blob: 44da1048eb5b92d11e3293b9072adcd354f60d93 [file] [log] [blame]
[email protected]94f206c12012-08-25 00:09:141// Copyright 2011 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
[email protected]556fd292013-03-18 08:03:045#include "cc/trees/layer_tree_host_impl.h"
[email protected]94f206c12012-08-25 00:09:146
[email protected]ac7c7f52012-11-08 06:26:507#include <algorithm>
[email protected]b6eb8e332013-09-10 00:51:018#include <limits>
[email protected]ac7c7f52012-11-08 06:26:509
[email protected]ad5d1422012-10-19 13:40:2910#include "base/basictypes.h"
[email protected]34806722013-08-09 23:51:2111#include "base/containers/hash_tables.h"
[email protected]4a23c374c2012-12-08 08:38:5512#include "base/json/json_writer.h"
[email protected]f5864912013-02-01 03:18:1413#include "base/metrics/histogram.h"
[email protected]de4afb5e2012-12-20 00:11:3414#include "base/stl_util.h"
[email protected]8e61d4b2013-06-10 22:11:4815#include "base/strings/stringprintf.h"
[email protected]95e4e1a02013-03-18 07:09:0916#include "cc/animation/scrollbar_animation_controller.h"
[email protected]85d136f782013-04-26 22:04:4017#include "cc/animation/timing_function.h"
[email protected]6be422b2013-12-08 06:47:3118#include "cc/base/latency_info_swap_promise_monitor.h"
[email protected]681ccff2013-03-18 06:13:5219#include "cc/base/math_util.h"
20#include "cc/base/util.h"
[email protected]adbe30f2013-10-11 21:12:3321#include "cc/debug/benchmark_instrumentation.h"
[email protected]6e84de22013-03-18 06:54:2722#include "cc/debug/debug_rect_history.h"
[email protected]dbe759a2013-12-02 19:23:0223#include "cc/debug/devtools_instrumentation.h"
[email protected]6e84de22013-03-18 06:54:2724#include "cc/debug/frame_rate_counter.h"
[email protected]6e84de22013-03-18 06:54:2725#include "cc/debug/paint_time_counter.h"
[email protected]372bad5f2013-03-21 16:38:4326#include "cc/debug/rendering_stats_instrumentation.h"
[email protected]f6742f52013-05-08 23:52:2227#include "cc/debug/traced_value.h"
[email protected]3052b10f2013-03-18 07:41:2128#include "cc/input/page_scale_animation.h"
29#include "cc/input/top_controls_manager.h"
[email protected]cc3cfaa2013-03-18 09:05:5230#include "cc/layers/append_quads_data.h"
31#include "cc/layers/heads_up_display_layer_impl.h"
[email protected]50761e92013-03-29 20:51:2832#include "cc/layers/layer_impl.h"
[email protected]cc3cfaa2013-03-18 09:05:5233#include "cc/layers/layer_iterator.h"
[email protected]3a83478b2013-08-22 20:55:1734#include "cc/layers/painted_scrollbar_layer_impl.h"
[email protected]50761e92013-03-29 20:51:2835#include "cc/layers/render_surface_impl.h"
[email protected]bf1cfd9a2013-09-26 05:43:0236#include "cc/layers/scrollbar_layer_impl_base.h"
[email protected]7f0d825f2013-03-18 07:24:3037#include "cc/output/compositor_frame_metadata.h"
[email protected]30fe19ff2013-07-04 00:54:4538#include "cc/output/copy_output_request.h"
[email protected]7f0d825f2013-03-18 07:24:3039#include "cc/output/delegating_renderer.h"
40#include "cc/output/gl_renderer.h"
41#include "cc/output/software_renderer.h"
[email protected]89e82672013-03-18 07:50:5642#include "cc/quads/render_pass_draw_quad.h"
43#include "cc/quads/shared_quad_state.h"
44#include "cc/quads/solid_color_draw_quad.h"
[email protected]9f4f6a32013-09-04 21:35:1245#include "cc/quads/texture_draw_quad.h"
[email protected]ec7541d2014-04-09 01:23:5346#include "cc/resources/direct_raster_worker_pool.h"
[email protected]2cccfef2014-05-01 06:05:1647#include "cc/resources/image_copy_raster_worker_pool.h"
[email protected]ec7541d2014-04-09 01:23:5348#include "cc/resources/image_raster_worker_pool.h"
[email protected]e12dd0e2013-03-18 08:24:4049#include "cc/resources/memory_history.h"
50#include "cc/resources/picture_layer_tiling.h"
[email protected]ec7541d2014-04-09 01:23:5351#include "cc/resources/pixel_buffer_raster_worker_pool.h"
[email protected]e12dd0e2013-03-18 08:24:4052#include "cc/resources/prioritized_resource_manager.h"
[email protected]7beac1b52014-04-10 23:09:5653#include "cc/resources/raster_worker_pool.h"
[email protected]eece11e2014-04-12 03:07:1654#include "cc/resources/resource_pool.h"
[email protected]ea468c6c2013-09-10 08:25:1155#include "cc/resources/texture_mailbox_deleter.h"
[email protected]c9280762013-08-01 06:28:5756#include "cc/resources/ui_resource_bitmap.h"
[email protected]be4655a2013-03-18 08:36:3157#include "cc/scheduler/delay_based_time_source.h"
[email protected]556fd292013-03-18 08:03:0458#include "cc/trees/damage_tracker.h"
59#include "cc/trees/layer_tree_host.h"
60#include "cc/trees/layer_tree_host_common.h"
61#include "cc/trees/layer_tree_impl.h"
[email protected]34ba1ffb2014-03-05 06:55:0362#include "cc/trees/occlusion_tracker.h"
[email protected]556fd292013-03-18 08:03:0463#include "cc/trees/quad_culler.h"
64#include "cc/trees/single_thread_proxy.h"
