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[email protected]036e6c972012-01-03 18:48:051// Copyright (c) 2012 The Chromium Authors. All rights reserved.
[email protected]adc93fa72011-06-21 19:47:392// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
[email protected]116302fc2012-05-05 21:45:415#ifndef UI_COMPOSITOR_LAYER_H_
6#define UI_COMPOSITOR_LAYER_H_
[email protected]adc93fa72011-06-21 19:47:397
[email protected]33699e622011-11-17 18:29:308#include <string>
[email protected]adc93fa72011-06-21 19:47:399#include <vector>
10
[email protected]7fca53d42011-09-29 15:38:1211#include "base/compiler_specific.h"
[email protected]51f1b482011-06-23 16:52:1212#include "base/memory/ref_counted.h"
[email protected]7fca53d42011-09-29 15:38:1213#include "base/memory/scoped_ptr.h"
[email protected]4e2d03e22013-07-18 04:19:5414#include "base/message_loop/message_loop.h"
[email protected]95e4e1a02013-03-18 07:09:0915#include "cc/animation/animation_events.h"
16#include "cc/animation/layer_animation_event_observer.h"
danakj0b5eae6c2015-04-24 22:35:1117#include "cc/base/region.h"
[email protected]cc3cfaa2013-03-18 09:05:5218#include "cc/layers/content_layer_client.h"
[email protected]29e17b02013-08-30 02:13:3319#include "cc/layers/layer_client.h"
jbaumandbccae1ab2014-11-06 23:26:4420#include "cc/layers/surface_layer.h"
[email protected]cc3cfaa2013-03-18 09:05:5221#include "cc/layers/texture_layer_client.h"
[email protected]42f40a52013-06-08 04:38:5122#include "cc/resources/texture_mailbox.h"
[email protected]ca2c3ea2014-07-26 19:35:3023#include "cc/surfaces/surface_id.h"
[email protected]116302fc2012-05-05 21:45:4124#include "third_party/skia/include/core/SkColor.h"
25#include "third_party/skia/include/core/SkRegion.h"
26#include "ui/compositor/compositor.h"
27#include "ui/compositor/layer_animation_delegate.h"
28#include "ui/compositor/layer_delegate.h"
29#include "ui/compositor/layer_type.h"
tfarina3b0452d2014-12-31 15:20:0930#include "ui/gfx/geometry/rect.h"
hshi270f6222015-03-17 21:18:3431#include "ui/gfx/image/image_skia.h"
[email protected]adc93fa72011-06-21 19:47:3932#include "ui/gfx/transform.h"
33
[email protected]892ad8a2011-07-27 02:47:2234class SkCanvas;
[email protected]adc93fa72011-06-21 19:47:3935
[email protected]ec05af52012-11-21 23:07:0036namespace cc {
37class ContentLayer;
[email protected]a7fcdda32013-07-04 02:23:0738class CopyOutputRequest;
[email protected]09f67382013-10-09 21:03:4539class DelegatedFrameProvider;
[email protected]b14d40d2013-03-06 03:53:2740class DelegatedRendererLayer;
[email protected]ec05af52012-11-21 23:07:0041class Layer;
[email protected]98a59132014-07-16 22:49:5242class NinePatchLayer;
[email protected]ec05af52012-11-21 23:07:0043class ResourceUpdateQueue;
44class SolidColorLayer;
[email protected]ca2c3ea2014-07-26 19:35:3045class SurfaceLayer;
[email protected]ec05af52012-11-21 23:07:0046class TextureLayer;
[email protected]e00bab022013-08-19 00:42:4547struct ReturnedResource;
48typedef std::vector<ReturnedResource> ReturnedResourceArray;
[email protected]ec05af52012-11-21 23:07:0049}
50
[email protected]adc93fa72011-06-21 19:47:3951namespace ui {
52
53class Compositor;
[email protected]fe7074c62011-10-28 15:22:5454class LayerAnimator;
[email protected]07ae973e2014-03-05 18:51:1055class LayerOwner;
[email protected]adc93fa72011-06-21 19:47:3956
57// Layer manages a texture, transform and a set of child Layers. Any View that
58// has enabled layers ends up creating a Layer to manage the texture.
[email protected]28cd2bb2011-09-19 21:04:1959// A Layer can also be created without a texture, in which case it renders
60// nothing and is simply used as a node in a hierarchy of layers.
[email protected]cd9a61c72012-05-08 19:16:5961// Coordinate system used in layers is DIP (Density Independent Pixel)
62// coordinates unless explicitly mentioned as pixel coordinates.
