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[email protected]adc93fa72011-06-21 19:47:391// Copyright (c) 2011 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef UI_GFX_COMPOSITOR_LAYER_H_
6#define UI_GFX_COMPOSITOR_LAYER_H_
7#pragma once
8
[email protected]33699e622011-11-17 18:29:309#include <string>
[email protected]adc93fa72011-06-21 19:47:3910#include <vector>
11
[email protected]7fca53d42011-09-29 15:38:1212#include "base/compiler_specific.h"
[email protected]51f1b482011-06-23 16:52:1213#include "base/memory/ref_counted.h"
[email protected]7fca53d42011-09-29 15:38:1214#include "base/memory/scoped_ptr.h"
[email protected]00b86982011-09-01 00:02:0915#include "base/message_loop.h"
[email protected]332749032011-10-22 00:32:4616#include "third_party/WebKit/Source/WebKit/chromium/public/WebContentLayerClient.h"
[email protected]4b58d552011-10-26 00:54:4617#include "third_party/WebKit/Source/WebKit/chromium/public/WebLayer.h"
[email protected]332749032011-10-22 00:32:4618#include "third_party/WebKit/Source/WebKit/chromium/public/WebLayerClient.h"
[email protected]adc93fa72011-06-21 19:47:3919#include "ui/gfx/rect.h"
20#include "ui/gfx/transform.h"
[email protected]c155c252011-07-29 16:17:5521#include "ui/gfx/compositor/compositor.h"
[email protected]e876c272011-11-02 16:42:4522#include "ui/gfx/compositor/layer_animation_delegate.h"
[email protected]00b86982011-09-01 00:02:0923#include "ui/gfx/compositor/layer_delegate.h"
[email protected]adc93fa72011-06-21 19:47:3924
[email protected]892ad8a2011-07-27 02:47:2225class SkCanvas;
[email protected]adc93fa72011-06-21 19:47:3926
27namespace ui {
28
[email protected]adc93fa72011-06-21 19:47:3929class Compositor;
[email protected]fe7074c62011-10-28 15:22:5430class LayerAnimator;
[email protected]adc93fa72011-06-21 19:47:3931class Texture;
32
33// Layer manages a texture, transform and a set of child Layers. Any View that
34// has enabled layers ends up creating a Layer to manage the texture.
[email protected]28cd2bb2011-09-19 21:04:1935// A Layer can also be created without a texture, in which case it renders
36// nothing and is simply used as a node in a hierarchy of layers.
[email protected]adc93fa72011-06-21 19:47:3937//
38// NOTE: unlike Views, each Layer does *not* own its children views. If you
39// delete a Layer and it has children, the parent of each child layer is set to
40// NULL, but the children are not deleted.
[email protected]332749032011-10-22 00:32:4641class COMPOSITOR_EXPORT Layer :
[email protected]e876c272011-11-02 16:42:4542 public LayerAnimationDelegate,
[email protected]332749032011-10-22 00:32:4643 NON_EXPORTED_BASE(public WebKit::WebLayerClient),
44 NON_EXPORTED_BASE(public WebKit::WebContentLayerClient) {
[email protected]adc93fa72011-06-21 19:47:3945 public:
[email protected]993d6b322011-09-27 19:14:3846 enum LayerType {
[email protected]28cd2bb2011-09-19 21:04:1947 LAYER_HAS_NO_TEXTURE = 0,
48 LAYER_HAS_TEXTURE = 1
49 };
50
[email protected]7ab3f272011-11-16 00:51:5651 Layer();
52 explicit Layer(LayerType type);
[email protected]8f2a15d2011-09-29 15:50:5953 virtual ~Layer();
[email protected]adc93fa72011-06-21 19:47:3954
[email protected]993d6b322011-09-27 19:14:3855 // Retrieves the Layer's compositor. The Layer will walk up its parent chain
56 // to locate it. Returns NULL if the Layer is not attached to a compositor.
