blob: d8cb66cda744febc786d69821ee63cc8ed7fa553 [file] [log] [blame]
[email protected]adc93fa72011-06-21 19:47:391// Copyright (c) 2011 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef UI_GFX_COMPOSITOR_LAYER_H_
6#define UI_GFX_COMPOSITOR_LAYER_H_
7#pragma once
8
9#include <vector>
10
[email protected]7fca53d42011-09-29 15:38:1211#include "base/compiler_specific.h"
[email protected]51f1b482011-06-23 16:52:1212#include "base/memory/ref_counted.h"
[email protected]7fca53d42011-09-29 15:38:1213#include "base/memory/scoped_ptr.h"
[email protected]00b86982011-09-01 00:02:0914#include "base/message_loop.h"
[email protected]332749032011-10-22 00:32:4615#include "third_party/WebKit/Source/WebKit/chromium/public/WebContentLayerClient.h"
[email protected]4b58d552011-10-26 00:54:4616#include "third_party/WebKit/Source/WebKit/chromium/public/WebLayer.h"
[email protected]332749032011-10-22 00:32:4617#include "third_party/WebKit/Source/WebKit/chromium/public/WebLayerClient.h"
[email protected]adc93fa72011-06-21 19:47:3918#include "ui/gfx/rect.h"
19#include "ui/gfx/transform.h"
[email protected]c155c252011-07-29 16:17:5520#include "ui/gfx/compositor/compositor.h"
[email protected]e876c272011-11-02 16:42:4521#include "ui/gfx/compositor/layer_animation_delegate.h"
[email protected]00b86982011-09-01 00:02:0922#include "ui/gfx/compositor/layer_delegate.h"
[email protected]adc93fa72011-06-21 19:47:3923
[email protected]892ad8a2011-07-27 02:47:2224class SkCanvas;
[email protected]adc93fa72011-06-21 19:47:3925
26namespace ui {
27
[email protected]adc93fa72011-06-21 19:47:3928class Compositor;
[email protected]fe7074c62011-10-28 15:22:5429class LayerAnimator;
30class LayerAnimationSequence;
[email protected]adc93fa72011-06-21 19:47:3931class Texture;
32
33// Layer manages a texture, transform and a set of child Layers. Any View that
34// has enabled layers ends up creating a Layer to manage the texture.
[email protected]28cd2bb2011-09-19 21:04:1935// A Layer can also be created without a texture, in which case it renders
36// nothing and is simply used as a node in a hierarchy of layers.
[email protected]adc93fa72011-06-21 19:47:3937//
38// NOTE: unlike Views, each Layer does *not* own its children views. If you
39// delete a Layer and it has children, the parent of each child layer is set to
40// NULL, but the children are not deleted.
[email protected]332749032011-10-22 00:32:4641class COMPOSITOR_EXPORT Layer :
[email protected]e876c272011-11-02 16:42:4542 public LayerAnimationDelegate,
[email protected]332749032011-10-22 00:32:4643 NON_EXPORTED_BASE(public WebKit::WebLayerClient),
44 NON_EXPORTED_BASE(public WebKit::WebContentLayerClient) {
[email protected]adc93fa72011-06-21 19:47:3945 public:
[email protected]993d6b322011-09-27 19:14:3846 enum LayerType {
[email protected]28cd2bb2011-09-19 21:04:1947 LAYER_HAS_NO_TEXTURE = 0,
48 LAYER_HAS_TEXTURE = 1
49 };
50
[email protected]993d6b322011-09-27 19:14:3851 // |compositor| can be NULL, and will be set later when the Layer is added to
52 // a Compositor.
[email protected]adc93fa72011-06-21 19:47:3953 explicit Layer(Compositor* compositor);
[email protected]993d6b322011-09-27 19:14:3854 Layer(Compositor* compositor, LayerType type);
[email protected]8f2a15d2011-09-29 15:50:5955 virtual ~Layer();
[email protected]adc93fa72011-06-21 19:47:3956
[email protected]993d6b322011-09-27 19:14:3857 // Retrieves the Layer's compositor. The Layer will walk up its parent chain
58 // to locate it. Returns NULL if the Layer is not attached to a compositor.