[email protected]adc93fa72011-06-21 19:47:3963//
[email protected]ae2202a2014-01-07 11:11:1064// NOTE: Unlike Views, each Layer does *not* own its child Layers. If you
65// delete a Layer and it has children, the parent of each child Layer is set to
[email protected]adc93fa72011-06-21 19:47:3966// NULL, but the children are not deleted.
[email protected]2700daddd2012-07-13 19:35:3767class COMPOSITOR_EXPORT Layer
68 : public LayerAnimationDelegate,
[email protected]ec05af52012-11-21 23:07:0069 NON_EXPORTED_BASE(public cc::ContentLayerClient),
[email protected]bf912272013-02-23 01:54:1670 NON_EXPORTED_BASE(public cc::TextureLayerClient),
[email protected]29e17b02013-08-30 02:13:3371 NON_EXPORTED_BASE(public cc::LayerClient),
[email protected]bf912272013-02-23 01:54:1672 NON_EXPORTED_BASE(public cc::LayerAnimationEventObserver) {
[email protected]adc93fa72011-06-21 19:47:3973 public:
[email protected]7ab3f272011-11-16 00:51:5674 Layer();
75 explicit Layer(LayerType type);
dcheng08038792014-10-21 10:53:2676 ~Layer() override;
[email protected]adc93fa72011-06-21 19:47:3977
loysoa6edaaff2015-05-25 03:26:4478 static const cc::LayerSettings& UILayerSettings();
79 static void InitializeUILayerSettings();
80
[email protected]993d6b322011-09-27 19:14:3881 // Retrieves the Layer's compositor. The Layer will walk up its parent chain
82 // to locate it. Returns NULL if the Layer is not attached to a compositor.
sky6dd206092014-10-29 17:26:1683 Compositor* GetCompositor() {
84 return const_cast<Compositor*>(
85 const_cast<const Layer*>(this)->GetCompositor());
86 }
87 const Compositor* GetCompositor() const;
[email protected]993d6b322011-09-27 19:14:3888
89 // Called by the compositor when the Layer is set as its root Layer. This can
90 // only ever be called on the root layer.
loysoac008462015-05-27 01:05:5091 void SetCompositor(Compositor* compositor,
92 scoped_refptr<cc::Layer> root_layer);
93 void ResetCompositor();
[email protected]993d6b322011-09-27 19:14:3894
[email protected]00b86982011-09-01 00:02:0995 LayerDelegate* delegate() { return delegate_; }
96 void set_delegate(LayerDelegate* delegate) { delegate_ = delegate; }
97
[email protected]07ae973e2014-03-05 18:51:1098 LayerOwner* owner() { return owner_; }
99
[email protected]adc93fa72011-06-21 19:47:39100 // Adds a new Layer to this Layer.
101 void Add(Layer* child);
102
103 // Removes a Layer from this Layer.
104 void Remove(Layer* child);
105
[email protected]5e4e61f2011-11-22 16:55:24106 // Stacks |child| above all other children.
107 void StackAtTop(Layer* child);
[email protected]18dab372011-10-03 21:21:44108
[email protected]ebc335f2011-11-23 00:43:51109 // Stacks |child| directly above |other|. Both must be children of this
110 // layer. Note that if |child| is initially stacked even higher, calling this
111 // method will result in |child| being lowered in the stacking order.
[email protected]5e4e61f2011-11-22 16:55:24112 void StackAbove(Layer* child, Layer* other);
[email protected]62dd7ea2011-11-08 15:51:47113
[email protected]44c6f8d2011-12-27 23:49:04114 // Stacks |child| below all other children.
115 void StackAtBottom(Layer* child);
116
117 // Stacks |child| directly below |other|. Both must be children of this
118 // layer.
119 void StackBelow(Layer* child, Layer* other);
120
[email protected]adc93fa72011-06-21 19:47:39121 // Returns the child Layers.
[email protected]25ae9a12011-10-12 14:55:22122 const std::vector<Layer*>& children() const { return children_; }
[email protected]adc93fa72011-06-21 19:47:39123
124 // The parent.
125 const Layer* parent() const { return parent_; }
126 Layer* parent() { return parent_; }
127
[email protected]036e6c972012-01-03 18:48:05128 LayerType type() const { return type_; }
129
[email protected]ad7258912011-08-29 20:33:53130 // Returns true if this Layer contains |other| somewhere in its children.
131 bool Contains(const Layer* other) const;
132
[email protected]fe7074c62011-10-28 15:22:54133 // The layer's animator is responsible for causing automatic animations when
134 // properties are set. It also manages a queue of pending animations and
135 // handles blending of animations. The layer takes ownership of the animator.
