success to the event interface. May delete |this|.
[email protected]999bcaa2013-07-17 13:42:54207 void OnConnectSuccess(scoped_ptr<WebSocketStream> stream);
208
209 // Failure callback from WebSocketStream::CreateAndConnectStream(). Reports
[email protected]f485985e2013-10-24 13:47:44210 // failure to the event interface. May delete |this|.
[email protected]96868202014-01-09 10:38:04211 void OnConnectFailure(const std::string& message);
[email protected]999bcaa2013-07-17 13:42:54212
[email protected]a62449522014-06-05 11:11:15213 // SSL certificate error callback from
214 // WebSocketStream::CreateAndConnectStream(). Forwards the request to the
215 // event interface.
216 void OnSSLCertificateError(
217 scoped_ptr<WebSocketEventInterface::SSLErrorCallbacks>
218 ssl_error_callbacks,
219 const SSLInfo& ssl_info,
220 bool fatal);
221
[email protected]cd48ed12014-01-22 14:34:22222 // Posts a task that sends pending notifications relating WebSocket Opening
223 // Handshake to the renderer.
224 void ScheduleOpeningHandshakeNotification();
225
[email protected]09ef67362014-04-24 08:48:58226 // Sets |state_| to |new_state| and updates UMA if necessary.
227 void SetState(State new_state);
228
[email protected]c0d29c22013-07-26 20:40:41229 // Returns true if state_ is SEND_CLOSED, CLOSE_WAIT or CLOSED.
230 bool InClosingState() const;
231
[email protected]999bcaa2013-07-17 13:42:54232 // Calls WebSocketStream::WriteFrames() with the appropriate arguments
[email protected]f485985e2013-10-24 13:47:44233 ChannelState WriteFrames() WARN_UNUSED_RESULT;
[email protected]999bcaa2013-07-17 13:42:54234
235 // Callback from WebSocketStream::WriteFrames. Sends pending data or adjusts
236 // the send quota of the renderer channel as appropriate. |result| is a net
237 // error code, usually OK. If |synchronous| is true, then OnWriteDone() is
238 // being called from within the WriteFrames() loop and does not need to call
239 // WriteFrames() itself.
[email protected]f485985e2013-10-24 13:47:44240 ChannelState OnWriteDone(bool synchronous, int result) WARN_UNUSED_RESULT;
[email protected]999bcaa2013-07-17 13:42:54241
[email protected]4256dbb2014-03-24 15:39:36242 // Calls WebSocketStream::ReadFrames() with the appropriate arguments. Stops
243 // calling ReadFrames if current_receive_quota_ is 0.
[email protected]f485985e2013-10-24 13:47:44244 ChannelState ReadFrames() WARN_UNUSED_RESULT;
[email protected]999bcaa2013-07-17 13:42:54245
246 // Callback from WebSocketStream::ReadFrames. Handles any errors and processes
247 // the returned chunks appropriately to their type. |result| is a net error
248 // code. If |synchronous| is true, then OnReadDone() is being called from
249 // within the ReadFrames() loop and does not need to call ReadFrames() itself.
[email protected]f485985e2013-10-24 13:47:44250 ChannelState OnReadDone(bool synchronous, int result) WARN_UNUSED_RESULT;
[email protected]999bcaa2013-07-17 13:42:54251
[email protected]8b3d14e2014-02-13 14:24:28252 // Handles a single frame that the object has received enough of to process.
253 // May call |event_interface_| methods, send responses to the server, and
254 // change the value of |state_|.
255 //
256 // This method performs sanity checks on the frame that are needed regardless
257 // of the current state. Then, calls the HandleFrameByState() method below
258 // which performs the appropriate action(s) depending on the current state.
259 ChannelState HandleFrame(
[email protected]f485985e2013-10-24 13:47:44260 scoped_ptr<WebSocketFrame> frame) WARN_UNUSED_RESULT;
[email protected]caab2cc2013-08-27 10:24:37261
[email protected]8b3d14e2014-02-13 14:24:28262 // Handles a single frame depending on the current state. It's used by the
263 // HandleFrame() method.
tfarina8a2c66c22015-10-13 19:14:49264 ChannelState HandleFrameByState(const WebSocketFrameHeader::OpCode opcode,
265 bool final,
266 const scoped_refptr<IOBuffer>& data_buffer,
267 uint64_t size) WARN_UNUSED_RESULT;
[email protected]999bcaa2013-07-17 13:42:54268
[email protected]4e4bbaae7e2014-02-19 08:28:53269 // Forward a received data frame to the renderer, if connected. If
270 // |expecting_continuation| is not equal to |expecting_to_read_continuation_|,
271 // will fail the channel. Also checks the UTF-8 validity of text frames.
