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[email protected]cd57cc5a2012-10-12 22:43:411// Copyright 2011 The Chromium Authors. All rights reserved.
[email protected]0fb25002012-10-12 07:20:022// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
[email protected]cd57cc5a2012-10-12 22:43:414
[email protected]3052b10f2013-03-18 07:41:215#ifndef CC_INPUT_INPUT_HANDLER_H_
6#define CC_INPUT_INPUT_HANDLER_H_
[email protected]cd57cc5a2012-10-12 22:43:417
danakj60bc3bc2016-04-09 00:24:488#include <memory>
9
[email protected]1b0df502013-06-27 23:39:5810#include "base/time/time.h"
chrishtrac41ff92017-03-17 05:07:3011#include "cc/cc_export.h"
dtapuskaf206a40d2016-02-05 21:36:0212#include "cc/input/event_listener_properties.h"
danakj35904762016-01-21 20:49:4013#include "cc/input/main_thread_scrolling_reason.h"
Sandra Sun2288e8532017-11-30 22:50:1614#include "cc/input/overscroll_behavior.h"
majidvp944a8cd2016-01-12 21:05:1815#include "cc/input/scroll_state.h"
[email protected]c28df4c12013-05-22 17:36:4916#include "cc/input/scrollbar.h"
Hayley Ferr2b14e2a6c2017-07-04 17:34:4317#include "cc/input/touch_action.h"
Robert Flackb62bd422018-07-25 14:54:4218#include "cc/trees/element_id.h"
jamesrf313a212015-03-16 21:27:3719#include "cc/trees/swap_promise_monitor.h"
Daniel Libbye15b80b2019-05-24 17:18:2420#include "ui/events/types/scroll_types.h"
[email protected]cd57cc5a2012-10-12 22:43:4121
[email protected]d455d552012-11-02 00:19:0622namespace gfx {
23class Point;
danakj0481b572015-09-10 01:18:0124class ScrollOffset;
danakjddaec912015-09-25 19:38:4025class SizeF;
[email protected]240376c2013-03-07 04:12:3426class Vector2dF;
[email protected]d455d552012-11-02 00:19:0627}
28
miletus45effdc42015-08-05 00:29:1829namespace ui {
30class LatencyInfo;
31}
[email protected]b76329d2013-06-11 04:15:0832
[email protected]cd57cc5a2012-10-12 22:43:4133namespace cc {
34
ccameron4163cc352014-11-13 19:06:3635class ScrollElasticityHelper;
[email protected]1960a712013-04-30 17:06:4736
Rahul Arakeri5935a302019-04-18 00:04:4437enum PointerResultType { kUnhandled = 0, kScrollbarScroll };
38
39struct CC_EXPORT InputHandlerPointerResult {
40 InputHandlerPointerResult();
41 // Tells what type of processing occurred in the input handler as a result of
42 // the pointer event.
43 PointerResultType type;
44
Rahul Arakeri193a7ef2019-05-07 08:09:5345 // Tells what scroll_units should be used.
Daniel Libbye15b80b2019-05-24 17:18:2446 ui::input_types::ScrollGranularity scroll_units;
Rahul Arakeri193a7ef2019-05-07 08:09:5347
Rahul Arakeri5935a302019-04-18 00:04:4448 // If the input handler processed the event as a scrollbar scroll, it will
49 // return a gfx::ScrollOffset that produces the necessary scroll. However,
50 // it is still the client's responsibility to generate the gesture scrolls
51 // instead of the input handler performing it as a part of handling the
52 // pointer event (due to the latency attribution that happens at the
53 // InputHandlerProxy level).
54 gfx::ScrollOffset scroll_offset;
Rahul Arakeri5935a302019-04-18 00:04:4455};
56
ccameron36d091f2014-11-07 03:18:5057struct CC_EXPORT InputHandlerScrollResult {
58 InputHandlerScrollResult();
59 // Did any layer scroll as a result this ScrollBy call?
60 bool did_scroll;
61 // Was any of the scroll delta argument to this ScrollBy call not used?
62 bool did_overscroll_root;
63 // The total overscroll that has been accumulated by all ScrollBy calls that
64 // have had overscroll since the last ScrollBegin call. This resets upon a
65 // ScrollBy with no overscroll.