136 void SetAnimator(LayerAnimator* animator);
137
138 // Returns the layer's animator. Creates a default animator of one has not
139 // been set. Will not return NULL.
140 LayerAnimator* GetAnimator();
[email protected]7fca53d42011-09-29 15:38:12141
[email protected]adc93fa72011-06-21 19:47:39142 // The transform, relative to the parent.
[email protected]0f0453e2012-10-14 18:15:35143 void SetTransform(const gfx::Transform& transform);
[email protected]712f4b642013-03-14 07:09:15144 gfx::Transform transform() const;
[email protected]fe7074c62011-10-28 15:22:54145
loysoac008462015-05-27 01:05:50146 gfx::PointF position() const { return cc_layer_->position(); }
147
[email protected]fe7074c62011-10-28 15:22:54148 // Return the target transform if animator is running, or the current
149 // transform otherwise.
[email protected]0f0453e2012-10-14 18:15:35150 gfx::Transform GetTargetTransform() const;
[email protected]adc93fa72011-06-21 19:47:39151
152 // The bounds, relative to the parent.
[email protected]c155c252011-07-29 16:17:55153 void SetBounds(const gfx::Rect& bounds);
[email protected]adc93fa72011-06-21 19:47:39154 const gfx::Rect& bounds() const { return bounds_; }
weiliangca032f93b2015-07-13 22:39:47155 const gfx::Size& size() const { return bounds_.size(); }
[email protected]adc93fa72011-06-21 19:47:39156
[email protected]ea2910152014-06-10 12:32:35157 // The offset from our parent (stored in bounds.origin()) is an integer but we
158 // may need to be at a fractional pixel offset to align properly on screen.
a.berwalb98996a2015-05-04 08:28:37159 void SetSubpixelPositionOffset(const gfx::Vector2dF& offset);
[email protected]e09c592ff2014-07-17 06:55:07160 const gfx::Vector2dF& subpixel_position_offset() const {
161 return subpixel_position_offset_;
162 }
[email protected]ea2910152014-06-10 12:32:35163
[email protected]5ba9d5f2011-10-20 01:58:33164 // Return the target bounds if animator is running, or the current bounds
165 // otherwise.
166 gfx::Rect GetTargetBounds() const;
167
[email protected]7adee632012-03-15 19:15:08168 // Sets/gets whether or not drawing of child layers should be clipped to the
169 // bounds of this layer.
170 void SetMasksToBounds(bool masks_to_bounds);
171 bool GetMasksToBounds() const;
172
[email protected]7fca53d42011-09-29 15:38:12173 // The opacity of the layer. The opacity is applied to each pixel of the
174 // texture (resulting alpha = opacity * alpha).
[email protected]bf912272013-02-23 01:54:16175 float opacity() const;
[email protected]7fca53d42011-09-29 15:38:12176 void SetOpacity(float opacity);
177
[email protected]fb4d9d12012-08-24 00:44:54178 // Returns the actual opacity, which the opacity of this layer multipled by
179 // the combined opacity of the parent.
180 float GetCombinedOpacity() const;
181
[email protected]2a6c5672012-04-23 19:37:09182 // Blur pixels by this amount in anything below the layer and visible through
183 // the layer.
184 int background_blur() const { return background_blur_radius_; }
185 void SetBackgroundBlur(int blur_radius);
186
[email protected]e5da6622012-05-30 19:58:16187 // Saturate all pixels of this layer by this amount.
[email protected]815d0c382012-07-21 08:13:44188 // This effect will get "combined" with the inverted,
189 // brightness and grayscale setting.
[email protected]e5da6622012-05-30 19:58:16190 float layer_saturation() const { return layer_saturation_; }
191 void SetLayerSaturation(float saturation);
192
193 // Change the brightness of all pixels from this layer by this amount.
[email protected]815d0c382012-07-21 08:13:44194 // This effect will get "combined" with the inverted, saturate
195 // and grayscale setting.
[email protected]e5da6622012-05-30 19:58:16196 float layer_brightness() const { return layer_brightness_; }
197 void SetLayerBrightness(float brightness);
198
[email protected]815d0c382012-07-21 08:13:44199 // Return the target brightness if animator is running, or the current
200 // brightness otherwise.
201 float GetTargetBrightness() const;
202
203 // Change the grayscale of all pixels from this layer by this amount.
204 // This effect will get "combined" with the inverted, saturate
205 // and brightness setting.
206 float layer_grayscale() const { return layer_grayscale_; }
207 void SetLayerGrayscale(float grayscale);
208
209 // Return the target grayscale if animator is running, or the current
210 // grayscale otherwise.