57 Compositor* GetCompositor();
58
59 // Called by the compositor when the Layer is set as its root Layer. This can
60 // only ever be called on the root layer.
61 void SetCompositor(Compositor* compositor);
62
[email protected]00b86982011-09-01 00:02:0963 LayerDelegate* delegate() { return delegate_; }
64 void set_delegate(LayerDelegate* delegate) { delegate_ = delegate; }
65
[email protected]adc93fa72011-06-21 19:47:3966 // Adds a new Layer to this Layer.
67 void Add(Layer* child);
68
69 // Removes a Layer from this Layer.
70 void Remove(Layer* child);
71
[email protected]5e4e61f2011-11-22 16:55:2472 // Stacks |child| above all other children.
73 void StackAtTop(Layer* child);
[email protected]18dab372011-10-03 21:21:4474
[email protected]5e4e61f2011-11-22 16:55:2475 // Stacks |child| above |other|, both of which must be children of this layer.
76 // Does nothing if |other| is already above |child|.
77 void StackAbove(Layer* child, Layer* other);
[email protected]62dd7ea2011-11-08 15:51:4778
[email protected]adc93fa72011-06-21 19:47:3979 // Returns the child Layers.
[email protected]25ae9a12011-10-12 14:55:2280 const std::vector<Layer*>& children() const { return children_; }
[email protected]adc93fa72011-06-21 19:47:3981
82 // The parent.
83 const Layer* parent() const { return parent_; }
84 Layer* parent() { return parent_; }
85
[email protected]ad7258912011-08-29 20:33:5386 // Returns true if this Layer contains |other| somewhere in its children.
87 bool Contains(const Layer* other) const;
88
[email protected]fe7074c62011-10-28 15:22:5489 // The layer's animator is responsible for causing automatic animations when
90 // properties are set. It also manages a queue of pending animations and
91 // handles blending of animations. The layer takes ownership of the animator.
92 void SetAnimator(LayerAnimator* animator);
93
94 // Returns the layer's animator. Creates a default animator of one has not
95 // been set. Will not return NULL.
96 LayerAnimator* GetAnimator();
[email protected]7fca53d42011-09-29 15:38:1297
[email protected]adc93fa72011-06-21 19:47:3998 // The transform, relative to the parent.
[email protected]fe7074c62011-10-28 15:22:5499 void SetTransform(const Transform& transform);
100 const Transform& transform() const { return transform_; }
101
102 // Return the target transform if animator is running, or the current
103 // transform otherwise.
104 Transform GetTargetTransform() const;
[email protected]adc93fa72011-06-21 19:47:39105
106 // The bounds, relative to the parent.
[email protected]c155c252011-07-29 16:17:55107 void SetBounds(const gfx::Rect& bounds);
[email protected]adc93fa72011-06-21 19:47:39108 const gfx::Rect& bounds() const { return bounds_; }
109
[email protected]5ba9d5f2011-10-20 01:58:33110 // Return the target bounds if animator is running, or the current bounds
111 // otherwise.
112 gfx::Rect GetTargetBounds() const;
113
[email protected]7fca53d42011-09-29 15:38:12114 // The opacity of the layer. The opacity is applied to each pixel of the
115 // texture (resulting alpha = opacity * alpha).
116 float opacity() const { return opacity_; }
117 void SetOpacity(float opacity);
118
[email protected]3f1f5e6a2011-11-11 15:09:02119 // Return the target opacity if animator is running, or the current opacity
[email protected]fe7074c62011-10-28 15:22:54120 // otherwise.
121 float GetTargetOpacity() const;
122
[email protected]e4e8afef2011-10-05 13:58:33123 // Sets the visibility of the Layer. A Layer may be visible but not
124 // drawn. This happens if any ancestor of a Layer is not visible.