66 gfx::Vector2dF accumulated_root_overscroll;
67 // The amount of the scroll delta argument to this ScrollBy call that was not
68 // used for scrolling.
69 gfx::Vector2dF unused_scroll_delta;
sunyunjiabbea8a92017-08-31 11:18:5470 // How the browser should handle the overscroll navigation based on the css
71 // property scroll-boundary-behavior.
Sandra Sun2288e8532017-11-30 22:50:1672 OverscrollBehavior overscroll_behavior;
Sandra Sun61413102018-04-09 22:24:4373 // The current offset of the currently scrolling node. It is in DIP or
Sandra Sun5b21b4e2018-05-17 23:28:3674 // physical pixels depending on the use-zoom-for-dsf flag. If the currently
75 // scrolling node is the viewport, this would be the sum of the scroll offsets
76 // of the inner and outer node, representing the visual scroll offset.
77 gfx::Vector2dF current_visual_offset;
ccameron36d091f2014-11-07 03:18:5078};
79
[email protected]200a9c062013-05-20 04:34:3780class CC_EXPORT InputHandlerClient {
81 public:
Vladimir Levinf06d1cd72019-03-13 18:24:1082 InputHandlerClient(const InputHandlerClient&) = delete;
83 virtual ~InputHandlerClient() = default;
84
85 InputHandlerClient& operator=(const InputHandlerClient&) = delete;
[email protected]200a9c062013-05-20 04:34:3786
87 virtual void WillShutdown() = 0;
88 virtual void Animate(base::TimeTicks time) = 0;
ccamerona8a42b22014-12-23 03:24:0889 virtual void ReconcileElasticOverscrollAndRootScroll() = 0;
danakjdd74e512015-09-21 23:07:5990 virtual void UpdateRootLayerStateForSynchronousInputHandler(
91 const gfx::ScrollOffset& total_scroll_offset,
92 const gfx::ScrollOffset& max_scroll_offset,
93 const gfx::SizeF& scrollable_size,
94 float page_scale_factor,
95 float min_page_scale_factor,
96 float max_page_scale_factor) = 0;
chongz679c4fb2016-11-18 20:04:4097 virtual void DeliverInputForBeginFrame() = 0;
[email protected]200a9c062013-05-20 04:34:3798
99 protected:
Vladimir Levinf06d1cd72019-03-13 18:24:10100 InputHandlerClient() = default;
[email protected]200a9c062013-05-20 04:34:37101};
102
[email protected]5ff3c9782013-04-29 17:35:12103// The InputHandler is a way for the embedders to interact with the impl thread
104// side of the compositor implementation. There is one InputHandler per
105// LayerTreeHost. To use the input handler, implement the InputHanderClient
106// interface and bind it to the handler on the compositor thread.
107class CC_EXPORT InputHandler {
[email protected]c1bb5af2013-03-13 19:06:27108 public:
[email protected]05ba53c2014-04-16 21:22:51109 // Note these are used in a histogram. Do not reorder or delete existing
110 // entries.
