blob: eb2ba965e599ea776a4fbe21e19c7b01cdf5248d [file] [log] [blame]
[email protected]94f206c12012-08-25 00:09:141// Copyright 2011 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
[email protected]556fd292013-03-18 08:03:045#include "cc/trees/layer_tree_host_impl.h"
[email protected]94f206c12012-08-25 00:09:146
[email protected]ac7c7f52012-11-08 06:26:507#include <algorithm>
[email protected]b6eb8e332013-09-10 00:51:018#include <limits>
[email protected]ac7c7f52012-11-08 06:26:509
[email protected]ad5d1422012-10-19 13:40:2910#include "base/basictypes.h"
[email protected]34806722013-08-09 23:51:2111#include "base/containers/hash_tables.h"
[email protected]4a23c374c2012-12-08 08:38:5512#include "base/json/json_writer.h"
[email protected]f5864912013-02-01 03:18:1413#include "base/metrics/histogram.h"
[email protected]de4afb5e2012-12-20 00:11:3414#include "base/stl_util.h"
[email protected]8e61d4b2013-06-10 22:11:4815#include "base/strings/stringprintf.h"
[email protected]95e4e1a02013-03-18 07:09:0916#include "cc/animation/scrollbar_animation_controller.h"
[email protected]85d136f782013-04-26 22:04:4017#include "cc/animation/timing_function.h"
[email protected]6be422b2013-12-08 06:47:3118#include "cc/base/latency_info_swap_promise_monitor.h"
[email protected]681ccff2013-03-18 06:13:5219#include "cc/base/math_util.h"
20#include "cc/base/util.h"
[email protected]adbe30f2013-10-11 21:12:3321#include "cc/debug/benchmark_instrumentation.h"
[email protected]6e84de22013-03-18 06:54:2722#include "cc/debug/debug_rect_history.h"
[email protected]dbe759a2013-12-02 19:23:0223#include "cc/debug/devtools_instrumentation.h"
[email protected]6e84de22013-03-18 06:54:2724#include "cc/debug/frame_rate_counter.h"
[email protected]6e84de22013-03-18 06:54:2725#include "cc/debug/paint_time_counter.h"
[email protected]372bad5f2013-03-21 16:38:4326#include "cc/debug/rendering_stats_instrumentation.h"
[email protected]f6742f52013-05-08 23:52:2227#include "cc/debug/traced_value.h"
[email protected]3052b10f2013-03-18 07:41:2128#include "cc/input/page_scale_animation.h"
29#include "cc/input/top_controls_manager.h"
[email protected]cc3cfaa2013-03-18 09:05:5230#include "cc/layers/append_quads_data.h"
31#include "cc/layers/heads_up_display_layer_impl.h"
[email protected]50761e92013-03-29 20:51:2832#include "cc/layers/layer_impl.h"
[email protected]cc3cfaa2013-03-18 09:05:5233#include "cc/layers/layer_iterator.h"
[email protected]3a83478b2013-08-22 20:55:1734#include "cc/layers/painted_scrollbar_layer_impl.h"
[email protected]50761e92013-03-29 20:51:2835#include "cc/layers/render_surface_impl.h"
[email protected]bf1cfd9a2013-09-26 05:43:0236#include "cc/layers/scrollbar_layer_impl_base.h"
[email protected]7f0d825f2013-03-18 07:24:3037#include "cc/output/compositor_frame_metadata.h"
[email protected]30fe19ff2013-07-04 00:54:4538#include "cc/output/copy_output_request.h"
[email protected]7f0d825f2013-03-18 07:24:3039#include "cc/output/delegating_renderer.h"
40#include "cc/output/gl_renderer.h"
41#include "cc/output/software_renderer.h"
[email protected]89e82672013-03-18 07:50:5642#include "cc/quads/render_pass_draw_quad.h"
43#include "cc/quads/shared_quad_state.h"
44#include "cc/quads/solid_color_draw_quad.h"
[email protected]9f4f6a32013-09-04 21:35:1245#include "cc/quads/texture_draw_quad.h"
[email protected]ec7541d2014-04-09 01:23:5346#include "cc/resources/direct_raster_worker_pool.h"
[email protected]2cccfef2014-05-01 06:05:1647#include "cc/resources/image_copy_raster_worker_pool.h"
[email protected]ec7541d2014-04-09 01:23:5348#include "cc/resources/image_raster_worker_pool.h"
[email protected]e12dd0e2013-03-18 08:24:4049#include "cc/resources/memory_history.h"
50#include "cc/resources/picture_layer_tiling.h"
[email protected]ec7541d2014-04-09 01:23:5351#include "cc/resources/pixel_buffer_raster_worker_pool.h"
[email protected]e12dd0e2013-03-18 08:24:4052#include "cc/resources/prioritized_resource_manager.h"
[email protected]7beac1b52014-04-10 23:09:5653#include "cc/resources/raster_worker_pool.h"
[email protected]eece11e2014-04-12 03:07:1654#include "cc/resources/resource_pool.h"
[email protected]ea468c6c2013-09-10 08:25:1155#include "cc/resources/texture_mailbox_deleter.h"
[email protected]c9280762013-08-01 06:28:5756#include "cc/resources/ui_resource_bitmap.h"
[email protected]be4655a2013-03-18 08:36:3157#include "cc/scheduler/delay_based_time_source.h"
[email protected]556fd292013-03-18 08:03:0458#include "cc/trees/damage_tracker.h"
59#include "cc/trees/layer_tree_host.h"
60#include "cc/trees/layer_tree_host_common.h"
61#include "cc/trees/layer_tree_impl.h"
[email protected]34ba1ffb2014-03-05 06:55:0362#include "cc/trees/occlusion_tracker.h"
[email protected]556fd292013-03-18 08:03:0463#include "cc/trees/quad_culler.h"
64#include "cc/trees/single_thread_proxy.h"
65#include "cc/trees/tree_synchronizer.h"
[email protected]8d7aa012013-11-23 21:19:1266#include "gpu/GLES2/gl2extchromium.h"
[email protected]de2cf8c2013-10-25 19:46:4667#include "ui/gfx/frame_time.h"
[email protected]d455d552012-11-02 00:19:0668#include "ui/gfx/size_conversions.h"
[email protected]c9c1ebe2012-11-05 20:46:1369#include "ui/gfx/vector2d_conversions.h"
[email protected]94f206c12012-08-25 00:09:1470
[email protected]94f206c12012-08-25 00:09:1471namespace {
72
[email protected]c1bb5af2013-03-13 19:06:2773void DidVisibilityChange(cc::LayerTreeHostImpl* id, bool visible) {
74 if (visible) {
75 TRACE_EVENT_ASYNC_BEGIN1("webkit",
76 "LayerTreeHostImpl::SetVisible",
77 id,
78 "LayerTreeHostImpl",
79 id);
80 return;
81 }
[email protected]94f206c12012-08-25 00:09:1482
[email protected]c1bb5af2013-03-13 19:06:2783 TRACE_EVENT_ASYNC_END0("webkit", "LayerTreeHostImpl::SetVisible", id);
[email protected]94f206c12012-08-25 00:09:1484}
85
[email protected]b6eb8e332013-09-10 00:51:0186size_t GetMaxTransferBufferUsageBytes(cc::ContextProvider* context_provider) {
[email protected]b4664142013-11-08 00:50:3187 // Software compositing should not use this value in production. Just use a
88 // default value when testing uploads with the software compositor.
89 if (!context_provider)
[email protected]b6eb8e332013-09-10 00:51:0190 return std::numeric_limits<size_t>::max();
[email protected]b4664142013-11-08 00:50:3191
92 // We want to make sure the default transfer buffer size is equal to the
93 // amount of data that can be uploaded by the compositor to avoid stalling
94 // the pipeline.
95 // For reference Chromebook Pixel can upload 1MB in about 0.5ms.
96 const size_t kMaxBytesUploadedPerMs = 1024 * 1024 * 2;
97 // Assuming a two frame deep pipeline between CPU and GPU and we are
98 // drawing 60 frames per second which would require us to draw one
99 // frame in 16 milliseconds.
100 const size_t kMaxTransferBufferUsageBytes = 16 * 2 * kMaxBytesUploadedPerMs;
101 return std::min(
102 context_provider->ContextCapabilities().max_transfer_buffer_usage_bytes,
103 kMaxTransferBufferUsageBytes);
104}
105
[email protected]00d92d32014-01-23 09:46:50106unsigned GetMapImageTextureTarget(cc::ContextProvider* context_provider) {
[email protected]8d7aa012013-11-23 21:19:12107 if (!context_provider)
108 return GL_TEXTURE_2D;
109
[email protected]900db4412014-01-12 02:19:01110 if (context_provider->ContextCapabilities().gpu.egl_image_external)
[email protected]8d7aa012013-11-23 21:19:12111 return GL_TEXTURE_EXTERNAL_OES;
[email protected]900db4412014-01-12 02:19:01112 if (context_provider->ContextCapabilities().gpu.texture_rectangle)
[email protected]8d7aa012013-11-23 21:19:12113 return GL_TEXTURE_RECTANGLE_ARB;
[email protected]8d7aa012013-11-23 21:19:12114
115 return GL_TEXTURE_2D;
116}
117
[email protected]c1bb5af2013-03-13 19:06:27118} // namespace
[email protected]94f206c12012-08-25 00:09:14119
[email protected]9c88e562012-09-14 22:21:30120namespace cc {
[email protected]94f206c12012-08-25 00:09:14121
[email protected]96baf3e2012-10-22 23:09:55122class LayerTreeHostImplTimeSourceAdapter : public TimeSourceClient {
[email protected]c1bb5af2013-03-13 19:06:27123 public:
124 static scoped_ptr<LayerTreeHostImplTimeSourceAdapter> Create(
125 LayerTreeHostImpl* layer_tree_host_impl,
126 scoped_refptr<DelayBasedTimeSource> time_source) {
127 return make_scoped_ptr(
128 new LayerTreeHostImplTimeSourceAdapter(layer_tree_host_impl,
129 time_source));
130 }
131 virtual ~LayerTreeHostImplTimeSourceAdapter() {
[email protected]6d0e69d2013-03-20 14:53:26132 time_source_->SetClient(NULL);
133 time_source_->SetActive(false);
[email protected]c1bb5af2013-03-13 19:06:27134 }
135
[email protected]6d0e69d2013-03-20 14:53:26136 virtual void OnTimerTick() OVERRIDE {
[email protected]c1bb5af2013-03-13 19:06:27137 // In single threaded mode we attempt to simulate changing the current
138 // thread by maintaining a fake thread id. When we switch from one
139 // thread to another, we construct DebugScopedSetXXXThread objects that
140 // update the thread id. This lets DCHECKS that ensure we're on the
141 // right thread to work correctly in single threaded mode. The problem
142 // here is that the timer tasks are run via the message loop, and when
143 // they run, we've had no chance to construct a DebugScopedSetXXXThread
144 // object. The result is that we report that we're running on the main
145 // thread. In multi-threaded mode, this timer is run on the compositor
146 // thread, so to keep this consistent in single-threaded mode, we'll
147 // construct a DebugScopedSetImplThread object. There is no need to do
148 // this in multi-threaded mode since the real thread id's will be
149 // correct. In fact, setting fake thread id's interferes with the real
150 // thread id's and causes breakage.
151 scoped_ptr<DebugScopedSetImplThread> set_impl_thread;
152 if (!layer_tree_host_impl_->proxy()->HasImplThread()) {
153 set_impl_thread.reset(
154 new DebugScopedSetImplThread(layer_tree_host_impl_->proxy()));
[email protected]94f206c12012-08-25 00:09:14155 }
156
[email protected]94bf75c2013-06-12 13:20:04157 // TODO(enne): This should probably happen post-animate.
158 if (layer_tree_host_impl_->pending_tree()) {
[email protected]4f48f6e2013-08-27 06:33:38159 layer_tree_host_impl_->pending_tree()->UpdateDrawProperties();
160 layer_tree_host_impl_->ManageTiles();
[email protected]94bf75c2013-06-12 13:20:04161 }
162
[email protected]fb7425a2013-04-22 16:28:55163 layer_tree_host_impl_->Animate(
[email protected]27152642014-03-11 20:42:00164 layer_tree_host_impl_->CurrentFrameTimeTicks());
[email protected]3d9f7432013-04-06 00:35:18165 layer_tree_host_impl_->UpdateBackgroundAnimateTicking(true);
166 bool start_ready_animations = true;
167 layer_tree_host_impl_->UpdateAnimationState(start_ready_animations);
[email protected]8347d692013-05-17 23:22:38168 layer_tree_host_impl_->ResetCurrentFrameTimeForNextFrame();
[email protected]c1bb5af2013-03-13 19:06:27169 }
[email protected]373974232013-01-10 22:20:50170
[email protected]c1bb5af2013-03-13 19:06:27171 void SetActive(bool active) {
[email protected]6d0e69d2013-03-20 14:53:26172 if (active != time_source_->Active())
173 time_source_->SetActive(active);
[email protected]c1bb5af2013-03-13 19:06:27174 }
[email protected]94f206c12012-08-25 00:09:14175
[email protected]d9fce6722013-08-30 01:10:01176 bool Active() const { return time_source_->Active(); }
177
[email protected]c1bb5af2013-03-13 19:06:27178 private:
179 LayerTreeHostImplTimeSourceAdapter(
180 LayerTreeHostImpl* layer_tree_host_impl,
181 scoped_refptr<DelayBasedTimeSource> time_source)
182 : layer_tree_host_impl_(layer_tree_host_impl),
183 time_source_(time_source) {
[email protected]6d0e69d2013-03-20 14:53:26184 time_source_->SetClient(this);
[email protected]c1bb5af2013-03-13 19:06:27185 }
[email protected]94f206c12012-08-25 00:09:14186
[email protected]c1bb5af2013-03-13 19:06:27187 LayerTreeHostImpl* layer_tree_host_impl_;
188 scoped_refptr<DelayBasedTimeSource> time_source_;
[email protected]94f206c12012-08-25 00:09:14189
[email protected]c1bb5af2013-03-13 19:06:27190 DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImplTimeSourceAdapter);
[email protected]94f206c12012-08-25 00:09:14191};
192
[email protected]96baf3e2012-10-22 23:09:55193LayerTreeHostImpl::FrameData::FrameData()
[email protected]e0341352013-04-06 05:01:20194 : contains_incomplete_tile(false), has_no_damage(false) {}
[email protected]c1bb5af2013-03-13 19:06:27195
196LayerTreeHostImpl::FrameData::~FrameData() {}
197
198scoped_ptr<LayerTreeHostImpl> LayerTreeHostImpl::Create(
199 const LayerTreeSettings& settings,
200 LayerTreeHostImplClient* client,
[email protected]372bad5f2013-03-21 16:38:43201 Proxy* proxy,
[email protected]a7f35682013-10-22 23:05:57202 RenderingStatsInstrumentation* rendering_stats_instrumentation,
[email protected]dbe759a2013-12-02 19:23:02203 SharedBitmapManager* manager,
204 int id) {
[email protected]a7f35682013-10-22 23:05:57205 return make_scoped_ptr(new LayerTreeHostImpl(
[email protected]dbe759a2013-12-02 19:23:02206 settings, client, proxy, rendering_stats_instrumentation, manager, id));
[email protected]493067512012-09-19 23:34:10207}
208
[email protected]372bad5f2013-03-21 16:38:43209LayerTreeHostImpl::LayerTreeHostImpl(
210 const LayerTreeSettings& settings,
211 LayerTreeHostImplClient* client,
212 Proxy* proxy,
[email protected]a7f35682013-10-22 23:05:57213 RenderingStatsInstrumentation* rendering_stats_instrumentation,
[email protected]dbe759a2013-12-02 19:23:02214 SharedBitmapManager* manager,
215 int id)
[email protected]c1bb5af2013-03-13 19:06:27216 : client_(client),
217 proxy_(proxy),
[email protected]200a9c062013-05-20 04:34:37218 input_handler_client_(NULL),
[email protected]c1bb5af2013-03-13 19:06:27219 did_lock_scrolling_layer_(false),
220 should_bubble_scrolls_(false),
221 wheel_scrolling_(false),
[email protected]f161ca9e2014-04-01 13:57:01222 scroll_affects_scroll_handler_(false),
[email protected]f620b0e72013-10-01 21:38:24223 scroll_layer_id_when_mouse_over_scrollbar_(0),
[email protected]c48536a52013-09-14 00:02:08224 tile_priorities_dirty_(false),
[email protected]1960a712013-04-30 17:06:47225 root_layer_scroll_offset_delegate_(NULL),
[email protected]c1bb5af2013-03-13 19:06:27226 settings_(settings),
[email protected]c1bb5af2013-03-13 19:06:27227 visible_(true),
[email protected]3f2ff112013-08-03 02:41:07228 cached_managed_memory_policy_(
[email protected]b56c1302013-03-20 21:17:34229 PrioritizedResourceManager::DefaultMemoryAllocationLimit(),
[email protected]f44d5552013-10-29 04:56:29230 gpu::MemoryAllocation::CUTOFF_ALLOW_EVERYTHING,
[email protected]3f2ff112013-08-03 02:41:07231 ManagedMemoryPolicy::kDefaultNumResourcesLimit),
[email protected]c1bb5af2013-03-13 19:06:27232 pinch_gesture_active_(false),
[email protected]2fa342b82013-09-24 03:19:13233 pinch_gesture_end_should_clear_scrolling_layer_(false),
[email protected]9e3594522013-03-18 00:57:36234 fps_counter_(FrameRateCounter::Create(proxy_->HasImplThread())),
[email protected]7497316a2013-03-15 12:42:29235 paint_time_counter_(PaintTimeCounter::Create()),
[email protected]c1bb5af2013-03-13 19:06:27236 memory_history_(MemoryHistory::Create()),
[email protected]d35992782013-03-14 14:54:02237 debug_rect_history_(DebugRectHistory::Create()),
[email protected]dd909b1f2014-03-18 00:19:52238 texture_mailbox_deleter_(new TextureMailboxDeleter(
239 proxy_->HasImplThread() ? proxy_->ImplThreadTaskRunner()
240 : proxy_->MainThreadTaskRunner())),
[email protected]d7626ffd2013-03-29 00:17:42241 max_memory_needed_bytes_(0),
[email protected]c1bb5af2013-03-13 19:06:27242 last_sent_memory_visible_bytes_(0),
243 last_sent_memory_visible_and_nearby_bytes_(0),
244 last_sent_memory_use_bytes_(0),
[email protected]50644642013-06-20 13:58:55245 zero_budget_(false),
[email protected]f224cc92013-06-06 23:23:32246 device_scale_factor_(1.f),
[email protected]9f4f6a32013-09-04 21:35:12247 overhang_ui_resource_id_(0),
[email protected]f224cc92013-06-06 23:23:32248 overdraw_bottom_height_(0.f),
[email protected]54af03522013-09-05 00:43:28249 device_viewport_valid_for_tile_management_(true),
[email protected]c92195e2014-05-07 18:18:49250 begin_impl_frame_interval_(BeginFrameArgs::DefaultInterval()),
[email protected]372bad5f2013-03-21 16:38:43251 animation_registrar_(AnimationRegistrar::Create()),
[email protected]39643fb2013-07-09 17:28:19252 rendering_stats_instrumentation_(rendering_stats_instrumentation),
[email protected]5e5648a2013-11-18 00:39:33253 micro_benchmark_controller_(this),
[email protected]a7f35682013-10-22 23:05:57254 need_to_update_visible_tiles_before_draw_(false),
[email protected]767f38d72014-03-18 21:26:41255#if DCHECK_IS_ON
[email protected]ce2e8112013-11-28 07:44:36256 did_lose_called_(false),
257#endif
[email protected]dbe759a2013-12-02 19:23:02258 shared_bitmap_manager_(manager),
[email protected]2cccfef2014-05-01 06:05:16259 id_(id),
260 transfer_buffer_memory_limit_(0u) {
[email protected]c1bb5af2013-03-13 19:06:27261 DCHECK(proxy_->IsImplThread());
262 DidVisibilityChange(this, visible_);
263
[email protected]8e0176d2013-03-21 03:14:52264 SetDebugState(settings.initial_debug_state);
[email protected]c1bb5af2013-03-13 19:06:27265
[email protected]8e0176d2013-03-21 03:14:52266 if (settings.calculate_top_controls_position) {
[email protected]c1bb5af2013-03-13 19:06:27267 top_controls_manager_ =
268 TopControlsManager::Create(this,
[email protected]8e0176d2013-03-21 03:14:52269 settings.top_controls_height,
270 settings.top_controls_show_threshold,
271 settings.top_controls_hide_threshold);
[email protected]c1bb5af2013-03-13 19:06:27272 }
273
[email protected]8e0176d2013-03-21 03:14:52274 SetDebugState(settings.initial_debug_state);
[email protected]c1bb5af2013-03-13 19:06:27275
276 // LTHI always has an active tree.
277 active_tree_ = LayerTreeImpl::create(this);
[email protected]9197dbcb2013-05-15 20:28:51278 TRACE_EVENT_OBJECT_CREATED_WITH_ID(
279 TRACE_DISABLED_BY_DEFAULT("cc.debug"), "cc::LayerTreeHostImpl", this);
[email protected]493067512012-09-19 23:34:10280}
281
[email protected]c1bb5af2013-03-13 19:06:27282LayerTreeHostImpl::~LayerTreeHostImpl() {
283 DCHECK(proxy_->IsImplThread());
284 TRACE_EVENT0("cc", "LayerTreeHostImpl::~LayerTreeHostImpl()");
[email protected]9197dbcb2013-05-15 20:28:51285 TRACE_EVENT_OBJECT_DELETED_WITH_ID(
286 TRACE_DISABLED_BY_DEFAULT("cc.debug"), "cc::LayerTreeHostImpl", this);
[email protected]c1bb5af2013-03-13 19:06:27287
[email protected]200a9c062013-05-20 04:34:37288 if (input_handler_client_) {
289 input_handler_client_->WillShutdown();
290 input_handler_client_ = NULL;
291 }
292
[email protected]75deb742013-06-24 20:19:18293 // The layer trees must be destroyed before the layer tree host. We've
294 // made a contract with our animation controllers that the registrar
295 // will outlive them, and we must make good.
[email protected]df17af52014-02-06 02:20:40296 if (recycle_tree_)
297 recycle_tree_->Shutdown();
298 if (pending_tree_)
299 pending_tree_->Shutdown();
300 active_tree_->Shutdown();
[email protected]75deb742013-06-24 20:19:18301 recycle_tree_.reset();
302 pending_tree_.reset();
303 active_tree_.reset();
[email protected]ec7541d2014-04-09 01:23:53304 tile_manager_.reset();
[email protected]eece11e2014-04-12 03:07:16305 resource_pool_.reset();
[email protected]7beac1b52014-04-10 23:09:56306 raster_worker_pool_.reset();
[email protected]ec7541d2014-04-09 01:23:53307 direct_raster_worker_pool_.reset();
[email protected]2cccfef2014-05-01 06:05:16308 staging_resource_pool_.reset();
[email protected]94f206c12012-08-25 00:09:14309}
310
[email protected]097a0cbf2013-12-12 17:04:58311void LayerTreeHostImpl::BeginMainFrameAborted(bool did_handle) {
312 // If the begin frame data was handled, then scroll and scale set was applied
313 // by the main thread, so the active tree needs to be updated as if these sent
314 // values were applied and committed.
315 if (did_handle) {
316 active_tree_->ApplySentScrollAndScaleDeltasFromAbortedCommit();
317 active_tree_->ResetContentsTexturesPurged();
318 }
319}
320
[email protected]c1bb5af2013-03-13 19:06:27321void LayerTreeHostImpl::BeginCommit() {}
[email protected]3b31c6ac2012-12-06 21:27:29322
[email protected]c1bb5af2013-03-13 19:06:27323void LayerTreeHostImpl::CommitComplete() {
324 TRACE_EVENT0("cc", "LayerTreeHostImpl::CommitComplete");
[email protected]131a0c22013-02-12 18:31:08325
[email protected]8e0176d2013-03-21 03:14:52326 if (settings_.impl_side_painting) {
[email protected]58241dc2013-08-20 01:39:25327 // Impl-side painting needs an update immediately post-commit to have the
328 // opportunity to create tilings. Other paths can call UpdateDrawProperties
329 // more lazily when needed prior to drawing.
[email protected]daea3d42013-10-23 17:04:50330 pending_tree()->ApplyScrollDeltasSinceBeginMainFrame();
[email protected]c1bb5af2013-03-13 19:06:27331 pending_tree_->set_needs_update_draw_properties();
[email protected]7d19dc342013-05-02 22:02:04332 pending_tree_->UpdateDrawProperties();
[email protected]a23451e2013-06-07 20:58:26333 // Start working on newly created tiles immediately if needed.
[email protected]c48536a52013-09-14 00:02:08334 if (!tile_manager_ || !tile_priorities_dirty_)
[email protected]4f48f6e2013-08-27 06:33:38335 NotifyReadyToActivate();
336 else
337 ManageTiles();
[email protected]c1bb5af2013-03-13 19:06:27338 } else {
339 active_tree_->set_needs_update_draw_properties();
[email protected]d9fce6722013-08-30 01:10:01340 if (time_source_client_adapter_ && time_source_client_adapter_->Active())
341 DCHECK(active_tree_->root_layer());
[email protected]c1bb5af2013-03-13 19:06:27342 }
[email protected]3ba4cae2013-01-16 03:58:38343
[email protected]c1bb5af2013-03-13 19:06:27344 client_->SendManagedMemoryStats();
[email protected]5e5648a2013-11-18 00:39:33345
346 micro_benchmark_controller_.DidCompleteCommit();
[email protected]94f206c12012-08-25 00:09:14347}
348
[email protected]6133cc232013-07-30 18:47:07349bool LayerTreeHostImpl::CanDraw() const {
[email protected]c1bb5af2013-03-13 19:06:27350 // Note: If you are changing this function or any other function that might
351 // affect the result of CanDraw, make sure to call
352 // client_->OnCanDrawStateChanged in the proper places and update the
353 // NotifyIfCanDrawChanged test.