[email protected]993d6b322011-09-27 19:14:38125 void SetVisible(bool visible);
[email protected]f941f47a2011-10-15 18:44:51126 bool visible() const { return visible_; }
[email protected]3aa43942011-09-13 20:59:53127
[email protected]e4e8afef2011-10-05 13:58:33128 // Returns true if this Layer is drawn. A Layer is drawn only if all ancestors
129 // are visible.
130 bool IsDrawn() const;
131
[email protected]c1f67302011-09-27 14:18:09132 // Returns true if this layer can have a texture (has_texture_ is true)
133 // and is not completely obscured by a child.
[email protected]332749032011-10-22 00:32:46134 bool ShouldDraw() const;
[email protected]c1f67302011-09-27 14:18:09135
[email protected]ad7258912011-08-29 20:33:53136 // Converts a point from the coordinates of |source| to the coordinates of
137 // |target|. Necessarily, |source| and |target| must inhabit the same Layer
138 // tree.
139 static void ConvertPointToLayer(const Layer* source,
140 const Layer* target,
141 gfx::Point* point);
142
[email protected]c155c252011-07-29 16:17:55143 // See description in View for details
144 void SetFillsBoundsOpaquely(bool fills_bounds_opaquely);
145 bool fills_bounds_opaquely() const { return fills_bounds_opaquely_; }
146
[email protected]a50ff372011-11-03 16:06:28147 // Returns the invalid rectangle. That is, the region of the layer that needs
148 // to be repainted. This is exposed for testing and isn't generally useful.
149 const gfx::Rect& invalid_rect() const { return invalid_rect_; }
150
[email protected]c155c252011-07-29 16:17:55151 const gfx::Rect& hole_rect() const { return hole_rect_; }
152
[email protected]33699e622011-11-17 18:29:30153 const std::string& name() const { return name_; }
154 void set_name(const std::string& name) { name_ = name; }
155
[email protected]536987c82011-06-28 03:46:08156 const ui::Texture* texture() const { return texture_.get(); }
[email protected]1cbbee3c2011-06-24 12:32:19157
[email protected]28cd2bb2011-09-19 21:04:19158 // |texture| cannot be NULL, and this function cannot be called more than
159 // once.
160 // TODO(beng): This can be removed from the API when we are in a
161 // single-compositor world.
162 void SetExternalTexture(ui::Texture* texture);
163
[email protected]892ad8a2011-07-27 02:47:22164 // Resets the canvas of the texture.
165 void SetCanvas(const SkCanvas& canvas, const gfx::Point& origin);
[email protected]adc93fa72011-06-21 19:47:39166
[email protected]870119a2011-09-30 18:13:22167 // Adds |invalid_rect| to the Layer's pending invalid rect and calls
168 // ScheduleDraw().
[email protected]00b86982011-09-01 00:02:09169 void SchedulePaint(const gfx::Rect& invalid_rect);
170
[email protected]870119a2011-09-30 18:13:22171 // Schedules a redraw of the layer tree at the compositor.
172 void ScheduleDraw();
173
[email protected]6b29ebb2011-09-29 17:41:20174 // Does drawing for the layer.
[email protected]adc93fa72011-06-21 19:47:39175 void Draw();
176
[email protected]3aa43942011-09-13 20:59:53177 // Draws a tree of Layers, by calling Draw() on each in the hierarchy starting
178 // with the receiver.
179 void DrawTree();
180
[email protected]a97527b2011-09-14 15:44:38181 // Sometimes the Layer is being updated by something other than SetCanvas
[email protected]396ecd52011-11-22 00:08:52182 // (e.g. the GPU process on UI_COMPOSITOR_IMAGE_TRANSPORT).