[email protected]326b8fb2014-02-21 21:14:00272 ChannelState HandleDataFrame(WebSocketFrameHeader::OpCode opcode,
[email protected]4e4bbaae7e2014-02-19 08:28:53273 bool final,
274 const scoped_refptr<IOBuffer>& data_buffer,
tfarina8a2c66c22015-10-13 19:14:49275 uint64_t size) WARN_UNUSED_RESULT;
[email protected]4e4bbaae7e2014-02-19 08:28:53276
[email protected]999bcaa2013-07-17 13:42:54277 // Low-level method to send a single frame. Used for both data and control
278 // frames. Either sends the frame immediately or buffers it to be scheduled
279 // when the current write finishes. |fin| and |op_code| are defined as for
280 // SendFrame() above, except that |op_code| may also be a control frame
281 // opcode.
[email protected]a691b6c32014-03-24 16:09:08282 ChannelState SendFrameFromIOBuffer(bool fin,
283 WebSocketFrameHeader::OpCode op_code,
284 const scoped_refptr<IOBuffer>& buffer,
tfarina8a2c66c22015-10-13 19:14:49285 uint64_t size) WARN_UNUSED_RESULT;
[email protected]999bcaa2013-07-17 13:42:54286
[email protected]caab2cc2013-08-27 10:24:37287 // Performs the "Fail the WebSocket Connection" operation as defined in
[email protected]ea56b982014-01-27 03:21:03288 // RFC6455. A NotifyFailure message is sent to the renderer with |message|.
289 // The renderer will log the message to the console but not expose it to
290 // Javascript. Javascript will see a Close code of AbnormalClosure (1006) with
291 // an empty reason string. If state_ is CONNECTED then a Close message is sent
292 // to the remote host containing the supplied |code| and |reason|. If the
293 // stream is open, closes it and sets state_ to CLOSED. FailChannel() always
294 // returns CHANNEL_DELETED. It is not valid to access any member variables or
295 // methods after calling FailChannel().
296 ChannelState FailChannel(const std::string& message,
tfarina8a2c66c22015-10-13 19:14:49297 uint16_t code,
[email protected]f485985e2013-10-24 13:47:44298 const std::string& reason) WARN_UNUSED_RESULT;
[email protected]999bcaa2013-07-17 13:42:54299
300 // Sends a Close frame to Start the WebSocket Closing Handshake, or to respond
[email protected]c0d29c22013-07-26 20:40:41301 // to a Close frame from the server. As a special case, setting |code| to
302 // kWebSocketErrorNoStatusReceived will create a Close frame with no payload;
303 // this is symmetric with the behaviour of ParseClose.
tfarina8a2c66c22015-10-13 19:14:49304 ChannelState SendClose(uint16_t code,
[email protected]f485985e2013-10-24 13:47:44305 const std::string& reason) WARN_UNUSED_RESULT;
[email protected]999bcaa2013-07-17 13:42:54306
[email protected]ea56b982014-01-27 03:21:03307 // Parses a Close frame payload. If no status code is supplied, then |code| is
308 // set to 1005 (No status code) with empty |reason|. If the reason text is not
309 // valid UTF-8, then |reason| is set to an empty string. If the payload size
310 // is 1, or the supplied code is not permitted to be sent over the network,
311 // then false is returned and |message| is set to an appropriate console
312 // message.
313 bool ParseClose(const scoped_refptr<IOBuffer>& buffer,
tfarina8a2c66c22015-10-13 19:14:49314 uint64_t size,
315 uint16_t* code,
[email protected]ea56b982014-01-27 03:21:03316 std::string* reason,
317 std::string* message);
[email protected]999bcaa2013-07-17 13:42:54318
[email protected]cd48ed12014-01-22 14:34:22319 // Drop this channel.
320 // If there are pending opening handshake notifications, notify them
321 // before dropping.
[email protected]3d5637692014-03-19 16:48:22322 //
323 // Always returns CHANNEL_DELETED.
[email protected]86ec55502014-02-10 13:16:16324 ChannelState DoDropChannel(bool was_clean,
tfarina8a2c66c22015-10-13 19:14:49325 uint16_t code,
[email protected]86ec55502014-02-10 13:16:16326 const std::string& reason);
[email protected]cd48ed12014-01-22 14:34:22327
[email protected]3a266762013-10-23 08:15:10328 // Called if the closing handshake times out. Closes the connection and
329 // informs the |event_interface_| if appropriate.
330 void CloseTimeout();
331
[email protected]caab2cc2013-08-27 10:24:37332 // The URL of the remote server.
[email protected]dab33eb2013-10-08 02:27:51333 GURL socket_url_;
[email protected]999bcaa2013-07-17 13:42:54334
335 // The object receiving events.
336 const scoped_ptr<WebSocketEventInterface> event_interface_;
337
[email protected]969dde72013-11-13 15:59:14338 // The URLRequestContext to pass to the WebSocketStream creator.
[email protected]dab33eb2013-10-08 02:27:51339 URLRequestContext* const url_request_context_;
340
[email protected]caab2cc2013-08-27 10:24:37341 // The WebSocketStream on which to send and receive data.