tdresser81e84c672016-01-18 23:21:22111 enum ScrollThread {
ericrk7c030992015-02-20 01:39:38112 SCROLL_ON_MAIN_THREAD = 0,
tdresser81e84c672016-01-18 23:21:22113 SCROLL_ON_IMPL_THREAD,
ericrk7c030992015-02-20 01:39:38114 SCROLL_IGNORED,
115 SCROLL_UNKNOWN,
danakj35904762016-01-21 20:49:40116 LAST_SCROLL_STATUS = SCROLL_UNKNOWN
tdresser81e84c672016-01-18 23:21:22117 };
118
Vladimir Levinf06d1cd72019-03-13 18:24:10119 InputHandler(const InputHandler&) = delete;
120 InputHandler& operator=(const InputHandler&) = delete;
121
tdresser81e84c672016-01-18 23:21:22122 struct ScrollStatus {
123 ScrollStatus()
124 : thread(SCROLL_ON_IMPL_THREAD),
danakj35904762016-01-21 20:49:40125 main_thread_scrolling_reasons(
Sahel Sharifydbafed52017-08-03 16:59:12126 MainThreadScrollingReason::kNotScrollingOnMain),
127 bubble(false) {}
danakj35904762016-01-21 20:49:40128 ScrollStatus(ScrollThread thread, uint32_t main_thread_scrolling_reasons)
tdresser81e84c672016-01-18 23:21:22129 : thread(thread),
130 main_thread_scrolling_reasons(main_thread_scrolling_reasons) {}
131 ScrollThread thread;
danakj35904762016-01-21 20:49:40132 uint32_t main_thread_scrolling_reasons;
Sahel Sharifydbafed52017-08-03 16:59:12133 bool bubble;
tdresser81e84c672016-01-18 23:21:22134 };
135
Rahul Arakeri5935a302019-04-18 00:04:44136 enum ScrollInputType {
137 TOUCHSCREEN,
138 WHEEL,
139 AUTOSCROLL,
140 SCROLLBAR,
141 SCROLL_INPUT_UNKNOWN
142 };
[email protected]cd57cc5a2012-10-12 22:43:41143
Dave Tapuska75fe7392017-06-05 14:01:26144 enum class TouchStartOrMoveEventListenerType {
lanwei53c12362016-11-29 06:51:17145 NO_HANDLER,
146 HANDLER,
147 HANDLER_ON_SCROLLING_LAYER
148 };
149
[email protected]200a9c062013-05-20 04:34:37150 // Binds a client to this handler to receive notifications. Only one client
151 // can be bound to an InputHandler. The client must live at least until the
152 // handler calls WillShutdown() on the client.
Sahel Sharifye6d81f472018-07-11 20:40:26153 virtual void BindToClient(InputHandlerClient* client) = 0;
[email protected]200a9c062013-05-20 04:34:37154
majidvp944a8cd2016-01-12 21:05:18155 // Selects a layer to be scrolled using the |scroll_state| start position.
156 // Returns SCROLL_STARTED if the layer at the coordinates can be scrolled,
157 // SCROLL_ON_MAIN_THREAD if the scroll event should instead be delegated to
158 // the main thread, or SCROLL_IGNORED if there is nothing to be scrolled at
159 // the given coordinates.
160 virtual ScrollStatus ScrollBegin(ScrollState* scroll_state,
[email protected]c1bb5af2013-03-13 19:06:27161 ScrollInputType type) = 0;
[email protected]cd57cc5a2012-10-12 22:43:41162
hush1c873232015-06-23 21:22:11163 // Similar to ScrollBegin, except the hit test is skipped and scroll always
164 // targets at the root layer.
majidvp944a8cd2016-01-12 21:05:18165 virtual ScrollStatus RootScrollBegin(ScrollState* scroll_state,
166 ScrollInputType type) = 0;
dtapuska1827dd22016-03-11 15:24:59167
168 // Returns SCROLL_ON_IMPL_THREAD if a layer is actively being scrolled or
169 // a subsequent call to ScrollAnimated can begin on the impl thread.
sahel60b41cdf2017-06-26 21:34:17170 virtual ScrollStatus ScrollAnimatedBegin(ScrollState* scroll_state) = 0;
dtapuska1827dd22016-03-11 15:24:59171
ymalikddfc3522016-09-05 18:40:37172 // Returns SCROLL_ON_IMPL_THREAD if an animation is initiated on the impl
173 // thread. delayed_by is the delay that is taken into account when determining
174 // the duration of the animation.
[email protected]749cbc62014-07-10 01:06:35175 virtual ScrollStatus ScrollAnimated(const gfx::Point& viewport_point,
ymalikddfc3522016-09-05 18:40:37176 const gfx::Vector2dF& scroll_delta,
177 base::TimeDelta delayed_by) = 0;
[email protected]749cbc62014-07-10 01:06:35178
majidvp944a8cd2016-01-12 21:05:18179 // Scroll the layer selected by |ScrollBegin| by given |scroll_state| delta.
180 // Internally, the delta is transformed to local layer's coordinate space for
181 // scrolls gestures that are direct manipulation (e.g. touch). If there is no
182 // room to move the layer in the requested direction, its first ancestor layer
183 // that can be scrolled will be moved instead. The return value's |did_scroll|
184 // field is set to false if no layer can be moved in the requested direction
185 // at all, and set to true if any layer is moved. If the scroll delta hits the
186 // root layer, and the layer can no longer move, the root overscroll
187 // accumulated within this ScrollBegin() scope is reported in the return
188 // value's |accumulated_overscroll| field. Should only be called if
189 // ScrollBegin() returned SCROLL_STARTED.