211 float GetTargetGrayscale() const;
212
[email protected]56322be2013-03-13 18:27:37213 // Zoom the background by a factor of |zoom|. The effect is blended along the
214 // edge across |inset| pixels.
215 void SetBackgroundZoom(float zoom, int inset);
[email protected]77f7c132012-11-15 06:52:54216
[email protected]fbb145c2014-04-16 19:21:28217 // Set the shape of this layer.
jackhou1d1fa232014-09-11 01:18:41218 SkRegion* alpha_shape() const { return alpha_shape_.get(); }
[email protected]fbb145c2014-04-16 19:21:28219 void SetAlphaShape(scoped_ptr<SkRegion> region);
220
[email protected]f48075d2012-05-24 11:06:51221 // Invert the layer.
[email protected]e5da6622012-05-30 19:58:16222 bool layer_inverted() const { return layer_inverted_; }
223 void SetLayerInverted(bool inverted);
[email protected]f48075d2012-05-24 11:06:51224
[email protected]3f1f5e6a2011-11-11 15:09:02225 // Return the target opacity if animator is running, or the current opacity
[email protected]fe7074c62011-10-28 15:22:54226 // otherwise.
227 float GetTargetOpacity() const;
228
[email protected]498e623c2012-07-12 21:12:42229 // Set a layer mask for a layer.
230 // Note the provided layer mask can neither have a layer mask itself nor can
[email protected]c0dc4b172014-01-07 11:24:09231 // it have any children. The ownership of |layer_mask| will not be
232 // transferred with this call.
[email protected]498e623c2012-07-12 21:12:42233 // Furthermore: A mask layer can only be set to one layer.
[email protected]c0dc4b172014-01-07 11:24:09234 void SetMaskLayer(Layer* layer_mask);
235 Layer* layer_mask_layer() { return layer_mask_; }
[email protected]498e623c2012-07-12 21:12:42236
[email protected]e4e8afef2011-10-05 13:58:33237 // Sets the visibility of the Layer. A Layer may be visible but not
238 // drawn. This happens if any ancestor of a Layer is not visible.
[email protected]993d6b322011-09-27 19:14:38239 void SetVisible(bool visible);
[email protected]f941f47a2011-10-15 18:44:51240 bool visible() const { return visible_; }
[email protected]3aa43942011-09-13 20:59:53241
[email protected]a67935f2012-02-10 14:26:24242 // Returns the target visibility if the animator is running. Otherwise, it
243 // returns the current visibility.
244 bool GetTargetVisibility() const;
245
[email protected]e4e8afef2011-10-05 13:58:33246 // Returns true if this Layer is drawn. A Layer is drawn only if all ancestors
247 // are visible.
248 bool IsDrawn() const;
249
[email protected]c1f67302011-09-27 14:18:09250 // Returns true if this layer can have a texture (has_texture_ is true)
251 // and is not completely obscured by a child.
[email protected]332749032011-10-22 00:32:46252 bool ShouldDraw() const;
[email protected]c1f67302011-09-27 14:18:09253
[email protected]ad7258912011-08-29 20:33:53254 // Converts a point from the coordinates of |source| to the coordinates of
255 // |target|. Necessarily, |source| and |target| must inhabit the same Layer
256 // tree.
257 static void ConvertPointToLayer(const Layer* source,
258 const Layer* target,
259 gfx::Point* point);
260
[email protected]bdcf3bbf2013-03-25 18:39:03261 // Converts a transform to be relative to the given |ancestor|. Returns
262 // whether success (that is, whether the given ancestor was really an
263 // ancestor of this layer).
264 bool GetTargetTransformRelativeTo(const Layer* ancestor,
265 gfx::Transform* transform) const;
266
[email protected]c155c252011-07-29 16:17:55267 // See description in View for details
268 void SetFillsBoundsOpaquely(bool fills_bounds_opaquely);
269 bool fills_bounds_opaquely() const { return fills_bounds_opaquely_; }
270
[email protected]1d96e032014-03-25 05:59:08271 // Set to true if this layer always paints completely within its bounds. If so
272 // we can omit an unnecessary clear, even if the layer is transparent.
273 void SetFillsBoundsCompletely(bool fills_bounds_completely);
274
[email protected]33699e622011-11-17 18:29:30275 const std::string& name() const { return name_; }
276 void set_name(const std::string& name) { name_ = name; }
277
[email protected]42f40a52013-06-08 04:38:51278 // Set new TextureMailbox for this layer. Note that |mailbox| may hold a
279 // shared memory resource or an actual mailbox for a texture.