65#include "cc/trees/tree_synchronizer.h"
[email protected]8d7aa012013-11-23 21:19:1266#include "gpu/GLES2/gl2extchromium.h"
[email protected]de2cf8c2013-10-25 19:46:4667#include "ui/gfx/frame_time.h"
[email protected]d455d552012-11-02 00:19:0668#include "ui/gfx/size_conversions.h"
[email protected]c9c1ebe2012-11-05 20:46:1369#include "ui/gfx/vector2d_conversions.h"
[email protected]94f206c12012-08-25 00:09:1470
[email protected]94f206c12012-08-25 00:09:1471namespace {
72
[email protected]c1bb5af2013-03-13 19:06:2773void DidVisibilityChange(cc::LayerTreeHostImpl* id, bool visible) {
74 if (visible) {
75 TRACE_EVENT_ASYNC_BEGIN1("webkit",
76 "LayerTreeHostImpl::SetVisible",
77 id,
78 "LayerTreeHostImpl",
79 id);
80 return;
81 }
[email protected]94f206c12012-08-25 00:09:1482
[email protected]c1bb5af2013-03-13 19:06:2783 TRACE_EVENT_ASYNC_END0("webkit", "LayerTreeHostImpl::SetVisible", id);
[email protected]94f206c12012-08-25 00:09:1484}
85
[email protected]b6eb8e332013-09-10 00:51:0186size_t GetMaxTransferBufferUsageBytes(cc::ContextProvider* context_provider) {
[email protected]b4664142013-11-08 00:50:3187 // Software compositing should not use this value in production. Just use a
88 // default value when testing uploads with the software compositor.
89 if (!context_provider)
[email protected]b6eb8e332013-09-10 00:51:0190 return std::numeric_limits<size_t>::max();
[email protected]b4664142013-11-08 00:50:3191
92 // We want to make sure the default transfer buffer size is equal to the
93 // amount of data that can be uploaded by the compositor to avoid stalling
94 // the pipeline.
95 // For reference Chromebook Pixel can upload 1MB in about 0.5ms.
96 const size_t kMaxBytesUploadedPerMs = 1024 * 1024 * 2;
97 // Assuming a two frame deep pipeline between CPU and GPU and we are
98 // drawing 60 frames per second which would require us to draw one
99 // frame in 16 milliseconds.
100 const size_t kMaxTransferBufferUsageBytes = 16 * 2 * kMaxBytesUploadedPerMs;
101 return std::min(
102 context_provider->ContextCapabilities().max_transfer_buffer_usage_bytes,
103 kMaxTransferBufferUsageBytes);
104}
105
[email protected]00d92d32014-01-23 09:46:50106unsigned GetMapImageTextureTarget(cc::ContextProvider* context_provider) {
[email protected]8d7aa012013-11-23 21:19:12107 if (!context_provider)
108 return GL_TEXTURE_2D;
109
[email protected]900db4412014-01-12 02:19:01110 if (context_provider->ContextCapabilities().gpu.egl_image_external)
[email protected]8d7aa012013-11-23 21:19:12111 return GL_TEXTURE_EXTERNAL_OES;
[email protected]900db4412014-01-12 02:19:01112 if (context_provider->ContextCapabilities().gpu.texture_rectangle)
[email protected]8d7aa012013-11-23 21:19:12113 return GL_TEXTURE_RECTANGLE_ARB;
[email protected]8d7aa012013-11-23 21:19:12114
115 return GL_TEXTURE_2D;
116}
117
[email protected]c1bb5af2013-03-13 19:06:27118} // namespace
[email protected]94f206c12012-08-25 00:09:14119
[email protected]9c88e562012-09-14 22:21:30120namespace cc {
[email protected]94f206c12012-08-25 00:09:14121
[email protected]96baf3e2012-10-22 23:09:55122class LayerTreeHostImplTimeSourceAdapter : public TimeSourceClient {
[email protected]c1bb5af2013-03-13 19:06:27123 public:
124 static scoped_ptr<LayerTreeHostImplTimeSourceAdapter> Create(
125 LayerTreeHostImpl* layer_tree_host_impl,
126 scoped_refptr<DelayBasedTimeSource> time_source) {
127 return make_scoped_ptr(
128 new LayerTreeHostImplTimeSourceAdapter(layer_tree_host_impl,
129 time_source));
130 }
131 virtual ~LayerTreeHostImplTimeSourceAdapter() {
[email protected]6d0e69d2013-03-20 14:53:26132 time_source_->SetClient(NULL);
133 time_source_->SetActive(false);
[email protected]c1bb5af2013-03-13 19:06:27134 }
135
[email protected]6d0e69d2013-03-20 14:53:26136 virtual void OnTimerTick() OVERRIDE {
[email protected]c1bb5af2013-03-13 19:06:27137 // In single threaded mode we attempt to simulate changing the current
138 // thread by maintaining a fake thread id. When we switch from one
139 // thread to another, we construct DebugScopedSetXXXThread objects that
140 // update the thread id. This lets DCHECKS that ensure we're on the
141 // right thread to work correctly in single threaded mode. The problem
142 // here is that the timer tasks are run via the message loop, and when
143 // they run, we've had no chance to construct a DebugScopedSetXXXThread
144 // object. The result is that we report that we're running on the main
145 // thread. In multi-threaded mode, this timer is run on the compositor
146 // thread, so to keep this consistent in single-threaded mode, we'll
147 // construct a DebugScopedSetImplThread object. There is no need to do
148 // this in multi-threaded mode since the real thread id's will be
149 // correct. In fact, setting fake thread id's interferes with the real
150 // thread id's and causes breakage.
