[email protected] | e259eb41 | 2012-10-13 05:47:24 | [diff] [blame] | 1 | // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 | // Use of this source code is governed by a BSD-style license that can be |
| 3 | // found in the LICENSE file. |
| 4 | |
| 5 | // This file contains the ContextState class. |
| 6 | |
| 7 | #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ |
| 8 | #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ |
| 9 | |
[email protected] | 1868a34 | 2012-11-07 15:56:02 | [diff] [blame] | 10 | #include <vector> |
[email protected] | e259eb41 | 2012-10-13 05:47:24 | [diff] [blame] | 11 | #include "base/logging.h" |
[email protected] | d3eba34 | 2013-04-18 21:11:50 | [diff] [blame] | 12 | #include "base/memory/scoped_ptr.h" |
[email protected] | e259eb41 | 2012-10-13 05:47:24 | [diff] [blame] | 13 | #include "gpu/command_buffer/service/gl_utils.h" |
[email protected] | e259eb41 | 2012-10-13 05:47:24 | [diff] [blame] | 14 | #include "gpu/command_buffer/service/query_manager.h" |
[email protected] | e259eb41 | 2012-10-13 05:47:24 | [diff] [blame] | 15 | #include "gpu/command_buffer/service/texture_manager.h" |
| 16 | #include "gpu/command_buffer/service/vertex_attrib_manager.h" |
| 17 | #include "gpu/command_buffer/service/vertex_array_manager.h" |
[email protected] | 88a61bf | 2012-10-27 13:00:42 | [diff] [blame] | 18 | #include "gpu/gpu_export.h" |
[email protected] | e259eb41 | 2012-10-13 05:47:24 | [diff] [blame] | 19 | |
| 20 | namespace gpu { |
| 21 | namespace gles2 { |
| 22 | |
[email protected] | 31494b8 | 2013-02-28 10:10:26 | [diff] [blame] | 23 | class Buffer; |
[email protected] | d3eba34 | 2013-04-18 21:11:50 | [diff] [blame] | 24 | class ErrorState; |
[email protected] | 828a393 | 2014-04-02 14:43:13 | [diff] [blame] | 25 | class ErrorStateClient; |
[email protected] | b3cbad1 | 2012-12-05 19:56:36 | [diff] [blame] | 26 | class FeatureInfo; |
[email protected] | 31494b8 | 2013-02-28 10:10:26 | [diff] [blame] | 27 | class Framebuffer; |
| 28 | class Program; |
| 29 | class Renderbuffer; |
[email protected] | b3cbad1 | 2012-12-05 19:56:36 | [diff] [blame] | 30 | |
[email protected] | e259eb41 | 2012-10-13 05:47:24 | [diff] [blame] | 31 | // State associated with each texture unit. |
[email protected] | 88a61bf | 2012-10-27 13:00:42 | [diff] [blame] | 32 | struct GPU_EXPORT TextureUnit { |
[email protected] | e259eb41 | 2012-10-13 05:47:24 | [diff] [blame] | 33 | TextureUnit(); |
| 34 | ~TextureUnit(); |
| 35 | |
| 36 | // The last target that was bound to this texture unit. |
| 37 | GLenum bind_target; |
| 38 | |
| 39 | // texture currently bound to this unit's GL_TEXTURE_2D with glBindTexture |
[email protected] | 370eaf1 | 2013-05-18 09:19:49 | [diff] [blame] | 40 | scoped_refptr<TextureRef> bound_texture_2d; |
[email protected] | e259eb41 | 2012-10-13 05:47:24 | [diff] [blame] | 41 | |
| 42 | // texture currently bound to this unit's GL_TEXTURE_CUBE_MAP with |
| 43 | // glBindTexture |
[email protected] | 370eaf1 | 2013-05-18 09:19:49 | [diff] [blame] | 44 | scoped_refptr<TextureRef> bound_texture_cube_map; |
[email protected] | e259eb41 | 2012-10-13 05:47:24 | [diff] [blame] | 45 | |
| 46 | // texture currently bound to this unit's GL_TEXTURE_EXTERNAL_OES with |
| 47 | // glBindTexture |
[email protected] | 370eaf1 | 2013-05-18 09:19:49 | [diff] [blame] | 48 | scoped_refptr<TextureRef> bound_texture_external_oes; |