[email protected]a97527b2011-09-14 15:44:38183 bool layer_updated_externally() const { return layer_updated_externally_; }
184
[email protected]332749032011-10-22 00:32:46185 // WebLayerClient
186 virtual void notifyNeedsComposite();
187
188 // WebContentLayerClient
189 virtual void paintContents(WebKit::WebCanvas*, const WebKit::WebRect& clip);
190
191#if defined(USE_WEBKIT_COMPOSITOR)
[email protected]4b58d552011-10-26 00:54:46192 WebKit::WebLayer web_layer() { return web_layer_; }
[email protected]332749032011-10-22 00:32:46193#endif
194
[email protected]adc93fa72011-06-21 19:47:39195 private:
[email protected]714e38432011-11-15 17:10:39196 struct LayerProperties {
197 public:
198 ui::Layer* layer;
199 ui::Transform transform_relative_to_root;
200 };
201
[email protected]b4bb9ca2011-09-23 20:53:14202 // TODO(vollick): Eventually, if a non-leaf node has an opacity of less than
203 // 1.0, we'll render to a separate texture, and then apply the alpha.
204 // Currently, we multiply our opacity by all our ancestor's opacities and
205 // use the combined result, but this is only temporary.
206 float GetCombinedOpacity() const;
207
[email protected]00b86982011-09-01 00:02:09208 // Called during the Draw() pass to freshen the Layer's contents from the
209 // delegate.
210 void UpdateLayerCanvas();
211
[email protected]714e38432011-11-15 17:10:39212 // Called to indicate that a layer's properties have changed and that the
213 // holes for the layers must be recomputed.
214 void SetNeedsToRecomputeHole();
215
216 // Resets |hole_rect_| to the empty rect for all layers below and
217 // including this one.
218 void ClearHoleRects();
219
220 // Does a preorder traversal of layers starting with this layer. Omits layers
221 // which cannot punch a hole in another layer such as non visible layers
222 // and layers which don't fill their bounds opaquely.
223 void GetLayerProperties(const ui::Transform& current_transform,
224 std::vector<LayerProperties>* traverasal);
225
[email protected]c155c252011-07-29 16:17:55226 // A hole in a layer is an area in the layer that does not get drawn
227 // because this area is covered up with another layer which is known to be
228 // opaque.
229 // This method computes the dimension of the hole (if there is one)
230 // based on whether one of its child nodes is always opaque.
[email protected]714e38432011-11-15 17:10:39231 // Note: This method should only be called from the root.
[email protected]c155c252011-07-29 16:17:55232 void RecomputeHole();
233
[email protected]714e38432011-11-15 17:10:39234 void set_hole_rect(const gfx::Rect& hole_rect) {
235 hole_rect_ = hole_rect;
236 }
[email protected]6b29ebb2011-09-29 17:41:20237
238 // Determines the regions that don't intersect |rect| and places the
239 // result in |sides|.
240 //
241 // rect_____________________________
242 // |xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx|
243 // |xxxxxxxxxxxxx top xxxxxxxxxxxxxx|
244 // |________________________________|
245 // |xxxxx| |xxxxx|
246 // |xxxxx|region_to_punch_out |xxxxx|
247 // |left | |right|
248 // |_____|____________________|_____|
249 // |xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx|
250 // |xxxxxxxxxx bottom xxxxxxxxxxxxxx|
251 // |________________________________|
252 static void PunchHole(const gfx::Rect& rect,
253 const gfx::Rect& region_to_punch_out,
254 std::vector<gfx::Rect>* sides);
255
[email protected]714e38432011-11-15 17:10:39256 // Drops texture just for this layer.
257 void DropTexture();
258
[email protected]993d6b322011-09-27 19:14:38259 // Drop all textures for layers below and including this one. Called when
260 // the layer is removed from a hierarchy. Textures will be re-generated if
261 // the layer is subsequently re-attached and needs to be drawn.
262 void DropTextures();
263
[email protected]ad7258912011-08-29 20:33:53264 bool ConvertPointForAncestor(const Layer* ancestor, gfx::Point* point) const;
265 bool ConvertPointFromAncestor(const Layer* ancestor, gfx::Point* point) const;
266
267 bool GetTransformRelativeTo(const Layer* ancestor,
268 Transform* transform) const;
269
[email protected]b4bb9ca2011-09-23 20:53:14270 // The only externally updated layers are ones that get their pixels from
271 // WebKit and WebKit does not produce valid alpha values. All other layers
272 // should have valid alpha.