151 scoped_ptr<DebugScopedSetImplThread> set_impl_thread;
152 if (!layer_tree_host_impl_->proxy()->HasImplThread()) {
153 set_impl_thread.reset(
154 new DebugScopedSetImplThread(layer_tree_host_impl_->proxy()));
[email protected]94f206c12012-08-25 00:09:14155 }
156
[email protected]94bf75c2013-06-12 13:20:04157 // TODO(enne): This should probably happen post-animate.
158 if (layer_tree_host_impl_->pending_tree()) {
[email protected]4f48f6e2013-08-27 06:33:38159 layer_tree_host_impl_->pending_tree()->UpdateDrawProperties();
160 layer_tree_host_impl_->ManageTiles();
[email protected]94bf75c2013-06-12 13:20:04161 }
162
[email protected]fb7425a2013-04-22 16:28:55163 layer_tree_host_impl_->Animate(
[email protected]27152642014-03-11 20:42:00164 layer_tree_host_impl_->CurrentFrameTimeTicks());
[email protected]3d9f7432013-04-06 00:35:18165 layer_tree_host_impl_->UpdateBackgroundAnimateTicking(true);
166 bool start_ready_animations = true;
167 layer_tree_host_impl_->UpdateAnimationState(start_ready_animations);
[email protected]8347d692013-05-17 23:22:38168 layer_tree_host_impl_->ResetCurrentFrameTimeForNextFrame();
[email protected]c1bb5af2013-03-13 19:06:27169 }
[email protected]373974232013-01-10 22:20:50170
[email protected]c1bb5af2013-03-13 19:06:27171 void SetActive(bool active) {
[email protected]6d0e69d2013-03-20 14:53:26172 if (active != time_source_->Active())
173 time_source_->SetActive(active);
[email protected]c1bb5af2013-03-13 19:06:27174 }
[email protected]94f206c12012-08-25 00:09:14175
[email protected]d9fce6722013-08-30 01:10:01176 bool Active() const { return time_source_->Active(); }
177
[email protected]c1bb5af2013-03-13 19:06:27178 private:
179 LayerTreeHostImplTimeSourceAdapter(
180 LayerTreeHostImpl* layer_tree_host_impl,
181 scoped_refptr<DelayBasedTimeSource> time_source)
182 : layer_tree_host_impl_(layer_tree_host_impl),
183 time_source_(time_source) {
[email protected]6d0e69d2013-03-20 14:53:26184 time_source_->SetClient(this);
[email protected]c1bb5af2013-03-13 19:06:27185 }
[email protected]94f206c12012-08-25 00:09:14186
[email protected]c1bb5af2013-03-13 19:06:27187 LayerTreeHostImpl* layer_tree_host_impl_;
188 scoped_refptr<DelayBasedTimeSource> time_source_;
[email protected]94f206c12012-08-25 00:09:14189
[email protected]c1bb5af2013-03-13 19:06:27190 DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImplTimeSourceAdapter);
[email protected]94f206c12012-08-25 00:09:14191};
192
[email protected]96baf3e2012-10-22 23:09:55193LayerTreeHostImpl::FrameData::FrameData()
[email protected]e0341352013-04-06 05:01:20194 : contains_incomplete_tile(false), has_no_damage(false) {}
[email protected]c1bb5af2013-03-13 19:06:27195
196LayerTreeHostImpl::FrameData::~FrameData() {}
197
198scoped_ptr<LayerTreeHostImpl> LayerTreeHostImpl::Create(
199 const LayerTreeSettings& settings,
200 LayerTreeHostImplClient* client,
[email protected]372bad5f2013-03-21 16:38:43201 Proxy* proxy,
[email protected]a7f35682013-10-22 23:05:57202 RenderingStatsInstrumentation* rendering_stats_instrumentation,
[email protected]dbe759a2013-12-02 19:23:02203 SharedBitmapManager* manager,
204 int id) {
[email protected]a7f35682013-10-22 23:05:57205 return make_scoped_ptr(new LayerTreeHostImpl(
[email protected]dbe759a2013-12-02 19:23:02206 settings, client, proxy, rendering_stats_instrumentation, manager, id));
[email protected]493067512012-09-19 23:34:10207}
208
[email protected]372bad5f2013-03-21 16:38:43209LayerTreeHostImpl::LayerTreeHostImpl(
210 const LayerTreeSettings& settings,
211 LayerTreeHostImplClient* client,
212 Proxy* proxy,
[email protected]a7f35682013-10-22 23:05:57213 RenderingStatsInstrumentation* rendering_stats_instrumentation,
[email protected]dbe759a2013-12-02 19:23:02214 SharedBitmapManager* manager,
215 int id)
[email protected]c1bb5af2013-03-13 19:06:27216 : client_(client),
217 proxy_(proxy),
[email protected]13525d62014-05-20 21:22:04218 use_gpu_rasterization_(false),
[email protected]200a9c062013-05-20 04:34:37219 input_handler_client_(NULL),
[email protected]c1bb5af2013-03-13 19:06:27220 did_lock_scrolling_layer_(false),
221 should_bubble_scrolls_(false),
222 wheel_scrolling_(false),
[email protected]f161ca9e2014-04-01 13:57:01223 scroll_affects_scroll_handler_(false),
[email protected]f620b0e72013-10-01 21:38:24224 scroll_layer_id_when_mouse_over_scrollbar_(0),
[email protected]c48536a52013-09-14 00:02:08225 tile_priorities_dirty_(false),
[email protected]1960a712013-04-30 17:06:47226 root_layer_scroll_offset_delegate_(NULL),
[email protected]c1bb5af2013-03-13 19:06:27227 settings_(settings),
[email protected]c1bb5af2013-03-13 19:06:27228 visible_(true),