[email protected]94f206c12012-08-25 00:09:14354
[email protected]6133cc232013-07-30 18:47:07355 if (!renderer_) {
356 TRACE_EVENT_INSTANT0("cc", "LayerTreeHostImpl::CanDraw no renderer",
357 TRACE_EVENT_SCOPE_THREAD);
358 return false;
359 }
360
361 // Must have an OutputSurface if |renderer_| is not NULL.
362 DCHECK(output_surface_);
363
364 // TODO(boliu): Make draws without root_layer work and move this below
365 // draw_and_swap_full_viewport_every_frame check. Tracked in crbug.com/264967.
[email protected]c1bb5af2013-03-13 19:06:27366 if (!active_tree_->root_layer()) {
[email protected]c76faea2013-03-26 07:42:42367 TRACE_EVENT_INSTANT0("cc", "LayerTreeHostImpl::CanDraw no root layer",
368 TRACE_EVENT_SCOPE_THREAD);
[email protected]2f1acc262012-11-16 21:42:22369 return false;
[email protected]c1bb5af2013-03-13 19:06:27370 }
[email protected]6133cc232013-07-30 18:47:07371
372 if (output_surface_->capabilities().draw_and_swap_full_viewport_every_frame)
373 return true;
374
[email protected]54af03522013-09-05 00:43:28375 if (DrawViewportSize().IsEmpty()) {
[email protected]c76faea2013-03-26 07:42:42376 TRACE_EVENT_INSTANT0("cc", "LayerTreeHostImpl::CanDraw empty viewport",
377 TRACE_EVENT_SCOPE_THREAD);
[email protected]c1bb5af2013-03-13 19:06:27378 return false;
379 }
380 if (active_tree_->ViewportSizeInvalid()) {
381 TRACE_EVENT_INSTANT0(
[email protected]c76faea2013-03-26 07:42:42382 "cc", "LayerTreeHostImpl::CanDraw viewport size recently changed",
383 TRACE_EVENT_SCOPE_THREAD);
[email protected]c1bb5af2013-03-13 19:06:27384 return false;
385 }
[email protected]c1bb5af2013-03-13 19:06:27386 if (active_tree_->ContentsTexturesPurged()) {
387 TRACE_EVENT_INSTANT0(
[email protected]c76faea2013-03-26 07:42:42388 "cc", "LayerTreeHostImpl::CanDraw contents textures purged",
389 TRACE_EVENT_SCOPE_THREAD);
[email protected]c1bb5af2013-03-13 19:06:27390 return false;
391 }
[email protected]127bdc1a2013-09-11 01:44:48392 if (EvictedUIResourcesExist()) {
393 TRACE_EVENT_INSTANT0(
394 "cc", "LayerTreeHostImpl::CanDraw UI resources evicted not recreated",
395 TRACE_EVENT_SCOPE_THREAD);
396 return false;
397 }
[email protected]c1bb5af2013-03-13 19:06:27398 return true;
[email protected]2f1acc262012-11-16 21:42:22399}
400
[email protected]27152642014-03-11 20:42:00401void LayerTreeHostImpl::Animate(base::TimeTicks monotonic_time) {
[email protected]200a9c062013-05-20 04:34:37402 if (input_handler_client_)
403 input_handler_client_->Animate(monotonic_time);
[email protected]c1bb5af2013-03-13 19:06:27404 AnimatePageScale(monotonic_time);
[email protected]27152642014-03-11 20:42:00405 AnimateLayers(monotonic_time);
[email protected]c1bb5af2013-03-13 19:06:27406 AnimateScrollbars(monotonic_time);
[email protected]ffb2720f2013-03-15 19:18:37407 AnimateTopControls(monotonic_time);
[email protected]94f206c12012-08-25 00:09:14408}
409
[email protected]c1bb5af2013-03-13 19:06:27410void LayerTreeHostImpl::ManageTiles() {
[email protected]a23451e2013-06-07 20:58:26411 if (!tile_manager_)
412 return;
[email protected]c48536a52013-09-14 00:02:08413 if (!tile_priorities_dirty_)
[email protected]a23451e2013-06-07 20:58:26414 return;
[email protected]54af03522013-09-05 00:43:28415
[email protected]c48536a52013-09-14 00:02:08416 tile_priorities_dirty_ = false;
[email protected]1bcced22013-09-24 13:51:19417 tile_manager_->ManageTiles(global_tile_state_);
[email protected]c1bb5af2013-03-13 19:06:27418
419 size_t memory_required_bytes;
420 size_t memory_nice_to_have_bytes;
[email protected]7accf2232013-08-14 23:10:03421 size_t memory_allocated_bytes;
[email protected]c1bb5af2013-03-13 19:06:27422 size_t memory_used_bytes;
423 tile_manager_->GetMemoryStats(&memory_required_bytes,
424 &memory_nice_to_have_bytes,
[email protected]7accf2232013-08-14 23:10:03425 &memory_allocated_bytes,
[email protected]c1bb5af2013-03-13 19:06:27426 &memory_used_bytes);
427 SendManagedMemoryStats(memory_required_bytes,
428 memory_nice_to_have_bytes,
429 memory_used_bytes);
[email protected]99cc6b42014-01-17 00:12:57430
431 client_->DidManageTiles();
[email protected]f57bbc02012-11-21 07:02:15432}
433
[email protected]243e4f12014-02-05 09:18:42434void LayerTreeHostImpl::StartPageScaleAnimation(
435 const gfx::Vector2d& target_offset,
436 bool anchor_point,
437 float page_scale,
438 base::TimeDelta duration) {
[email protected]adeda572014-01-31 00:49:47439 if (!InnerViewportScrollLayer())
[email protected]c1bb5af2013-03-13 19:06:27440 return;
441
[email protected]adeda572014-01-31 00:49:47442 gfx::Vector2dF scroll_total = active_tree_->TotalScrollOffset();
[email protected]c1bb5af2013-03-13 19:06:27443 gfx::SizeF scaled_scrollable_size = active_tree_->ScrollableSize();
[email protected]54af03522013-09-05 00:43:28444 gfx::SizeF viewport_size = UnscaledScrollableViewportSize();
[email protected]c1bb5af2013-03-13 19:06:27445
[email protected]85d136f782013-04-26 22:04:40446 // Easing constants experimentally determined.
447 scoped_ptr<TimingFunction> timing_function =
448 CubicBezierTimingFunction::Create(.8, 0, .3, .9).PassAs<TimingFunction>();
449
[email protected]c1bb5af2013-03-13 19:06:27450 page_scale_animation_ =
451 PageScaleAnimation::Create(scroll_total,
452 active_tree_->total_page_scale_factor(),
453 viewport_size,
454 scaled_scrollable_size,
[email protected]85d136f782013-04-26 22:04:40455 timing_function.Pass());
[email protected]c1bb5af2013-03-13 19:06:27456
457 if (anchor_point) {
458 gfx::Vector2dF anchor(target_offset);
459 page_scale_animation_->ZoomWithAnchor(anchor,
460 page_scale,
461 duration.InSecondsF());
462 } else {
463 gfx::Vector2dF scaled_target_offset = target_offset;
464 page_scale_animation_->ZoomTo(scaled_target_offset,
465 page_scale,
466 duration.InSecondsF());
467 }
468
[email protected]43b8f982014-04-30 21:24:33469 SetNeedsAnimate();
[email protected]c1bb5af2013-03-13 19:06:27470 client_->SetNeedsCommitOnImplThread();
471 client_->RenewTreePriority();
[email protected]f57bbc02012-11-21 07:02:15472}
473
[email protected]edcc1a12014-05-06 01:26:39474bool LayerTreeHostImpl::IsCurrentlyScrollingLayerAt(
475 const gfx::Point& viewport_point,
476 InputHandler::ScrollInputType type) {
477 if (!CurrentlyScrollingLayer())
478 return false;
479
480 if (!EnsureRenderSurfaceLayerList())
481 return false;
482
483 gfx::PointF device_viewport_point =
484 gfx::ScalePoint(viewport_point, device_scale_factor_);
485
[email protected]28336d52014-05-12 19:07:28486 LayerImpl* layer_impl =
487 active_tree_->FindLayerThatIsHitByPoint(device_viewport_point);
[email protected]edcc1a12014-05-06 01:26:39488
489 bool scroll_on_main_thread = false;
490 LayerImpl* scrolling_layer_impl = FindScrollLayerForDeviceViewportPoint(
491 device_viewport_point, type, layer_impl, &scroll_on_main_thread, NULL);
492 return CurrentlyScrollingLayer() == scrolling_layer_impl;
493}
494
[email protected]47a723f2014-03-05 12:42:49495bool LayerTreeHostImpl::HaveTouchEventHandlersAt(
496 const gfx::Point& viewport_point) {
[email protected]ed1aab12013-10-08 14:27:07497 if (!settings_.touch_hit_testing)
498 return true;
[email protected]c1bb5af2013-03-13 19:06:27499 if (!EnsureRenderSurfaceLayerList())
500 return false;
[email protected]f57bbc02012-11-21 07:02:15501
[email protected]c1bb5af2013-03-13 19:06:27502 gfx::PointF device_viewport_point =
503 gfx::ScalePoint(viewport_point, device_scale_factor_);
[email protected]f57bbc02012-11-21 07:02:15504
[email protected]c974d5d2013-10-24 01:02:48505 LayerImpl* layer_impl =
[email protected]28336d52014-05-12 19:07:28506 active_tree_->FindLayerThatIsHitByPointInTouchHandlerRegion(
507 device_viewport_point);
508
[email protected]c974d5d2013-10-24 01:02:48509 return layer_impl != NULL;
[email protected]c1bb5af2013-03-13 19:06:27510}
511
[email protected]6be422b2013-12-08 06:47:31512scoped_ptr<SwapPromiseMonitor>
513LayerTreeHostImpl::CreateLatencyInfoSwapPromiseMonitor(
514 ui::LatencyInfo* latency) {
515 return scoped_ptr<SwapPromiseMonitor>(
516 new LatencyInfoSwapPromiseMonitor(latency, NULL, this));
[email protected]b76329d2013-06-11 04:15:08517}
518
[email protected]c1bb5af2013-03-13 19:06:27519void LayerTreeHostImpl::TrackDamageForAllSurfaces(
520 LayerImpl* root_draw_layer,
[email protected]50761e92013-03-29 20:51:28521 const LayerImplList& render_surface_layer_list) {
[email protected]c1bb5af2013-03-13 19:06:27522 // For now, we use damage tracking to compute a global scissor. To do this, we
523 // must compute all damage tracking before drawing anything, so that we know
524 // the root damage rect. The root damage rect is then used to scissor each
525 // surface.
526
527 for (int surface_index = render_surface_layer_list.size() - 1;
[email protected]bf691c22013-03-26 21:15:06528 surface_index >= 0;
[email protected]c1bb5af2013-03-13 19:06:27529 --surface_index) {
530 LayerImpl* render_surface_layer = render_surface_layer_list[surface_index];
531 RenderSurfaceImpl* render_surface = render_surface_layer->render_surface();
532 DCHECK(render_surface);
533 render_surface->damage_tracker()->UpdateDamageTrackingState(
534 render_surface->layer_list(),
535 render_surface_layer->id(),
536 render_surface->SurfacePropertyChangedOnlyFromDescendant(),
537 render_surface->content_rect(),
538 render_surface_layer->mask_layer(),
[email protected]1dc7943e2013-09-26 04:41:48539 render_surface_layer->filters());
[email protected]c1bb5af2013-03-13 19:06:27540 }
541}
542
[email protected]34806722013-08-09 23:51:21543scoped_ptr<base::Value> LayerTreeHostImpl::FrameData::AsValue() const {
544 scoped_ptr<base::DictionaryValue> value(new base::DictionaryValue());
545 value->SetBoolean("contains_incomplete_tile", contains_incomplete_tile);
546 value->SetBoolean("has_no_damage", has_no_damage);
547
548 // Quad data can be quite large, so only dump render passes if we select
549 // cc.debug.quads.
550 bool quads_enabled;
551 TRACE_EVENT_CATEGORY_GROUP_ENABLED(
552 TRACE_DISABLED_BY_DEFAULT("cc.debug.quads"), &quads_enabled);
553 if (quads_enabled) {
554 scoped_ptr<base::ListValue> render_pass_list(new base::ListValue());
555 for (size_t i = 0; i < render_passes.size(); ++i)
556 render_pass_list->Append(render_passes[i]->AsValue().release());
557 value->Set("render_passes", render_pass_list.release());
558 }
559 return value.PassAs<base::Value>();
560}
561
[email protected]c1bb5af2013-03-13 19:06:27562void LayerTreeHostImpl::FrameData::AppendRenderPass(
563 scoped_ptr<RenderPass> render_pass) {
564 render_passes_by_id[render_pass->id] = render_pass.get();
565 render_passes.push_back(render_pass.Pass());
566}
567
[email protected]ffbb2212013-06-02 23:47:59568static DrawMode GetDrawMode(OutputSurface* output_surface) {
569 if (output_surface->ForcedDrawToSoftwareDevice()) {
570 return DRAW_MODE_RESOURCELESS_SOFTWARE;
[email protected]0634cdd42013-08-16 00:46:09571 } else if (output_surface->context_provider()) {
[email protected]ffbb2212013-06-02 23:47:59572 return DRAW_MODE_HARDWARE;
573 } else {
[email protected]a7f35682013-10-22 23:05:57574 DCHECK_EQ(!output_surface->software_device(),
575 output_surface->capabilities().delegated_rendering);
[email protected]ffbb2212013-06-02 23:47:59576 return DRAW_MODE_SOFTWARE;
577 }
578}
579
[email protected]34ba1ffb2014-03-05 06:55:03580static void AppendQuadsForLayer(
581 RenderPass* target_render_pass,
582 LayerImpl* layer,
583 const OcclusionTracker<LayerImpl>& occlusion_tracker,
584 AppendQuadsData* append_quads_data) {
[email protected]9be1adc2014-05-07 15:39:41585 QuadCuller quad_culler(target_render_pass, layer, occlusion_tracker);
[email protected]c1bb5af2013-03-13 19:06:27586 layer->AppendQuads(&quad_culler, append_quads_data);
587}
588
589static void AppendQuadsForRenderSurfaceLayer(
590 RenderPass* target_render_pass,
591 LayerImpl* layer,
592 const RenderPass* contributing_render_pass,
[email protected]34ba1ffb2014-03-05 06:55:03593 const OcclusionTracker<LayerImpl>& occlusion_tracker,
[email protected]c1bb5af2013-03-13 19:06:27594 AppendQuadsData* append_quads_data) {
[email protected]9be1adc2014-05-07 15:39:41595 QuadCuller quad_culler(target_render_pass, layer, occlusion_tracker);
[email protected]c1bb5af2013-03-13 19:06:27596
597 bool is_replica = false;
598 layer->render_surface()->AppendQuads(&quad_culler,
599 append_quads_data,
600 is_replica,
601 contributing_render_pass->id);
602
603 // Add replica after the surface so that it appears below the surface.
604 if (layer->has_replica()) {
605 is_replica = true;
606 layer->render_surface()->AppendQuads(&quad_culler,
607 append_quads_data,
608 is_replica,
609 contributing_render_pass->id);
610 }
611}
612
613static void AppendQuadsToFillScreen(
[email protected]3744e27b2013-11-06 21:44:08614 ResourceProvider::ResourceId overhang_resource_id,
[email protected]cde98022014-01-16 19:59:20615 const gfx::SizeF& overhang_resource_scaled_size,
[email protected]0023fc72014-01-10 20:05:06616 const gfx::Rect& root_scroll_layer_rect,
[email protected]c1bb5af2013-03-13 19:06:27617 RenderPass* target_render_pass,
618 LayerImpl* root_layer,
619 SkColor screen_background_color,
[email protected]34ba1ffb2014-03-05 06:55:03620 const OcclusionTracker<LayerImpl>& occlusion_tracker) {
[email protected]c1bb5af2013-03-13 19:06:27621 if (!root_layer || !SkColorGetA(screen_background_color))
622 return;
623
624 Region fill_region = occlusion_tracker.ComputeVisibleRegionInScreen();
625 if (fill_region.IsEmpty())
626 return;
627
[email protected]3744e27b2013-11-06 21:44:08628 // Divide the fill region into the part to be filled with the overhang
629 // resource and the part to be filled with the background color.
630 Region screen_background_color_region = fill_region;
631 Region overhang_region;
632 if (overhang_resource_id) {
633 overhang_region = fill_region;
634 overhang_region.Subtract(root_scroll_layer_rect);
635 screen_background_color_region.Intersect(root_scroll_layer_rect);
636 }
637
[email protected]9be1adc2014-05-07 15:39:41638 QuadCuller quad_culler(target_render_pass, root_layer, occlusion_tracker);
[email protected]c1bb5af2013-03-13 19:06:27639
640 // Manually create the quad state for the gutter quads, as the root layer
641 // doesn't have any bounds and so can't generate this itself.
642 // TODO(danakj): Make the gutter quads generated by the solid color layer
643 // (make it smarter about generating quads to fill unoccluded areas).
644
645 gfx::Rect root_target_rect = root_layer->render_surface()->content_rect();
646 float opacity = 1.f;
[email protected]9be1adc2014-05-07 15:39:41647 SharedQuadState* shared_quad_state = quad_culler.CreateSharedQuadState();
[email protected]7785e1002014-02-20 21:04:32648 shared_quad_state->SetAll(gfx::Transform(),
[email protected]c1bb5af2013-03-13 19:06:27649 root_target_rect.size(),
650 root_target_rect,
651 root_target_rect,
[email protected]dc462d782012-11-21 21:43:01652 false,
[email protected]7bbeaf4e2013-11-26 10:27:22653 opacity,
654 SkXfermode::kSrcOver_Mode);
[email protected]f57bbc02012-11-21 07:02:15655
[email protected]3744e27b2013-11-06 21:44:08656 for (Region::Iterator fill_rects(screen_background_color_region);
[email protected]c1bb5af2013-03-13 19:06:27657 fill_rects.has_rect();
658 fill_rects.next()) {
[email protected]7785e1002014-02-20 21:04:32659 gfx::Rect screen_space_rect = fill_rects.rect();
[email protected]9bf06c72014-03-07 18:16:24660 gfx::Rect visible_screen_space_rect = screen_space_rect;
[email protected]3744e27b2013-11-06 21:44:08661 // Skip the quad culler and just append the quads directly to avoid
662 // occlusion checks.
663 scoped_ptr<SolidColorDrawQuad> quad = SolidColorDrawQuad::Create();
[email protected]9bf06c72014-03-07 18:16:24664 quad->SetNew(shared_quad_state,
665 screen_space_rect,
666 visible_screen_space_rect,
667 screen_background_color,
668 false);
[email protected]f8103ab2014-04-22 17:35:03669 quad_culler.Append(quad.PassAs<DrawQuad>());
[email protected]3744e27b2013-11-06 21:44:08670 }
671 for (Region::Iterator fill_rects(overhang_region);
672 fill_rects.has_rect();
673 fill_rects.next()) {
674 DCHECK(overhang_resource_id);
[email protected]7785e1002014-02-20 21:04:32675 gfx::Rect screen_space_rect = fill_rects.rect();
[email protected]9bf06c72014-03-07 18:16:24676 gfx::Rect opaque_screen_space_rect = screen_space_rect;
677 gfx::Rect visible_screen_space_rect = screen_space_rect;
[email protected]3744e27b2013-11-06 21:44:08678 scoped_ptr<TextureDrawQuad> tex_quad = TextureDrawQuad::Create();
679 const float vertex_opacity[4] = {1.f, 1.f, 1.f, 1.f};
680 tex_quad->SetNew(
681 shared_quad_state,
[email protected]7785e1002014-02-20 21:04:32682 screen_space_rect,
[email protected]9bf06c72014-03-07 18:16:24683 opaque_screen_space_rect,
684 visible_screen_space_rect,
[email protected]3744e27b2013-11-06 21:44:08685 overhang_resource_id,
686 false,
[email protected]7785e1002014-02-20 21:04:32687 gfx::PointF(
688 screen_space_rect.x() / overhang_resource_scaled_size.width(),
689 screen_space_rect.y() / overhang_resource_scaled_size.height()),
690 gfx::PointF(
691 screen_space_rect.right() / overhang_resource_scaled_size.width(),
692 screen_space_rect.bottom() /
693 overhang_resource_scaled_size.height()),
[email protected]3744e27b2013-11-06 21:44:08694 screen_background_color,
695 vertex_opacity,
696 false);
[email protected]f8103ab2014-04-22 17:35:03697 quad_culler.Append(tex_quad.PassAs<DrawQuad>());
[email protected]c1bb5af2013-03-13 19:06:27698 }
[email protected]467b3612012-08-28 07:41:16699}
700
[email protected]30d82142014-05-12 04:26:02701DrawResult LayerTreeHostImpl::CalculateRenderPasses(
[email protected]7ddfe7e82014-01-30 07:22:11702 FrameData* frame) {
[email protected]c1bb5af2013-03-13 19:06:27703 DCHECK(frame->render_passes.empty());
[email protected]7ddfe7e82014-01-30 07:22:11704 DCHECK(CanDraw());
705 DCHECK(active_tree_->root_layer());
[email protected]2d692992012-12-19 01:19:32706
[email protected]c1bb5af2013-03-13 19:06:27707 TrackDamageForAllSurfaces(active_tree_->root_layer(),
708 *frame->render_surface_layer_list);
[email protected]94f206c12012-08-25 00:09:14709
[email protected]e0341352013-04-06 05:01:20710 // If the root render surface has no visible damage, then don't generate a
711 // frame at all.
712 RenderSurfaceImpl* root_surface =
713 active_tree_->root_layer()->render_surface();
714 bool root_surface_has_no_visible_damage =
715 !root_surface->damage_tracker()->current_damage_rect().Intersects(
716 root_surface->content_rect());
717 bool root_surface_has_contributing_layers =
718 !root_surface->layer_list().empty();
[email protected]5fda7f32014-03-12 20:44:29719 bool hud_wants_to_draw_ = active_tree_->hud_layer() &&
720 active_tree_->hud_layer()->IsAnimatingHUDContents();
[email protected]e0341352013-04-06 05:01:20721 if (root_surface_has_contributing_layers &&
[email protected]37c339be2014-02-06 09:44:23722 root_surface_has_no_visible_damage &&
[email protected]5fda7f32014-03-12 20:44:29723 active_tree_->LayersWithCopyOutputRequest().empty() &&
724 !hud_wants_to_draw_) {
[email protected]e0341352013-04-06 05:01:20725 TRACE_EVENT0("cc",
726 "LayerTreeHostImpl::CalculateRenderPasses::EmptyDamageRect");
727 frame->has_no_damage = true;
[email protected]6133cc232013-07-30 18:47:07728 DCHECK(!output_surface_->capabilities()
729 .draw_and_swap_full_viewport_every_frame);
[email protected]30d82142014-05-12 04:26:02730 return DRAW_SUCCESS;
[email protected]e0341352013-04-06 05:01:20731 }
732
[email protected]c1bb5af2013-03-13 19:06:27733 TRACE_EVENT1("cc",
734 "LayerTreeHostImpl::CalculateRenderPasses",
735 "render_surface_layer_list.size()",
[email protected]bf691c22013-03-26 21:15:06736 static_cast<uint64>(frame->render_surface_layer_list->size()));
[email protected]94f206c12012-08-25 00:09:14737
[email protected]c1bb5af2013-03-13 19:06:27738 // Create the render passes in dependency order.
739 for (int surface_index = frame->render_surface_layer_list->size() - 1;
[email protected]bf691c22013-03-26 21:15:06740 surface_index >= 0;
[email protected]c1bb5af2013-03-13 19:06:27741 --surface_index) {
742 LayerImpl* render_surface_layer =
743 (*frame->render_surface_layer_list)[surface_index];
[email protected]30fe19ff2013-07-04 00:54:45744 RenderSurfaceImpl* render_surface = render_surface_layer->render_surface();
745
746 bool should_draw_into_render_pass =
747 render_surface_layer->parent() == NULL ||
748 render_surface->contributes_to_drawn_surface() ||
749 render_surface_layer->HasCopyRequest();
750 if (should_draw_into_render_pass)
751 render_surface_layer->render_surface()->AppendRenderPasses(frame);
[email protected]c1bb5af2013-03-13 19:06:27752 }
[email protected]94f206c12012-08-25 00:09:14753
[email protected]f636ce82014-03-10 22:33:08754 // When we are displaying the HUD, change the root damage rect to cover the
755 // entire root surface. This will disable partial-swap/scissor optimizations
756 // that would prevent the HUD from updating, since the HUD does not cause
757 // damage itself, to prevent it from messing with damage visualizations. Since
758 // damage visualizations are done off the LayerImpls and RenderSurfaceImpls,
759 // changing the RenderPass does not affect them.