[email protected]9260757f2013-09-17 01:24:16280 void SetTextureMailbox(const cc::TextureMailbox& mailbox,
281 scoped_ptr<cc::SingleReleaseCallback> release_callback,
[email protected]4508b152014-04-09 22:14:17282 gfx::Size texture_size_in_dip);
283 void SetTextureSize(gfx::Size texture_size_in_dip);
achaulk01137b82015-01-30 01:03:05284 void SetTextureFlipped(bool flipped);
285 bool TextureFlipped() const;
[email protected]42f40a52013-06-08 04:38:51286
[email protected]09f67382013-10-09 21:03:45287 // Begins showing delegated frames from the |frame_provider|.
288 void SetShowDelegatedContent(cc::DelegatedFrameProvider* frame_provider,
289 gfx::Size frame_size_in_dip);
[email protected]b14d40d2013-03-06 03:53:27290
[email protected]ca2c3ea2014-07-26 19:35:30291 // Begins showing content from a surface with a particular id.
jbaumandbccae1ab2014-11-06 23:26:44292 void SetShowSurface(cc::SurfaceId surface_id,
293 const cc::SurfaceLayer::SatisfyCallback& satisfy_callback,
294 const cc::SurfaceLayer::RequireCallback& require_callback,
jbauman5a8f0ab2014-11-07 01:41:16295 gfx::Size surface_size,
jbaumanb71b07c22014-11-13 01:10:34296 float scale,
jbaumandbccae1ab2014-11-06 23:26:44297 gfx::Size frame_size_in_dip);
[email protected]ca2c3ea2014-07-26 19:35:30298
[email protected]a7fcdda32013-07-04 02:23:07299 bool has_external_content() {
[email protected]ca2c3ea2014-07-26 19:35:30300 return texture_layer_.get() || delegated_renderer_layer_.get() ||
301 surface_layer_.get();
[email protected]a7fcdda32013-07-04 02:23:07302 }
303
jbaumanf472c6872014-10-13 20:06:43304 // Show a solid color instead of delegated or surface contents.
305 void SetShowSolidColorContent();
[email protected]785b0af2013-10-02 18:08:41306
[email protected]da7584c2012-01-28 03:19:12307 // Sets the layer's fill color. May only be called for LAYER_SOLID_COLOR.
308 void SetColor(SkColor color);
jbaumande1a4092015-04-29 23:32:26309 SkColor GetTargetColor();
310 SkColor background_color() const;
[email protected]da7584c2012-01-28 03:19:12311
hshi270f6222015-03-17 21:18:34312 // Updates the nine patch layer's image, aperture and border. May only be
hshid89c83ac2014-09-19 17:39:28313 // called for LAYER_NINE_PATCH.
hshi270f6222015-03-17 21:18:34314 void UpdateNinePatchLayerImage(const gfx::ImageSkia& image);
315 void UpdateNinePatchLayerAperture(const gfx::Rect& aperture_in_dip);
[email protected]98a59132014-07-16 22:49:52316 void UpdateNinePatchLayerBorder(const gfx::Rect& border);
317
[email protected]870119a2011-09-30 18:13:22318 // Adds |invalid_rect| to the Layer's pending invalid rect and calls
[email protected]f78649ea2012-02-23 18:39:04319 // ScheduleDraw(). Returns false if the paint request is ignored.
320 bool SchedulePaint(const gfx::Rect& invalid_rect);
[email protected]00b86982011-09-01 00:02:09321
[email protected]870119a2011-09-30 18:13:22322 // Schedules a redraw of the layer tree at the compositor.
[email protected]35470cc2012-02-23 23:04:31323 // Note that this _does not_ invalidate any region of this layer; use
324 // SchedulePaint() for that.
[email protected]870119a2011-09-30 18:13:22325 void ScheduleDraw();
326
[email protected]1e5da63d2014-01-16 22:44:00327 // Uses damaged rectangles recorded in |damaged_region_| to invalidate the
328 // |cc_layer_|.
[email protected]cedc3952012-03-06 06:15:55329 void SendDamagedRects();
danakj0b5eae6c2015-04-24 22:35:11330 void ClearDamagedRects();
[email protected]f78649ea2012-02-23 18:39:04331
danakj0b5eae6c2015-04-24 22:35:11332 const cc::Region& damaged_region() const { return damaged_region_; }
[email protected]88fa18e82013-12-03 16:29:37333
[email protected]9034a282014-06-05 03:11:47334 void CompleteAllAnimations();
335
[email protected]1e5da63d2014-01-16 22:44:00336 // Suppresses painting the content by disconnecting |delegate_|.