[email protected] | e259eb41 | 2012-10-13 05:47:24 | [diff] [blame] | 49 | |
| 50 | // texture currently bound to this unit's GL_TEXTURE_RECTANGLE_ARB with |
| 51 | // glBindTexture |
[email protected] | 370eaf1 | 2013-05-18 09:19:49 | [diff] [blame] | 52 | scoped_refptr<TextureRef> bound_texture_rectangle_arb; |
[email protected] | e259eb41 | 2012-10-13 05:47:24 | [diff] [blame] | 53 | |
[email protected] | 370eaf1 | 2013-05-18 09:19:49 | [diff] [blame] | 54 | scoped_refptr<TextureRef> GetInfoForSamplerType( |
[email protected] | ed9f9cd | 2013-02-27 21:12:35 | [diff] [blame] | 55 | GLenum type) { |
[email protected] | e259eb41 | 2012-10-13 05:47:24 | [diff] [blame] | 56 | DCHECK(type == GL_SAMPLER_2D || type == GL_SAMPLER_CUBE || |
| 57 | type == GL_SAMPLER_EXTERNAL_OES || type == GL_SAMPLER_2D_RECT_ARB); |
| 58 | switch (type) { |
| 59 | case GL_SAMPLER_2D: |
| 60 | return bound_texture_2d; |
| 61 | case GL_SAMPLER_CUBE: |
| 62 | return bound_texture_cube_map; |
| 63 | case GL_SAMPLER_EXTERNAL_OES: |
| 64 | return bound_texture_external_oes; |
| 65 | case GL_SAMPLER_2D_RECT_ARB: |
| 66 | return bound_texture_rectangle_arb; |
| 67 | } |
| 68 | |
| 69 | NOTREACHED(); |
| 70 | return NULL; |
| 71 | } |
| 72 | |
[email protected] | 370eaf1 | 2013-05-18 09:19:49 | [diff] [blame] | 73 | void Unbind(TextureRef* texture) { |
[email protected] | 7cd76fd | 2013-06-02 21:11:11 | [diff] [blame] | 74 | if (bound_texture_2d.get() == texture) { |
[email protected] | e259eb41 | 2012-10-13 05:47:24 | [diff] [blame] | 75 | bound_texture_2d = NULL; |
| 76 | } |
[email protected] | 7cd76fd | 2013-06-02 21:11:11 | [diff] [blame] | 77 | if (bound_texture_cube_map.get() == texture) { |
[email protected] | e259eb41 | 2012-10-13 05:47:24 | [diff] [blame] | 78 | bound_texture_cube_map = NULL; |
| 79 | } |
[email protected] | 7cd76fd | 2013-06-02 21:11:11 | [diff] [blame] | 80 | if (bound_texture_external_oes.get() == texture) { |
[email protected] | e259eb41 | 2012-10-13 05:47:24 | [diff] [blame] | 81 | bound_texture_external_oes = NULL; |
| 82 | } |
| 83 | } |
| 84 | }; |
| 85 | |
[email protected] | af638096 | 2012-11-29 23:24:13 | [diff] [blame] | 86 | struct Vec4 { |
| 87 | Vec4() { |
| 88 | v[0] = 0.0f; |
| 89 | v[1] = 0.0f; |
| 90 | v[2] = 0.0f; |
| 91 | v[3] = 1.0f; |
| 92 | } |
| 93 | float v[4]; |
| 94 | }; |
[email protected] | e259eb41 | 2012-10-13 05:47:24 | [diff] [blame] | 95 | |
[email protected] | 88a61bf | 2012-10-27 13:00:42 | [diff] [blame] | 96 | struct GPU_EXPORT ContextState { |
[email protected] | 828a393 | 2014-04-02 14:43:13 | [diff] [blame] | 97 | ContextState(FeatureInfo* feature_info, |
| 98 | ErrorStateClient* error_state_client, |
| 99 | Logger* logger); |
[email protected] | e259eb41 | 2012-10-13 05:47:24 | [diff] [blame] | 100 | ~ContextState(); |
| 101 | |
[email protected] | f731b946 | 2012-10-30 00:35:22 | [diff] [blame] | 102 | void Initialize(); |
| 103 | |
[email protected] | 454157e | 2014-05-03 02:49:45 | [diff] [blame^] | 104 | void SetIgnoreCachedStateForTest(bool ignore) { |
| 105 | ignore_cached_state = ignore; |
| 106 | } |
| 107 | |
[email protected] | 5baa86bc | 2014-01-16 04:33:16 | [diff] [blame] | 108 | void RestoreState(const ContextState* prev_state) const; |
[email protected] | 88ba52f | 2014-04-09 12:39:34 | [diff] [blame] | 109 | void InitCapabilities(const ContextState* prev_state) const; |
| 110 | void InitState(const ContextState* prev_state) const; |