59 Compositor* GetCompositor();
60
61 // Called by the compositor when the Layer is set as its root Layer. This can
62 // only ever be called on the root layer.
63 void SetCompositor(Compositor* compositor);
64
[email protected]00b86982011-09-01 00:02:0965 LayerDelegate* delegate() { return delegate_; }
66 void set_delegate(LayerDelegate* delegate) { delegate_ = delegate; }
67
[email protected]adc93fa72011-06-21 19:47:3968 // Adds a new Layer to this Layer.
69 void Add(Layer* child);
70
71 // Removes a Layer from this Layer.
72 void Remove(Layer* child);
73
[email protected]18dab372011-10-03 21:21:4474 // Moves a child to the end of the child list.
75 void MoveToFront(Layer* child);
76
[email protected]62dd7ea2011-11-08 15:51:4777 // Moves |child| to be above |other|. Does nothing if |other| is already above
78 // |child|.
79 void MoveAbove(Layer* child, Layer* other);
80
[email protected]adc93fa72011-06-21 19:47:3981 // Returns the child Layers.
[email protected]25ae9a12011-10-12 14:55:2282 const std::vector<Layer*>& children() const { return children_; }
[email protected]adc93fa72011-06-21 19:47:3983
84 // The parent.
85 const Layer* parent() const { return parent_; }
86 Layer* parent() { return parent_; }
87
[email protected]ad7258912011-08-29 20:33:5388 // Returns true if this Layer contains |other| somewhere in its children.
89 bool Contains(const Layer* other) const;
90
[email protected]fe7074c62011-10-28 15:22:5491 // The layer's animator is responsible for causing automatic animations when
92 // properties are set. It also manages a queue of pending animations and
93 // handles blending of animations. The layer takes ownership of the animator.
94 void SetAnimator(LayerAnimator* animator);
95
96 // Returns the layer's animator. Creates a default animator of one has not
97 // been set. Will not return NULL.
98 LayerAnimator* GetAnimator();
[email protected]7fca53d42011-09-29 15:38:1299
[email protected]adc93fa72011-06-21 19:47:39100 // The transform, relative to the parent.
[email protected]fe7074c62011-10-28 15:22:54101 void SetTransform(const Transform& transform);
102 const Transform& transform() const { return transform_; }
103
104 // Return the target transform if animator is running, or the current
105 // transform otherwise.
106 Transform GetTargetTransform() const;
[email protected]adc93fa72011-06-21 19:47:39107
108 // The bounds, relative to the parent.
[email protected]c155c252011-07-29 16:17:55109 void SetBounds(const gfx::Rect& bounds);
[email protected]adc93fa72011-06-21 19:47:39110 const gfx::Rect& bounds() const { return bounds_; }
111
[email protected]5ba9d5f2011-10-20 01:58:33112 // Return the target bounds if animator is running, or the current bounds
113 // otherwise.
114 gfx::Rect GetTargetBounds() const;
115
[email protected]7fca53d42011-09-29 15:38:12116 // The opacity of the layer. The opacity is applied to each pixel of the
117 // texture (resulting alpha = opacity * alpha).
118 float opacity() const { return opacity_; }
119 void SetOpacity(float opacity);
120
[email protected]3f1f5e6a2011-11-11 15:09:02121 // Return the target opacity if animator is running, or the current opacity
[email protected]fe7074c62011-10-28 15:22:54122 // otherwise.
123 float GetTargetOpacity() const;
124
[email protected]e4e8afef2011-10-05 13:58:33125 // Sets the visibility of the Layer. A Layer may be visible but not
126 // drawn. This happens if any ancestor of a Layer is not visible.