760 if (active_tree_->hud_layer()) {
761 RenderPass* root_pass = frame->render_passes.back();
762 root_pass->damage_rect = root_pass->output_rect;
763 }
764
[email protected]34ba1ffb2014-03-05 06:55:03765 OcclusionTracker<LayerImpl> occlusion_tracker(
[email protected]97c6a7342014-03-12 20:36:43766 active_tree_->root_layer()->render_surface()->content_rect());
[email protected]c1bb5af2013-03-13 19:06:27767 occlusion_tracker.set_minimum_tracking_size(
[email protected]8e0176d2013-03-21 03:14:52768 settings_.minimum_occlusion_tracking_size);
[email protected]94f206c12012-08-25 00:09:14769
[email protected]846f455b2013-03-18 19:07:41770 if (debug_state_.show_occluding_rects) {
[email protected]c1bb5af2013-03-13 19:06:27771 occlusion_tracker.set_occluding_screen_space_rects_container(
772 &frame->occluding_screen_space_rects);
773 }
[email protected]846f455b2013-03-18 19:07:41774 if (debug_state_.show_non_occluding_rects) {
[email protected]c1bb5af2013-03-13 19:06:27775 occlusion_tracker.set_non_occluding_screen_space_rects_container(
776 &frame->non_occluding_screen_space_rects);
777 }
[email protected]94f206c12012-08-25 00:09:14778
[email protected]ba1b33e2014-02-28 16:44:51779 // Add quads to the Render passes in front-to-back order to allow for testing
[email protected]c1bb5af2013-03-13 19:06:27780 // occlusion and performing culling during the tree walk.
[email protected]ba1b33e2014-02-28 16:44:51781 typedef LayerIterator<LayerImpl> LayerIteratorType;
[email protected]94f206c12012-08-25 00:09:14782
[email protected]c1bb5af2013-03-13 19:06:27783 // Typically when we are missing a texture and use a checkerboard quad, we
784 // still draw the frame. However when the layer being checkerboarded is moving
785 // due to an impl-animation, we drop the frame to avoid flashing due to the
786 // texture suddenly appearing in the future.
[email protected]30d82142014-05-12 04:26:02787 DrawResult draw_result = DRAW_SUCCESS;
[email protected]18a70192013-04-26 16:18:25788 // When we have a copy request for a layer, we need to draw no matter
789 // what, as the layer may disappear after this frame.
790 bool have_copy_request = false;
[email protected]94f206c12012-08-25 00:09:14791
[email protected]372bad5f2013-03-21 16:38:43792 int layers_drawn = 0;
793
[email protected]ffbb2212013-06-02 23:47:59794 const DrawMode draw_mode = GetDrawMode(output_surface_.get());
795
[email protected]c1bb5af2013-03-13 19:06:27796 LayerIteratorType end =
[email protected]71dfcc72013-03-20 21:30:09797 LayerIteratorType::End(frame->render_surface_layer_list);
[email protected]c1bb5af2013-03-13 19:06:27798 for (LayerIteratorType it =
[email protected]71dfcc72013-03-20 21:30:09799 LayerIteratorType::Begin(frame->render_surface_layer_list);
[email protected]c1bb5af2013-03-13 19:06:27800 it != end;
801 ++it) {
802 RenderPass::Id target_render_pass_id =
[email protected]71dfcc72013-03-20 21:30:09803 it.target_render_surface_layer()->render_surface()->RenderPassId();
[email protected]c1bb5af2013-03-13 19:06:27804 RenderPass* target_render_pass =
805 frame->render_passes_by_id[target_render_pass_id];
[email protected]94f206c12012-08-25 00:09:14806
[email protected]e47b0a0a2013-11-18 23:26:22807 occlusion_tracker.EnterLayer(it);
[email protected]94f206c12012-08-25 00:09:14808
[email protected]30fe19ff2013-07-04 00:54:45809 AppendQuadsData append_quads_data(target_render_pass_id);
[email protected]89228202012-08-29 03:20:30810
[email protected]18a70192013-04-26 16:18:25811 if (it.represents_target_render_surface()) {
[email protected]0e5f7142013-05-24 06:45:36812 if (it->HasCopyRequest()) {
[email protected]18a70192013-04-26 16:18:25813 have_copy_request = true;
[email protected]d4d017e2013-06-20 21:46:11814 it->TakeCopyRequestsAndTransformToTarget(
815 &target_render_pass->copy_requests);
[email protected]18a70192013-04-26 16:18:25816 }
[email protected]30fe19ff2013-07-04 00:54:45817 } else if (it.represents_contributing_render_surface() &&
818 it->render_surface()->contributes_to_drawn_surface()) {
[email protected]c1bb5af2013-03-13 19:06:27819 RenderPass::Id contributing_render_pass_id =
820 it->render_surface()->RenderPassId();
821 RenderPass* contributing_render_pass =
822 frame->render_passes_by_id[contributing_render_pass_id];
823 AppendQuadsForRenderSurfaceLayer(target_render_pass,
824 *it,
825 contributing_render_pass,
826 occlusion_tracker,
827 &append_quads_data);
[email protected]8d964342014-05-15 18:22:27828 } else if (it.represents_itself() &&
[email protected]e1e768f2013-03-26 08:48:09829 !it->visible_content_rect().IsEmpty()) {
[email protected]7d6d6c92014-03-06 01:18:50830 bool occluded = occlusion_tracker.Occluded(it->render_target(),
831 it->visible_content_rect(),
832 it->draw_transform());
[email protected]fbc293322013-10-01 05:07:15833 if (!occluded && it->WillDraw(draw_mode, resource_provider_.get())) {
[email protected]c1bb5af2013-03-13 19:06:27834 DCHECK_EQ(active_tree_, it->layer_tree_impl());
[email protected]ffbb2212013-06-02 23:47:59835
[email protected]c1bb5af2013-03-13 19:06:27836 frame->will_draw_layers.push_back(*it);
[email protected]7d929c02012-09-20 17:26:57837
[email protected]c1bb5af2013-03-13 19:06:27838 if (it->HasContributingDelegatedRenderPasses()) {
839 RenderPass::Id contributing_render_pass_id =
840 it->FirstContributingRenderPassId();
841 while (frame->render_passes_by_id.find(contributing_render_pass_id) !=
842 frame->render_passes_by_id.end()) {
843 RenderPass* render_pass =
844 frame->render_passes_by_id[contributing_render_pass_id];
[email protected]f5864912013-02-01 03:18:14845
[email protected]c1bb5af2013-03-13 19:06:27846 AppendQuadsData append_quads_data(render_pass->id);
847 AppendQuadsForLayer(render_pass,
848 *it,
849 occlusion_tracker,
850 &append_quads_data);
[email protected]7d929c02012-09-20 17:26:57851
[email protected]c1bb5af2013-03-13 19:06:27852 contributing_render_pass_id =
853 it->NextContributingRenderPassId(contributing_render_pass_id);
854 }
[email protected]94f206c12012-08-25 00:09:14855 }
856
[email protected]c1bb5af2013-03-13 19:06:27857 AppendQuadsForLayer(target_render_pass,
858 *it,
859 occlusion_tracker,
860 &append_quads_data);
861 }
[email protected]89228202012-08-29 03:20:30862
[email protected]372bad5f2013-03-21 16:38:43863 ++layers_drawn;
[email protected]94f206c12012-08-25 00:09:14864 }
865
[email protected]2bc19e532014-04-30 05:29:22866 rendering_stats_instrumentation_->AddVisibleContentArea(
867 append_quads_data.visible_content_area);
868 rendering_stats_instrumentation_->AddApproximatedVisibleContentArea(
869 append_quads_data.approximated_visible_content_area);
870
[email protected]e1e768f2013-03-26 08:48:09871 if (append_quads_data.num_missing_tiles) {
[email protected]c1bb5af2013-03-13 19:06:27872 bool layer_has_animating_transform =
873 it->screen_space_transform_is_animating() ||
874 it->draw_transform_is_animating();
[email protected]30d82142014-05-12 04:26:02875 if (layer_has_animating_transform)
876 draw_result = DRAW_ABORTED_CHECKERBOARD_ANIMATIONS;
[email protected]c1bb5af2013-03-13 19:06:27877 }
878
[email protected]3d609bb2014-02-01 01:10:23879 if (append_quads_data.had_incomplete_tile) {
[email protected]c1bb5af2013-03-13 19:06:27880 frame->contains_incomplete_tile = true;
[email protected]3d609bb2014-02-01 01:10:23881 if (active_tree()->RequiresHighResToDraw())
[email protected]30d82142014-05-12 04:26:02882 draw_result = DRAW_ABORTED_MISSING_HIGH_RES_CONTENT;
[email protected]3d609bb2014-02-01 01:10:23883 }
[email protected]c1bb5af2013-03-13 19:06:27884
885 occlusion_tracker.LeaveLayer(it);
886 }
887
[email protected]6133cc232013-07-30 18:47:07888 if (have_copy_request ||
889 output_surface_->capabilities().draw_and_swap_full_viewport_every_frame)
[email protected]30d82142014-05-12 04:26:02890 draw_result = DRAW_SUCCESS;
[email protected]18a70192013-04-26 16:18:25891
[email protected]767f38d72014-03-18 21:26:41892#if DCHECK_IS_ON
[email protected]c1bb5af2013-03-13 19:06:27893 for (size_t i = 0; i < frame->render_passes.size(); ++i) {
894 for (size_t j = 0; j < frame->render_passes[i]->quad_list.size(); ++j)
895 DCHECK(frame->render_passes[i]->quad_list[j]->shared_quad_state);
896 DCHECK(frame->render_passes_by_id.find(frame->render_passes[i]->id)
897 != frame->render_passes_by_id.end());
898 }
[email protected]94f206c12012-08-25 00:09:14899#endif
[email protected]c1bb5af2013-03-13 19:06:27900 DCHECK(frame->render_passes.back()->output_rect.origin().IsOrigin());
[email protected]94f206c12012-08-25 00:09:14901
[email protected]c1bb5af2013-03-13 19:06:27902 if (!active_tree_->has_transparent_background()) {
903 frame->render_passes.back()->has_transparent_background = false;
[email protected]3744e27b2013-11-06 21:44:08904 AppendQuadsToFillScreen(
905 ResourceIdForUIResource(overhang_ui_resource_id_),
906 gfx::ScaleSize(overhang_ui_resource_size_, device_scale_factor_),
907 active_tree_->RootScrollLayerDeviceViewportBounds(),
908 frame->render_passes.back(),
909 active_tree_->root_layer(),
910 active_tree_->background_color(),
911 occlusion_tracker);
[email protected]c1bb5af2013-03-13 19:06:27912 }
[email protected]94f206c12012-08-25 00:09:14913
[email protected]c1bb5af2013-03-13 19:06:27914 RemoveRenderPasses(CullRenderPassesWithNoQuads(), frame);
[email protected]45948712013-09-27 02:46:48915 renderer_->DecideRenderPassAllocationsForFrame(frame->render_passes);
[email protected]94f206c12012-08-25 00:09:14916
[email protected]30fe19ff2013-07-04 00:54:45917 // Any copy requests left in the tree are not going to get serviced, and
918 // should be aborted.
[email protected]19334ac2013-12-12 23:59:11919 ScopedPtrVector<CopyOutputRequest> requests_to_abort;
920 while (!active_tree_->LayersWithCopyOutputRequest().empty()) {
921 LayerImpl* layer = active_tree_->LayersWithCopyOutputRequest().back();
922 layer->TakeCopyRequestsAndTransformToTarget(&requests_to_abort);
[email protected]30fe19ff2013-07-04 00:54:45923 }
[email protected]19334ac2013-12-12 23:59:11924 for (size_t i = 0; i < requests_to_abort.size(); ++i)
925 requests_to_abort[i]->SendEmptyResult();
[email protected]30fe19ff2013-07-04 00:54:45926
[email protected]e0341352013-04-06 05:01:20927 // If we're making a frame to draw, it better have at least one render pass.
928 DCHECK(!frame->render_passes.empty());
[email protected]45948712013-09-27 02:46:48929
930 // Should only have one render pass in resourceless software mode.
931 if (output_surface_->ForcedDrawToSoftwareDevice())
932 DCHECK_EQ(1u, frame->render_passes.size());
933
[email protected]7ddfe7e82014-01-30 07:22:11934 return draw_result;
[email protected]94f206c12012-08-25 00:09:14935}
936
[email protected]200a9c062013-05-20 04:34:37937void LayerTreeHostImpl::MainThreadHasStoppedFlinging() {
938 if (input_handler_client_)
939 input_handler_client_->MainThreadHasStoppedFlinging();
940}
941
[email protected]3d9f7432013-04-06 00:35:18942void LayerTreeHostImpl::UpdateBackgroundAnimateTicking(
943 bool should_background_tick) {
[email protected]810d40b72013-06-20 18:26:15944 DCHECK(proxy_->IsImplThread());
[email protected]d9fce6722013-08-30 01:10:01945 if (should_background_tick)
946 DCHECK(active_tree_->root_layer());
[email protected]810d40b72013-06-20 18:26:15947
[email protected]cd77bb62014-03-27 05:16:36948 bool enabled = should_background_tick && needs_animate_layers();
[email protected]3d9f7432013-04-06 00:35:18949
[email protected]c1bb5af2013-03-13 19:06:27950 // Lazily create the time_source adapter so that we can vary the interval for
951 // testing.
952 if (!time_source_client_adapter_) {
953 time_source_client_adapter_ = LayerTreeHostImplTimeSourceAdapter::Create(
954 this,
[email protected]810d40b72013-06-20 18:26:15955 DelayBasedTimeSource::Create(
956 LowFrequencyAnimationInterval(),
957 proxy_->HasImplThread() ? proxy_->ImplThreadTaskRunner()
958 : proxy_->MainThreadTaskRunner()));
[email protected]c1bb5af2013-03-13 19:06:27959 }
[email protected]94f206c12012-08-25 00:09:14960
[email protected]c1bb5af2013-03-13 19:06:27961 time_source_client_adapter_->SetActive(enabled);
[email protected]94f206c12012-08-25 00:09:14962}
963
[email protected]b8384e22013-12-03 02:20:48964void LayerTreeHostImpl::DidAnimateScrollOffset() {
965 client_->SetNeedsCommitOnImplThread();
966 client_->RenewTreePriority();
967}
968
[email protected]0023fc72014-01-10 20:05:06969void LayerTreeHostImpl::SetViewportDamage(const gfx::Rect& damage_rect) {
[email protected]878705be2013-04-15 22:44:02970 viewport_damage_rect_.Union(damage_rect);
971}
972
[email protected]c1bb5af2013-03-13 19:06:27973static inline RenderPass* FindRenderPassById(
974 RenderPass::Id render_pass_id,
975 const LayerTreeHostImpl::FrameData& frame) {
976 RenderPassIdHashMap::const_iterator it =
977 frame.render_passes_by_id.find(render_pass_id);
978 return it != frame.render_passes_by_id.end() ? it->second : NULL;
[email protected]94f206c12012-08-25 00:09:14979}
980
[email protected]c1bb5af2013-03-13 19:06:27981static void RemoveRenderPassesRecursive(RenderPass::Id remove_render_pass_id,
982 LayerTreeHostImpl::FrameData* frame) {
983 RenderPass* remove_render_pass =
984 FindRenderPassById(remove_render_pass_id, *frame);
985 // The pass was already removed by another quad - probably the original, and
986 // we are the replica.
987 if (!remove_render_pass)
988 return;
989 RenderPassList& render_passes = frame->render_passes;
990 RenderPassList::iterator to_remove = std::find(render_passes.begin(),
991 render_passes.end(),
992 remove_render_pass);
[email protected]94f206c12012-08-25 00:09:14993
[email protected]c1bb5af2013-03-13 19:06:27994 DCHECK(to_remove != render_passes.end());
[email protected]94f206c12012-08-25 00:09:14995
[email protected]c1bb5af2013-03-13 19:06:27996 scoped_ptr<RenderPass> removed_pass = render_passes.take(to_remove);
997 frame->render_passes.erase(to_remove);
998 frame->render_passes_by_id.erase(remove_render_pass_id);
[email protected]94f206c12012-08-25 00:09:14999
[email protected]c1bb5af2013-03-13 19:06:271000 // Now follow up for all RenderPass quads and remove their RenderPasses
1001 // recursively.
1002 const QuadList& quad_list = removed_pass->quad_list;
[email protected]ed511b8d2013-03-25 03:29:291003 QuadList::ConstBackToFrontIterator quad_list_iterator =
1004 quad_list.BackToFrontBegin();
1005 for (; quad_list_iterator != quad_list.BackToFrontEnd();
[email protected]c1bb5af2013-03-13 19:06:271006 ++quad_list_iterator) {
1007 DrawQuad* current_quad = (*quad_list_iterator);
1008 if (current_quad->material != DrawQuad::RENDER_PASS)
1009 continue;
[email protected]94f206c12012-08-25 00:09:141010
[email protected]c1bb5af2013-03-13 19:06:271011 RenderPass::Id next_remove_render_pass_id =
1012 RenderPassDrawQuad::MaterialCast(current_quad)->render_pass_id;
1013 RemoveRenderPassesRecursive(next_remove_render_pass_id, frame);
1014 }
[email protected]94f206c12012-08-25 00:09:141015}
1016
[email protected]c1bb5af2013-03-13 19:06:271017bool LayerTreeHostImpl::CullRenderPassesWithNoQuads::ShouldRemoveRenderPass(
1018 const RenderPassDrawQuad& quad, const FrameData& frame) const {
1019 const RenderPass* render_pass =
1020 FindRenderPassById(quad.render_pass_id, frame);
1021 if (!render_pass)
1022 return false;
[email protected]94f206c12012-08-25 00:09:141023
[email protected]c1bb5af2013-03-13 19:06:271024 // If any quad or RenderPass draws into this RenderPass, then keep it.
1025 const QuadList& quad_list = render_pass->quad_list;
[email protected]ed511b8d2013-03-25 03:29:291026 for (QuadList::ConstBackToFrontIterator quad_list_iterator =
1027 quad_list.BackToFrontBegin();
1028 quad_list_iterator != quad_list.BackToFrontEnd();
[email protected]c1bb5af2013-03-13 19:06:271029 ++quad_list_iterator) {
1030 DrawQuad* current_quad = *quad_list_iterator;
[email protected]94f206c12012-08-25 00:09:141031
[email protected]c1bb5af2013-03-13 19:06:271032 if (current_quad->material != DrawQuad::RENDER_PASS)
1033 return false;
[email protected]94f206c12012-08-25 00:09:141034
[email protected]c1bb5af2013-03-13 19:06:271035 const RenderPass* contributing_pass = FindRenderPassById(
1036 RenderPassDrawQuad::MaterialCast(current_quad)->render_pass_id, frame);
1037 if (contributing_pass)
1038 return false;
1039 }
1040 return true;
[email protected]94f206c12012-08-25 00:09:141041}
1042
1043// Defined for linking tests.
[email protected]c1bb5af2013-03-13 19:06:271044template CC_EXPORT void LayerTreeHostImpl::RemoveRenderPasses<
[email protected]c1bb5af2013-03-13 19:06:271045 LayerTreeHostImpl::CullRenderPassesWithNoQuads>(
1046 CullRenderPassesWithNoQuads culler, FrameData*);
[email protected]94f206c12012-08-25 00:09:141047
1048// static
[email protected]c1bb5af2013-03-13 19:06:271049template <typename RenderPassCuller>
1050void LayerTreeHostImpl::RemoveRenderPasses(RenderPassCuller culler,
1051 FrameData* frame) {
1052 for (size_t it = culler.RenderPassListBegin(frame->render_passes);
1053 it != culler.RenderPassListEnd(frame->render_passes);
1054 it = culler.RenderPassListNext(it)) {
1055 const RenderPass* current_pass = frame->render_passes[it];
1056 const QuadList& quad_list = current_pass->quad_list;
[email protected]ed511b8d2013-03-25 03:29:291057 QuadList::ConstBackToFrontIterator quad_list_iterator =
1058 quad_list.BackToFrontBegin();
[email protected]94f206c12012-08-25 00:09:141059
[email protected]ed511b8d2013-03-25 03:29:291060 for (; quad_list_iterator != quad_list.BackToFrontEnd();
[email protected]c1bb5af2013-03-13 19:06:271061 ++quad_list_iterator) {
1062 DrawQuad* current_quad = *quad_list_iterator;
[email protected]94f206c12012-08-25 00:09:141063
[email protected]c1bb5af2013-03-13 19:06:271064 if (current_quad->material != DrawQuad::RENDER_PASS)
1065 continue;
[email protected]94f206c12012-08-25 00:09:141066
[email protected]c1bb5af2013-03-13 19:06:271067 const RenderPassDrawQuad* render_pass_quad =
1068 RenderPassDrawQuad::MaterialCast(current_quad);
1069 if (!culler.ShouldRemoveRenderPass(*render_pass_quad, *frame))
1070 continue;
[email protected]94f206c12012-08-25 00:09:141071
[email protected]c1bb5af2013-03-13 19:06:271072 // We are changing the vector in the middle of iteration. Because we
1073 // delete render passes that draw into the current pass, we are
1074 // guaranteed that any data from the iterator to the end will not
1075 // change. So, capture the iterator position from the end of the
1076 // list, and restore it after the change.
1077 size_t position_from_end = frame->render_passes.size() - it;
1078 RemoveRenderPassesRecursive(render_pass_quad->render_pass_id, frame);
1079 it = frame->render_passes.size() - position_from_end;
1080 DCHECK_GE(frame->render_passes.size(), position_from_end);
[email protected]94f206c12012-08-25 00:09:141081 }
[email protected]c1bb5af2013-03-13 19:06:271082 }
[email protected]94f206c12012-08-25 00:09:141083}
1084
[email protected]30d82142014-05-12 04:26:021085DrawResult LayerTreeHostImpl::PrepareToDraw(FrameData* frame,
1086 const gfx::Rect& damage_rect) {
[email protected]7a52f43e2013-07-10 01:58:471087 TRACE_EVENT1("cc",
1088 "LayerTreeHostImpl::PrepareToDraw",
1089 "SourceFrameNumber",
1090 active_tree_->source_frame_number());
[email protected]94f206c12012-08-25 00:09:141091
[email protected]425e5332013-09-21 04:10:031092 if (need_to_update_visible_tiles_before_draw_ &&
1093 tile_manager_ && tile_manager_->UpdateVisibleTiles()) {
1094 DidInitializeVisibleTile();
[email protected]39643fb2013-07-09 17:28:191095 }
[email protected]425e5332013-09-21 04:10:031096 need_to_update_visible_tiles_before_draw_ = true;
[email protected]39643fb2013-07-09 17:28:191097
[email protected]7d19dc342013-05-02 22:02:041098 active_tree_->UpdateDrawProperties();
[email protected]2e7ca422012-12-20 02:57:271099
[email protected]c1bb5af2013-03-13 19:06:271100 frame->render_surface_layer_list = &active_tree_->RenderSurfaceLayerList();
1101 frame->render_passes.clear();
1102 frame->render_passes_by_id.clear();
1103 frame->will_draw_layers.clear();
[email protected]e0341352013-04-06 05:01:201104 frame->contains_incomplete_tile = false;
1105 frame->has_no_damage = false;
1106
[email protected]0023fc72014-01-10 20:05:061107 gfx::Rect device_viewport_damage_rect(damage_rect);
[email protected]e0341352013-04-06 05:01:201108 if (active_tree_->root_layer()) {
[email protected]878705be2013-04-15 22:44:021109 device_viewport_damage_rect.Union(viewport_damage_rect_);
1110 viewport_damage_rect_ = gfx::Rect();
[email protected]e0341352013-04-06 05:01:201111
1112 active_tree_->root_layer()->render_surface()->damage_tracker()->
1113 AddDamageNextUpdate(device_viewport_damage_rect);
1114 }
[email protected]94f206c12012-08-25 00:09:141115
[email protected]30d82142014-05-12 04:26:021116 DrawResult draw_result = CalculateRenderPasses(frame);
1117 if (draw_result != DRAW_SUCCESS) {
[email protected]6133cc232013-07-30 18:47:071118 DCHECK(!output_surface_->capabilities()
1119 .draw_and_swap_full_viewport_every_frame);
[email protected]7ddfe7e82014-01-30 07:22:111120 return draw_result;
[email protected]6133cc232013-07-30 18:47:071121 }
[email protected]94f206c12012-08-25 00:09:141122
[email protected]7ddfe7e82014-01-30 07:22:111123 // If we return DRAW_SUCCESS, then we expect DrawLayers() to be called before
1124 // this function is called again.
1125 return draw_result;
[email protected]94f206c12012-08-25 00:09:141126}
1127
[email protected]0309ba5e02013-06-26 04:11:081128void LayerTreeHostImpl::EvictTexturesForTesting() {
1129 EnforceManagedMemoryPolicy(ManagedMemoryPolicy(0));
1130}
1131
[email protected]4f48f6e2013-08-27 06:33:381132void LayerTreeHostImpl::BlockNotifyReadyToActivateForTesting(bool block) {
1133 NOTREACHED();
1134}
1135
[email protected]425e5332013-09-21 04:10:031136void LayerTreeHostImpl::DidInitializeVisibleTileForTesting() {
[email protected]cfa7fd922014-04-29 11:50:031137 // Add arbitrary damage, to trigger prepare-to-draws.
1138 // Here, setting damage as viewport size, used only for testing.