[email protected]f78649ea2012-02-23 18:39:04337 void SuppressPaint();
338
[email protected]cd9a61c72012-05-08 19:16:59339 // Notifies the layer that the device scale factor has changed.
340 void OnDeviceScaleFactorChanged(float device_scale_factor);
341
enne9a3ddb32014-08-23 21:27:46342 // Notifies the layer that one of its children has received a new
343 // delegated frame.
344 void OnDelegatedFrameDamage(const gfx::Rect& damage_rect_in_dip);
345
[email protected]a7fcdda32013-07-04 02:23:07346 // Requets a copy of the layer's output as a texture or bitmap.
347 void RequestCopyOfOutput(scoped_ptr<cc::CopyOutputRequest> request);
348
[email protected]ec05af52012-11-21 23:07:00349 // ContentLayerClient
jbroman16d628c2015-05-29 20:11:59350 scoped_refptr<cc::DisplayItemList> PaintContentsToDisplayList(
ajuma5e77f7d42014-11-27 14:19:14351 const gfx::Rect& clip,
schenney0154bfa2015-02-05 19:46:49352 ContentLayerClient::PaintingControlSetting painting_control) override;
dcheng08038792014-10-21 10:53:26353 bool FillsBoundsCompletely() const override;
jbroman9f60f1a2015-07-16 21:40:32354 size_t GetApproximateUnsharedMemoryUsage() const override;
[email protected]332749032011-10-22 00:32:46355
loysoac008462015-05-27 01:05:50356 cc::Layer* cc_layer_for_testing() { return cc_layer_; }
[email protected]332749032011-10-22 00:32:46357
[email protected]ec05af52012-11-21 23:07:00358 // TextureLayerClient
dcheng08038792014-10-21 10:53:26359 bool PrepareTextureMailbox(
[email protected]9260757f2013-09-17 01:24:16360 cc::TextureMailbox* mailbox,
361 scoped_ptr<cc::SingleReleaseCallback>* release_callback,
mostynb3b3d52b2014-10-09 10:54:27362 bool use_shared_memory) override;
[email protected]7ba5f4b62012-08-25 01:19:36363
[email protected]cd9a61c72012-05-08 19:16:59364 float device_scale_factor() const { return device_scale_factor_; }
365
[email protected]09c01c12012-05-26 00:07:19366 // Forces a render surface to be used on this layer. This has no positive
367 // impact, and is only used for benchmarking/testing purpose.
368 void SetForceRenderSurface(bool force);
369 bool force_render_surface() const { return force_render_surface_; }
370
[email protected]29e17b02013-08-30 02:13:33371 // LayerClient
jbroman60b29f02015-11-23 21:51:25372 scoped_refptr<base::trace_event::ConvertableToTraceFormat> TakeDebugInfo(
373 cc::Layer* layer) override;
[email protected]9f3be432013-12-03 03:53:22374
[email protected]bf912272013-02-23 01:54:16375 // LayerAnimationEventObserver
dcheng08038792014-10-21 10:53:26376 void OnAnimationStarted(const cc::AnimationEvent& event) override;
[email protected]bf912272013-02-23 01:54:16377
[email protected]f2891462013-03-11 23:26:51378 // Whether this layer has animations waiting to get sent to its cc::Layer.
379 bool HasPendingThreadedAnimations() {
380 return pending_threaded_animations_.size() != 0;
381 }
382
[email protected]ffd1ccb2013-03-15 07:48:24383 // Triggers a call to SwitchToLayer.
384 void SwitchCCLayerForTest();
385
[email protected]adc93fa72011-06-21 19:47:39386 private:
[email protected]07ae973e2014-03-05 18:51:10387 friend class LayerOwner;
388
[email protected]9034a282014-06-05 03:11:47389 void CollectAnimators(std::vector<scoped_refptr<LayerAnimator> >* animators);
390
[email protected]44c6f8d2011-12-27 23:49:04391 // Stacks |child| above or below |other|. Helper method for StackAbove() and
392 // StackBelow().