[email protected]993d6b322011-09-27 19:14:38127 void SetVisible(bool visible);
[email protected]f941f47a2011-10-15 18:44:51128 bool visible() const { return visible_; }
[email protected]3aa43942011-09-13 20:59:53129
[email protected]e4e8afef2011-10-05 13:58:33130 // Returns true if this Layer is drawn. A Layer is drawn only if all ancestors
131 // are visible.
132 bool IsDrawn() const;
133
[email protected]c1f67302011-09-27 14:18:09134 // Returns true if this layer can have a texture (has_texture_ is true)
135 // and is not completely obscured by a child.
[email protected]332749032011-10-22 00:32:46136 bool ShouldDraw() const;
[email protected]c1f67302011-09-27 14:18:09137
[email protected]ad7258912011-08-29 20:33:53138 // Converts a point from the coordinates of |source| to the coordinates of
139 // |target|. Necessarily, |source| and |target| must inhabit the same Layer
140 // tree.
141 static void ConvertPointToLayer(const Layer* source,
142 const Layer* target,
143 gfx::Point* point);
144
[email protected]c155c252011-07-29 16:17:55145 // See description in View for details
146 void SetFillsBoundsOpaquely(bool fills_bounds_opaquely);
147 bool fills_bounds_opaquely() const { return fills_bounds_opaquely_; }
148
[email protected]a50ff372011-11-03 16:06:28149 // Returns the invalid rectangle. That is, the region of the layer that needs
150 // to be repainted. This is exposed for testing and isn't generally useful.
151 const gfx::Rect& invalid_rect() const { return invalid_rect_; }
152
[email protected]c155c252011-07-29 16:17:55153 const gfx::Rect& hole_rect() const { return hole_rect_; }
154
[email protected]adc93fa72011-06-21 19:47:39155 // The compositor.
156 const Compositor* compositor() const { return compositor_; }
157 Compositor* compositor() { return compositor_; }
158
[email protected]536987c82011-06-28 03:46:08159 const ui::Texture* texture() const { return texture_.get(); }
[email protected]1cbbee3c2011-06-24 12:32:19160
[email protected]28cd2bb2011-09-19 21:04:19161 // |texture| cannot be NULL, and this function cannot be called more than
162 // once.
163 // TODO(beng): This can be removed from the API when we are in a
164 // single-compositor world.
165 void SetExternalTexture(ui::Texture* texture);
166
[email protected]892ad8a2011-07-27 02:47:22167 // Resets the canvas of the texture.
168 void SetCanvas(const SkCanvas& canvas, const gfx::Point& origin);
[email protected]adc93fa72011-06-21 19:47:39169
[email protected]870119a2011-09-30 18:13:22170 // Adds |invalid_rect| to the Layer's pending invalid rect and calls
171 // ScheduleDraw().
[email protected]00b86982011-09-01 00:02:09172 void SchedulePaint(const gfx::Rect& invalid_rect);
173
[email protected]870119a2011-09-30 18:13:22174 // Schedules a redraw of the layer tree at the compositor.
175 void ScheduleDraw();
176
[email protected]6b29ebb2011-09-29 17:41:20177 // Does drawing for the layer.
[email protected]adc93fa72011-06-21 19:47:39178 void Draw();
179
[email protected]3aa43942011-09-13 20:59:53180 // Draws a tree of Layers, by calling Draw() on each in the hierarchy starting
181 // with the receiver.
182 void DrawTree();
183
[email protected]a97527b2011-09-14 15:44:38184 // Sometimes the Layer is being updated by something other than SetCanvas
185 // (e.g. the GPU process on TOUCH_UI).