[email protected] | f731b946 | 2012-10-30 00:35:22 | [diff] [blame] | 111 | |
[email protected] | 29a4d90 | 2013-02-26 20:18:06 | [diff] [blame] | 112 | void RestoreActiveTexture() const; |
[email protected] | 5baa86bc | 2014-01-16 04:33:16 | [diff] [blame] | 113 | void RestoreAllTextureUnitBindings(const ContextState* prev_state) const; |
[email protected] | 4b2d2b26 | 2014-03-21 22:05:27 | [diff] [blame] | 114 | void RestoreActiveTextureUnitBinding(unsigned int target) const; |
[email protected] | 81f20a62 | 2014-04-18 01:54:52 | [diff] [blame] | 115 | void RestoreVertexAttribValues() const; |
| 116 | void RestoreVertexAttribArrays( |
| 117 | const scoped_refptr<VertexAttribManager> attrib_manager) const; |
| 118 | void RestoreVertexAttribs() const; |
[email protected] | 29a4d90 | 2013-02-26 20:18:06 | [diff] [blame] | 119 | void RestoreBufferBindings() const; |
[email protected] | 88ba52f | 2014-04-09 12:39:34 | [diff] [blame] | 120 | void RestoreGlobalState(const ContextState* prev_state) const; |
[email protected] | 29a4d90 | 2013-02-26 20:18:06 | [diff] [blame] | 121 | void RestoreProgramBindings() const; |
| 122 | void RestoreRenderbufferBindings() const; |
[email protected] | 5baa86bc | 2014-01-16 04:33:16 | [diff] [blame] | 123 | void RestoreTextureUnitBindings( |
| 124 | GLuint unit, const ContextState* prev_state) const; |
[email protected] | 29a4d90 | 2013-02-26 20:18:06 | [diff] [blame] | 125 | |
[email protected] | d058bca | 2012-11-26 10:27:26 | [diff] [blame] | 126 | // Helper for getting cached state. |
| 127 | bool GetStateAsGLint( |
| 128 | GLenum pname, GLint* params, GLsizei* num_written) const; |
| 129 | bool GetStateAsGLfloat( |
| 130 | GLenum pname, GLfloat* params, GLsizei* num_written) const; |
| 131 | bool GetEnabled(GLenum cap) const; |
| 132 | |
[email protected] | 454157e | 2014-05-03 02:49:45 | [diff] [blame^] | 133 | inline void SetDeviceColorMask(GLboolean red, |
| 134 | GLboolean green, |
| 135 | GLboolean blue, |
| 136 | GLboolean alpha) { |
| 137 | if (cached_color_mask_red == red && cached_color_mask_green == green && |
| 138 | cached_color_mask_blue == blue && cached_color_mask_alpha == alpha && |
| 139 | !ignore_cached_state) |
| 140 | return; |
| 141 | cached_color_mask_red = red; |
| 142 | cached_color_mask_green = green; |
| 143 | cached_color_mask_blue = blue; |
| 144 | cached_color_mask_alpha = alpha; |
| 145 | glColorMask(red, green, blue, alpha); |
| 146 | } |
| 147 | |
| 148 | inline void SetDeviceDepthMask(GLboolean mask) { |
| 149 | if (cached_depth_mask == mask && !ignore_cached_state) |
| 150 | return; |
| 151 | cached_depth_mask = mask; |
| 152 | glDepthMask(mask); |
| 153 | } |
| 154 | |
| 155 | inline void SetDeviceStencilMaskSeparate(GLenum op, GLuint mask) { |
| 156 | if (op == GL_FRONT) { |
| 157 | if (cached_stencil_front_writemask == mask && !ignore_cached_state) |
| 158 | return; |
| 159 | cached_stencil_front_writemask = mask; |
| 160 | } else if (op == GL_BACK) { |
| 161 | if (cached_stencil_back_writemask == mask && !ignore_cached_state) |
| 162 | return; |
| 163 | cached_stencil_back_writemask = mask; |
| 164 | } else { |
| 165 | NOTREACHED(); |
| 166 | return; |
| 167 | } |
| 168 | glStencilMaskSeparate(op, mask); |
| 169 | } |
| 170 | |
[email protected] | d3eba34 | 2013-04-18 21:11:50 | [diff] [blame] | 171 | ErrorState* GetErrorState(); |
| 172 | |
[email protected] | f731b946 | 2012-10-30 00:35:22 | [diff] [blame] | 173 | #include "gpu/command_buffer/service/context_state_autogen.h" |