1139 SetFullRootLayerDamage();
[email protected]425e5332013-09-21 04:10:031140 DidInitializeVisibleTile();
1141}
1142
[email protected]c1bb5af2013-03-13 19:06:271143void LayerTreeHostImpl::EnforceManagedMemoryPolicy(
1144 const ManagedMemoryPolicy& policy) {
[email protected]206a3922013-05-17 06:34:121145
[email protected]c1bb5af2013-03-13 19:06:271146 bool evicted_resources = client_->ReduceContentsTextureMemoryOnImplThread(
[email protected]0b8ef2842013-11-01 09:53:351147 visible_ ? policy.bytes_limit_when_visible : 0,
[email protected]46b8acc2013-03-19 22:38:351148 ManagedMemoryPolicy::PriorityCutoffToValue(
1149 visible_ ? policy.priority_cutoff_when_visible
[email protected]0b8ef2842013-11-01 09:53:351150 : gpu::MemoryAllocation::CUTOFF_ALLOW_NOTHING));
[email protected]c1bb5af2013-03-13 19:06:271151 if (evicted_resources) {
1152 active_tree_->SetContentsTexturesPurged();
1153 if (pending_tree_)
1154 pending_tree_->SetContentsTexturesPurged();
1155 client_->SetNeedsCommitOnImplThread();
1156 client_->OnCanDrawStateChanged(CanDraw());
1157 client_->RenewTreePriority();
1158 }
1159 client_->SendManagedMemoryStats();
[email protected]8947cbe2012-11-28 05:27:431160
[email protected]8be1a9bf2013-05-01 03:45:191161 UpdateTileManagerMemoryPolicy(policy);
1162}
1163
1164void LayerTreeHostImpl::UpdateTileManagerMemoryPolicy(
1165 const ManagedMemoryPolicy& policy) {
1166 if (!tile_manager_)
1167 return;
1168
[email protected]25489c02014-02-13 23:18:411169 global_tile_state_.hard_memory_limit_in_bytes = 0;
1170 global_tile_state_.soft_memory_limit_in_bytes = 0;
1171 if (visible_ && policy.bytes_limit_when_visible > 0) {
1172 global_tile_state_.hard_memory_limit_in_bytes =
1173 policy.bytes_limit_when_visible;
1174 global_tile_state_.soft_memory_limit_in_bytes =
[email protected]831414e2014-02-22 02:27:371175 (static_cast<int64>(global_tile_state_.hard_memory_limit_in_bytes) *
1176 settings_.max_memory_for_prepaint_percentage) /
1177 100;
[email protected]25489c02014-02-13 23:18:411178 }
[email protected]1bcced22013-09-24 13:51:191179 global_tile_state_.memory_limit_policy =
[email protected]8be1a9bf2013-05-01 03:45:191180 ManagedMemoryPolicy::PriorityCutoffToTileMemoryLimitPolicy(
1181 visible_ ?
1182 policy.priority_cutoff_when_visible :
[email protected]0b8ef2842013-11-01 09:53:351183 gpu::MemoryAllocation::CUTOFF_ALLOW_NOTHING);
[email protected]1bcced22013-09-24 13:51:191184 global_tile_state_.num_resources_limit = policy.num_resources_limit;
[email protected]c48536a52013-09-14 00:02:081185
[email protected]b7635e02014-04-28 07:08:431186 // TODO(reveman): We should avoid keeping around unused resources if
1187 // possible. crbug.com/224475
1188 // Unused limit is calculated from soft-limit, as hard-limit may
1189 // be very high and shouldn't typically be exceeded.
1190 size_t unused_memory_limit_in_bytes = static_cast<size_t>(
1191 (static_cast<int64>(global_tile_state_.soft_memory_limit_in_bytes) *
1192 settings_.max_unused_resource_memory_percentage) /
1193 100);
1194
[email protected]eece11e2014-04-12 03:07:161195 DCHECK(resource_pool_);
1196 resource_pool_->CheckBusyResources();
1197 // Soft limit is used for resource pool such that memory returns to soft
1198 // limit after going over.
1199 resource_pool_->SetResourceUsageLimits(
1200 global_tile_state_.soft_memory_limit_in_bytes,
[email protected]b7635e02014-04-28 07:08:431201 unused_memory_limit_in_bytes,
[email protected]eece11e2014-04-12 03:07:161202 global_tile_state_.num_resources_limit);
1203
[email protected]2cccfef2014-05-01 06:05:161204 // Staging pool resources are used as transfer buffers so we use
1205 // |transfer_buffer_memory_limit_| as the memory limit for this resource pool.
1206 if (staging_resource_pool_) {
1207 staging_resource_pool_->CheckBusyResources();
1208 staging_resource_pool_->SetResourceUsageLimits(
1209 visible_ ? transfer_buffer_memory_limit_ : 0,
1210 transfer_buffer_memory_limit_,
1211 std::numeric_limits<size_t>::max());
1212 }
1213
[email protected]c48536a52013-09-14 00:02:081214 DidModifyTilePriorities();
1215}
1216
1217void LayerTreeHostImpl::DidModifyTilePriorities() {
1218 DCHECK(settings_.impl_side_painting);
1219 // Mark priorities as dirty and schedule a ManageTiles().
1220 tile_priorities_dirty_ = true;
1221 client_->SetNeedsManageTilesOnImplThread();
[email protected]94f206c12012-08-25 00:09:141222}
1223
[email protected]86126792013-03-16 20:07:541224void LayerTreeHostImpl::DidInitializeVisibleTile() {
[email protected]425e5332013-09-21 04:10:031225 if (client_ && !client_->IsInsideDraw())
[email protected]86126792013-03-16 20:07:541226 client_->DidInitializeVisibleTileOnImplThread();
[email protected]74d9063c2013-01-18 03:14:471227}
1228
[email protected]94bf75c2013-06-12 13:20:041229void LayerTreeHostImpl::NotifyReadyToActivate() {
[email protected]4f48f6e2013-08-27 06:33:381230 client_->NotifyReadyToActivate();
[email protected]94bf75c2013-06-12 13:20:041231}
1232
[email protected]cfa7fd922014-04-29 11:50:031233void LayerTreeHostImpl::NotifyTileInitialized(const Tile* tile) {
[email protected]90af23b2014-04-30 07:00:341234 TRACE_EVENT0("cc", "LayerTreeHostImpl::NotifyTileInitialized");
[email protected]cfa7fd922014-04-29 11:50:031235
[email protected]90af23b2014-04-30 07:00:341236 if (active_tree_) {
1237 LayerImpl* layer_impl =
1238 active_tree_->FindActiveTreeLayerById(tile->layer_id());
1239 if (layer_impl)
1240 layer_impl->NotifyTileInitialized(tile);
1241 }
1242
1243 if (pending_tree_) {
1244 LayerImpl* layer_impl =
1245 pending_tree_->FindPendingTreeLayerById(tile->layer_id());
1246 if (layer_impl)
1247 layer_impl->NotifyTileInitialized(tile);
[email protected]cfa7fd922014-04-29 11:50:031248 }
1249}
1250
[email protected]3f2ff112013-08-03 02:41:071251void LayerTreeHostImpl::SetMemoryPolicy(const ManagedMemoryPolicy& policy) {
1252 SetManagedMemoryPolicy(policy, zero_budget_);
1253}
1254
[email protected]5f07afc2013-07-19 05:17:181255void LayerTreeHostImpl::SetTreeActivationCallback(
1256 const base::Closure& callback) {
1257 DCHECK(proxy_->IsImplThread());
1258 DCHECK(settings_.impl_side_painting || callback.is_null());
[email protected]2022c672013-07-23 19:55:261259 tree_activation_callback_ = callback;
[email protected]5f07afc2013-07-19 05:17:181260}
1261
[email protected]c1bb5af2013-03-13 19:06:271262void LayerTreeHostImpl::SetManagedMemoryPolicy(
[email protected]3f2ff112013-08-03 02:41:071263 const ManagedMemoryPolicy& policy, bool zero_budget) {
1264 if (cached_managed_memory_policy_ == policy && zero_budget_ == zero_budget)
[email protected]c1bb5af2013-03-13 19:06:271265 return;
[email protected]61de5812012-11-08 07:03:441266
[email protected]3f2ff112013-08-03 02:41:071267 ManagedMemoryPolicy old_policy = ActualManagedMemoryPolicy();
1268
1269 cached_managed_memory_policy_ = policy;
1270 zero_budget_ = zero_budget;
1271 ManagedMemoryPolicy actual_policy = ActualManagedMemoryPolicy();
1272
1273 if (old_policy == actual_policy)
1274 return;
1275
1276 if (!proxy_->HasImplThread()) {
1277 // In single-thread mode, this can be called on the main thread by
1278 // GLRenderer::OnMemoryAllocationChanged.
1279 DebugScopedSetImplThread impl_thread(proxy_);
1280 EnforceManagedMemoryPolicy(actual_policy);
1281 } else {
1282 DCHECK(proxy_->IsImplThread());
1283 EnforceManagedMemoryPolicy(actual_policy);
1284 }
[email protected]50644642013-06-20 13:58:551285
[email protected]d7626ffd2013-03-29 00:17:421286 // If there is already enough memory to draw everything imaginable and the
1287 // new memory limit does not change this, then do not re-commit. Don't bother
1288 // skipping commits if this is not visible (commits don't happen when not
1289 // visible, there will almost always be a commit when this becomes visible).
1290 bool needs_commit = true;
1291 if (visible() &&
[email protected]3f2ff112013-08-03 02:41:071292 actual_policy.bytes_limit_when_visible >= max_memory_needed_bytes_ &&
1293 old_policy.bytes_limit_when_visible >= max_memory_needed_bytes_ &&
1294 actual_policy.priority_cutoff_when_visible ==
1295 old_policy.priority_cutoff_when_visible) {
[email protected]d7626ffd2013-03-29 00:17:421296 needs_commit = false;
1297 }
1298
[email protected]d7626ffd2013-03-29 00:17:421299 if (needs_commit)
1300 client_->SetNeedsCommitOnImplThread();
[email protected]94f206c12012-08-25 00:09:141301}
1302
[email protected]f224cc92013-06-06 23:23:321303void LayerTreeHostImpl::SetExternalDrawConstraints(
1304 const gfx::Transform& transform,
[email protected]0023fc72014-01-10 20:05:061305 const gfx::Rect& viewport,
1306 const gfx::Rect& clip,
[email protected]54af03522013-09-05 00:43:281307 bool valid_for_tile_management) {
[email protected]f224cc92013-06-06 23:23:321308 external_transform_ = transform;
1309 external_viewport_ = viewport;
[email protected]54af03522013-09-05 00:43:281310 external_clip_ = clip;
1311 device_viewport_valid_for_tile_management_ = valid_for_tile_management;
[email protected]f224cc92013-06-06 23:23:321312}
1313
[email protected]0023fc72014-01-10 20:05:061314void LayerTreeHostImpl::SetNeedsRedrawRect(const gfx::Rect& damage_rect) {
[email protected]6be422b2013-12-08 06:47:311315 if (damage_rect.IsEmpty())
1316 return;
1317 NotifySwapPromiseMonitorsOfSetNeedsRedraw();
[email protected]1cd9f5552013-04-26 04:22:031318 client_->SetNeedsRedrawRectOnImplThread(damage_rect);
1319}
1320
[email protected]97e9ccd62014-04-12 01:07:151321void LayerTreeHostImpl::BeginFrame(const BeginFrameArgs& args) {
1322 client_->BeginFrame(args);
[email protected]7ed47512013-03-26 22:28:451323}
1324
[email protected]4d7e46a2013-11-08 05:33:401325void LayerTreeHostImpl::DidSwapBuffers() {
1326 client_->DidSwapBuffersOnImplThread();
1327}
1328
[email protected]c14902662014-04-18 05:06:111329void LayerTreeHostImpl::DidSwapBuffersComplete() {
1330 client_->DidSwapBuffersCompleteOnImplThread();
[email protected]a7335e0b2013-09-18 09:34:511331}
1332
1333void LayerTreeHostImpl::ReclaimResources(const CompositorFrameAck* ack) {
[email protected]c1bb5af2013-03-13 19:06:271334 // TODO(piman): We may need to do some validation on this ack before
1335 // processing it.
[email protected]a7335e0b2013-09-18 09:34:511336 if (renderer_)
[email protected]36e5ff12013-06-11 12:19:291337 renderer_->ReceiveSwapBuffersAck(*ack);
[email protected]43b552672014-04-05 00:38:571338
1339 // In OOM, we now might be able to release more resources that were held
1340 // because they were exported.
1341 if (tile_manager_) {
[email protected]eece11e2014-04-12 03:07:161342 DCHECK(resource_pool_);
[email protected]43b552672014-04-05 00:38:571343
[email protected]eece11e2014-04-12 03:07:161344 resource_pool_->CheckBusyResources();
1345 resource_pool_->ReduceResourceUsage();
[email protected]43b552672014-04-05 00:38:571346 }
[email protected]e97908d2014-04-09 12:48:041347 // If we're not visible, we likely released resources, so we want to
1348 // aggressively flush here to make sure those DeleteTextures make it to the
1349 // GPU process to free up the memory.
1350 if (resource_provider_ && !visible_)
1351 resource_provider_->ShallowFlushIfSupported();
[email protected]a46f32932012-12-07 21:43:161352}
1353
[email protected]c1bb5af2013-03-13 19:06:271354void LayerTreeHostImpl::OnCanDrawStateChangedForTree() {
1355 client_->OnCanDrawStateChanged(CanDraw());
[email protected]3b31c6ac2012-12-06 21:27:291356}
1357
[email protected]c1bb5af2013-03-13 19:06:271358CompositorFrameMetadata LayerTreeHostImpl::MakeCompositorFrameMetadata() const {
1359 CompositorFrameMetadata metadata;
1360 metadata.device_scale_factor = device_scale_factor_;
1361 metadata.page_scale_factor = active_tree_->total_page_scale_factor();
1362 metadata.viewport_size = active_tree_->ScrollableViewportSize();
1363 metadata.root_layer_size = active_tree_->ScrollableSize();
1364 metadata.min_page_scale_factor = active_tree_->min_page_scale_factor();
1365 metadata.max_page_scale_factor = active_tree_->max_page_scale_factor();
1366 if (top_controls_manager_) {
1367 metadata.location_bar_offset =
1368 gfx::Vector2dF(0.f, top_controls_manager_->controls_top_offset());
1369 metadata.location_bar_content_translation =
1370 gfx::Vector2dF(0.f, top_controls_manager_->content_top_offset());
[email protected]5a54b2822013-03-26 10:00:011371 metadata.overdraw_bottom_height = overdraw_bottom_height_;
[email protected]c1bb5af2013-03-13 19:06:271372 }
[email protected]bf189f62012-12-18 03:42:111373
[email protected]adeda572014-01-31 00:49:471374 if (!InnerViewportScrollLayer())
[email protected]bf189f62012-12-18 03:42:111375 return metadata;
[email protected]c1bb5af2013-03-13 19:06:271376
[email protected]adeda572014-01-31 00:49:471377 metadata.root_scroll_offset = active_tree_->TotalScrollOffset();
[email protected]c1bb5af2013-03-13 19:06:271378
1379 return metadata;
[email protected]bf189f62012-12-18 03:42:111380}
1381
[email protected]6f50b8fa2013-07-01 19:51:491382static void LayerTreeHostImplDidBeginTracingCallback(LayerImpl* layer) {
1383 layer->DidBeginTracing();
1384}
[email protected]37349bc2013-06-04 01:31:521385
[email protected]f0c2a242013-03-15 19:34:521386void LayerTreeHostImpl::DrawLayers(FrameData* frame,
1387 base::TimeTicks frame_begin_time) {
[email protected]c1e6cc062013-08-24 03:35:351388 TRACE_EVENT0("cc", "LayerTreeHostImpl::DrawLayers");
[email protected]c1bb5af2013-03-13 19:06:271389 DCHECK(CanDraw());
[email protected]e0341352013-04-06 05:01:201390
[email protected]3519b872013-07-30 07:17:501391 if (frame->has_no_damage) {
[email protected]87b180cc2014-02-06 21:19:191392 TRACE_EVENT_INSTANT0("cc", "EarlyOut_NoDamage", TRACE_EVENT_SCOPE_THREAD);
[email protected]6133cc232013-07-30 18:47:071393 DCHECK(!output_surface_->capabilities()
1394 .draw_and_swap_full_viewport_every_frame);
[email protected]e0341352013-04-06 05:01:201395 return;
[email protected]3519b872013-07-30 07:17:501396 }
[email protected]e0341352013-04-06 05:01:201397
[email protected]c1bb5af2013-03-13 19:06:271398 DCHECK(!frame->render_passes.empty());
[email protected]94f206c12012-08-25 00:09:141399
[email protected]213fcfc2013-08-24 14:59:271400 fps_counter_->SaveTimeStamp(frame_begin_time,
1401 !output_surface_->context_provider());
[email protected]c1e6cc062013-08-24 03:35:351402 bool on_main_thread = false;
[email protected]922c6e1f2013-10-09 04:04:091403 rendering_stats_instrumentation_->IncrementFrameCount(
[email protected]c1e6cc062013-08-24 03:35:351404 1, on_main_thread);
[email protected]372bad5f2013-03-21 16:38:431405
[email protected]c1bb5af2013-03-13 19:06:271406 if (tile_manager_) {
1407 memory_history_->SaveEntry(
1408 tile_manager_->memory_stats_from_last_assign());
1409 }
[email protected]1191d9d2013-02-02 06:00:331410
[email protected]846f455b2013-03-18 19:07:411411 if (debug_state_.ShowHudRects()) {
[email protected]d35992782013-03-14 14:54:021412 debug_rect_history_->SaveDebugRectsForCurrentFrame(
[email protected]c1bb5af2013-03-13 19:06:271413 active_tree_->root_layer(),
[email protected]f636ce82014-03-10 22:33:081414 active_tree_->hud_layer(),
[email protected]c1bb5af2013-03-13 19:06:271415 *frame->render_surface_layer_list,
1416 frame->occluding_screen_space_rects,
1417 frame->non_occluding_screen_space_rects,
1418 debug_state_);
1419 }
[email protected]94f206c12012-08-25 00:09:141420
[email protected]a848c102013-03-26 08:59:091421 if (!settings_.impl_side_painting && debug_state_.continuous_painting) {
1422 const RenderingStats& stats =
1423 rendering_stats_instrumentation_->GetRenderingStats();
[email protected]a9dc0d0f2013-08-17 02:43:181424 paint_time_counter_->SavePaintTime(stats.main_stats.paint_time);
[email protected]a848c102013-03-26 08:59:091425 }
1426
[email protected]37349bc2013-06-04 01:31:521427 bool is_new_trace;
1428 TRACE_EVENT_IS_NEW_TRACE(&is_new_trace);
1429 if (is_new_trace) {
[email protected]6f50b8fa2013-07-01 19:51:491430 if (pending_tree_) {
1431 LayerTreeHostCommon::CallFunctionForSubtree(
1432 pending_tree_->root_layer(),
1433 base::Bind(&LayerTreeHostImplDidBeginTracingCallback));
1434 }
1435 LayerTreeHostCommon::CallFunctionForSubtree(
1436 active_tree_->root_layer(),
1437 base::Bind(&LayerTreeHostImplDidBeginTracingCallback));
[email protected]37349bc2013-06-04 01:31:521438 }
1439
[email protected]9197dbcb2013-05-15 20:28:511440 TRACE_EVENT_OBJECT_SNAPSHOT_WITH_ID(
[email protected]34806722013-08-09 23:51:211441 TRACE_DISABLED_BY_DEFAULT("cc.debug") ","
1442 TRACE_DISABLED_BY_DEFAULT("cc.debug.quads"), "cc::LayerTreeHostImpl",
1443 this, TracedValue::FromValue(AsValueWithFrame(frame).release()));
[email protected]131a0c22013-02-12 18:31:081444
[email protected]c1bb5af2013-03-13 19:06:271445 // Because the contents of the HUD depend on everything else in the frame, the
1446 // contents of its texture are updated as the last thing before the frame is
1447 // drawn.
[email protected]671f6672013-10-01 07:31:071448 if (active_tree_->hud_layer()) {
1449 TRACE_EVENT0("cc", "DrawLayers.UpdateHudTexture");
[email protected]b4f94452013-10-11 19:28:531450 active_tree_->hud_layer()->UpdateHudTexture(
1451 GetDrawMode(output_surface_.get()), resource_provider_.get());
[email protected]671f6672013-10-01 07:31:071452 }
[email protected]94f206c12012-08-25 00:09:141453
[email protected]b09c1942013-05-10 00:06:371454 if (output_surface_->ForcedDrawToSoftwareDevice()) {
[email protected]251699b2013-10-09 00:21:261455 bool disable_picture_quad_image_filtering =
1456 IsCurrentlyScrolling() || needs_animate_layers();
[email protected]573e8e32013-09-09 17:24:321457
[email protected]b09c1942013-05-10 00:06:371458 scoped_ptr<SoftwareRenderer> temp_software_renderer =
[email protected]573e8e32013-09-09 17:24:321459 SoftwareRenderer::Create(this, &settings_, output_surface_.get(), NULL);
[email protected]59fee302013-12-10 17:53:301460 temp_software_renderer->DrawFrame(&frame->render_passes,
[email protected]59fee302013-12-10 17:53:301461 device_scale_factor_,
1462 DeviceViewport(),
1463 DeviceClip(),
[email protected]59fee302013-12-10 17:53:301464 disable_picture_quad_image_filtering);
[email protected]b09c1942013-05-10 00:06:371465 } else {
[email protected]b5174d712013-08-28 08:10:431466 renderer_->DrawFrame(&frame->render_passes,
[email protected]573e8e32013-09-09 17:24:321467 device_scale_factor_,
[email protected]59fee302013-12-10 17:53:301468 DeviceViewport(),
1469 DeviceClip(),
[email protected]251699b2013-10-09 00:21:261470 false);
[email protected]b09c1942013-05-10 00:06:371471 }
[email protected]c1bb5af2013-03-13 19:06:271472 // The render passes should be consumed by the renderer.
1473 DCHECK(frame->render_passes.empty());
1474 frame->render_passes_by_id.clear();
[email protected]94f206c12012-08-25 00:09:141475
[email protected]c1bb5af2013-03-13 19:06:271476 // The next frame should start by assuming nothing has changed, and changes
1477 // are noted as they occur.
[email protected]573e8e32013-09-09 17:24:321478 // TODO(boliu): If we did a temporary software renderer frame, propogate the
1479 // damage forward to the next frame.
[email protected]264dc0332013-03-17 21:00:541480 for (size_t i = 0; i < frame->render_surface_layer_list->size(); i++) {
[email protected]c1bb5af2013-03-13 19:06:271481 (*frame->render_surface_layer_list)[i]->render_surface()->damage_tracker()->
1482 DidDrawDamagedArea();
1483 }
1484 active_tree_->root_layer()->ResetAllChangeTrackingForSubtree();
[email protected]c1e6cc062013-08-24 03:35:351485
[email protected]d73094482014-02-13 21:28:281486 devtools_instrumentation::DidDrawFrame(id_);
[email protected]adbe30f2013-10-11 21:12:331487 BenchmarkInstrumentation::IssueImplThreadRenderingStatsEvent(
1488 rendering_stats_instrumentation_->impl_thread_rendering_stats());
[email protected]a9dc0d0f2013-08-17 02:43:181489 rendering_stats_instrumentation_->AccumulateAndClearImplThreadStats();
[email protected]94f206c12012-08-25 00:09:141490}
1491
[email protected]c1bb5af2013-03-13 19:06:271492void LayerTreeHostImpl::DidDrawAllLayers(const FrameData& frame) {
1493 for (size_t i = 0; i < frame.will_draw_layers.size(); ++i)
1494 frame.will_draw_layers[i]->DidDraw(resource_provider_.get());
[email protected]b914e102012-10-02 08:11:521495
[email protected]c1bb5af2013-03-13 19:06:271496 // Once all layers have been drawn, pending texture uploads should no
1497 // longer block future uploads.
[email protected]d15d9622013-06-21 02:49:151498 resource_provider_->MarkPendingUploadsAsNonBlocking();
[email protected]94f206c12012-08-25 00:09:141499}
1500
[email protected]c1bb5af2013-03-13 19:06:271501void LayerTreeHostImpl::FinishAllRendering() {
1502 if (renderer_)
1503 renderer_->Finish();
[email protected]94f206c12012-08-25 00:09:141504}
1505
[email protected]c1bb5af2013-03-13 19:06:271506bool LayerTreeHostImpl::IsContextLost() {
1507 DCHECK(proxy_->IsImplThread());
1508 return renderer_ && renderer_->IsContextLost();
[email protected]94f206c12012-08-25 00:09:141509}
1510
[email protected]7a8bcd262014-01-15 12:54:581511const RendererCapabilitiesImpl&
1512LayerTreeHostImpl::GetRendererCapabilities() const {
[email protected]c1bb5af2013-03-13 19:06:271513 return renderer_->Capabilities();
[email protected]94f206c12012-08-25 00:09:141514}
1515
[email protected]e0341352013-04-06 05:01:201516bool LayerTreeHostImpl::SwapBuffers(const LayerTreeHostImpl::FrameData& frame) {
[email protected]3d609bb2014-02-01 01:10:231517 active_tree()->ResetRequiresHighResToDraw();
[email protected]b69c1db2013-11-27 00:05:191518 if (frame.has_no_damage) {
1519 active_tree()->BreakSwapPromises(SwapPromise::SWAP_FAILS);
[email protected]e0341352013-04-06 05:01:201520 return false;
[email protected]b69c1db2013-11-27 00:05:191521 }
[email protected]4a28a612013-11-27 02:06:331522 CompositorFrameMetadata metadata = MakeCompositorFrameMetadata();
[email protected]d359203a2013-11-29 06:16:551523 active_tree()->FinishSwapPromises(&metadata);
[email protected]15ba6dea2014-04-02 01:44:131524 for (size_t i = 0; i < metadata.latency_info.size(); i++) {
1525 TRACE_EVENT_FLOW_STEP0(
1526 "input",
1527 "LatencyInfo.Flow",
1528 TRACE_ID_DONT_MANGLE(metadata.latency_info[i].trace_id),
1529 "SwapBuffers");
1530 }
[email protected]4a28a612013-11-27 02:06:331531 renderer_->SwapBuffers(metadata);
[email protected]c5c506382013-04-30 04:42:161532 return true;
[email protected]94f206c12012-08-25 00:09:141533}
1534
[email protected]97e9ccd62014-04-12 01:07:151535void LayerTreeHostImpl::SetNeedsBeginFrame(bool enable) {
[email protected]7ed47512013-03-26 22:28:451536 if (output_surface_)
[email protected]97e9ccd62014-04-12 01:07:151537 output_surface_->SetNeedsBeginFrame(enable);
[email protected]3dc0c772014-04-26 10:06:051538 else
1539 DCHECK(!enable);
[email protected]97e9ccd62014-04-12 01:07:151540}
1541
1542void LayerTreeHostImpl::WillBeginImplFrame(const BeginFrameArgs& args) {
1543 // Sample the frame time now. This time will be used for updating animations
1544 // when we draw.