273 bool has_valid_alpha_channel() const { return !layer_updated_externally_; }
274
[email protected]7fca53d42011-09-29 15:38:12275 // Following are invoked from the animation or if no animation exists to
276 // update the values immediately.
277 void SetBoundsImmediately(const gfx::Rect& bounds);
278 void SetTransformImmediately(const ui::Transform& transform);
279 void SetOpacityImmediately(float opacity);
280
[email protected]fe7074c62011-10-28 15:22:54281 // Implementation of LayerAnimatorDelegate
282 virtual void SetBoundsFromAnimation(const gfx::Rect& bounds) OVERRIDE;
283 virtual void SetTransformFromAnimation(const Transform& transform) OVERRIDE;
284 virtual void SetOpacityFromAnimation(float opacity) OVERRIDE;
285 virtual void ScheduleDrawForAnimation() OVERRIDE;
286 virtual const gfx::Rect& GetBoundsForAnimation() const OVERRIDE;
287 virtual const Transform& GetTransformForAnimation() const OVERRIDE;
288 virtual float GetOpacityForAnimation() const OVERRIDE;
[email protected]7fca53d42011-09-29 15:38:12289
[email protected]332749032011-10-22 00:32:46290#if defined(USE_WEBKIT_COMPOSITOR)
291 void CreateWebLayer();
292 void RecomputeTransform();
[email protected]b9616d592011-11-14 20:04:42293 void RecomputeDrawsContentAndUVRect();
[email protected]332749032011-10-22 00:32:46294#endif
295
[email protected]993d6b322011-09-27 19:14:38296 const LayerType type_;
297
[email protected]adc93fa72011-06-21 19:47:39298 Compositor* compositor_;
299
[email protected]51f1b482011-06-23 16:52:12300 scoped_refptr<ui::Texture> texture_;
[email protected]adc93fa72011-06-21 19:47:39301
302 Layer* parent_;
303
304 std::vector<Layer*> children_;
305
306 ui::Transform transform_;
307
308 gfx::Rect bounds_;
309
[email protected]e4e8afef2011-10-05 13:58:33310 // Visibility of this layer. See SetVisible/IsDrawn for more details.
[email protected]3aa43942011-09-13 20:59:53311 bool visible_;
312
[email protected]c155c252011-07-29 16:17:55313 bool fills_bounds_opaquely_;
314
315 gfx::Rect hole_rect_;
316
[email protected]714e38432011-11-15 17:10:39317 bool recompute_hole_;
318
[email protected]00b86982011-09-01 00:02:09319 gfx::Rect invalid_rect_;
320
[email protected]a97527b2011-09-14 15:44:38321 // If true the layer is always up to date.
322 bool layer_updated_externally_;
323
[email protected]b4bb9ca2011-09-23 20:53:14324 float opacity_;
325
[email protected]33699e622011-11-17 18:29:30326 std::string name_;
327
[email protected]00b86982011-09-01 00:02:09328 LayerDelegate* delegate_;
329
[email protected]fe7074c62011-10-28 15:22:54330 scoped_ptr<LayerAnimator> animator_;
[email protected]7fca53d42011-09-29 15:38:12331
[email protected]332749032011-10-22 00:32:46332#if defined(USE_WEBKIT_COMPOSITOR)
[email protected]4b58d552011-10-26 00:54:46333 WebKit::WebLayer web_layer_;
334 bool web_layer_is_accelerated_;
[email protected]332749032011-10-22 00:32:46335#endif
336
[email protected]adc93fa72011-06-21 19:47:39337 DISALLOW_COPY_AND_ASSIGN(Layer);
338};
339
340} // namespace ui
341
342#endif // UI_GFX_COMPOSITOR_LAYER_H_