186 bool layer_updated_externally() const { return layer_updated_externally_; }
187
[email protected]332749032011-10-22 00:32:46188 // WebLayerClient
189 virtual void notifyNeedsComposite();
190
191 // WebContentLayerClient
192 virtual void paintContents(WebKit::WebCanvas*, const WebKit::WebRect& clip);
193
194#if defined(USE_WEBKIT_COMPOSITOR)
[email protected]4b58d552011-10-26 00:54:46195 WebKit::WebLayer web_layer() { return web_layer_; }
[email protected]332749032011-10-22 00:32:46196#endif
197
[email protected]adc93fa72011-06-21 19:47:39198 private:
[email protected]714e38432011-11-15 17:10:39199 struct LayerProperties {
200 public:
201 ui::Layer* layer;
202 ui::Transform transform_relative_to_root;
203 };
204
[email protected]b4bb9ca2011-09-23 20:53:14205 // TODO(vollick): Eventually, if a non-leaf node has an opacity of less than
206 // 1.0, we'll render to a separate texture, and then apply the alpha.
207 // Currently, we multiply our opacity by all our ancestor's opacities and
208 // use the combined result, but this is only temporary.
209 float GetCombinedOpacity() const;
210
[email protected]00b86982011-09-01 00:02:09211 // Called during the Draw() pass to freshen the Layer's contents from the
212 // delegate.
213 void UpdateLayerCanvas();
214
[email protected]714e38432011-11-15 17:10:39215 // Called to indicate that a layer's properties have changed and that the
216 // holes for the layers must be recomputed.
217 void SetNeedsToRecomputeHole();
218
219 // Resets |hole_rect_| to the empty rect for all layers below and
220 // including this one.
221 void ClearHoleRects();
222
223 // Does a preorder traversal of layers starting with this layer. Omits layers
224 // which cannot punch a hole in another layer such as non visible layers
225 // and layers which don't fill their bounds opaquely.
226 void GetLayerProperties(const ui::Transform& current_transform,
227 std::vector<LayerProperties>* traverasal);
228
[email protected]c155c252011-07-29 16:17:55229 // A hole in a layer is an area in the layer that does not get drawn
230 // because this area is covered up with another layer which is known to be
231 // opaque.
232 // This method computes the dimension of the hole (if there is one)
233 // based on whether one of its child nodes is always opaque.
[email protected]714e38432011-11-15 17:10:39234 // Note: This method should only be called from the root.
[email protected]c155c252011-07-29 16:17:55235 void RecomputeHole();
236
[email protected]714e38432011-11-15 17:10:39237 void set_hole_rect(const gfx::Rect& hole_rect) {
238 hole_rect_ = hole_rect;
239 }
[email protected]6b29ebb2011-09-29 17:41:20240
241 // Determines the regions that don't intersect |rect| and places the
242 // result in |sides|.
243 //
244 // rect_____________________________
245 // |xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx|
246 // |xxxxxxxxxxxxx top xxxxxxxxxxxxxx|
247 // |________________________________|
248 // |xxxxx| |xxxxx|
249 // |xxxxx|region_to_punch_out |xxxxx|
250 // |left | |right|
251 // |_____|____________________|_____|
252 // |xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx|
253 // |xxxxxxxxxx bottom xxxxxxxxxxxxxx|
254 // |________________________________|
255 static void PunchHole(const gfx::Rect& rect,
256 const gfx::Rect& region_to_punch_out,
257 std::vector<gfx::Rect>* sides);
258
[email protected]714e38432011-11-15 17:10:39259 // Drops texture just for this layer.
260 void DropTexture();
261
[email protected]993d6b322011-09-27 19:14:38262 // Drop all textures for layers below and including this one. Called when
263 // the layer is removed from a hierarchy. Textures will be re-generated if
264 // the layer is subsequently re-attached and needs to be drawn.
265 void DropTextures();
266
[email protected]ad7258912011-08-29 20:33:53267 bool ConvertPointForAncestor(const Layer* ancestor, gfx::Point* point) const;
268 bool ConvertPointFromAncestor(const Layer* ancestor, gfx::Point* point) const;
269
270 bool GetTransformRelativeTo(const Layer* ancestor,
271 Transform* transform) const;
272
[email protected]b4bb9ca2011-09-23 20:53:14273 // The only externally updated layers are ones that get their pixels from
274 // WebKit and WebKit does not produce valid alpha values. All other layers
275 // should have valid alpha.