1545 UpdateCurrentFrameTime();
[email protected]c92195e2014-05-07 18:18:491546 // Cache the begin impl frame interval
1547 begin_impl_frame_interval_ = args.interval;
[email protected]7ed47512013-03-26 22:28:451548}
1549
[email protected]fef74fd2014-02-27 06:28:171550gfx::SizeF LayerTreeHostImpl::ComputeInnerViewportContainerSize() const {
1551 gfx::SizeF dip_size =
1552 gfx::ScaleSize(device_viewport_size_, 1.f / device_scale_factor());
1553
1554 float top_offset =
1555 top_controls_manager_ ? top_controls_manager_->content_top_offset() : 0.f;
1556
1557 return gfx::SizeF(dip_size.width(),
1558 dip_size.height() - top_offset - overdraw_bottom_height_);
1559}
1560
1561void LayerTreeHostImpl::UpdateInnerViewportContainerSize() {
1562 LayerImpl* container_layer = active_tree_->InnerViewportContainerLayer();
1563 if (!container_layer)
1564 return;
1565
[email protected]05dfe4f2014-02-27 19:52:501566 // We pass the value returned from UnscaledScrollableViewportSize() here as
1567 // it accounts for scrollbar dimensions when
1568 // container_layer->masks_to_bounds() is set.
1569 container_layer->SetTemporaryImplBounds(UnscaledScrollableViewportSize());
[email protected]fef74fd2014-02-27 06:28:171570}
1571
[email protected]54af03522013-09-05 00:43:281572gfx::SizeF LayerTreeHostImpl::UnscaledScrollableViewportSize() const {
[email protected]eb8b32ee2013-10-20 08:30:341573 // Use the root container layer bounds if it clips to them, otherwise, the
1574 // true viewport size should be used.
[email protected]fef74fd2014-02-27 06:28:171575 LayerImpl* container_layer = active_tree_->InnerViewportContainerLayer();
[email protected]eb8b32ee2013-10-20 08:30:341576 if (container_layer && container_layer->masks_to_bounds()) {
[email protected]4f0f43a2013-07-31 17:44:441577 DCHECK(!top_controls_manager_);
1578 DCHECK_EQ(0, overdraw_bottom_height_);
1579 return container_layer->bounds();
1580 }
1581
[email protected]fef74fd2014-02-27 06:28:171582 return ComputeInnerViewportContainerSize();
1583}
[email protected]ffb2720f2013-03-15 19:18:371584
[email protected]fef74fd2014-02-27 06:28:171585float LayerTreeHostImpl::VerticalAdjust() const {
1586 if (!active_tree_->InnerViewportContainerLayer())
1587 return 0;
1588
1589 return active_tree_->InnerViewportContainerLayer()->BoundsDelta().y();
[email protected]ffb2720f2013-03-15 19:18:371590}
1591
[email protected]c1bb5af2013-03-13 19:06:271592void LayerTreeHostImpl::DidLoseOutputSurface() {
[email protected]13044fe72013-12-02 20:52:191593 if (resource_provider_)
1594 resource_provider_->DidLoseOutputSurface();
[email protected]bb1e2822013-04-17 22:06:011595 // TODO(jamesr): The renderer_ check is needed to make some of the
1596 // LayerTreeHostContextTest tests pass, but shouldn't be necessary (or
1597 // important) in production. We should adjust the test to not need this.
1598 if (renderer_)
1599 client_->DidLoseOutputSurfaceOnImplThread();
[email protected]767f38d72014-03-18 21:26:411600#if DCHECK_IS_ON
[email protected]ce2e8112013-11-28 07:44:361601 did_lose_called_ = true;
1602#endif
[email protected]94f206c12012-08-25 00:09:141603}
1604
[email protected]c1bb5af2013-03-13 19:06:271605void LayerTreeHostImpl::Readback(void* pixels,
[email protected]0023fc72014-01-10 20:05:061606 const gfx::Rect& rect_in_device_viewport) {
[email protected]c1bb5af2013-03-13 19:06:271607 DCHECK(renderer_);
1608 renderer_->GetFramebufferPixels(pixels, rect_in_device_viewport);
[email protected]94f206c12012-08-25 00:09:141609}
1610
[email protected]59adb112013-04-09 04:48:441611bool LayerTreeHostImpl::HaveRootScrollLayer() const {
[email protected]adeda572014-01-31 00:49:471612 return !!InnerViewportScrollLayer();
[email protected]69b50ec2013-01-19 04:58:011613}
1614
[email protected]c1bb5af2013-03-13 19:06:271615LayerImpl* LayerTreeHostImpl::RootLayer() const {
1616 return active_tree_->root_layer();
[email protected]8bef40572012-12-11 21:38:081617}
1618
[email protected]adeda572014-01-31 00:49:471619LayerImpl* LayerTreeHostImpl::InnerViewportScrollLayer() const {
1620 return active_tree_->InnerViewportScrollLayer();
1621}
1622
1623LayerImpl* LayerTreeHostImpl::OuterViewportScrollLayer() const {
1624 return active_tree_->OuterViewportScrollLayer();
[email protected]8bef40572012-12-11 21:38:081625}
1626
[email protected]c1bb5af2013-03-13 19:06:271627LayerImpl* LayerTreeHostImpl::CurrentlyScrollingLayer() const {
1628 return active_tree_->CurrentlyScrollingLayer();
[email protected]8bef40572012-12-11 21:38:081629}
1630
[email protected]251699b2013-10-09 00:21:261631bool LayerTreeHostImpl::IsCurrentlyScrolling() const {
1632 return CurrentlyScrollingLayer() ||
[email protected]adeda572014-01-31 00:49:471633 (InnerViewportScrollLayer() &&
1634 InnerViewportScrollLayer()->IsExternalFlingActive()) ||
1635 (OuterViewportScrollLayer() &&
1636 OuterViewportScrollLayer()->IsExternalFlingActive());
[email protected]251699b2013-10-09 00:21:261637}
1638
[email protected]94f206c12012-08-25 00:09:141639// Content layers can be either directly scrollable or contained in an outer
1640// scrolling layer which applies the scroll transform. Given a content layer,
1641// this function returns the associated scroll layer if any.
[email protected]c1bb5af2013-03-13 19:06:271642static LayerImpl* FindScrollLayerForContentLayer(LayerImpl* layer_impl) {
1643 if (!layer_impl)
[email protected]bf1cfd9a2013-09-26 05:43:021644 return NULL;
[email protected]c1bb5af2013-03-13 19:06:271645
1646 if (layer_impl->scrollable())
1647 return layer_impl;
1648
1649 if (layer_impl->DrawsContent() &&
1650 layer_impl->parent() &&
1651 layer_impl->parent()->scrollable())
1652 return layer_impl->parent();
1653
[email protected]bf1cfd9a2013-09-26 05:43:021654 return NULL;
[email protected]94f206c12012-08-25 00:09:141655}
1656
[email protected]c1bb5af2013-03-13 19:06:271657void LayerTreeHostImpl::CreatePendingTree() {
1658 CHECK(!pending_tree_);
1659 if (recycle_tree_)
1660 recycle_tree_.swap(pending_tree_);
1661 else
1662 pending_tree_ = LayerTreeImpl::create(this);
1663 client_->OnCanDrawStateChanged(CanDraw());
[email protected]186468f2013-10-24 02:44:111664 TRACE_EVENT_ASYNC_BEGIN0("cc", "PendingTree:waiting", pending_tree_.get());
[email protected]2e7ca422012-12-20 02:57:271665}
1666
[email protected]8bb6cfa2013-07-23 00:11:191667void LayerTreeHostImpl::UpdateVisibleTiles() {
[email protected]8bb6cfa2013-07-23 00:11:191668 if (tile_manager_ && tile_manager_->UpdateVisibleTiles())
1669 DidInitializeVisibleTile();
[email protected]8bb6cfa2013-07-23 00:11:191670 need_to_update_visible_tiles_before_draw_ = false;
[email protected]eabe5002013-01-12 22:07:481671}
1672
[email protected]c1bb5af2013-03-13 19:06:271673void LayerTreeHostImpl::ActivatePendingTree() {
1674 CHECK(pending_tree_);
[email protected]186468f2013-10-24 02:44:111675 TRACE_EVENT_ASYNC_END0("cc", "PendingTree:waiting", pending_tree_.get());
[email protected]1e0f8d62013-01-09 07:41:351676
[email protected]4f48f6e2013-08-27 06:33:381677 need_to_update_visible_tiles_before_draw_ = true;
1678
[email protected]1960a712013-04-30 17:06:471679 active_tree_->SetRootLayerScrollOffsetDelegate(NULL);
[email protected]c1bb5af2013-03-13 19:06:271680 active_tree_->PushPersistedState(pending_tree_.get());
1681 if (pending_tree_->needs_full_tree_sync()) {
1682 active_tree_->SetRootLayer(
[email protected]b5651c22013-03-14 15:06:331683 TreeSynchronizer::SynchronizeTrees(pending_tree_->root_layer(),
[email protected]c1bb5af2013-03-13 19:06:271684 active_tree_->DetachLayerTree(),
1685 active_tree_.get()));
1686 }
[email protected]b5651c22013-03-14 15:06:331687 TreeSynchronizer::PushProperties(pending_tree_->root_layer(),
[email protected]c1bb5af2013-03-13 19:06:271688 active_tree_->root_layer());
1689 DCHECK(!recycle_tree_);
[email protected]48871fc2013-01-23 07:36:511690
[email protected]c9280762013-08-01 06:28:571691 // Process any requests in the UI resource queue. The request queue is given
1692 // in LayerTreeHost::FinishCommitOnImplThread. This must take place before
1693 // the swap.
1694 pending_tree_->ProcessUIResourceRequestQueue();
1695
[email protected]c1bb5af2013-03-13 19:06:271696 pending_tree_->PushPropertiesTo(active_tree_.get());
[email protected]48871fc2013-01-23 07:36:511697
[email protected]c1bb5af2013-03-13 19:06:271698 // Now that we've synced everything from the pending tree to the active
1699 // tree, rename the pending tree the recycle tree so we can reuse it on the
1700 // next sync.
1701 pending_tree_.swap(recycle_tree_);
[email protected]48871fc2013-01-23 07:36:511702
[email protected]7d1b07e2013-10-01 17:31:301703 active_tree_->DidBecomeActive();
[email protected]1960a712013-04-30 17:06:471704 active_tree_->SetRootLayerScrollOffsetDelegate(
1705 root_layer_scroll_offset_delegate_);
[email protected]b33348f2014-04-30 18:17:341706 ActivateAnimations();
[email protected]37386f052013-01-13 00:42:221707
[email protected]c1bb5af2013-03-13 19:06:271708 client_->OnCanDrawStateChanged(CanDraw());
[email protected]4e4136d2013-11-29 02:22:441709 SetNeedsRedraw();
[email protected]c1bb5af2013-03-13 19:06:271710 client_->RenewTreePriority();
[email protected]652cf132013-02-15 21:53:241711
[email protected]a848c102013-03-26 08:59:091712 if (debug_state_.continuous_painting) {
1713 const RenderingStats& stats =
[email protected]372bad5f2013-03-21 16:38:431714 rendering_stats_instrumentation_->GetRenderingStats();
[email protected]922c6e1f2013-10-09 04:04:091715 paint_time_counter_->SavePaintTime(stats.main_stats.paint_time +
1716 stats.main_stats.record_time +
1717 stats.impl_stats.rasterize_time);
[email protected]c1bb5af2013-03-13 19:06:271718 }
[email protected]2a61ad52013-05-13 14:01:291719
[email protected]fef74fd2014-02-27 06:28:171720 UpdateInnerViewportContainerSize();
[email protected]2a61ad52013-05-13 14:01:291721 client_->DidActivatePendingTree();
[email protected]2022c672013-07-23 19:55:261722 if (!tree_activation_callback_.is_null())
1723 tree_activation_callback_.Run();
[email protected]d9fce6722013-08-30 01:10:011724
1725 if (time_source_client_adapter_ && time_source_client_adapter_->Active())
1726 DCHECK(active_tree_->root_layer());
[email protected]d73094482014-02-13 21:28:281727 devtools_instrumentation::DidActivateLayerTree(
1728 id_, active_tree_->source_frame_number());
[email protected]2e7ca422012-12-20 02:57:271729}
1730
[email protected]c1bb5af2013-03-13 19:06:271731void LayerTreeHostImpl::SetVisible(bool visible) {
1732 DCHECK(proxy_->IsImplThread());
[email protected]94f206c12012-08-25 00:09:141733
[email protected]c1bb5af2013-03-13 19:06:271734 if (visible_ == visible)
1735 return;
1736 visible_ = visible;
1737 DidVisibilityChange(this, visible_);
[email protected]206a3922013-05-17 06:34:121738 EnforceManagedMemoryPolicy(ActualManagedMemoryPolicy());
[email protected]94f206c12012-08-25 00:09:141739
[email protected]10608052014-05-13 21:30:031740 // If we just became visible, we have to ensure that we draw high res tiles,
1741 // to prevent checkerboard/low res flashes.
1742 if (visible_)
[email protected]3d609bb2014-02-01 01:10:231743 active_tree()->SetRequiresHighResToDraw();
[email protected]10608052014-05-13 21:30:031744 else
[email protected]127bdc1a2013-09-11 01:44:481745 EvictAllUIResources();
1746
[email protected]0fa42e02013-08-20 01:16:051747 // Evict tiles immediately if invisible since this tab may never get another
1748 // draw or timer tick.
1749 if (!visible_)
1750 ManageTiles();
1751
[email protected]c1bb5af2013-03-13 19:06:271752 if (!renderer_)
1753 return;
[email protected]94f206c12012-08-25 00:09:141754
[email protected]c1bb5af2013-03-13 19:06:271755 renderer_->SetVisible(visible);
[email protected]94f206c12012-08-25 00:09:141756}
1757
[email protected]43b8f982014-04-30 21:24:331758void LayerTreeHostImpl::SetNeedsAnimate() {
1759 NotifySwapPromiseMonitorsOfSetNeedsRedraw();
1760 client_->SetNeedsAnimateOnImplThread();
1761}
1762
[email protected]6be422b2013-12-08 06:47:311763void LayerTreeHostImpl::SetNeedsRedraw() {
1764 NotifySwapPromiseMonitorsOfSetNeedsRedraw();
1765 client_->SetNeedsRedrawOnImplThread();
1766}
1767
[email protected]206a3922013-05-17 06:34:121768ManagedMemoryPolicy LayerTreeHostImpl::ActualManagedMemoryPolicy() const {
[email protected]3f2ff112013-08-03 02:41:071769 ManagedMemoryPolicy actual = cached_managed_memory_policy_;
[email protected]bdd35ef2014-05-11 01:40:591770 bool any_tree_use_gpu_rasterization =
1771 (active_tree_ && active_tree_->use_gpu_rasterization()) ||
1772 (pending_tree_ && pending_tree_->use_gpu_rasterization());
[email protected]c92195e2014-05-07 18:18:491773 if (debug_state_.rasterize_only_visible_content) {
[email protected]3f2ff112013-08-03 02:41:071774 actual.priority_cutoff_when_visible =
[email protected]f44d5552013-10-29 04:56:291775 gpu::MemoryAllocation::CUTOFF_ALLOW_REQUIRED_ONLY;
[email protected]bdd35ef2014-05-11 01:40:591776 } else if (any_tree_use_gpu_rasterization) {
[email protected]c92195e2014-05-07 18:18:491777 actual.priority_cutoff_when_visible =
1778 gpu::MemoryAllocation::CUTOFF_ALLOW_NICE_TO_HAVE;
[email protected]3f2ff112013-08-03 02:41:071779 }
[email protected]206a3922013-05-17 06:34:121780
[email protected]3f2ff112013-08-03 02:41:071781 if (zero_budget_) {
1782 actual.bytes_limit_when_visible = 0;
[email protected]3f2ff112013-08-03 02:41:071783 }
1784
[email protected]206a3922013-05-17 06:34:121785 return actual;
1786}
1787
[email protected]3f2ff112013-08-03 02:41:071788size_t LayerTreeHostImpl::memory_allocation_limit_bytes() const {
1789 return ActualManagedMemoryPolicy().bytes_limit_when_visible;
1790}
1791
[email protected]990e050a2013-09-23 18:50:211792int LayerTreeHostImpl::memory_allocation_priority_cutoff() const {
1793 return ManagedMemoryPolicy::PriorityCutoffToValue(
1794 ActualManagedMemoryPolicy().priority_cutoff_when_visible);
1795}
1796
[email protected]50644642013-06-20 13:58:551797void LayerTreeHostImpl::ReleaseTreeResources() {
[email protected]aeef2f02014-05-10 12:15:481798 active_tree_->ReleaseResources();
1799 if (pending_tree_)
1800 pending_tree_->ReleaseResources();
1801 if (recycle_tree_)
1802 recycle_tree_->ReleaseResources();
[email protected]c9280762013-08-01 06:28:571803
[email protected]127bdc1a2013-09-11 01:44:481804 EvictAllUIResources();
[email protected]50644642013-06-20 13:58:551805}
1806
1807void LayerTreeHostImpl::CreateAndSetRenderer(
1808 OutputSurface* output_surface,
[email protected]50af3c22013-07-13 03:50:201809 ResourceProvider* resource_provider,
1810 bool skip_gl_renderer) {
[email protected]50644642013-06-20 13:58:551811 DCHECK(!renderer_);
1812 if (output_surface->capabilities().delegated_rendering) {
[email protected]573e8e32013-09-09 17:24:321813 renderer_ = DelegatingRenderer::Create(
1814 this, &settings_, output_surface, resource_provider);
[email protected]0634cdd42013-08-16 00:46:091815 } else if (output_surface->context_provider() && !skip_gl_renderer) {
[email protected]50644642013-06-20 13:58:551816 renderer_ = GLRenderer::Create(this,
[email protected]573e8e32013-09-09 17:24:321817 &settings_,
[email protected]50644642013-06-20 13:58:551818 output_surface,
1819 resource_provider,
[email protected]ea468c6c2013-09-10 08:25:111820 texture_mailbox_deleter_.get(),
[email protected]2eeea2b32013-12-06 21:29:241821 settings_.highp_threshold_min);
[email protected]50644642013-06-20 13:58:551822 } else if (output_surface->software_device()) {
[email protected]573e8e32013-09-09 17:24:321823 renderer_ = SoftwareRenderer::Create(
1824 this, &settings_, output_surface, resource_provider);
[email protected]50644642013-06-20 13:58:551825 }
[email protected]0cfda302014-04-23 19:02:371826 DCHECK(renderer_);
[email protected]50644642013-06-20 13:58:551827
[email protected]0cfda302014-04-23 19:02:371828 renderer_->SetVisible(visible_);
1829 SetFullRootLayerDamage();
[email protected]b0a99ad22013-09-12 17:25:561830
[email protected]0cfda302014-04-23 19:02:371831 // See note in LayerTreeImpl::UpdateDrawProperties. Renderer needs to be
1832 // initialized to get max texture size. Also, after releasing resources,
1833 // trees need another update to generate new ones.
1834 active_tree_->set_needs_update_draw_properties();
1835 if (pending_tree_)
1836 pending_tree_->set_needs_update_draw_properties();
1837 client_->UpdateRendererCapabilitiesOnImplThread();
[email protected]50644642013-06-20 13:58:551838}
1839
[email protected]50af3c22013-07-13 03:50:201840void LayerTreeHostImpl::CreateAndSetTileManager(
1841 ResourceProvider* resource_provider,
[email protected]b6eb8e332013-09-10 00:51:011842 ContextProvider* context_provider,
[email protected]2cccfef2014-05-01 06:05:161843 bool use_zero_copy,
1844 bool use_one_copy,
[email protected]4e472a42014-02-11 01:56:371845 bool allow_rasterize_on_demand) {
[email protected]50af3c22013-07-13 03:50:201846 DCHECK(settings_.impl_side_painting);
1847 DCHECK(resource_provider);
[email protected]98805e62014-03-05 01:33:591848 DCHECK(proxy_->ImplThreadTaskRunner());
[email protected]ec7541d2014-04-09 01:23:531849
[email protected]2cccfef2014-05-01 06:05:161850 transfer_buffer_memory_limit_ =
1851 GetMaxTransferBufferUsageBytes(context_provider);
1852
1853 if (use_zero_copy) {
[email protected]eece11e2014-04-12 03:07:161854 resource_pool_ =
1855 ResourcePool::Create(resource_provider,
1856 GetMapImageTextureTarget(context_provider),
1857 resource_provider->best_texture_format());
[email protected]2cccfef2014-05-01 06:05:161858 raster_worker_pool_ =
1859 ImageRasterWorkerPool::Create(proxy_->ImplThreadTaskRunner(),
1860 RasterWorkerPool::GetTaskGraphRunner(),
1861 resource_provider);
1862 } else if (use_one_copy) {
1863 // We need to create a staging resource pool when using copy rasterizer.
1864 staging_resource_pool_ =
1865 ResourcePool::Create(resource_provider,
1866 GetMapImageTextureTarget(context_provider),
1867 resource_provider->best_texture_format());
1868 resource_pool_ =
1869 ResourcePool::Create(resource_provider,
1870 GL_TEXTURE_2D,
1871 resource_provider->best_texture_format());
1872
1873 raster_worker_pool_ = ImageCopyRasterWorkerPool::Create(
1874 proxy_->ImplThreadTaskRunner(),
1875 RasterWorkerPool::GetTaskGraphRunner(),
1876 resource_provider,
1877 staging_resource_pool_.get());
[email protected]ec7541d2014-04-09 01:23:531878 } else {
[email protected]7beac1b52014-04-10 23:09:561879 raster_worker_pool_ = PixelBufferRasterWorkerPool::Create(
[email protected]ec7541d2014-04-09 01:23:531880 proxy_->ImplThreadTaskRunner(),
[email protected]7beac1b52014-04-10 23:09:561881 RasterWorkerPool::GetTaskGraphRunner(),
[email protected]ec7541d2014-04-09 01:23:531882 resource_provider,
[email protected]2cccfef2014-05-01 06:05:161883 transfer_buffer_memory_limit_);
[email protected]eece11e2014-04-12 03:07:161884 resource_pool_ = ResourcePool::Create(
1885 resource_provider,
1886 GL_TEXTURE_2D,
1887 resource_provider->memory_efficient_texture_format());
[email protected]ec7541d2014-04-09 01:23:531888 }
1889 direct_raster_worker_pool_ = DirectRasterWorkerPool::Create(
1890 proxy_->ImplThreadTaskRunner(), resource_provider, context_provider);
[email protected]b6eb8e332013-09-10 00:51:011891 tile_manager_ =
1892 TileManager::Create(this,
[email protected]eece11e2014-04-12 03:07:161893 resource_pool_.get(),
[email protected]7beac1b52014-04-10 23:09:561894 raster_worker_pool_->AsRasterizer(),
1895 direct_raster_worker_pool_->AsRasterizer(),
[email protected]ec7541d2014-04-09 01:23:531896 allow_rasterize_on_demand,
1897 rendering_stats_instrumentation_);
[email protected]b6eb8e332013-09-10 00:51:011898
[email protected]50af3c22013-07-13 03:50:201899 UpdateTileManagerMemoryPolicy(ActualManagedMemoryPolicy());
[email protected]8bb6cfa2013-07-23 00:11:191900 need_to_update_visible_tiles_before_draw_ = false;
[email protected]50af3c22013-07-13 03:50:201901}
1902
[email protected]50644642013-06-20 13:58:551903void LayerTreeHostImpl::EnforceZeroBudget(bool zero_budget) {
[email protected]3f2ff112013-08-03 02:41:071904 SetManagedMemoryPolicy(cached_managed_memory_policy_, zero_budget);
[email protected]50644642013-06-20 13:58:551905}
1906
[email protected]c1bb5af2013-03-13 19:06:271907bool LayerTreeHostImpl::InitializeRenderer(
1908 scoped_ptr<OutputSurface> output_surface) {
[email protected]767f38d72014-03-18 21:26:411909#if DCHECK_IS_ON
[email protected]ce2e8112013-11-28 07:44:361910 DCHECK(!renderer_ || did_lose_called_);
1911#endif
1912
[email protected]c1bb5af2013-03-13 19:06:271913 // Since we will create a new resource provider, we cannot continue to use
1914 // the old resources (i.e. render_surfaces and texture IDs). Clear them
1915 // before we destroy the old resource provider.
[email protected]50644642013-06-20 13:58:551916 ReleaseTreeResources();
[email protected]45c4b1e2013-01-16 02:19:401917
[email protected]c1bb5af2013-03-13 19:06:271918 // Note: order is important here.