393 void StackRelativeTo(Layer* child, Layer* other, bool above);
394
[email protected]ad7258912011-08-29 20:33:53395 bool ConvertPointForAncestor(const Layer* ancestor, gfx::Point* point) const;
396 bool ConvertPointFromAncestor(const Layer* ancestor, gfx::Point* point) const;
397
[email protected]fe7074c62011-10-28 15:22:54398 // Implementation of LayerAnimatorDelegate
dcheng08038792014-10-21 10:53:26399 void SetBoundsFromAnimation(const gfx::Rect& bounds) override;
400 void SetTransformFromAnimation(const gfx::Transform& transform) override;
401 void SetOpacityFromAnimation(float opacity) override;
402 void SetVisibilityFromAnimation(bool visibility) override;
403 void SetBrightnessFromAnimation(float brightness) override;
404 void SetGrayscaleFromAnimation(float grayscale) override;
405 void SetColorFromAnimation(SkColor color) override;
406 void ScheduleDrawForAnimation() override;
407 const gfx::Rect& GetBoundsForAnimation() const override;
408 gfx::Transform GetTransformForAnimation() const override;
409 float GetOpacityForAnimation() const override;
410 bool GetVisibilityForAnimation() const override;
411 float GetBrightnessForAnimation() const override;
412 float GetGrayscaleForAnimation() const override;
413 SkColor GetColorForAnimation() const override;
414 float GetDeviceScaleFactor() const override;
415 void AddThreadedAnimation(scoped_ptr<cc::Animation> animation) override;
416 void RemoveThreadedAnimation(int animation_id) override;
417 LayerAnimatorCollection* GetLayerAnimatorCollection() override;
[email protected]7fca53d42011-09-29 15:38:12418
[email protected]1e5da63d2014-01-16 22:44:00419 // Creates a corresponding composited layer for |type_|.
jbaumanf472c6872014-10-13 20:06:43420 void CreateCcLayer();
[email protected]1e5da63d2014-01-16 22:44:00421
422 // Recomputes and sets to |cc_layer_|.
[email protected]b9616d592011-11-14 20:04:42423 void RecomputeDrawsContentAndUVRect();
[email protected]b9cff562013-04-06 00:04:42424 void RecomputePosition();
[email protected]332749032011-10-22 00:32:46425
[email protected]e5da6622012-05-30 19:58:16426 // Set all filters which got applied to the layer.
427 void SetLayerFilters();
428
[email protected]77f7c132012-11-15 06:52:54429 // Set all filters which got applied to the layer background.
430 void SetLayerBackgroundFilters();
431
[email protected]1e5da63d2014-01-16 22:44:00432 // Cleanup |cc_layer_| and replaces it with |new_layer|.
[email protected]b14d40d2013-03-06 03:53:27433 void SwitchToLayer(scoped_refptr<cc::Layer> new_layer);
434
[email protected]f2891462013-03-11 23:26:51435 // We cannot send animations to our cc_layer_ until we have been added to a
436 // layer tree. Instead, we hold on to these animations in
437 // pending_threaded_animations_, and expect SendPendingThreadedAnimations to
438 // be called once we have been added to a tree.
439 void SendPendingThreadedAnimations();
440
[email protected]9034a282014-06-05 03:11:47441 void AddAnimatorsInTreeToCollection(LayerAnimatorCollection* collection);
442 void RemoveAnimatorsInTreeFromCollection(LayerAnimatorCollection* collection);
443
444 // Returns whether the layer has an animating LayerAnimator.
445 bool IsAnimating() const;
446
[email protected]993d6b322011-09-27 19:14:38447 const LayerType type_;
448
[email protected]adc93fa72011-06-21 19:47:39449 Compositor* compositor_;
450
[email protected]adc93fa72011-06-21 19:47:39451 Layer* parent_;
452
[email protected]ebc335f2011-11-23 00:43:51453 // This layer's children, in bottom-to-top stacking order.
[email protected]adc93fa72011-06-21 19:47:39454 std::vector<Layer*> children_;
455
[email protected]adc93fa72011-06-21 19:47:39456 gfx::Rect bounds_;
[email protected]ea2910152014-06-10 12:32:35457 gfx::Vector2dF subpixel_position_offset_;
[email protected]adc93fa72011-06-21 19:47:39458
[email protected]e4e8afef2011-10-05 13:58:33459 // Visibility of this layer. See SetVisible/IsDrawn for more details.
[email protected]3aa43942011-09-13 20:59:53460 bool visible_;
461
[email protected]09c01c12012-05-26 00:07:19462 bool force_render_surface_;
463
[email protected]c155c252011-07-29 16:17:55464 bool fills_bounds_opaquely_;
[email protected]1d96e032014-03-25 05:59:08465 bool fills_bounds_completely_;
[email protected]c155c252011-07-29 16:17:55466
danakj0b5eae6c2015-04-24 22:35:11467 // Union of damaged rects, in layer space, to be used when compositor is ready
468 // to paint the content.
469 cc::Region damaged_region_;
[email protected]f78649ea2012-02-23 18:39:04470
[email protected]2a6c5672012-04-23 19:37:09471 int background_blur_radius_;
[email protected]e5da6622012-05-30 19:58:16472
473 // Several variables which will change the visible representation of
474 // the layer.