190 virtual InputHandlerScrollResult ScrollBy(ScrollState* scroll_state) = 0;
[email protected]cd57cc5a2012-10-12 22:43:41191
Rahul Arakeri193a7ef2019-05-07 08:09:53192 virtual InputHandlerPointerResult MouseMoveAt(
193 const gfx::Point& mouse_position) = 0;
Rahul Arakeri5935a302019-04-18 00:04:44194 virtual InputHandlerPointerResult MouseDown(
195 const gfx::PointF& mouse_position) = 0;
196 virtual InputHandlerPointerResult MouseUp(
197 const gfx::PointF& mouse_position) = 0;
chaopengfff2d5a2016-10-13 15:42:01198 virtual void MouseLeave() = 0;
[email protected]bf1cfd9a2013-09-26 05:43:02199
[email protected]c1bb5af2013-03-13 19:06:27200 // Stop scrolling the selected layer. Should only be called if ScrollBegin()
Sandra Sun04ed4562018-01-16 01:49:35201 // returned SCROLL_STARTED. Snap to a snap position if |should_snap| is true.
202 virtual void ScrollEnd(ScrollState* scroll_state, bool should_snap) = 0;
[email protected]cd57cc5a2012-10-12 22:43:41203
danakjdd74e512015-09-21 23:07:59204 // Requests a callback to UpdateRootLayerStateForSynchronousInputHandler()
205 // giving the current root scroll and page scale information.
206 virtual void RequestUpdateForSynchronousInputHandler() = 0;
[email protected]1960a712013-04-30 17:06:47207
danakjdd74e512015-09-21 23:07:59208 // Called when the root scroll offset has been changed in the synchronous
David Bokan0a3aa0d52019-07-03 18:43:02209 // input handler by the application (outside of input event handling). Offset
210 // is expected in "content/page coordinates".
danakjdd74e512015-09-21 23:07:59211 virtual void SetSynchronousInputHandlerRootScrollOffset(
David Bokan0a3aa0d52019-07-03 18:43:02212 const gfx::ScrollOffset& root_content_offset) = 0;
[email protected]1960a712013-04-30 17:06:47213
[email protected]c1bb5af2013-03-13 19:06:27214 virtual void PinchGestureBegin() = 0;
[email protected]47a723f2014-03-05 12:42:49215 virtual void PinchGestureUpdate(float magnify_delta,
216 const gfx::Point& anchor) = 0;
Sean O'Brien09fb8b72017-11-30 20:45:47217 virtual void PinchGestureEnd(const gfx::Point& anchor, bool snap_to_min) = 0;
[email protected]cd57cc5a2012-10-12 22:43:41218
[email protected]5ff3c9782013-04-29 17:35:12219 // Request another callback to InputHandlerClient::Animate().
hushb0ee8dc2015-06-10 00:48:57220 virtual void SetNeedsAnimateInput() = 0;
[email protected]cd57cc5a2012-10-12 22:43:41221
bokane2481302016-10-03 23:01:07222 // Returns true if there is an active scroll on the viewport.
223 virtual bool IsCurrentlyScrollingViewport() const = 0;
danakje9f830c2015-09-09 21:36:16224
[email protected]edcc1a12014-05-06 01:26:39225 // Whether the layer under |viewport_point| is the currently scrolling layer.
Philip Rogers315062e2019-06-06 19:33:48226 virtual bool IsCurrentlyScrollingLayerAt(
227 const gfx::Point& viewport_point) const = 0;
[email protected]edcc1a12014-05-06 01:26:39228
dtapuskaf206a40d2016-02-05 21:36:02229 virtual EventListenerProperties GetEventListenerProperties(
230 EventListenerClass event_class) const = 0;
rbyers18779d822015-02-05 06:22:06231
sunxd3e3a37a72018-07-06 22:58:43232 // Returns true if |viewport_point| hits a wheel event handler region that
233 // could block scrolling.
sunxd9f98e812018-08-16 15:34:49234 virtual bool HasBlockingWheelEventHandlerAt(
sunxd3e3a37a72018-07-06 22:58:43235 const gfx::Point& viewport_point) const = 0;
236
Dave Tapuska75fe7392017-06-05 14:01:26237 // It returns the type of a touch start or move event listener at
238 // |viewport_point|. Whether the page should be given the opportunity to
239 // suppress scrolling by consuming touch events that started at
240 // |viewport_point|, and whether |viewport_point| is on the currently
241 // scrolling layer.