1919 renderer_.reset();
1920 tile_manager_.reset();
[email protected]eece11e2014-04-12 03:07:161921 resource_pool_.reset();
[email protected]2cccfef2014-05-01 06:05:161922 staging_resource_pool_.reset();
[email protected]7beac1b52014-04-10 23:09:561923 raster_worker_pool_.reset();
[email protected]ec7541d2014-04-09 01:23:531924 direct_raster_worker_pool_.reset();
[email protected]c1bb5af2013-03-13 19:06:271925 resource_provider_.reset();
1926 output_surface_.reset();
[email protected]94f206c12012-08-25 00:09:141927
[email protected]c1bb5af2013-03-13 19:06:271928 if (!output_surface->BindToClient(this))
1929 return false;
[email protected]be3181652012-09-25 13:02:131930
[email protected]a7f35682013-10-22 23:05:571931 scoped_ptr<ResourceProvider> resource_provider =
1932 ResourceProvider::Create(output_surface.get(),
1933 shared_bitmap_manager_,
1934 settings_.highp_threshold_min,
[email protected]b796c34f2013-11-01 11:52:341935 settings_.use_rgba_4444_textures,
[email protected]b242b142014-05-07 14:48:491936 settings_.texture_id_allocation_chunk_size,
1937 settings_.use_distance_field_text);
[email protected]2b154b22013-06-07 09:03:271938
[email protected]50644642013-06-20 13:58:551939 if (output_surface->capabilities().deferred_gl_initialization)
1940 EnforceZeroBudget(true);
[email protected]be3181652012-09-25 13:02:131941
[email protected]50af3c22013-07-13 03:50:201942 bool skip_gl_renderer = false;
1943 CreateAndSetRenderer(
1944 output_surface.get(), resource_provider.get(), skip_gl_renderer);
[email protected]be3181652012-09-25 13:02:131945
[email protected]2cccfef2014-05-01 06:05:161946 transfer_buffer_memory_limit_ =
1947 GetMaxTransferBufferUsageBytes(output_surface->context_provider().get());
1948
[email protected]50644642013-06-20 13:58:551949 if (settings_.impl_side_painting) {
[email protected]2cccfef2014-05-01 06:05:161950 // Note: we use zero-copy rasterizer by default when the renderer is using
1951 // shared memory resources.
1952 bool use_zero_copy =
1953 (settings_.use_zero_copy ||
1954 GetRendererCapabilities().using_shared_memory_resources) &&
1955 GetRendererCapabilities().using_map_image;
1956
1957 // Sync query support is required by one-copy rasterizer.
1958 bool use_one_copy = settings_.use_one_copy &&
1959 GetRendererCapabilities().using_map_image &&
1960 resource_provider->use_sync_query();
1961
[email protected]4e472a42014-02-11 01:56:371962 CreateAndSetTileManager(
1963 resource_provider.get(),
1964 output_surface->context_provider().get(),
[email protected]2cccfef2014-05-01 06:05:161965 use_zero_copy,
1966 use_one_copy,
[email protected]4e472a42014-02-11 01:56:371967 GetRendererCapabilities().allow_rasterize_on_demand);
[email protected]fbe89f72013-05-21 07:24:241968 }
1969
[email protected]3dc0c772014-04-26 10:06:051970 // Initialize vsync parameters to sane values.
1971 const base::TimeDelta display_refresh_interval =
1972 base::TimeDelta::FromMicroseconds(base::Time::kMicrosecondsPerSecond /
1973 settings_.refresh_rate);
1974 CommitVSyncParameters(base::TimeTicks(), display_refresh_interval);
[email protected]049fc7a2013-06-18 12:32:351975
[email protected]3dc0c772014-04-26 10:06:051976 // TODO(brianderson): Don't use a hard-coded parent draw time.
1977 base::TimeDelta parent_draw_time =
1978 output_surface->capabilities().adjust_deadline_for_parent
1979 ? BeginFrameArgs::DefaultDeadlineAdjustment()
1980 : base::TimeDelta();
1981 client_->SetEstimatedParentDrawTime(parent_draw_time);
[email protected]049fc7a2013-06-18 12:32:351982
1983 int max_frames_pending =
1984 output_surface->capabilities().max_frames_pending;
1985 if (max_frames_pending <= 0)
[email protected]df3c24c92013-06-19 03:54:351986 max_frames_pending = OutputSurface::DEFAULT_MAX_FRAMES_PENDING;
[email protected]c14902662014-04-18 05:06:111987 client_->SetMaxSwapsPendingOnImplThread(max_frames_pending);
[email protected]049fc7a2013-06-18 12:32:351988
[email protected]50644642013-06-20 13:58:551989 resource_provider_ = resource_provider.Pass();
[email protected]c1bb5af2013-03-13 19:06:271990 output_surface_ = output_surface.Pass();
[email protected]94f206c12012-08-25 00:09:141991
[email protected]c1bb5af2013-03-13 19:06:271992 client_->OnCanDrawStateChanged(CanDraw());
[email protected]8db2213c2012-09-05 22:08:211993
[email protected]c1bb5af2013-03-13 19:06:271994 return true;
[email protected]94f206c12012-08-25 00:09:141995}
1996
[email protected]3dc0c772014-04-26 10:06:051997void LayerTreeHostImpl::CommitVSyncParameters(base::TimeTicks timebase,
1998 base::TimeDelta interval) {
1999 client_->CommitVSyncParameters(timebase, interval);
2000}
2001
[email protected]3b2eb882014-04-24 19:48:562002void LayerTreeHostImpl::DeferredInitialize() {
[email protected]2b154b22013-06-07 09:03:272003 DCHECK(output_surface_->capabilities().deferred_gl_initialization);
[email protected]50644642013-06-20 13:58:552004 DCHECK(settings_.impl_side_painting);
[email protected]0634cdd42013-08-16 00:46:092005 DCHECK(output_surface_->context_provider());
[email protected]2b154b22013-06-07 09:03:272006
[email protected]50644642013-06-20 13:58:552007 ReleaseTreeResources();
2008 renderer_.reset();
[email protected]2b154b22013-06-07 09:03:272009
[email protected]0cfda302014-04-23 19:02:372010 resource_provider_->InitializeGL();
[email protected]d9ca99e2013-08-28 21:49:482011
[email protected]0cfda302014-04-23 19:02:372012 bool skip_gl_renderer = false;
2013 CreateAndSetRenderer(
2014 output_surface_.get(), resource_provider_.get(), skip_gl_renderer);
[email protected]d9ca99e2013-08-28 21:49:482015
[email protected]3b2eb882014-04-24 19:48:562016 EnforceZeroBudget(false);
2017 client_->SetNeedsCommitOnImplThread();
[email protected]2b154b22013-06-07 09:03:272018}
2019
[email protected]50af3c22013-07-13 03:50:202020void LayerTreeHostImpl::ReleaseGL() {
2021 DCHECK(output_surface_->capabilities().deferred_gl_initialization);
2022 DCHECK(settings_.impl_side_painting);
[email protected]0634cdd42013-08-16 00:46:092023 DCHECK(output_surface_->context_provider());
[email protected]50af3c22013-07-13 03:50:202024
2025 ReleaseTreeResources();
2026 renderer_.reset();
2027 tile_manager_.reset();
[email protected]eece11e2014-04-12 03:07:162028 resource_pool_.reset();
[email protected]7beac1b52014-04-10 23:09:562029 raster_worker_pool_.reset();
[email protected]ec7541d2014-04-09 01:23:532030 direct_raster_worker_pool_.reset();
[email protected]2cccfef2014-05-01 06:05:162031 staging_resource_pool_.reset();
[email protected]50af3c22013-07-13 03:50:202032 resource_provider_->InitializeSoftware();
2033
2034 bool skip_gl_renderer = true;
2035 CreateAndSetRenderer(
2036 output_surface_.get(), resource_provider_.get(), skip_gl_renderer);
[email protected]50af3c22013-07-13 03:50:202037
2038 EnforceZeroBudget(true);
[email protected]2cccfef2014-05-01 06:05:162039 DCHECK(GetRendererCapabilities().using_map_image);
[email protected]50af3c22013-07-13 03:50:202040 CreateAndSetTileManager(resource_provider_.get(),
[email protected]b6eb8e332013-09-10 00:51:012041 NULL,
[email protected]2cccfef2014-05-01 06:05:162042 true,
2043 false,
[email protected]4e472a42014-02-11 01:56:372044 GetRendererCapabilities().allow_rasterize_on_demand);
[email protected]50af3c22013-07-13 03:50:202045 DCHECK(tile_manager_);
2046
[email protected]50af3c22013-07-13 03:50:202047 client_->SetNeedsCommitOnImplThread();
2048}
2049
[email protected]64348ea2014-01-29 22:58:262050void LayerTreeHostImpl::SetViewportSize(const gfx::Size& device_viewport_size) {
[email protected]18ce59702013-04-09 04:58:402051 if (device_viewport_size == device_viewport_size_)
[email protected]c1bb5af2013-03-13 19:06:272052 return;
[email protected]94f206c12012-08-25 00:09:142053
[email protected]54af03522013-09-05 00:43:282054 if (pending_tree_)
[email protected]c1bb5af2013-03-13 19:06:272055 active_tree_->SetViewportSizeInvalid();
[email protected]318822852013-02-14 00:54:272056
[email protected]c1bb5af2013-03-13 19:06:272057 device_viewport_size_ = device_viewport_size;
[email protected]94f206c12012-08-25 00:09:142058
[email protected]fef74fd2014-02-27 06:28:172059 UpdateInnerViewportContainerSize();
[email protected]c1bb5af2013-03-13 19:06:272060 client_->OnCanDrawStateChanged(CanDraw());
[email protected]59adb112013-04-09 04:48:442061 SetFullRootLayerDamage();
[email protected]94f206c12012-08-25 00:09:142062}
2063
[email protected]d9083762013-03-24 01:36:402064void LayerTreeHostImpl::SetOverdrawBottomHeight(float overdraw_bottom_height) {
2065 if (overdraw_bottom_height == overdraw_bottom_height_)
2066 return;
2067 overdraw_bottom_height_ = overdraw_bottom_height;
2068
[email protected]fef74fd2014-02-27 06:28:172069 UpdateInnerViewportContainerSize();
[email protected]59adb112013-04-09 04:48:442070 SetFullRootLayerDamage();
[email protected]d9083762013-03-24 01:36:402071}
2072
[email protected]9f4f6a32013-09-04 21:35:122073void LayerTreeHostImpl::SetOverhangUIResource(
2074 UIResourceId overhang_ui_resource_id,
[email protected]64348ea2014-01-29 22:58:262075 const gfx::Size& overhang_ui_resource_size) {
[email protected]9f4f6a32013-09-04 21:35:122076 overhang_ui_resource_id_ = overhang_ui_resource_id;
2077 overhang_ui_resource_size_ = overhang_ui_resource_size;
2078}
2079
[email protected]c1bb5af2013-03-13 19:06:272080void LayerTreeHostImpl::SetDeviceScaleFactor(float device_scale_factor) {
2081 if (device_scale_factor == device_scale_factor_)
2082 return;
2083 device_scale_factor_ = device_scale_factor;
[email protected]c0dd24c2012-08-30 23:25:272084
[email protected]fef74fd2014-02-27 06:28:172085 UpdateInnerViewportContainerSize();
[email protected]59adb112013-04-09 04:48:442086 SetFullRootLayerDamage();
[email protected]94f206c12012-08-25 00:09:142087}
2088
[email protected]54af03522013-09-05 00:43:282089gfx::Size LayerTreeHostImpl::DrawViewportSize() const {
2090 return DeviceViewport().size();
2091}
2092
[email protected]f224cc92013-06-06 23:23:322093gfx::Rect LayerTreeHostImpl::DeviceViewport() const {
2094 if (external_viewport_.IsEmpty())
2095 return gfx::Rect(device_viewport_size_);
2096
2097 return external_viewport_;
2098}
2099
[email protected]54af03522013-09-05 00:43:282100gfx::Rect LayerTreeHostImpl::DeviceClip() const {
2101 if (external_clip_.IsEmpty())
2102 return DeviceViewport();
2103
2104 return external_clip_;
2105}
2106
2107const gfx::Transform& LayerTreeHostImpl::DrawTransform() const {
[email protected]f224cc92013-06-06 23:23:322108 return external_transform_;
2109}
2110
[email protected]59adb112013-04-09 04:48:442111void LayerTreeHostImpl::DidChangeTopControlsPosition() {
[email protected]fef74fd2014-02-27 06:28:172112 UpdateInnerViewportContainerSize();
[email protected]4e4136d2013-11-29 02:22:442113 SetNeedsRedraw();
[email protected]43b8f982014-04-30 21:24:332114 SetNeedsAnimate();
[email protected]59adb112013-04-09 04:48:442115 active_tree_->set_needs_update_draw_properties();
2116 SetFullRootLayerDamage();
[email protected]94f206c12012-08-25 00:09:142117}
2118
[email protected]c1bb5af2013-03-13 19:06:272119bool LayerTreeHostImpl::EnsureRenderSurfaceLayerList() {
[email protected]7d19dc342013-05-02 22:02:042120 active_tree_->UpdateDrawProperties();
[email protected]3209161d2013-03-29 19:17:342121 return !active_tree_->RenderSurfaceLayerList().empty();
[email protected]94f206c12012-08-25 00:09:142122}
2123
[email protected]200a9c062013-05-20 04:34:372124void LayerTreeHostImpl::BindToClient(InputHandlerClient* client) {
2125 DCHECK(input_handler_client_ == NULL);
2126 input_handler_client_ = client;
2127}
2128
[email protected]420fdf6e2013-08-26 20:36:382129static LayerImpl* NextScrollLayer(LayerImpl* layer) {
2130 if (LayerImpl* scroll_parent = layer->scroll_parent())
2131 return scroll_parent;
2132 return layer->parent();
2133}
2134
[email protected]f620b0e72013-10-01 21:38:242135LayerImpl* LayerTreeHostImpl::FindScrollLayerForDeviceViewportPoint(
[email protected]14bc5d682014-01-17 07:26:472136 const gfx::PointF& device_viewport_point,
2137 InputHandler::ScrollInputType type,
[email protected]f161ca9e2014-04-01 13:57:012138 LayerImpl* layer_impl,
2139 bool* scroll_on_main_thread,
[email protected]edcc1a12014-05-06 01:26:392140 bool* optional_has_ancestor_scroll_handler) const {
[email protected]bf1cfd9a2013-09-26 05:43:022141 DCHECK(scroll_on_main_thread);
[email protected]94f206c12012-08-25 00:09:142142
[email protected]c1bb5af2013-03-13 19:06:272143 // Walk up the hierarchy and look for a scrollable layer.
2144 LayerImpl* potentially_scrolling_layer_impl = 0;
[email protected]420fdf6e2013-08-26 20:36:382145 for (; layer_impl; layer_impl = NextScrollLayer(layer_impl)) {
[email protected]c1bb5af2013-03-13 19:06:272146 // The content layer can also block attempts to scroll outside the main
2147 // thread.
2148 ScrollStatus status = layer_impl->TryScroll(device_viewport_point, type);
2149 if (status == ScrollOnMainThread) {
[email protected]bf1cfd9a2013-09-26 05:43:022150 *scroll_on_main_thread = true;
2151 return NULL;
[email protected]94f206c12012-08-25 00:09:142152 }
2153
[email protected]c1bb5af2013-03-13 19:06:272154 LayerImpl* scroll_layer_impl = FindScrollLayerForContentLayer(layer_impl);
2155 if (!scroll_layer_impl)
2156 continue;
[email protected]94f206c12012-08-25 00:09:142157
[email protected]c1bb5af2013-03-13 19:06:272158 status = scroll_layer_impl->TryScroll(device_viewport_point, type);
[email protected]c1bb5af2013-03-13 19:06:272159 // If any layer wants to divert the scroll event to the main thread, abort.
2160 if (status == ScrollOnMainThread) {
[email protected]bf1cfd9a2013-09-26 05:43:022161 *scroll_on_main_thread = true;
2162 return NULL;
[email protected]94f206c12012-08-25 00:09:142163 }
2164
[email protected]edcc1a12014-05-06 01:26:392165 if (optional_has_ancestor_scroll_handler &&
[email protected]f161ca9e2014-04-01 13:57:012166 scroll_layer_impl->have_scroll_event_handlers())
[email protected]edcc1a12014-05-06 01:26:392167 *optional_has_ancestor_scroll_handler = true;
[email protected]f161ca9e2014-04-01 13:57:012168
[email protected]c1bb5af2013-03-13 19:06:272169 if (status == ScrollStarted && !potentially_scrolling_layer_impl)
2170 potentially_scrolling_layer_impl = scroll_layer_impl;
2171 }
2172
[email protected]edcc1a12014-05-06 01:26:392173 // Falling back to the root scroll layer ensures generation of root overscroll
2174 // notifications while preventing scroll updates from being unintentionally
2175 // forwarded to the main thread.
2176 if (!potentially_scrolling_layer_impl)
2177 potentially_scrolling_layer_impl = OuterViewportScrollLayer()
2178 ? OuterViewportScrollLayer()
2179 : InnerViewportScrollLayer();
2180
[email protected]bf1cfd9a2013-09-26 05:43:022181 return potentially_scrolling_layer_impl;
2182}
2183
[email protected]edcc1a12014-05-06 01:26:392184// Similar to LayerImpl::HasAncestor, but walks up the scroll parents.
[email protected]05ba53c2014-04-16 21:22:512185static bool HasScrollAncestor(LayerImpl* child, LayerImpl* scroll_ancestor) {
2186 DCHECK(scroll_ancestor);
2187 for (LayerImpl* ancestor = child; ancestor;
2188 ancestor = NextScrollLayer(ancestor)) {
2189 if (ancestor->scrollable())
2190 return ancestor == scroll_ancestor;
2191 }
2192 return false;
2193}
2194
[email protected]bf1cfd9a2013-09-26 05:43:022195InputHandler::ScrollStatus LayerTreeHostImpl::ScrollBegin(
[email protected]47a723f2014-03-05 12:42:492196 const gfx::Point& viewport_point,
2197 InputHandler::ScrollInputType type) {
[email protected]bf1cfd9a2013-09-26 05:43:022198 TRACE_EVENT0("cc", "LayerTreeHostImpl::ScrollBegin");
2199
2200 if (top_controls_manager_)
2201 top_controls_manager_->ScrollBegin();
2202
2203 DCHECK(!CurrentlyScrollingLayer());
2204 ClearCurrentlyScrollingLayer();
2205
2206 if (!EnsureRenderSurfaceLayerList())
2207 return ScrollIgnored;
2208
[email protected]f620b0e72013-10-01 21:38:242209 gfx::PointF device_viewport_point = gfx::ScalePoint(viewport_point,
2210 device_scale_factor_);
[email protected]28336d52014-05-12 19:07:282211 LayerImpl* layer_impl =
2212 active_tree_->FindLayerThatIsHitByPoint(device_viewport_point);
[email protected]05ba53c2014-04-16 21:22:512213
2214 if (layer_impl) {
2215 LayerImpl* scroll_layer_impl =
[email protected]28336d52014-05-12 19:07:282216 active_tree_->FindFirstScrollingLayerThatIsHitByPoint(
2217 device_viewport_point);
[email protected]05ba53c2014-04-16 21:22:512218 if (scroll_layer_impl && !HasScrollAncestor(layer_impl, scroll_layer_impl))
2219 return ScrollUnknown;
2220 }
2221
[email protected]bf1cfd9a2013-09-26 05:43:022222 bool scroll_on_main_thread = false;
[email protected]edcc1a12014-05-06 01:26:392223 LayerImpl* scrolling_layer_impl =
[email protected]f161ca9e2014-04-01 13:57:012224 FindScrollLayerForDeviceViewportPoint(device_viewport_point,
2225 type,
2226 layer_impl,
2227 &scroll_on_main_thread,
2228 &scroll_affects_scroll_handler_);
[email protected]bf1cfd9a2013-09-26 05:43:022229
2230 if (scroll_on_main_thread) {
[email protected]bf1cfd9a2013-09-26 05:43:022231 UMA_HISTOGRAM_BOOLEAN("TryScroll.SlowScroll", true);
2232 return ScrollOnMainThread;
2233 }
2234
[email protected]edcc1a12014-05-06 01:26:392235 if (scrolling_layer_impl) {
2236 active_tree_->SetCurrentlyScrollingLayer(scrolling_layer_impl);
[email protected]c1bb5af2013-03-13 19:06:272237 should_bubble_scrolls_ = (type != NonBubblingGesture);
2238 wheel_scrolling_ = (type == Wheel);
[email protected]c1bb5af2013-03-13 19:06:272239 client_->RenewTreePriority();
2240 UMA_HISTOGRAM_BOOLEAN("TryScroll.SlowScroll", false);
2241 return ScrollStarted;
2242 }
2243 return ScrollIgnored;
[email protected]94f206c12012-08-25 00:09:142244}
2245
[email protected]c1bb5af2013-03-13 19:06:272246gfx::Vector2dF LayerTreeHostImpl::ScrollLayerWithViewportSpaceDelta(
2247 LayerImpl* layer_impl,
2248 float scale_from_viewport_to_screen_space,
[email protected]14bc5d682014-01-17 07:26:472249 const gfx::PointF& viewport_point,
[email protected]3244c9132014-01-23 10:39:122250 const gfx::Vector2dF& viewport_delta) {
[email protected]c1bb5af2013-03-13 19:06:272251 // Layers with non-invertible screen space transforms should not have passed
2252 // the scroll hit test in the first place.
2253 DCHECK(layer_impl->screen_space_transform().IsInvertible());
2254 gfx::Transform inverse_screen_space_transform(
2255 gfx::Transform::kSkipInitialization);
2256 bool did_invert = layer_impl->screen_space_transform().GetInverse(
2257 &inverse_screen_space_transform);
[email protected]ca2902e92013-03-28 01:45:352258 // TODO(shawnsingh): With the advent of impl-side crolling for non-root
2259 // layers, we may need to explicitly handle uninvertible transforms here.
[email protected]c1bb5af2013-03-13 19:06:272260 DCHECK(did_invert);
[email protected]94f206c12012-08-25 00:09:142261
[email protected]c1bb5af2013-03-13 19:06:272262 gfx::PointF screen_space_point =
2263 gfx::ScalePoint(viewport_point, scale_from_viewport_to_screen_space);
[email protected]94f206c12012-08-25 00:09:142264
[email protected]c1bb5af2013-03-13 19:06:272265 gfx::Vector2dF screen_space_delta = viewport_delta;
2266 screen_space_delta.Scale(scale_from_viewport_to_screen_space);
2267
2268 // First project the scroll start and end points to local layer space to find
2269 // the scroll delta in layer coordinates.
2270 bool start_clipped, end_clipped;
2271 gfx::PointF screen_space_end_point = screen_space_point + screen_space_delta;
2272 gfx::PointF local_start_point =
[email protected]fa816c62013-03-18 04:24:212273 MathUtil::ProjectPoint(inverse_screen_space_transform,
[email protected]c1bb5af2013-03-13 19:06:272274 screen_space_point,
[email protected]fa816c62013-03-18 04:24:212275 &start_clipped);
[email protected]c1bb5af2013-03-13 19:06:272276 gfx::PointF local_end_point =
[email protected]fa816c62013-03-18 04:24:212277 MathUtil::ProjectPoint(inverse_screen_space_transform,
[email protected]c1bb5af2013-03-13 19:06:272278 screen_space_end_point,
[email protected]fa816c62013-03-18 04:24:212279 &end_clipped);
[email protected]c1bb5af2013-03-13 19:06:272280
2281 // In general scroll point coordinates should not get clipped.
2282 DCHECK(!start_clipped);
2283 DCHECK(!end_clipped);
2284 if (start_clipped || end_clipped)
2285 return gfx::Vector2dF();
2286
2287 // local_start_point and local_end_point are in content space but we want to
2288 // move them to layer space for scrolling.
2289 float width_scale = 1.f / layer_impl->contents_scale_x();
2290 float height_scale = 1.f / layer_impl->contents_scale_y();
2291 local_start_point.Scale(width_scale, height_scale);
2292 local_end_point.Scale(width_scale, height_scale);
2293
2294 // Apply the scroll delta.
[email protected]1960a712013-04-30 17:06:472295 gfx::Vector2dF previous_delta = layer_impl->ScrollDelta();
[email protected]c1bb5af2013-03-13 19:06:272296 layer_impl->ScrollBy(local_end_point - local_start_point);
2297
2298 // Get the end point in the layer's content space so we can apply its
2299 // ScreenSpaceTransform.
2300 gfx::PointF actual_local_end_point = local_start_point +
[email protected]1960a712013-04-30 17:06:472301 layer_impl->ScrollDelta() -
[email protected]c1bb5af2013-03-13 19:06:272302 previous_delta;
2303 gfx::PointF actual_local_content_end_point =
2304 gfx::ScalePoint(actual_local_end_point,
2305 1.f / width_scale,
2306 1.f / height_scale);
2307
2308 // Calculate the applied scroll delta in viewport space coordinates.