[email protected]3f2ff112013-08-03 02:41:07229 cached_managed_memory_policy_(
[email protected]b56c1302013-03-20 21:17:34230 PrioritizedResourceManager::DefaultMemoryAllocationLimit(),
[email protected]f44d5552013-10-29 04:56:29231 gpu::MemoryAllocation::CUTOFF_ALLOW_EVERYTHING,
[email protected]3f2ff112013-08-03 02:41:07232 ManagedMemoryPolicy::kDefaultNumResourcesLimit),
[email protected]c1bb5af2013-03-13 19:06:27233 pinch_gesture_active_(false),
[email protected]2fa342b82013-09-24 03:19:13234 pinch_gesture_end_should_clear_scrolling_layer_(false),
[email protected]9e3594522013-03-18 00:57:36235 fps_counter_(FrameRateCounter::Create(proxy_->HasImplThread())),
[email protected]7497316a2013-03-15 12:42:29236 paint_time_counter_(PaintTimeCounter::Create()),
[email protected]c1bb5af2013-03-13 19:06:27237 memory_history_(MemoryHistory::Create()),
[email protected]d35992782013-03-14 14:54:02238 debug_rect_history_(DebugRectHistory::Create()),
[email protected]dd909b1f2014-03-18 00:19:52239 texture_mailbox_deleter_(new TextureMailboxDeleter(
240 proxy_->HasImplThread() ? proxy_->ImplThreadTaskRunner()
241 : proxy_->MainThreadTaskRunner())),
[email protected]d7626ffd2013-03-29 00:17:42242 max_memory_needed_bytes_(0),
[email protected]c1bb5af2013-03-13 19:06:27243 last_sent_memory_visible_bytes_(0),
244 last_sent_memory_visible_and_nearby_bytes_(0),
245 last_sent_memory_use_bytes_(0),
[email protected]50644642013-06-20 13:58:55246 zero_budget_(false),
[email protected]f224cc92013-06-06 23:23:32247 device_scale_factor_(1.f),
[email protected]9f4f6a32013-09-04 21:35:12248 overhang_ui_resource_id_(0),
[email protected]f224cc92013-06-06 23:23:32249 overdraw_bottom_height_(0.f),
[email protected]54af03522013-09-05 00:43:28250 device_viewport_valid_for_tile_management_(true),
[email protected]c92195e2014-05-07 18:18:49251 begin_impl_frame_interval_(BeginFrameArgs::DefaultInterval()),
[email protected]372bad5f2013-03-21 16:38:43252 animation_registrar_(AnimationRegistrar::Create()),
[email protected]39643fb2013-07-09 17:28:19253 rendering_stats_instrumentation_(rendering_stats_instrumentation),
[email protected]5e5648a2013-11-18 00:39:33254 micro_benchmark_controller_(this),
[email protected]a7f35682013-10-22 23:05:57255 need_to_update_visible_tiles_before_draw_(false),
[email protected]767f38d72014-03-18 21:26:41256#if DCHECK_IS_ON
[email protected]ce2e8112013-11-28 07:44:36257 did_lose_called_(false),
258#endif
[email protected]dbe759a2013-12-02 19:23:02259 shared_bitmap_manager_(manager),
[email protected]2cccfef2014-05-01 06:05:16260 id_(id),
261 transfer_buffer_memory_limit_(0u) {
[email protected]c1bb5af2013-03-13 19:06:27262 DCHECK(proxy_->IsImplThread());
263 DidVisibilityChange(this, visible_);
264
[email protected]8e0176d2013-03-21 03:14:52265 SetDebugState(settings.initial_debug_state);
[email protected]c1bb5af2013-03-13 19:06:27266
[email protected]8e0176d2013-03-21 03:14:52267 if (settings.calculate_top_controls_position) {
[email protected]c1bb5af2013-03-13 19:06:27268 top_controls_manager_ =
269 TopControlsManager::Create(this,
[email protected]8e0176d2013-03-21 03:14:52270 settings.top_controls_height,
271 settings.top_controls_show_threshold,
272 settings.top_controls_hide_threshold);
[email protected]c1bb5af2013-03-13 19:06:27273 }
274
[email protected]8e0176d2013-03-21 03:14:52275 SetDebugState(settings.initial_debug_state);
[email protected]c1bb5af2013-03-13 19:06:27276
277 // LTHI always has an active tree.
278 active_tree_ = LayerTreeImpl::create(this);
[email protected]9197dbcb2013-05-15 20:28:51279 TRACE_EVENT_OBJECT_CREATED_WITH_ID(
[email protected]a75441c2014-05-16 19:10:29280 TRACE_DISABLED_BY_DEFAULT("cc.debug"), "cc::LayerTreeHostImpl", id_);
[email protected]493067512012-09-19 23:34:10281}
282
[email protected]c1bb5af2013-03-13 19:06:27283LayerTreeHostImpl::~LayerTreeHostImpl() {
284 DCHECK(proxy_->IsImplThread());
285 TRACE_EVENT0("cc", "LayerTreeHostImpl::~LayerTreeHostImpl()");
[email protected]9197dbcb2013-05-15 20:28:51286 TRACE_EVENT_OBJECT_DELETED_WITH_ID(
[email protected]a75441c2014-05-16 19:10:29287 TRACE_DISABLED_BY_DEFAULT("cc.debug"), "cc::LayerTreeHostImpl", id_);
[email protected]c1bb5af2013-03-13 19:06:27288
[email protected]200a9c062013-05-20 04:34:37289 if (input_handler_client_) {
290 input_handler_client_->WillShutdown();
291 input_handler_client_ = NULL;
292 }
293
[email protected]75deb742013-06-24 20:19:18294 // The layer trees must be destroyed before the layer tree host. We've
295 // made a contract with our animation controllers that the registrar
296 // will outlive them, and we must make good.