[email protected]999bcaa2013-07-17 13:42:54342 scoped_ptr<WebSocketStream> stream_;
343
344 // A data structure containing a vector of frames to be sent and the total
345 // number of bytes contained in the vector.
346 class SendBuffer;
347 // Data that is currently pending write, or NULL if no write is pending.
348 scoped_ptr<SendBuffer> data_being_sent_;
349 // Data that is queued up to write after the current write completes.
350 // Only non-NULL when such data actually exists.
351 scoped_ptr<SendBuffer> data_to_send_next_;
352
353 // Destination for the current call to WebSocketStream::ReadFrames
[email protected]2f5d9f62013-09-26 12:14:28354 ScopedVector<WebSocketFrame> read_frames_;
355
[email protected]4256dbb2014-03-24 15:39:36356 // Frames that have been read but not yet forwarded to the renderer due to
357 // lack of quota.
358 std::queue<PendingReceivedFrame> pending_received_frames_;
359
[email protected]999bcaa2013-07-17 13:42:54360 // Handle to an in-progress WebSocketStream creation request. Only non-NULL
361 // during the connection process.
362 scoped_ptr<WebSocketStreamRequest> stream_request_;
[email protected]2f5d9f62013-09-26 12:14:28363
[email protected]caab2cc2013-08-27 10:24:37364 // If the renderer's send quota reaches this level, it is sent a quota
365 // refresh. "quota units" are currently bytes. TODO(ricea): Update the
366 // definition of quota units when necessary.
[email protected]999bcaa2013-07-17 13:42:54367 int send_quota_low_water_mark_;
[email protected]caab2cc2013-08-27 10:24:37368 // The level the quota is refreshed to when it reaches the low_water_mark
369 // (quota units).
[email protected]999bcaa2013-07-17 13:42:54370 int send_quota_high_water_mark_;
371 // The current amount of quota that the renderer has available for sending
372 // on this logical channel (quota units).
373 int current_send_quota_;
[email protected]4256dbb2014-03-24 15:39:36374 // The remaining amount of quota that the renderer will allow us to send on
375 // this logical channel (quota units).
tfarina8a2c66c22015-10-13 19:14:49376 uint64_t current_receive_quota_;
[email protected]999bcaa2013-07-17 13:42:54377
[email protected]3a266762013-10-23 08:15:10378 // Timer for the closing handshake.
danakj8c3eb802015-09-24 07:53:00379 base::OneShotTimer close_timer_;
[email protected]3a266762013-10-23 08:15:10380
381 // Timeout for the closing handshake.
tyoshinod4d1d302014-11-07 04:31:16382 base::TimeDelta closing_handshake_timeout_;
383
384 // Timeout for the underlying connection close after completion of closing
385 // handshake.
386 base::TimeDelta underlying_connection_close_timeout_;
[email protected]3a266762013-10-23 08:15:10387
[email protected]caab2cc2013-08-27 10:24:37388 // Storage for the status code and reason from the time the Close frame
389 // arrives until the connection is closed and they are passed to
390 // OnDropChannel().
tyoshinoceae3b242014-10-31 06:43:19391 bool has_received_close_frame_;
tfarina8a2c66c22015-10-13 19:14:49392 uint16_t received_close_code_;
[email protected]8b3d14e2014-02-13 14:24:28393 std::string received_close_reason_;
[email protected]999bcaa2013-07-17 13:42:54394
395 // The current state of the channel. Mainly used for sanity checking, but also
396 // used to track the close state.
397 State state_;
398
[email protected]cd48ed12014-01-22 14:34:22399 // |notification_sender_| is owned by this object.
400 scoped_ptr<HandshakeNotificationSender> notification_sender_;
401
[email protected]48cc6922014-02-10 14:20:48402 // UTF-8 validator for outgoing Text messages.
403 base::StreamingUtf8Validator outgoing_utf8_validator_;
404 bool sending_text_message_;
405
406 // UTF-8 validator for incoming Text messages.
407 base::StreamingUtf8Validator incoming_utf8_validator_;
408 bool receiving_text_message_;
409
[email protected]4e4bbaae7e2014-02-19 08:28:53410 // True if we are in the middle of receiving a message.
411 bool expecting_to_handle_continuation_;
412
[email protected]326b8fb2014-02-21 21:14:00413 // True if we have already sent the type (Text or Binary) of the current
414 // message to the renderer. This can be false if the message is empty so far.
415 bool initial_frame_forwarded_;
416
[email protected]09ef67362014-04-24 08:48:58417 // For UMA. The time when OnConnectSuccess() method was called and |stream_|
418 // was set.
419 base::TimeTicks established_on_;
420
[email protected]999bcaa2013-07-17 13:42:54421 DISALLOW_COPY_AND_ASSIGN(WebSocketChannel);
422};
423
424} // namespace net
425
426#endif // NET_WEBSOCKETS_WEBSOCKET_CHANNEL_H_