2309 gfx::PointF actual_screen_space_end_point =
[email protected]fa816c62013-03-18 04:24:212310 MathUtil::MapPoint(layer_impl->screen_space_transform(),
[email protected]c1bb5af2013-03-13 19:06:272311 actual_local_content_end_point,
[email protected]fa816c62013-03-18 04:24:212312 &end_clipped);
[email protected]c1bb5af2013-03-13 19:06:272313 DCHECK(!end_clipped);
2314 if (end_clipped)
2315 return gfx::Vector2dF();
2316 gfx::PointF actual_viewport_end_point =
2317 gfx::ScalePoint(actual_screen_space_end_point,
2318 1.f / scale_from_viewport_to_screen_space);
2319 return actual_viewport_end_point - viewport_point;
[email protected]94f206c12012-08-25 00:09:142320}
2321
[email protected]c1bb5af2013-03-13 19:06:272322static gfx::Vector2dF ScrollLayerWithLocalDelta(LayerImpl* layer_impl,
[email protected]3244c9132014-01-23 10:39:122323 const gfx::Vector2dF& local_delta) {
[email protected]1960a712013-04-30 17:06:472324 gfx::Vector2dF previous_delta(layer_impl->ScrollDelta());
[email protected]c1bb5af2013-03-13 19:06:272325 layer_impl->ScrollBy(local_delta);
[email protected]1960a712013-04-30 17:06:472326 return layer_impl->ScrollDelta() - previous_delta;
[email protected]c1bb5af2013-03-13 19:06:272327}
2328
[email protected]47a723f2014-03-05 12:42:492329bool LayerTreeHostImpl::ScrollBy(const gfx::Point& viewport_point,
[email protected]3244c9132014-01-23 10:39:122330 const gfx::Vector2dF& scroll_delta) {
[email protected]c1bb5af2013-03-13 19:06:272331 TRACE_EVENT0("cc", "LayerTreeHostImpl::ScrollBy");
2332 if (!CurrentlyScrollingLayer())
2333 return false;
2334
2335 gfx::Vector2dF pending_delta = scroll_delta;
[email protected]a2b5ded2013-05-20 21:32:532336 gfx::Vector2dF unused_root_delta;
[email protected]2bd503f2013-07-23 05:35:292337 bool did_scroll_x = false;
2338 bool did_scroll_y = false;
[email protected]f42cffb2014-03-08 18:03:252339 bool did_scroll_top_controls = false;
[email protected]adeda572014-01-31 00:49:472340 // TODO(wjmaclean) Should we guard against CurrentlyScrollingLayer() == 0
2341 // here?
2342 bool consume_by_top_controls =
2343 top_controls_manager_ &&
2344 (((CurrentlyScrollingLayer() == InnerViewportScrollLayer() ||
2345 CurrentlyScrollingLayer() == OuterViewportScrollLayer()) &&
2346 InnerViewportScrollLayer()->MaxScrollOffset().y() > 0) ||
2347 scroll_delta.y() < 0);
[email protected]a91e4f82013-03-15 06:58:062348
[email protected]c1bb5af2013-03-13 19:06:272349 for (LayerImpl* layer_impl = CurrentlyScrollingLayer();
2350 layer_impl;
2351 layer_impl = layer_impl->parent()) {
2352 if (!layer_impl->scrollable())
2353 continue;
2354
[email protected]adeda572014-01-31 00:49:472355 if (layer_impl == InnerViewportScrollLayer()) {
[email protected]a2b5ded2013-05-20 21:32:532356 // Only allow bubble scrolling when the scroll is in the direction to make
2357 // the top controls visible.
[email protected]adeda572014-01-31 00:49:472358 gfx::Vector2dF applied_delta;
2359 gfx::Vector2dF excess_delta;
[email protected]d948c112014-01-10 02:13:532360 if (consume_by_top_controls) {
[email protected]adeda572014-01-31 00:49:472361 excess_delta = top_controls_manager_->ScrollBy(pending_delta);
2362 applied_delta = pending_delta - excess_delta;
2363 pending_delta = excess_delta;
2364 // Force updating of vertical adjust values if needed.
[email protected]f42cffb2014-03-08 18:03:252365 if (applied_delta.y() != 0) {
2366 did_scroll_top_controls = true;
[email protected]adeda572014-01-31 00:49:472367 layer_impl->ScrollbarParametersDidChange();
[email protected]f42cffb2014-03-08 18:03:252368 }
[email protected]a2b5ded2013-05-20 21:32:532369 }
2370 // Track root layer deltas for reporting overscroll.
2371 unused_root_delta = pending_delta;
[email protected]60b4d252013-03-23 18:49:422372 }
2373
[email protected]c1bb5af2013-03-13 19:06:272374 gfx::Vector2dF applied_delta;
[email protected]c1bb5af2013-03-13 19:06:272375 // Gesture events need to be transformed from viewport coordinates to local
2376 // layer coordinates so that the scrolling contents exactly follow the
2377 // user's finger. In contrast, wheel events represent a fixed amount of
2378 // scrolling so we can just apply them directly.
2379 if (!wheel_scrolling_) {
2380 float scale_from_viewport_to_screen_space = device_scale_factor_;
2381 applied_delta =
2382 ScrollLayerWithViewportSpaceDelta(layer_impl,
2383 scale_from_viewport_to_screen_space,
2384 viewport_point, pending_delta);
2385 } else {
2386 applied_delta = ScrollLayerWithLocalDelta(layer_impl, pending_delta);
[email protected]94f206c12012-08-25 00:09:142387 }
[email protected]94f206c12012-08-25 00:09:142388
[email protected]9328ede2014-04-04 07:45:522389 const float kEpsilon = 0.1f;
[email protected]5b8a865c2014-04-03 00:35:512390 if (layer_impl == InnerViewportScrollLayer()) {
2391 unused_root_delta.Subtract(applied_delta);
[email protected]9328ede2014-04-04 07:45:522392 if (std::abs(unused_root_delta.x()) < kEpsilon)
[email protected]5b8a865c2014-04-03 00:35:512393 unused_root_delta.set_x(0.0f);
[email protected]9328ede2014-04-04 07:45:522394 if (std::abs(unused_root_delta.y()) < kEpsilon)
[email protected]5b8a865c2014-04-03 00:35:512395 unused_root_delta.set_y(0.0f);
[email protected]e9eb23f2014-04-11 13:42:032396 // Disable overscroll on axes which is impossible to scroll.
2397 if (settings_.report_overscroll_only_for_scrollable_axes) {
2398 if (std::abs(active_tree_->TotalMaxScrollOffset().x()) <= kEpsilon)
2399 unused_root_delta.set_x(0.0f);
2400 if (std::abs(active_tree_->TotalMaxScrollOffset().y()) <= kEpsilon)
2401 unused_root_delta.set_y(0.0f);
2402 }
[email protected]5b8a865c2014-04-03 00:35:512403 }
2404
[email protected]c1bb5af2013-03-13 19:06:272405 // If the layer wasn't able to move, try the next one in the hierarchy.
[email protected]9328ede2014-04-04 07:45:522406 bool did_move_layer_x = std::abs(applied_delta.x()) > kEpsilon;
2407 bool did_move_layer_y = std::abs(applied_delta.y()) > kEpsilon;
[email protected]2bd503f2013-07-23 05:35:292408 did_scroll_x |= did_move_layer_x;
2409 did_scroll_y |= did_move_layer_y;
2410 if (!did_move_layer_x && !did_move_layer_y) {
[email protected]09a6f2c2014-02-20 20:19:142411 // Scrolls should always bubble between the outer and inner viewports
2412 if (should_bubble_scrolls_ || !did_lock_scrolling_layer_ ||
2413 layer_impl == OuterViewportScrollLayer())
[email protected]c1bb5af2013-03-13 19:06:272414 continue;
[email protected]db102612013-12-20 22:04:122415 else
2416 break;
[email protected]94f206c12012-08-25 00:09:142417 }
[email protected]a2b5ded2013-05-20 21:32:532418
[email protected]c1bb5af2013-03-13 19:06:272419 did_lock_scrolling_layer_ = true;
2420 if (!should_bubble_scrolls_) {
[email protected]0fc818e2013-03-18 06:45:202421 active_tree_->SetCurrentlyScrollingLayer(layer_impl);
[email protected]c1bb5af2013-03-13 19:06:272422 break;
[email protected]94f206c12012-08-25 00:09:142423 }
[email protected]94f206c12012-08-25 00:09:142424
[email protected]c1bb5af2013-03-13 19:06:272425 // If the applied delta is within 45 degrees of the input delta, bail out to
2426 // make it easier to scroll just one layer in one direction without
2427 // affecting any of its parents.
2428 float angle_threshold = 45;
[email protected]fa816c62013-03-18 04:24:212429 if (MathUtil::SmallestAngleBetweenVectors(
[email protected]c1bb5af2013-03-13 19:06:272430 applied_delta, pending_delta) < angle_threshold) {
2431 pending_delta = gfx::Vector2d();
2432 break;
[email protected]4a23c374c2012-12-08 08:38:552433 }
[email protected]c1bb5af2013-03-13 19:06:272434
2435 // Allow further movement only on an axis perpendicular to the direction in
2436 // which the layer moved.
2437 gfx::Vector2dF perpendicular_axis(-applied_delta.y(), applied_delta.x());
[email protected]fa816c62013-03-18 04:24:212438 pending_delta = MathUtil::ProjectVector(pending_delta, perpendicular_axis);
[email protected]c1bb5af2013-03-13 19:06:272439
[email protected]a2b5ded2013-05-20 21:32:532440 if (gfx::ToRoundedVector2d(pending_delta).IsZero())
[email protected]c1bb5af2013-03-13 19:06:272441 break;
2442 }
2443
[email protected]f42cffb2014-03-08 18:03:252444 bool did_scroll_content = did_scroll_x || did_scroll_y;
2445 if (did_scroll_content) {
[email protected]c1bb5af2013-03-13 19:06:272446 client_->SetNeedsCommitOnImplThread();
[email protected]4e4136d2013-11-29 02:22:442447 SetNeedsRedraw();
[email protected]c1bb5af2013-03-13 19:06:272448 client_->RenewTreePriority();
2449 }
[email protected]a2b5ded2013-05-20 21:32:532450
[email protected]2bd503f2013-07-23 05:35:292451 // Scrolling along an axis resets accumulated root overscroll for that axis.
2452 if (did_scroll_x)
2453 accumulated_root_overscroll_.set_x(0);
2454 if (did_scroll_y)
2455 accumulated_root_overscroll_.set_y(0);
2456
[email protected]a2b5ded2013-05-20 21:32:532457 accumulated_root_overscroll_ += unused_root_delta;
[email protected]485a42dc2014-03-26 22:44:342458 bool did_overscroll = !unused_root_delta.IsZero();
[email protected]a2b5ded2013-05-20 21:32:532459 if (did_overscroll && input_handler_client_) {
[email protected]635b0e92014-04-02 21:48:012460 input_handler_client_->DidOverscroll(accumulated_root_overscroll_,
2461 unused_root_delta);
[email protected]a2b5ded2013-05-20 21:32:532462 }
2463
[email protected]f42cffb2014-03-08 18:03:252464 return did_scroll_content || did_scroll_top_controls;
[email protected]4a23c374c2012-12-08 08:38:552465}
2466
[email protected]be782f52013-03-23 21:36:142467// This implements scrolling by page as described here:
2468// http://msdn.microsoft.com/en-us/library/windows/desktop/ms645601(v=vs.85).aspx#_win32_The_Mouse_Wheel
2469// for events with WHEEL_PAGESCROLL set.
[email protected]47a723f2014-03-05 12:42:492470bool LayerTreeHostImpl::ScrollVerticallyByPage(const gfx::Point& viewport_point,
[email protected]c28df4c12013-05-22 17:36:492471 ScrollDirection direction) {
[email protected]be782f52013-03-23 21:36:142472 DCHECK(wheel_scrolling_);
2473
2474 for (LayerImpl* layer_impl = CurrentlyScrollingLayer();
2475 layer_impl;
2476 layer_impl = layer_impl->parent()) {
2477 if (!layer_impl->scrollable())
2478 continue;
2479
[email protected]adeda572014-01-31 00:49:472480 if (!layer_impl->HasScrollbar(VERTICAL))
[email protected]be782f52013-03-23 21:36:142481 continue;
2482
[email protected]adeda572014-01-31 00:49:472483 float height = layer_impl->clip_height();
[email protected]be782f52013-03-23 21:36:142484
2485 // These magical values match WebKit and are designed to scroll nearly the
2486 // entire visible content height but leave a bit of overlap.
2487 float page = std::max(height * 0.875f, 1.f);
[email protected]c28df4c12013-05-22 17:36:492488 if (direction == SCROLL_BACKWARD)
[email protected]be782f52013-03-23 21:36:142489 page = -page;
2490
2491 gfx::Vector2dF delta = gfx::Vector2dF(0.f, page);
2492
2493 gfx::Vector2dF applied_delta = ScrollLayerWithLocalDelta(layer_impl, delta);
2494
2495 if (!applied_delta.IsZero()) {
[email protected]be782f52013-03-23 21:36:142496 client_->SetNeedsCommitOnImplThread();
[email protected]4e4136d2013-11-29 02:22:442497 SetNeedsRedraw();
[email protected]be782f52013-03-23 21:36:142498 client_->RenewTreePriority();
2499 return true;
2500 }
2501
2502 active_tree_->SetCurrentlyScrollingLayer(layer_impl);
2503 }
2504
2505 return false;
2506}
2507
[email protected]1960a712013-04-30 17:06:472508void LayerTreeHostImpl::SetRootLayerScrollOffsetDelegate(
2509 LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate) {
2510 root_layer_scroll_offset_delegate_ = root_layer_scroll_offset_delegate;
2511 active_tree_->SetRootLayerScrollOffsetDelegate(
2512 root_layer_scroll_offset_delegate_);
2513}
2514
2515void LayerTreeHostImpl::OnRootLayerDelegatedScrollOffsetChanged() {
2516 DCHECK(root_layer_scroll_offset_delegate_ != NULL);
2517 client_->SetNeedsCommitOnImplThread();
2518}
2519
[email protected]c1bb5af2013-03-13 19:06:272520void LayerTreeHostImpl::ClearCurrentlyScrollingLayer() {
2521 active_tree_->ClearCurrentlyScrollingLayer();
2522 did_lock_scrolling_layer_ = false;
[email protected]f161ca9e2014-04-01 13:57:012523 scroll_affects_scroll_handler_ = false;
[email protected]a2b5ded2013-05-20 21:32:532524 accumulated_root_overscroll_ = gfx::Vector2dF();
[email protected]94f206c12012-08-25 00:09:142525}
2526
[email protected]c1bb5af2013-03-13 19:06:272527void LayerTreeHostImpl::ScrollEnd() {
2528 if (top_controls_manager_)
2529 top_controls_manager_->ScrollEnd();
2530 ClearCurrentlyScrollingLayer();
[email protected]94f206c12012-08-25 00:09:142531}
2532
[email protected]5ff3c9782013-04-29 17:35:122533InputHandler::ScrollStatus LayerTreeHostImpl::FlingScrollBegin() {
[email protected]75147f52013-08-02 19:11:462534 if (!active_tree_->CurrentlyScrollingLayer())
2535 return ScrollIgnored;
[email protected]7c45d8152013-04-23 18:27:212536
[email protected]75147f52013-08-02 19:11:462537 if (settings_.ignore_root_layer_flings &&
[email protected]adeda572014-01-31 00:49:472538 (active_tree_->CurrentlyScrollingLayer() == InnerViewportScrollLayer() ||
2539 active_tree_->CurrentlyScrollingLayer() == OuterViewportScrollLayer())) {
[email protected]75147f52013-08-02 19:11:462540 ClearCurrentlyScrollingLayer();
2541 return ScrollIgnored;
2542 }
2543
[email protected]db102612013-12-20 22:04:122544 if (!wheel_scrolling_) {
2545 // Allow the fling to lock to the first layer that moves after the initial
2546 // fling |ScrollBy()| event.
2547 did_lock_scrolling_layer_ = false;
2548 should_bubble_scrolls_ = false;
2549 }
[email protected]df0c42342013-10-08 20:52:122550
[email protected]75147f52013-08-02 19:11:462551 return ScrollStarted;
[email protected]7c45d8152013-04-23 18:27:212552}
2553
[email protected]bf1cfd9a2013-09-26 05:43:022554float LayerTreeHostImpl::DeviceSpaceDistanceToLayer(
[email protected]14bc5d682014-01-17 07:26:472555 const gfx::PointF& device_viewport_point,
[email protected]bf1cfd9a2013-09-26 05:43:022556 LayerImpl* layer_impl) {
2557 if (!layer_impl)
2558 return std::numeric_limits<float>::max();
2559
2560 gfx::Rect layer_impl_bounds(
2561 layer_impl->content_bounds());
2562
2563 gfx::RectF device_viewport_layer_impl_bounds = MathUtil::MapClippedRect(
2564 layer_impl->screen_space_transform(),
2565 layer_impl_bounds);
2566
2567 return device_viewport_layer_impl_bounds.ManhattanDistanceToPoint(
2568 device_viewport_point);
2569}
2570
[email protected]47a723f2014-03-05 12:42:492571void LayerTreeHostImpl::MouseMoveAt(const gfx::Point& viewport_point) {
[email protected]bf1cfd9a2013-09-26 05:43:022572 if (!EnsureRenderSurfaceLayerList())
2573 return;
2574
[email protected]f620b0e72013-10-01 21:38:242575 gfx::PointF device_viewport_point = gfx::ScalePoint(viewport_point,
2576 device_scale_factor_);
[email protected]28336d52014-05-12 19:07:282577 LayerImpl* layer_impl =
2578 active_tree_->FindLayerThatIsHitByPoint(device_viewport_point);
[email protected]f620b0e72013-10-01 21:38:242579 if (HandleMouseOverScrollbar(layer_impl, device_viewport_point))
2580 return;
2581
2582 if (scroll_layer_id_when_mouse_over_scrollbar_) {
2583 LayerImpl* scroll_layer_impl = active_tree_->LayerById(
2584 scroll_layer_id_when_mouse_over_scrollbar_);
2585
[email protected]5cd9ac12014-02-05 21:48:532586 // The check for a null scroll_layer_impl below was added to see if it will
2587 // eliminate the crashes described in http://crbug.com/326635.
2588 // TODO(wjmaclean) Add a unit test if this fixes the crashes.
[email protected]f620b0e72013-10-01 21:38:242589 ScrollbarAnimationController* animation_controller =
[email protected]5cd9ac12014-02-05 21:48:532590 scroll_layer_impl ? scroll_layer_impl->scrollbar_animation_controller()
2591 : NULL;
[email protected]930ff43b2014-05-02 05:24:002592 if (animation_controller)
2593 animation_controller->DidMouseMoveOffScrollbar();
[email protected]f620b0e72013-10-01 21:38:242594 scroll_layer_id_when_mouse_over_scrollbar_ = 0;
2595 }
2596
[email protected]bf1cfd9a2013-09-26 05:43:022597 bool scroll_on_main_thread = false;
[email protected]f161ca9e2014-04-01 13:57:012598 LayerImpl* scroll_layer_impl =
2599 FindScrollLayerForDeviceViewportPoint(device_viewport_point,
2600 InputHandler::Gesture,
2601 layer_impl,
2602 &scroll_on_main_thread,
2603 NULL);
[email protected]bf1cfd9a2013-09-26 05:43:022604 if (scroll_on_main_thread || !scroll_layer_impl)
2605 return;
2606
2607 ScrollbarAnimationController* animation_controller =
2608 scroll_layer_impl->scrollbar_animation_controller();
2609 if (!animation_controller)
2610 return;
2611
[email protected]adeda572014-01-31 00:49:472612 // TODO(wjmaclean) Is it ok to choose distance from more than two scrollbars?
2613 float distance_to_scrollbar = std::numeric_limits<float>::max();
2614 for (LayerImpl::ScrollbarSet::iterator it =
2615 scroll_layer_impl->scrollbars()->begin();
2616 it != scroll_layer_impl->scrollbars()->end();
2617 ++it)
2618 distance_to_scrollbar =
2619 std::min(distance_to_scrollbar,
2620 DeviceSpaceDistanceToLayer(device_viewport_point, *it));
[email protected]bf1cfd9a2013-09-26 05:43:022621
[email protected]930ff43b2014-05-02 05:24:002622 animation_controller->DidMouseMoveNear(distance_to_scrollbar /
2623 device_scale_factor_);
[email protected]bf1cfd9a2013-09-26 05:43:022624}
2625
[email protected]f620b0e72013-10-01 21:38:242626bool LayerTreeHostImpl::HandleMouseOverScrollbar(LayerImpl* layer_impl,
[email protected]14bc5d682014-01-17 07:26:472627 const gfx::PointF& device_viewport_point) {
[email protected]f620b0e72013-10-01 21:38:242628 if (layer_impl && layer_impl->ToScrollbarLayer()) {
2629 int scroll_layer_id = layer_impl->ToScrollbarLayer()->ScrollLayerId();
2630 layer_impl = active_tree_->LayerById(scroll_layer_id);
2631 if (layer_impl && layer_impl->scrollbar_animation_controller()) {
2632 scroll_layer_id_when_mouse_over_scrollbar_ = scroll_layer_id;
[email protected]930ff43b2014-05-02 05:24:002633 layer_impl->scrollbar_animation_controller()->DidMouseMoveNear(0);
[email protected]f620b0e72013-10-01 21:38:242634 } else {
2635 scroll_layer_id_when_mouse_over_scrollbar_ = 0;
2636 }
2637
2638 return true;
2639 }
2640
2641 return false;
2642}
2643
[email protected]c1bb5af2013-03-13 19:06:272644void LayerTreeHostImpl::PinchGestureBegin() {
2645 pinch_gesture_active_ = true;
2646 previous_pinch_anchor_ = gfx::Point();
2647 client_->RenewTreePriority();
[email protected]2fa342b82013-09-24 03:19:132648 pinch_gesture_end_should_clear_scrolling_layer_ = !CurrentlyScrollingLayer();
[email protected]adeda572014-01-31 00:49:472649 if (active_tree_->OuterViewportScrollLayer()) {
2650 active_tree_->SetCurrentlyScrollingLayer(
2651 active_tree_->OuterViewportScrollLayer());
2652 } else {
2653 active_tree_->SetCurrentlyScrollingLayer(
2654 active_tree_->InnerViewportScrollLayer());
2655 }
[email protected]a9bda5e2013-10-25 18:43:372656 if (top_controls_manager_)
2657 top_controls_manager_->PinchBegin();
[email protected]94f206c12012-08-25 00:09:142658}
2659
[email protected]c1bb5af2013-03-13 19:06:272660void LayerTreeHostImpl::PinchGestureUpdate(float magnify_delta,
[email protected]47a723f2014-03-05 12:42:492661 const gfx::Point& anchor) {
[email protected]b93480862014-02-20 13:07:032662 if (!InnerViewportScrollLayer())
2663 return;
[email protected]d3afa112012-12-08 06:24:282664
[email protected]b93480862014-02-20 13:07:032665 TRACE_EVENT0("cc", "LayerTreeHostImpl::PinchGestureUpdate");
[email protected]d3afa112012-12-08 06:24:282666
[email protected]ec2322e2014-05-15 16:32:002667 // For a moment the scroll offset ends up being outside of the max range. This
2668 // confuses the delegate so we switch it off till after we're done processing
2669 // the pinch update.
2670 active_tree_->SetRootLayerScrollOffsetDelegate(NULL);
2671
[email protected]c1bb5af2013-03-13 19:06:272672 // Keep the center-of-pinch anchor specified by (x, y) in a stable
2673 // position over the course of the magnify.
2674 float page_scale_delta = active_tree_->page_scale_delta();
2675 gfx::PointF previous_scale_anchor =
2676 gfx::ScalePoint(anchor, 1.f / page_scale_delta);
2677 active_tree_->SetPageScaleDelta(page_scale_delta * magnify_delta);
2678 page_scale_delta = active_tree_->page_scale_delta();
2679 gfx::PointF new_scale_anchor =
2680 gfx::ScalePoint(anchor, 1.f / page_scale_delta);
2681 gfx::Vector2dF move = previous_scale_anchor - new_scale_anchor;
2682
2683 previous_pinch_anchor_ = anchor;
2684
2685 move.Scale(1 / active_tree_->page_scale_factor());
[email protected]adeda572014-01-31 00:49:472686 // If clamping the inner viewport scroll offset causes a change, it should
2687 // be accounted for from the intended move.
2688 move -= InnerViewportScrollLayer()->ClampScrollToMaxScrollOffset();
[email protected]c1bb5af2013-03-13 19:06:272689
[email protected]adeda572014-01-31 00:49:472690 // We manually manage the bubbling behaviour here as it is different to that
2691 // implemented in LayerTreeHostImpl::ScrollBy(). Specifically:
2692 // 1) we want to explicit limit the bubbling to the outer/inner viewports,
2693 // 2) we don't want the directional limitations on the unused parts that
2694 // ScrollBy() implements, and
2695 // 3) pinching should not engage the top controls manager.