[email protected]df17af52014-02-06 02:20:40297 if (recycle_tree_)
298 recycle_tree_->Shutdown();
299 if (pending_tree_)
300 pending_tree_->Shutdown();
301 active_tree_->Shutdown();
[email protected]75deb742013-06-24 20:19:18302 recycle_tree_.reset();
303 pending_tree_.reset();
304 active_tree_.reset();
[email protected]ec7541d2014-04-09 01:23:53305 tile_manager_.reset();
[email protected]eece11e2014-04-12 03:07:16306 resource_pool_.reset();
[email protected]7beac1b52014-04-10 23:09:56307 raster_worker_pool_.reset();
[email protected]ec7541d2014-04-09 01:23:53308 direct_raster_worker_pool_.reset();
[email protected]2cccfef2014-05-01 06:05:16309 staging_resource_pool_.reset();
[email protected]94f206c12012-08-25 00:09:14310}
311
[email protected]097a0cbf2013-12-12 17:04:58312void LayerTreeHostImpl::BeginMainFrameAborted(bool did_handle) {
313 // If the begin frame data was handled, then scroll and scale set was applied
314 // by the main thread, so the active tree needs to be updated as if these sent
315 // values were applied and committed.
316 if (did_handle) {
317 active_tree_->ApplySentScrollAndScaleDeltasFromAbortedCommit();
318 active_tree_->ResetContentsTexturesPurged();
319 }
320}
321
[email protected]c1bb5af2013-03-13 19:06:27322void LayerTreeHostImpl::BeginCommit() {}
[email protected]3b31c6ac2012-12-06 21:27:29323
[email protected]c1bb5af2013-03-13 19:06:27324void LayerTreeHostImpl::CommitComplete() {
325 TRACE_EVENT0("cc", "LayerTreeHostImpl::CommitComplete");
[email protected]131a0c22013-02-12 18:31:08326
[email protected]8e0176d2013-03-21 03:14:52327 if (settings_.impl_side_painting) {
[email protected]58241dc2013-08-20 01:39:25328 // Impl-side painting needs an update immediately post-commit to have the
329 // opportunity to create tilings. Other paths can call UpdateDrawProperties
330 // more lazily when needed prior to drawing.
[email protected]daea3d42013-10-23 17:04:50331 pending_tree()->ApplyScrollDeltasSinceBeginMainFrame();
[email protected]c1bb5af2013-03-13 19:06:27332 pending_tree_->set_needs_update_draw_properties();
[email protected]7d19dc342013-05-02 22:02:04333 pending_tree_->UpdateDrawProperties();
[email protected]a23451e2013-06-07 20:58:26334 // Start working on newly created tiles immediately if needed.
[email protected]c48536a52013-09-14 00:02:08335 if (!tile_manager_ || !tile_priorities_dirty_)
[email protected]4f48f6e2013-08-27 06:33:38336 NotifyReadyToActivate();
337 else
338 ManageTiles();
[email protected]c1bb5af2013-03-13 19:06:27339 } else {
340 active_tree_->set_needs_update_draw_properties();
[email protected]d9fce6722013-08-30 01:10:01341 if (time_source_client_adapter_ && time_source_client_adapter_->Active())
342 DCHECK(active_tree_->root_layer());
[email protected]c1bb5af2013-03-13 19:06:27343 }
[email protected]3ba4cae2013-01-16 03:58:38344
[email protected]c1bb5af2013-03-13 19:06:27345 client_->SendManagedMemoryStats();
[email protected]5e5648a2013-11-18 00:39:33346
347 micro_benchmark_controller_.DidCompleteCommit();
[email protected]94f206c12012-08-25 00:09:14348}
349
[email protected]6133cc232013-07-30 18:47:07350bool LayerTreeHostImpl::CanDraw() const {
[email protected]c1bb5af2013-03-13 19:06:27351 // Note: If you are changing this function or any other function that might
352 // affect the result of CanDraw, make sure to call
353 // client_->OnCanDrawStateChanged in the proper places and update the
354 // NotifyIfCanDrawChanged test.
[email protected]94f206c12012-08-25 00:09:14355
[email protected]6133cc232013-07-30 18:47:07356 if (!renderer_) {
357 TRACE_EVENT_INSTANT0("cc", "LayerTreeHostImpl::CanDraw no renderer",
358 TRACE_EVENT_SCOPE_THREAD);
359 return false;
360 }
361
362 // Must have an OutputSurface if |renderer_| is not NULL.
363 DCHECK(output_surface_);
364
365 // TODO(boliu): Make draws without root_layer work and move this below
366 // draw_and_swap_full_viewport_every_frame check. Tracked in crbug.com/264967.