Hayley Ferr2b14e2a6c2017-07-04 17:34:43242 // |out_touch_action| is assigned the whitelisted touch action for the
243 // |viewport_point|. In the case there are no touch handlers or touch action
244 // regions, |out_touch_action| is assigned kTouchActionAuto since the default
245 // touch action is auto.
Dave Tapuska75fe7392017-06-05 14:01:26246 virtual TouchStartOrMoveEventListenerType
Hayley Ferr2b14e2a6c2017-07-04 17:34:43247 EventListenerTypeForTouchStartOrMoveAt(const gfx::Point& viewport_point,
248 TouchAction* out_touch_action) = 0;
[email protected]2f1acc262012-11-16 21:42:22249
[email protected]6be422b2013-12-08 06:47:31250 // Calling CreateLatencyInfoSwapPromiseMonitor() to get a scoped
251 // LatencyInfoSwapPromiseMonitor. During the life time of the
252 // LatencyInfoSwapPromiseMonitor, if SetNeedsRedraw() or SetNeedsRedrawRect()
253 // is called on LayerTreeHostImpl, the original latency info will be turned
254 // into a LatencyInfoSwapPromise.
danakj60bc3bc2016-04-09 00:24:48255 virtual std::unique_ptr<SwapPromiseMonitor>
256 CreateLatencyInfoSwapPromiseMonitor(ui::LatencyInfo* latency) = 0;
[email protected]b76329d2013-06-11 04:15:08257
ccameron4163cc352014-11-13 19:06:36258 virtual ScrollElasticityHelper* CreateScrollElasticityHelper() = 0;
259
tapted4b70c522016-08-13 09:09:32260 // Called by the single-threaded UI Compositor to get or set the scroll offset
Robert Flackb62bd422018-07-25 14:54:42261 // on the impl side. Returns false if |element_id| isn't in the active tree.
262 virtual bool GetScrollOffsetForLayer(ElementId element_id,
tapted4b70c522016-08-13 09:09:32263 gfx::ScrollOffset* offset) = 0;
Robert Flackb62bd422018-07-25 14:54:42264 virtual bool ScrollLayerTo(ElementId element_id,
265 const gfx::ScrollOffset& offset) = 0;
tapted4b70c522016-08-13 09:09:32266
sahelfad903f2017-03-31 21:00:41267 virtual bool ScrollingShouldSwitchtoMainThread() = 0;
268
Sandra Suneb85637d2018-03-22 22:35:16269 // Sets the initial and target offset for scroll snapping for the currently
270 // scrolling node and the given natural displacement.
Sandra Sun61413102018-04-09 22:24:43271 // |natural_displacement_in_viewport| is the estimated total scrolling for
272 // the active scroll sequence.
Sandra Suneb85637d2018-03-22 22:35:16273 // Returns false if their is no position to snap to.
Sandra Sun61413102018-04-09 22:24:43274 virtual bool GetSnapFlingInfo(
275 const gfx::Vector2dF& natural_displacement_in_viewport,
276 gfx::Vector2dF* initial_offset,
277 gfx::Vector2dF* target_offset) const = 0;
Sandra Suneb85637d2018-03-22 22:35:16278
[email protected]c1bb5af2013-03-13 19:06:27279 protected:
Vladimir Levinf06d1cd72019-03-13 18:24:10280 InputHandler() = default;
281 virtual ~InputHandler() = default;
[email protected]5ff3c9782013-04-29 17:35:12282};
283
[email protected]c1bb5af2013-03-13 19:06:27284} // namespace cc
[email protected]cd57cc5a2012-10-12 22:43:41285
[email protected]3052b10f2013-03-18 07:41:21286#endif // CC_INPUT_INPUT_HANDLER_H_