276 bool has_valid_alpha_channel() const { return !layer_updated_externally_; }
277
[email protected]7fca53d42011-09-29 15:38:12278 // Following are invoked from the animation or if no animation exists to
279 // update the values immediately.
280 void SetBoundsImmediately(const gfx::Rect& bounds);
281 void SetTransformImmediately(const ui::Transform& transform);
282 void SetOpacityImmediately(float opacity);
283
[email protected]fe7074c62011-10-28 15:22:54284 // Implementation of LayerAnimatorDelegate
285 virtual void SetBoundsFromAnimation(const gfx::Rect& bounds) OVERRIDE;
286 virtual void SetTransformFromAnimation(const Transform& transform) OVERRIDE;
287 virtual void SetOpacityFromAnimation(float opacity) OVERRIDE;
288 virtual void ScheduleDrawForAnimation() OVERRIDE;
289 virtual const gfx::Rect& GetBoundsForAnimation() const OVERRIDE;
290 virtual const Transform& GetTransformForAnimation() const OVERRIDE;
291 virtual float GetOpacityForAnimation() const OVERRIDE;
[email protected]7fca53d42011-09-29 15:38:12292
[email protected]332749032011-10-22 00:32:46293#if defined(USE_WEBKIT_COMPOSITOR)
294 void CreateWebLayer();
295 void RecomputeTransform();
[email protected]b9616d592011-11-14 20:04:42296 void RecomputeDrawsContentAndUVRect();
[email protected]332749032011-10-22 00:32:46297#endif
298
[email protected]993d6b322011-09-27 19:14:38299 const LayerType type_;
300
[email protected]adc93fa72011-06-21 19:47:39301 Compositor* compositor_;
302
[email protected]51f1b482011-06-23 16:52:12303 scoped_refptr<ui::Texture> texture_;
[email protected]adc93fa72011-06-21 19:47:39304
305 Layer* parent_;
306
307 std::vector<Layer*> children_;
308
309 ui::Transform transform_;
310
311 gfx::Rect bounds_;
312
[email protected]e4e8afef2011-10-05 13:58:33313 // Visibility of this layer. See SetVisible/IsDrawn for more details.
[email protected]3aa43942011-09-13 20:59:53314 bool visible_;
315
[email protected]c155c252011-07-29 16:17:55316 bool fills_bounds_opaquely_;
317
318 gfx::Rect hole_rect_;
319
[email protected]714e38432011-11-15 17:10:39320 bool recompute_hole_;
321
[email protected]00b86982011-09-01 00:02:09322 gfx::Rect invalid_rect_;
323
[email protected]a97527b2011-09-14 15:44:38324 // If true the layer is always up to date.
325 bool layer_updated_externally_;
326
[email protected]b4bb9ca2011-09-23 20:53:14327 float opacity_;
328
[email protected]00b86982011-09-01 00:02:09329 LayerDelegate* delegate_;
330
[email protected]fe7074c62011-10-28 15:22:54331 scoped_ptr<LayerAnimator> animator_;
[email protected]7fca53d42011-09-29 15:38:12332
[email protected]332749032011-10-22 00:32:46333#if defined(USE_WEBKIT_COMPOSITOR)
[email protected]4b58d552011-10-26 00:54:46334 WebKit::WebLayer web_layer_;
335 bool web_layer_is_accelerated_;
[email protected]332749032011-10-22 00:32:46336#endif
337
[email protected]adc93fa72011-06-21 19:47:39338 DISALLOW_COPY_AND_ASSIGN(Layer);
339};
340
341} // namespace ui
342
343#endif // UI_GFX_COMPOSITOR_LAYER_H_