[email protected]c1bb5af2013-03-13 19:06:27367 if (!active_tree_->root_layer()) {
[email protected]c76faea2013-03-26 07:42:42368 TRACE_EVENT_INSTANT0("cc", "LayerTreeHostImpl::CanDraw no root layer",
369 TRACE_EVENT_SCOPE_THREAD);
[email protected]2f1acc262012-11-16 21:42:22370 return false;
[email protected]c1bb5af2013-03-13 19:06:27371 }
[email protected]6133cc232013-07-30 18:47:07372
373 if (output_surface_->capabilities().draw_and_swap_full_viewport_every_frame)
374 return true;
375
[email protected]54af03522013-09-05 00:43:28376 if (DrawViewportSize().IsEmpty()) {
[email protected]c76faea2013-03-26 07:42:42377 TRACE_EVENT_INSTANT0("cc", "LayerTreeHostImpl::CanDraw empty viewport",
378 TRACE_EVENT_SCOPE_THREAD);
[email protected]c1bb5af2013-03-13 19:06:27379 return false;
380 }
381 if (active_tree_->ViewportSizeInvalid()) {
382 TRACE_EVENT_INSTANT0(
[email protected]c76faea2013-03-26 07:42:42383 "cc", "LayerTreeHostImpl::CanDraw viewport size recently changed",
384 TRACE_EVENT_SCOPE_THREAD);
[email protected]c1bb5af2013-03-13 19:06:27385 return false;
386 }
[email protected]c1bb5af2013-03-13 19:06:27387 if (active_tree_->ContentsTexturesPurged()) {
388 TRACE_EVENT_INSTANT0(
[email protected]c76faea2013-03-26 07:42:42389 "cc", "LayerTreeHostImpl::CanDraw contents textures purged",
390 TRACE_EVENT_SCOPE_THREAD);
[email protected]c1bb5af2013-03-13 19:06:27391 return false;
392 }
[email protected]127bdc1a2013-09-11 01:44:48393 if (EvictedUIResourcesExist()) {
394 TRACE_EVENT_INSTANT0(
395 "cc", "LayerTreeHostImpl::CanDraw UI resources evicted not recreated",
396 TRACE_EVENT_SCOPE_THREAD);
397 return false;
398 }
[email protected]c1bb5af2013-03-13 19:06:27399 return true;
[email protected]2f1acc262012-11-16 21:42:22400}
401
[email protected]27152642014-03-11 20:42:00402void LayerTreeHostImpl::Animate(base::TimeTicks monotonic_time) {
[email protected]200a9c062013-05-20 04:34:37403 if (input_handler_client_)
404 input_handler_client_->Animate(monotonic_time);
[email protected]c1bb5af2013-03-13 19:06:27405 AnimatePageScale(monotonic_time);
[email protected]27152642014-03-11 20:42:00406 AnimateLayers(monotonic_time);
[email protected]c1bb5af2013-03-13 19:06:27407 AnimateScrollbars(monotonic_time);
[email protected]ffb2720f2013-03-15 19:18:37408 AnimateTopControls(monotonic_time);
[email protected]94f206c12012-08-25 00:09:14409}
410
[email protected]c1bb5af2013-03-13 19:06:27411void LayerTreeHostImpl::ManageTiles() {
[email protected]a23451e2013-06-07 20:58:26412 if (!tile_manager_)
413 return;
[email protected]c48536a52013-09-14 00:02:08414 if (!tile_priorities_dirty_)
[email protected]a23451e2013-06-07 20:58:26415 return;
[email protected]54af03522013-09-05 00:43:28416
[email protected]c48536a52013-09-14 00:02:08417 tile_priorities_dirty_ = false;
[email protected]1bcced22013-09-24 13:51:19418 tile_manager_->ManageTiles(global_tile_state_);
[email protected]c1bb5af2013-03-13 19:06:27419
420 size_t memory_required_bytes;
421 size_t memory_nice_to_have_bytes;
[email protected]7accf2232013-08-14 23:10:03422 size_t memory_allocated_bytes;
[email protected]c1bb5af2013-03-13 19:06:27423 size_t memory_used_bytes;
424 tile_manager_->GetMemoryStats(&memory_required_bytes,
425 &memory_nice_to_have_bytes,
[email protected]7accf2232013-08-14 23:10:03426 &memory_allocated_bytes,
[email protected]c1bb5af2013-03-13 19:06:27427 &memory_used_bytes);
428 SendManagedMemoryStats(memory_required_bytes,
429 memory_nice_to_have_bytes,
430 memory_used_bytes);
[email protected]99cc6b42014-01-17 00:12:57431
432 client_->DidManageTiles();
[email protected]f57bbc02012-11-21 07:02:15433}
434
[email protected]243e4f12014-02-05 09:18:42435void LayerTreeHostImpl::StartPageScaleAnimation(
436 const gfx::Vector2d& target_offset,
437 bool anchor_point,
438 float page_scale,
439 base::TimeDelta duration) {
[email protected]adeda572014-01-31 00:49:47440 if (!InnerViewportScrollLayer())
[email protected]c1bb5af2013-03-13 19:06:27441 return;
442
[email protected]adeda572014-01-31 00:49:47443 gfx::Vector2dF scroll_total = active_tree_->TotalScrollOffset();
[email protected]c1bb5af2013-03-13 19:06:27444 gfx::SizeF scaled_scrollable_size = active_tree_->ScrollableSize();
[email protected]54af03522013-09-05 00:43:28445 gfx::SizeF viewport_size = UnscaledScrollableViewportSize();
[email protected]c1bb5af2013-03-13 19:06:27446
[email protected]85d136f782013-04-26 22:04:40447 // Easing constants experimentally determined.