475 float layer_saturation_;
476 float layer_brightness_;
[email protected]815d0c382012-07-21 08:13:44477 float layer_grayscale_;
[email protected]e5da6622012-05-30 19:58:16478 bool layer_inverted_;
[email protected]b4bb9ca2011-09-23 20:53:14479
[email protected]c0dc4b172014-01-07 11:24:09480 // The associated mask layer with this layer.
481 Layer* layer_mask_;
482 // The back link from the mask layer to it's associated masked layer.
483 // We keep this reference for the case that if the mask layer gets deleted
484 // while attached to the main layer before the main layer is deleted.
485 Layer* layer_mask_back_link_;
[email protected]498e623c2012-07-12 21:12:42486
[email protected]77f7c132012-11-15 06:52:54487 // The zoom factor to scale the layer by. Zooming is disabled when this is
488 // set to 1.
489 float zoom_;
490
491 // Width of the border in pixels, where the scaling is blended.
492 int zoom_inset_;
493
[email protected]fbb145c2014-04-16 19:21:28494 // Shape of the window.
495 scoped_ptr<SkRegion> alpha_shape_;
496
[email protected]33699e622011-11-17 18:29:30497 std::string name_;
498
[email protected]00b86982011-09-01 00:02:09499 LayerDelegate* delegate_;
500
[email protected]07ae973e2014-03-05 18:51:10501 LayerOwner* owner_;
502
[email protected]5d86a112012-09-23 00:21:58503 scoped_refptr<LayerAnimator> animator_;
[email protected]7fca53d42011-09-29 15:38:12504
[email protected]f2891462013-03-11 23:26:51505 // Animations that are passed to AddThreadedAnimation before this layer is
506 // added to a tree.
vmpstra370ef52015-11-18 10:41:28507 std::vector<scoped_ptr<cc::Animation>> pending_threaded_animations_;
[email protected]f2891462013-03-11 23:26:51508
[email protected]66efabe2012-08-18 03:06:06509 // Ownership of the layer is held through one of the strongly typed layer
510 // pointers, depending on which sort of layer this is.
[email protected]dafdf5052014-03-13 17:02:57511 scoped_refptr<cc::Layer> content_layer_;
[email protected]98a59132014-07-16 22:49:52512 scoped_refptr<cc::NinePatchLayer> nine_patch_layer_;
[email protected]ec05af52012-11-21 23:07:00513 scoped_refptr<cc::TextureLayer> texture_layer_;
514 scoped_refptr<cc::SolidColorLayer> solid_color_layer_;
[email protected]b14d40d2013-03-06 03:53:27515 scoped_refptr<cc::DelegatedRendererLayer> delegated_renderer_layer_;
[email protected]ca2c3ea2014-07-26 19:35:30516 scoped_refptr<cc::SurfaceLayer> surface_layer_;
[email protected]ec05af52012-11-21 23:07:00517 cc::Layer* cc_layer_;
[email protected]332749032011-10-22 00:32:46518
[email protected]cd9a61c72012-05-08 19:16:59519 // A cached copy of |Compositor::device_scale_factor()|.
520 float device_scale_factor_;
521
hshi270f6222015-03-17 21:18:34522 // A cached copy of the nine patch layer's image and aperture.
523 // These are required for device scale factor change.
524 gfx::ImageSkia nine_patch_layer_image_;
525 gfx::Rect nine_patch_layer_aperture_;
526
[email protected]4508b152014-04-09 22:14:17527 // The mailbox used by texture_layer_.
[email protected]42f40a52013-06-08 04:38:51528 cc::TextureMailbox mailbox_;
529
[email protected]4508b152014-04-09 22:14:17530 // The callback to release the mailbox. This is only set after
531 // SetTextureMailbox is called, before we give it to the TextureLayer.
532 scoped_ptr<cc::SingleReleaseCallback> mailbox_release_callback_;
[email protected]42f40a52013-06-08 04:38:51533
[email protected]4508b152014-04-09 22:14:17534 // The size of the frame or texture in DIP, set when SetShowDelegatedContent
535 // or SetTextureMailbox was called.
536 gfx::Size frame_size_in_dip_;
[email protected]b14d40d2013-03-06 03:53:27537
[email protected]adc93fa72011-06-21 19:47:39538 DISALLOW_COPY_AND_ASSIGN(Layer);
539};
540
541} // namespace ui
542
[email protected]116302fc2012-05-05 21:45:41543#endif // UI_COMPOSITOR_LAYER_H_