| 174 | |
| 175 | EnableFlags enable_flags; |
| 176 | |
[email protected] | e259eb41 | 2012-10-13 05:47:24 | [diff] [blame] | 177 | // Current active texture by 0 - n index. |
| 178 | // In other words, if we call glActiveTexture(GL_TEXTURE2) this value would |
| 179 | // be 2. |
| 180 | GLuint active_texture_unit; |
| 181 | |
[email protected] | e259eb41 | 2012-10-13 05:47:24 | [diff] [blame] | 182 | // The currently bound array buffer. If this is 0 it is illegal to call |
| 183 | // glVertexAttribPointer. |
[email protected] | 16ccec1 | 2013-02-28 03:40:21 | [diff] [blame] | 184 | scoped_refptr<Buffer> bound_array_buffer; |
[email protected] | e259eb41 | 2012-10-13 05:47:24 | [diff] [blame] | 185 | |
| 186 | // Which textures are bound to texture units through glActiveTexture. |
[email protected] | 1868a34 | 2012-11-07 15:56:02 | [diff] [blame] | 187 | std::vector<TextureUnit> texture_units; |
[email protected] | e259eb41 | 2012-10-13 05:47:24 | [diff] [blame] | 188 | |
[email protected] | af638096 | 2012-11-29 23:24:13 | [diff] [blame] | 189 | // The values for each attrib. |
| 190 | std::vector<Vec4> attrib_values; |
| 191 | |
[email protected] | e259eb41 | 2012-10-13 05:47:24 | [diff] [blame] | 192 | // Class that manages vertex attribs. |
[email protected] | ed9f9cd | 2013-02-27 21:12:35 | [diff] [blame] | 193 | scoped_refptr<VertexAttribManager> vertex_attrib_manager; |
[email protected] | 81f20a62 | 2014-04-18 01:54:52 | [diff] [blame] | 194 | scoped_refptr<VertexAttribManager> default_vertex_attrib_manager; |
[email protected] | e259eb41 | 2012-10-13 05:47:24 | [diff] [blame] | 195 | |
| 196 | // The program in use by glUseProgram |
[email protected] | ed9f9cd | 2013-02-27 21:12:35 | [diff] [blame] | 197 | scoped_refptr<Program> current_program; |
[email protected] | e259eb41 | 2012-10-13 05:47:24 | [diff] [blame] | 198 | |
[email protected] | e259eb41 | 2012-10-13 05:47:24 | [diff] [blame] | 199 | // The currently bound renderbuffer |
[email protected] | ed9f9cd | 2013-02-27 21:12:35 | [diff] [blame] | 200 | scoped_refptr<Renderbuffer> bound_renderbuffer; |
[email protected] | e259eb41 | 2012-10-13 05:47:24 | [diff] [blame] | 201 | |
[email protected] | 8ebd46c | 2014-01-08 12:06:13 | [diff] [blame] | 202 | // A map of of target -> Query for current queries |
| 203 | typedef std::map<GLuint, scoped_refptr<QueryManager::Query> > QueryMap; |
| 204 | QueryMap current_queries; |
[email protected] | e259eb41 | 2012-10-13 05:47:24 | [diff] [blame] | 205 | |
[email protected] | e259eb41 | 2012-10-13 05:47:24 | [diff] [blame] | 206 | bool pack_reverse_row_order; |
[email protected] | 454157e | 2014-05-03 02:49:45 | [diff] [blame^] | 207 | bool ignore_cached_state; |
[email protected] | b3cbad1 | 2012-12-05 19:56:36 | [diff] [blame] | 208 | |
[email protected] | 28718a9 | 2013-04-04 12:12:51 | [diff] [blame] | 209 | mutable bool fbo_binding_for_scissor_workaround_dirty_; |
[email protected] | b3cbad1 | 2012-12-05 19:56:36 | [diff] [blame] | 210 | FeatureInfo* feature_info_; |
[email protected] | d3eba34 | 2013-04-18 21:11:50 | [diff] [blame] | 211 | |
| 212 | private: |
| 213 | scoped_ptr<ErrorState> error_state_; |
[email protected] | e259eb41 | 2012-10-13 05:47:24 | [diff] [blame] | 214 | }; |
| 215 | |
| 216 | } // namespace gles2 |
| 217 | } // namespace gpu |
| 218 | |
| 219 | #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ |
| 220 | |