448 scoped_ptr<TimingFunction> timing_function =
449 CubicBezierTimingFunction::Create(.8, 0, .3, .9).PassAs<TimingFunction>();
450
[email protected]c1bb5af2013-03-13 19:06:27451 page_scale_animation_ =
452 PageScaleAnimation::Create(scroll_total,
453 active_tree_->total_page_scale_factor(),
454 viewport_size,
455 scaled_scrollable_size,
[email protected]85d136f782013-04-26 22:04:40456 timing_function.Pass());
[email protected]c1bb5af2013-03-13 19:06:27457
458 if (anchor_point) {
459 gfx::Vector2dF anchor(target_offset);
460 page_scale_animation_->ZoomWithAnchor(anchor,
461 page_scale,
462 duration.InSecondsF());
463 } else {
464 gfx::Vector2dF scaled_target_offset = target_offset;
465 page_scale_animation_->ZoomTo(scaled_target_offset,
466 page_scale,
467 duration.InSecondsF());
468 }
469
[email protected]43b8f982014-04-30 21:24:33470 SetNeedsAnimate();
[email protected]c1bb5af2013-03-13 19:06:27471 client_->SetNeedsCommitOnImplThread();
472 client_->RenewTreePriority();
[email protected]f57bbc02012-11-21 07:02:15473}
474
[email protected]edcc1a12014-05-06 01:26:39475bool LayerTreeHostImpl::IsCurrentlyScrollingLayerAt(
476 const gfx::Point& viewport_point,
477 InputHandler::ScrollInputType type) {
478 if (!CurrentlyScrollingLayer())
479 return false;
480
481 if (!EnsureRenderSurfaceLayerList())
482 return false;
483
484 gfx::PointF device_viewport_point =
485 gfx::ScalePoint(viewport_point, device_scale_factor_);
486
[email protected]28336d52014-05-12 19:07:28487 LayerImpl* layer_impl =
488 active_tree_->FindLayerThatIsHitByPoint(device_viewport_point);
[email protected]edcc1a12014-05-06 01:26:39489
490 bool scroll_on_main_thread = false;
491 LayerImpl* scrolling_layer_impl = FindScrollLayerForDeviceViewportPoint(
492 device_viewport_point, type, layer_impl, &scroll_on_main_thread, NULL);
493 return CurrentlyScrollingLayer() == scrolling_layer_impl;
494}
495
[email protected]47a723f2014-03-05 12:42:49496bool LayerTreeHostImpl::HaveTouchEventHandlersAt(
497 const gfx::Point& viewport_point) {
[email protected]ed1aab12013-10-08 14:27:07498 if (!settings_.touch_hit_testing)
499 return true;
[email protected]c1bb5af2013-03-13 19:06:27500 if (!EnsureRenderSurfaceLayerList())
501 return false;
[email protected]f57bbc02012-11-21 07:02:15502
[email protected]c1bb5af2013-03-13 19:06:27503 gfx::PointF device_viewport_point =
504 gfx::ScalePoint(viewport_point, device_scale_factor_);
[email protected]f57bbc02012-11-21 07:02:15505
[email protected]c974d5d2013-10-24 01:02:48506 LayerImpl* layer_impl =
[email protected]28336d52014-05-12 19:07:28507 active_tree_->FindLayerThatIsHitByPointInTouchHandlerRegion(
508 device_viewport_point);
509
[email protected]c974d5d2013-10-24 01:02:48510 return layer_impl != NULL;
[email protected]c1bb5af2013-03-13 19:06:27511}
512
[email protected]6be422b2013-12-08 06:47:31513scoped_ptr<SwapPromiseMonitor>
514LayerTreeHostImpl::CreateLatencyInfoSwapPromiseMonitor(
515 ui::LatencyInfo* latency) {
516 return scoped_ptr<SwapPromiseMonitor>(
517 new LatencyInfoSwapPromiseMonitor(latency, NULL, this));
[email protected]b76329d2013-06-11 04:15:08518}
519
[email protected]c1bb5af2013-03-13 19:06:27520void LayerTreeHostImpl::TrackDamageForAllSurfaces(
521 LayerImpl* root_draw_layer,
[email protected]50761e92013-03-29 20:51:28522 const LayerImplList& render_surface_layer_list) {
[email protected]c1bb5af2013-03-13 19:06:27523 // For now, we use damage tracking to compute a global scissor. To do this, we
524 // must compute all damage tracking before drawing anything, so that we know
525 // the root damage rect. The root damage rect is then used to scissor each
526 // surface.
527
528 for (int surface_index = render_surface_layer_list.size() - 1;
[email protected]bf691c22013-03-26 21:15:06529 surface_index >= 0;
[email protected]c1bb5af2013-03-13 19:06:27530 --surface_index) {
531 LayerImpl* render_surface_layer = render_surface_layer_list[surface_index];
532 RenderSurfaceImpl* render_surface = render_surface_layer->render_surface();
533 DCHECK(render_surface);
534 render_surface->damage_tracker()->UpdateDamageTrackingState(
535 render_surface->layer_list(),
536 render_surface_layer->id(),
537 render_surface->SurfacePropertyChangedOnlyFromDescendant(),
538 render_surface->content_rect(),
539 render_surface_layer->mask_layer(),
[email protected]1dc7943e2013-09-26 04:41:48540 render_surface_layer->filters());
[email protected]c1bb5af2013-03-13 19:06:27541 }
542}
543
[email protected]34806722013-08-09 23:51:21544scoped_ptr<base::Value> LayerTreeHostImpl::FrameData::AsValue() const {
545 scoped_ptr<base::DictionaryValue> value(new base::DictionaryValue());
546 value->SetBoolean("contains_incomplete_tile", contains_incomplete_tile);
547 value->SetBoolean("has_no_damage", has_no_damage);
548
549 // Quad data can be quite large, so only dump render passes if we select
550 // cc.debug.quads.