2696 gfx::Vector2dF unused = OuterViewportScrollLayer()
2697 ? OuterViewportScrollLayer()->ScrollBy(move)
2698 : move;
2699
2700 if (!unused.IsZero()) {
2701 InnerViewportScrollLayer()->ScrollBy(unused);
2702 InnerViewportScrollLayer()->ClampScrollToMaxScrollOffset();
2703 }
[email protected]c1bb5af2013-03-13 19:06:272704
[email protected]ec2322e2014-05-15 16:32:002705 active_tree_->SetRootLayerScrollOffsetDelegate(
2706 root_layer_scroll_offset_delegate_);
2707
[email protected]c1bb5af2013-03-13 19:06:272708 client_->SetNeedsCommitOnImplThread();
[email protected]4e4136d2013-11-29 02:22:442709 SetNeedsRedraw();
[email protected]c1bb5af2013-03-13 19:06:272710 client_->RenewTreePriority();
[email protected]d3afa112012-12-08 06:24:282711}
2712
[email protected]c1bb5af2013-03-13 19:06:272713void LayerTreeHostImpl::PinchGestureEnd() {
2714 pinch_gesture_active_ = false;
[email protected]2fa342b82013-09-24 03:19:132715 if (pinch_gesture_end_should_clear_scrolling_layer_) {
2716 pinch_gesture_end_should_clear_scrolling_layer_ = false;
2717 ClearCurrentlyScrollingLayer();
2718 }
[email protected]a9bda5e2013-10-25 18:43:372719 if (top_controls_manager_)
2720 top_controls_manager_->PinchEnd();
[email protected]c1bb5af2013-03-13 19:06:272721 client_->SetNeedsCommitOnImplThread();
[email protected]94f206c12012-08-25 00:09:142722}
2723
[email protected]c1bb5af2013-03-13 19:06:272724static void CollectScrollDeltas(ScrollAndScaleSet* scroll_info,
2725 LayerImpl* layer_impl) {
2726 if (!layer_impl)
2727 return;
[email protected]94f206c12012-08-25 00:09:142728
[email protected]c1bb5af2013-03-13 19:06:272729 gfx::Vector2d scroll_delta =
[email protected]1960a712013-04-30 17:06:472730 gfx::ToFlooredVector2d(layer_impl->ScrollDelta());
[email protected]c1bb5af2013-03-13 19:06:272731 if (!scroll_delta.IsZero()) {
2732 LayerTreeHostCommon::ScrollUpdateInfo scroll;
[email protected]6ba914122013-03-22 16:26:392733 scroll.layer_id = layer_impl->id();
2734 scroll.scroll_delta = scroll_delta;
[email protected]c1bb5af2013-03-13 19:06:272735 scroll_info->scrolls.push_back(scroll);
2736 layer_impl->SetSentScrollDelta(scroll_delta);
2737 }
[email protected]94f206c12012-08-25 00:09:142738
[email protected]c1bb5af2013-03-13 19:06:272739 for (size_t i = 0; i < layer_impl->children().size(); ++i)
2740 CollectScrollDeltas(scroll_info, layer_impl->children()[i]);
[email protected]94f206c12012-08-25 00:09:142741}
2742
[email protected]c1bb5af2013-03-13 19:06:272743scoped_ptr<ScrollAndScaleSet> LayerTreeHostImpl::ProcessScrollDeltas() {
2744 scoped_ptr<ScrollAndScaleSet> scroll_info(new ScrollAndScaleSet());
[email protected]362f1e8b2013-01-21 16:54:302745
[email protected]c1bb5af2013-03-13 19:06:272746 CollectScrollDeltas(scroll_info.get(), active_tree_->root_layer());
[email protected]6ba914122013-03-22 16:26:392747 scroll_info->page_scale_delta = active_tree_->page_scale_delta();
2748 active_tree_->set_sent_page_scale_delta(scroll_info->page_scale_delta);
[email protected]362f1e8b2013-01-21 16:54:302749
[email protected]c1bb5af2013-03-13 19:06:272750 return scroll_info.Pass();
[email protected]362f1e8b2013-01-21 16:54:302751}
2752
[email protected]c1bb5af2013-03-13 19:06:272753void LayerTreeHostImpl::SetFullRootLayerDamage() {
[email protected]54af03522013-09-05 00:43:282754 SetViewportDamage(gfx::Rect(DrawViewportSize()));
[email protected]829ad972013-01-28 23:36:102755}
2756
[email protected]adeda572014-01-31 00:49:472757void LayerTreeHostImpl::ScrollViewportBy(gfx::Vector2dF scroll_delta) {
2758 DCHECK(InnerViewportScrollLayer());
2759 LayerImpl* scroll_layer = OuterViewportScrollLayer()
2760 ? OuterViewportScrollLayer()
2761 : InnerViewportScrollLayer();
2762
2763 gfx::Vector2dF unused_delta = scroll_layer->ScrollBy(scroll_delta);
2764
2765 if (!unused_delta.IsZero() && (scroll_layer == OuterViewportScrollLayer()))
2766 InnerViewportScrollLayer()->ScrollBy(unused_delta);
2767}
2768
[email protected]27152642014-03-11 20:42:002769void LayerTreeHostImpl::AnimatePageScale(base::TimeTicks monotonic_time) {
[email protected]adeda572014-01-31 00:49:472770 if (!page_scale_animation_)
[email protected]c1bb5af2013-03-13 19:06:272771 return;
2772
[email protected]adeda572014-01-31 00:49:472773 gfx::Vector2dF scroll_total = active_tree_->TotalScrollOffset();
[email protected]c1bb5af2013-03-13 19:06:272774
[email protected]34e1b512013-09-26 17:32:332775 if (!page_scale_animation_->IsAnimationStarted())
[email protected]ac22516a2014-05-15 17:31:362776 page_scale_animation_->StartAnimation(monotonic_time);
[email protected]34e1b512013-09-26 17:32:332777
[email protected]ac22516a2014-05-15 17:31:362778 active_tree_->SetPageScaleDelta(
2779 page_scale_animation_->PageScaleFactorAtTime(monotonic_time) /
2780 active_tree_->page_scale_factor());
2781 gfx::Vector2dF next_scroll =
2782 page_scale_animation_->ScrollOffsetAtTime(monotonic_time);
[email protected]c1bb5af2013-03-13 19:06:272783
[email protected]adeda572014-01-31 00:49:472784 ScrollViewportBy(next_scroll - scroll_total);
[email protected]4e4136d2013-11-29 02:22:442785 SetNeedsRedraw();
[email protected]c1bb5af2013-03-13 19:06:272786
[email protected]ac22516a2014-05-15 17:31:362787 if (page_scale_animation_->IsAnimationCompleteAtTime(monotonic_time)) {
[email protected]c1bb5af2013-03-13 19:06:272788 page_scale_animation_.reset();
2789 client_->SetNeedsCommitOnImplThread();
2790 client_->RenewTreePriority();
[email protected]43b8f982014-04-30 21:24:332791 } else {
2792 SetNeedsAnimate();
[email protected]c1bb5af2013-03-13 19:06:272793 }
[email protected]829ad972013-01-28 23:36:102794}
2795
[email protected]ffb2720f2013-03-15 19:18:372796void LayerTreeHostImpl::AnimateTopControls(base::TimeTicks time) {
[email protected]68d3fc12014-02-18 16:31:082797 if (!top_controls_manager_ || !top_controls_manager_->animation())
[email protected]ffb2720f2013-03-15 19:18:372798 return;
2799 gfx::Vector2dF scroll = top_controls_manager_->Animate(time);
[email protected]adeda572014-01-31 00:49:472800 if (active_tree_->TotalScrollOffset().y() == 0.f)
[email protected]5ef82622013-05-01 16:26:172801 return;
[email protected]43b8f982014-04-30 21:24:332802 if (!scroll.IsZero()) {
[email protected]adeda572014-01-31 00:49:472803 ScrollViewportBy(gfx::ScaleVector2d(
[email protected]5f7d9112014-01-17 21:31:422804 scroll, 1.f / active_tree_->total_page_scale_factor()));
[email protected]43b8f982014-04-30 21:24:332805 SetNeedsRedraw();
[email protected]5f7d9112014-01-17 21:31:422806 }
[email protected]43b8f982014-04-30 21:24:332807 SetNeedsAnimate();
[email protected]ffb2720f2013-03-15 19:18:372808}
2809
[email protected]27152642014-03-11 20:42:002810void LayerTreeHostImpl::AnimateLayers(base::TimeTicks monotonic_time) {
[email protected]8e0176d2013-03-21 03:14:522811 if (!settings_.accelerated_animation_enabled ||
[email protected]cd77bb62014-03-27 05:16:362812 !needs_animate_layers() ||
[email protected]c1bb5af2013-03-13 19:06:272813 !active_tree_->root_layer())
2814 return;
2815
2816 TRACE_EVENT0("cc", "LayerTreeHostImpl::AnimateLayers");
[email protected]c1bb5af2013-03-13 19:06:272817 AnimationRegistrar::AnimationControllerMap copy =
2818 animation_registrar_->active_animation_controllers();
2819 for (AnimationRegistrar::AnimationControllerMap::iterator iter = copy.begin();
2820 iter != copy.end();
2821 ++iter)
[email protected]ac22516a2014-05-15 17:31:362822 (*iter).second->Animate(monotonic_time);
[email protected]c1bb5af2013-03-13 19:06:272823
[email protected]43b8f982014-04-30 21:24:332824 SetNeedsAnimate();
[email protected]131a0c22013-02-12 18:31:082825}
2826
[email protected]3d9f7432013-04-06 00:35:182827void LayerTreeHostImpl::UpdateAnimationState(bool start_ready_animations) {
[email protected]8e0176d2013-03-21 03:14:522828 if (!settings_.accelerated_animation_enabled ||
[email protected]cd77bb62014-03-27 05:16:362829 !needs_animate_layers() ||
[email protected]c1bb5af2013-03-13 19:06:272830 !active_tree_->root_layer())
2831 return;
2832
2833 TRACE_EVENT0("cc", "LayerTreeHostImpl::UpdateAnimationState");
2834 scoped_ptr<AnimationEventsVector> events =
2835 make_scoped_ptr(new AnimationEventsVector);
2836 AnimationRegistrar::AnimationControllerMap copy =
2837 animation_registrar_->active_animation_controllers();
2838 for (AnimationRegistrar::AnimationControllerMap::iterator iter = copy.begin();
2839 iter != copy.end();
2840 ++iter)
[email protected]3d9f7432013-04-06 00:35:182841 (*iter).second->UpdateState(start_ready_animations, events.get());
[email protected]c1bb5af2013-03-13 19:06:272842
2843 if (!events->empty()) {
[email protected]85b57502014-03-11 15:37:482844 client_->PostAnimationEventsToMainThreadOnImplThread(events.Pass());
[email protected]c1bb5af2013-03-13 19:06:272845 }
[email protected]43b8f982014-04-30 21:24:332846
2847 SetNeedsAnimate();
[email protected]131a0c22013-02-12 18:31:082848}
2849
[email protected]b33348f2014-04-30 18:17:342850void LayerTreeHostImpl::ActivateAnimations() {
2851 if (!settings_.accelerated_animation_enabled || !needs_animate_layers() ||
2852 !active_tree_->root_layer())
2853 return;
2854
2855 TRACE_EVENT0("cc", "LayerTreeHostImpl::ActivateAnimations");
2856 AnimationRegistrar::AnimationControllerMap copy =
2857 animation_registrar_->active_animation_controllers();
2858 for (AnimationRegistrar::AnimationControllerMap::iterator iter = copy.begin();
2859 iter != copy.end();
2860 ++iter)
2861 (*iter).second->ActivateAnimations();
2862}
2863
[email protected]c1bb5af2013-03-13 19:06:272864base::TimeDelta LayerTreeHostImpl::LowFrequencyAnimationInterval() const {
2865 return base::TimeDelta::FromSeconds(1);
2866}
2867
[email protected]c1bb5af2013-03-13 19:06:272868std::string LayerTreeHostImpl::LayerTreeAsJson() const {
2869 std::string str;
2870 if (active_tree_->root_layer()) {
2871 scoped_ptr<base::Value> json(active_tree_->root_layer()->LayerTreeAsJson());
2872 base::JSONWriter::WriteWithOptions(
2873 json.get(), base::JSONWriter::OPTIONS_PRETTY_PRINT, &str);
2874 }
2875 return str;
2876}
2877
[email protected]c1bb5af2013-03-13 19:06:272878int LayerTreeHostImpl::SourceAnimationFrameNumber() const {
[email protected]9e3594522013-03-18 00:57:362879 return fps_counter_->current_frame_number();
[email protected]c1bb5af2013-03-13 19:06:272880}
2881
[email protected]c1bb5af2013-03-13 19:06:272882void LayerTreeHostImpl::SendManagedMemoryStats(
2883 size_t memory_visible_bytes,
2884 size_t memory_visible_and_nearby_bytes,
2885 size_t memory_use_bytes) {
2886 if (!renderer_)
2887 return;
2888
2889 // Round the numbers being sent up to the next 8MB, to throttle the rate
2890 // at which we spam the GPU process.
2891 static const size_t rounding_step = 8 * 1024 * 1024;
2892 memory_visible_bytes = RoundUp(memory_visible_bytes, rounding_step);
2893 memory_visible_and_nearby_bytes = RoundUp(memory_visible_and_nearby_bytes,
2894 rounding_step);
2895 memory_use_bytes = RoundUp(memory_use_bytes, rounding_step);
2896 if (last_sent_memory_visible_bytes_ == memory_visible_bytes &&
2897 last_sent_memory_visible_and_nearby_bytes_ ==
2898 memory_visible_and_nearby_bytes &&
2899 last_sent_memory_use_bytes_ == memory_use_bytes) {
2900 return;
2901 }
2902 last_sent_memory_visible_bytes_ = memory_visible_bytes;
2903 last_sent_memory_visible_and_nearby_bytes_ = memory_visible_and_nearby_bytes;
2904 last_sent_memory_use_bytes_ = memory_use_bytes;
2905
2906 renderer_->SendManagedMemoryStats(last_sent_memory_visible_bytes_,
2907 last_sent_memory_visible_and_nearby_bytes_,
2908 last_sent_memory_use_bytes_);
2909}
2910
2911void LayerTreeHostImpl::AnimateScrollbars(base::TimeTicks time) {
2912 AnimateScrollbarsRecursive(active_tree_->root_layer(), time);
2913}
2914
2915void LayerTreeHostImpl::AnimateScrollbarsRecursive(LayerImpl* layer,
2916 base::TimeTicks time) {
2917 if (!layer)
2918 return;
2919
2920 ScrollbarAnimationController* scrollbar_controller =
2921 layer->scrollbar_animation_controller();
[email protected]930ff43b2014-05-02 05:24:002922 if (scrollbar_controller)
2923 scrollbar_controller->Animate(time);
[email protected]c1bb5af2013-03-13 19:06:272924
2925 for (size_t i = 0; i < layer->children().size(); ++i)
2926 AnimateScrollbarsRecursive(layer->children()[i], time);
2927}
2928
[email protected]930ff43b2014-05-02 05:24:002929void LayerTreeHostImpl::PostDelayedScrollbarFade(
2930 const base::Closure& start_fade,
2931 base::TimeDelta delay) {
2932 client_->PostDelayedScrollbarFadeOnImplThread(start_fade, delay);
[email protected]0fc818e2013-03-18 06:45:202933}
2934
[email protected]930ff43b2014-05-02 05:24:002935void LayerTreeHostImpl::SetNeedsScrollbarAnimationFrame() {
2936 TRACE_EVENT_INSTANT0(
2937 "cc",
2938 "LayerTreeHostImpl::SetNeedsRedraw due to scrollbar fade",
2939 TRACE_EVENT_SCOPE_THREAD);
2940 SetNeedsAnimate();
[email protected]0fc818e2013-03-18 06:45:202941}
2942
[email protected]c1bb5af2013-03-13 19:06:272943void LayerTreeHostImpl::SetTreePriority(TreePriority priority) {
2944 if (!tile_manager_)
2945 return;
2946
[email protected]1bcced22013-09-24 13:51:192947 if (global_tile_state_.tree_priority == priority)
[email protected]c1bb5af2013-03-13 19:06:272948 return;
[email protected]1bcced22013-09-24 13:51:192949 global_tile_state_.tree_priority = priority;
[email protected]c48536a52013-09-14 00:02:082950 DidModifyTilePriorities();
[email protected]c1bb5af2013-03-13 19:06:272951}
2952
[email protected]1dc06162014-03-26 22:54:452953void LayerTreeHostImpl::UpdateCurrentFrameTime() {
2954 DCHECK(current_frame_timeticks_.is_null());
2955 current_frame_timeticks_ = gfx::FrameTime::Now();
2956}
2957
[email protected]8347d692013-05-17 23:22:382958void LayerTreeHostImpl::ResetCurrentFrameTimeForNextFrame() {
[email protected]fb7425a2013-04-22 16:28:552959 current_frame_timeticks_ = base::TimeTicks();
[email protected]c1bb5af2013-03-13 19:06:272960}
2961
[email protected]fb7425a2013-04-22 16:28:552962base::TimeTicks LayerTreeHostImpl::CurrentFrameTimeTicks() {
[email protected]1dc06162014-03-26 22:54:452963 // Try to use the current frame time to keep animations non-jittery. But if
2964 // we're not in a frame (because this is during an input event or a delayed
2965 // task), fall back to physical time. This should still be monotonic.
2966 if (!current_frame_timeticks_.is_null())
2967 return current_frame_timeticks_;
[email protected]de2cf8c2013-10-25 19:46:462968 return gfx::FrameTime::Now();
[email protected]21c9dee72013-06-15 01:20:052969}
2970
[email protected]34806722013-08-09 23:51:212971scoped_ptr<base::Value> LayerTreeHostImpl::AsValueWithFrame(
2972 FrameData* frame) const {
[email protected]c1bb5af2013-03-13 19:06:272973 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
[email protected]f6742f52013-05-08 23:52:222974 if (this->pending_tree_)
2975 state->Set("activation_state", ActivationStateAsValue().release());
[email protected]c1bb5af2013-03-13 19:06:272976 state->Set("device_viewport_size",
[email protected]fa816c62013-03-18 04:24:212977 MathUtil::AsValue(device_viewport_size_).release());
[email protected]c1bb5af2013-03-13 19:06:272978 if (tile_manager_)
2979 state->Set("tiles", tile_manager_->AllTilesAsValue().release());
2980 state->Set("active_tree", active_tree_->AsValue().release());
[email protected]f6742f52013-05-08 23:52:222981 if (pending_tree_)
2982 state->Set("pending_tree", pending_tree_->AsValue().release());
[email protected]34806722013-08-09 23:51:212983 if (frame)
2984 state->Set("frame", frame->AsValue().release());
[email protected]f6742f52013-05-08 23:52:222985 return state.PassAs<base::Value>();
2986}
2987
2988scoped_ptr<base::Value> LayerTreeHostImpl::ActivationStateAsValue() const {
[email protected]f6742f52013-05-08 23:52:222989 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
2990 state->Set("lthi", TracedValue::CreateIDRef(this).release());
[email protected]15cc9922013-05-24 07:31:472991 if (tile_manager_)
2992 state->Set("tile_manager", tile_manager_->BasicStateAsValue().release());
[email protected]c1bb5af2013-03-13 19:06:272993 return state.PassAs<base::Value>();
[email protected]131a0c22013-02-12 18:31:082994}
2995
[email protected]6e7fdeb2013-07-09 14:28:382996void LayerTreeHostImpl::SetDebugState(
2997 const LayerTreeDebugState& new_debug_state) {
2998 if (LayerTreeDebugState::Equal(debug_state_, new_debug_state))
2999 return;
3000 if (debug_state_.continuous_painting != new_debug_state.continuous_painting)
[email protected]c1bb5af2013-03-13 19:06:273001 paint_time_counter_->ClearHistory();
[email protected]652cf132013-02-15 21:53:243002
[email protected]6e7fdeb2013-07-09 14:28:383003 debug_state_ = new_debug_state;
[email protected]5547b4fe2013-10-01 23:14:123004 UpdateTileManagerMemoryPolicy(ActualManagedMemoryPolicy());
[email protected]6e7fdeb2013-07-09 14:28:383005 SetFullRootLayerDamage();
[email protected]d0d12192013-02-08 19:02:023006}
3007
[email protected]741fba422013-09-20 03:34:143008void LayerTreeHostImpl::CreateUIResource(UIResourceId uid,
3009 const UIResourceBitmap& bitmap) {
[email protected]c9280762013-08-01 06:28:573010 DCHECK_GT(uid, 0);
[email protected]c9280762013-08-01 06:28:573011
[email protected]efa48412013-09-05 15:30:163012 GLint wrap_mode = 0;
[email protected]741fba422013-09-20 03:34:143013 switch (bitmap.GetWrapMode()) {
[email protected]efa48412013-09-05 15:30:163014 case UIResourceBitmap::CLAMP_TO_EDGE:
3015 wrap_mode = GL_CLAMP_TO_EDGE;
3016 break;
3017 case UIResourceBitmap::REPEAT:
3018 wrap_mode = GL_REPEAT;
3019 break;
3020 }
3021
[email protected]c9280762013-08-01 06:28:573022 // Allow for multiple creation requests with the same UIResourceId. The
3023 // previous resource is simply deleted.
3024 ResourceProvider::ResourceId id = ResourceIdForUIResource(uid);
3025 if (id)
3026 DeleteUIResource(uid);
[email protected]6be50ba82013-11-08 12:04:123027
3028 ResourceFormat format = resource_provider_->best_texture_format();
3029 if (bitmap.GetFormat() == UIResourceBitmap::ETC1)
3030 format = ETC1;
[email protected]c9280762013-08-01 06:28:573031 id = resource_provider_->CreateResource(
[email protected]741fba422013-09-20 03:34:143032 bitmap.GetSize(),
[email protected]efa48412013-09-05 15:30:163033 wrap_mode,
[email protected]27a41fe2013-09-19 05:05:143034 ResourceProvider::TextureUsageAny,
[email protected]6be50ba82013-11-08 12:04:123035 format);
[email protected]c9280762013-08-01 06:28:573036
[email protected]efbdb3a2013-10-04 00:35:133037 UIResourceData data;
3038 data.resource_id = id;
3039 data.size = bitmap.GetSize();
[email protected]709c9542013-10-26 01:43:513040 data.opaque = bitmap.GetOpaque();
[email protected]efbdb3a2013-10-04 00:35:133041
3042 ui_resource_map_[uid] = data;
[email protected]f6668c892013-09-26 10:05:033043
3044 AutoLockUIResourceBitmap bitmap_lock(bitmap);
[email protected]c9280762013-08-01 06:28:573045 resource_provider_->SetPixels(id,
[email protected]f6668c892013-09-26 10:05:033046 bitmap_lock.GetPixels(),
[email protected]741fba422013-09-20 03:34:143047 gfx::Rect(bitmap.GetSize()),
3048 gfx::Rect(bitmap.GetSize()),
[email protected]c9280762013-08-01 06:28:573049 gfx::Vector2d(0, 0));
[email protected]127bdc1a2013-09-11 01:44:483050 MarkUIResourceNotEvicted(uid);
[email protected]c9280762013-08-01 06:28:573051}
3052
3053void LayerTreeHostImpl::DeleteUIResource(UIResourceId uid) {
3054 ResourceProvider::ResourceId id = ResourceIdForUIResource(uid);
3055 if (id) {
3056 resource_provider_->DeleteResource(id);
3057 ui_resource_map_.erase(uid);
3058 }
[email protected]127bdc1a2013-09-11 01:44:483059 MarkUIResourceNotEvicted(uid);
[email protected]c9280762013-08-01 06:28:573060}
3061
[email protected]127bdc1a2013-09-11 01:44:483062void LayerTreeHostImpl::EvictAllUIResources() {
3063 if (ui_resource_map_.empty())
3064 return;
3065
[email protected]5f4dc4f2013-09-05 14:58:213066 for (UIResourceMap::const_iterator iter = ui_resource_map_.begin();
3067 iter != ui_resource_map_.end();
3068 ++iter) {
[email protected]127bdc1a2013-09-11 01:44:483069 evicted_ui_resources_.insert(iter->first);
[email protected]efbdb3a2013-10-04 00:35:133070 resource_provider_->DeleteResource(iter->second.resource_id);
[email protected]5f4dc4f2013-09-05 14:58:213071 }
3072 ui_resource_map_.clear();
[email protected]127bdc1a2013-09-11 01:44:483073
3074 client_->SetNeedsCommitOnImplThread();
3075 client_->OnCanDrawStateChanged(CanDraw());
3076 client_->RenewTreePriority();
[email protected]5f4dc4f2013-09-05 14:58:213077}
3078
[email protected]c9280762013-08-01 06:28:573079ResourceProvider::ResourceId LayerTreeHostImpl::ResourceIdForUIResource(
3080 UIResourceId uid) const {
3081 UIResourceMap::const_iterator iter = ui_resource_map_.find(uid);
3082 if (iter != ui_resource_map_.end())
[email protected]efbdb3a2013-10-04 00:35:133083 return iter->second.resource_id;
[email protected]c9280762013-08-01 06:28:573084 return 0;
3085}
3086
[email protected]709c9542013-10-26 01:43:513087bool LayerTreeHostImpl::IsUIResourceOpaque(UIResourceId uid) const {
3088 UIResourceMap::const_iterator iter = ui_resource_map_.find(uid);
3089 DCHECK(iter != ui_resource_map_.end());
3090 return iter->second.opaque;
3091}
3092
[email protected]127bdc1a2013-09-11 01:44:483093bool LayerTreeHostImpl::EvictedUIResourcesExist() const {
3094 return !evicted_ui_resources_.empty();
3095}
3096
3097void LayerTreeHostImpl::MarkUIResourceNotEvicted(UIResourceId uid) {
3098 std::set<UIResourceId>::iterator found_in_evicted =
3099 evicted_ui_resources_.find(uid);
3100 if (found_in_evicted == evicted_ui_resources_.end())
3101 return;
3102 evicted_ui_resources_.erase(found_in_evicted);
3103 if (evicted_ui_resources_.empty())
3104 client_->OnCanDrawStateChanged(CanDraw());
3105}
3106
[email protected]5e5648a2013-11-18 00:39:333107void LayerTreeHostImpl::ScheduleMicroBenchmark(
3108 scoped_ptr<MicroBenchmarkImpl> benchmark) {
3109 micro_benchmark_controller_.ScheduleRun(benchmark.Pass());
3110}
3111
[email protected]6be422b2013-12-08 06:47:313112void LayerTreeHostImpl::InsertSwapPromiseMonitor(SwapPromiseMonitor* monitor) {
3113 swap_promise_monitor_.insert(monitor);
3114}
3115
3116void LayerTreeHostImpl::RemoveSwapPromiseMonitor(SwapPromiseMonitor* monitor) {
3117 swap_promise_monitor_.erase(monitor);
3118}
3119
3120void LayerTreeHostImpl::NotifySwapPromiseMonitorsOfSetNeedsRedraw() {
3121 std::set<SwapPromiseMonitor*>::iterator it = swap_promise_monitor_.begin();
3122 for (; it != swap_promise_monitor_.end(); it++)
3123 (*it)->OnSetNeedsRedrawOnImpl();
3124}
3125
[email protected]d3143c732012-10-05 19:17:593126} // namespace cc