551 bool quads_enabled;
552 TRACE_EVENT_CATEGORY_GROUP_ENABLED(
553 TRACE_DISABLED_BY_DEFAULT("cc.debug.quads"), &quads_enabled);
554 if (quads_enabled) {
555 scoped_ptr<base::ListValue> render_pass_list(new base::ListValue());
556 for (size_t i = 0; i < render_passes.size(); ++i)
557 render_pass_list->Append(render_passes[i]->AsValue().release());
558 value->Set("render_passes", render_pass_list.release());
559 }
560 return value.PassAs<base::Value>();
561}
562
[email protected]c1bb5af2013-03-13 19:06:27563void LayerTreeHostImpl::FrameData::AppendRenderPass(
564 scoped_ptr<RenderPass> render_pass) {
565 render_passes_by_id[render_pass->id] = render_pass.get();
566 render_passes.push_back(render_pass.Pass());
567}
568
[email protected]ffbb2212013-06-02 23:47:59569static DrawMode GetDrawMode(OutputSurface* output_surface) {
570 if (output_surface->ForcedDrawToSoftwareDevice()) {
571 return DRAW_MODE_RESOURCELESS_SOFTWARE;
[email protected]0634cdd42013-08-16 00:46:09572 } else if (output_surface->context_provider()) {
[email protected]ffbb2212013-06-02 23:47:59573 return DRAW_MODE_HARDWARE;
574 } else {
[email protected]a7f35682013-10-22 23:05:57575 DCHECK_EQ(!output_surface->software_device(),
[email protected]41b53ac2014-05-22 03:22:19576 output_surface->capabilities().delegated_rendering &&
577 !output_surface->capabilities().deferred_gl_initialization)
578 << output_surface->capabilities().delegated_rendering << " "
579 << output_surface->capabilities().deferred_gl_initialization;
[email protected]ffbb2212013-06-02 23:47:59580 return DRAW_MODE_SOFTWARE;
581 }
582}
583
[email protected]34ba1ffb2014-03-05 06:55:03584static void AppendQuadsForLayer(
585 RenderPass* target_render_pass,
586 LayerImpl* layer,
587 const OcclusionTracker<LayerImpl>& occlusion_tracker,
588 AppendQuadsData* append_quads_data) {
[email protected]9be1adc2014-05-07 15:39:41589 QuadCuller quad_culler(target_render_pass, layer, occlusion_tracker);
[email protected]c1bb5af2013-03-13 19:06:27590 layer->AppendQuads(&quad_culler, append_quads_data);
591}
592
593static void AppendQuadsForRenderSurfaceLayer(
594 RenderPass* target_render_pass,
595 LayerImpl* layer,
596 const RenderPass* contributing_render_pass,
[email protected]34ba1ffb2014-03-05 06:55:03597 const OcclusionTracker<LayerImpl>& occlusion_tracker,
[email protected]c1bb5af2013-03-13 19:06:27598 AppendQuadsData* append_quads_data) {
[email protected]9be1adc2014-05-07 15:39:41599 QuadCuller quad_culler(target_render_pass, layer, occlusion_tracker);
[email protected]c1bb5af2013-03-13 19:06:27600
601 bool is_replica = false;
602 layer->render_surface()->AppendQuads(&quad_culler,
603 append_quads_data,
604 is_replica,
605 contributing_render_pass->id);
606
607 // Add replica after the surface so that it appears below the surface.
608 if (layer->has_replica()) {
609 is_replica = true;
610 layer->render_surface()->AppendQuads(&quad_culler,
611 append_quads_data,
612 is_replica,
613 contributing_render_pass->id);
614 }
615}
616
617static void AppendQuadsToFillScreen(
[email protected]3744e27b2013-11-06 21:44:08618 ResourceProvider::ResourceId overhang_resource_id,
[email protected]cde98022014-01-16 19:59:20619 const gfx::SizeF& overhang_resource_scaled_size,
[email protected]0023fc72014-01-10 20:05:06620 const gfx::Rect& root_scroll_layer_rect,
[email protected]c1bb5af2013-03-13 19:06:27621 RenderPass* target_render_pass,
622 LayerImpl* root_layer,
623 SkColor screen_background_color,
[email protected]34ba1ffb2014-03-05 06:55:03624 const OcclusionTracker<LayerImpl>& occlusion_tracker) {
[email protected]c1bb5af2013-03-13 19:06:27625 if (!root_layer || !SkColorGetA(screen_background_color))
626 return;
627
628 Region fill_region = occlusion_tracker.ComputeVisibleRegionInScreen();
629 if (fill_region.IsEmpty())
630 return;
631
[email protected]3744e27b2013-11-06 21:44:08632 // Divide the fill region into the part to be filled with the overhang
633 // resource and the part to be filled with the background color.
634 Region screen_background_color_region = fill_region;
635 Region overhang_region;
636 if (overhang_resource_id) {
637 overhang_region = fill_region;
638 overhang_region.Subtract(root_scroll_layer_rect);
639 screen_background_color_region.Intersect(root_scroll_layer_rect);
640 }
641
[email protected]9be1adc2014-05-07 15:39:41642 QuadCuller quad_culler(target_render_pass, root_layer, occlusion_tracker);
[email protected]c1bb5af2013-03-13 19:06:27643
644 // Manually create the quad state for the gutter quads, as the root layer
645 // doesn't have any bounds and so can't generate this itself.
646 // TODO(danakj): Make the gutter quads generated by the solid color layer
647 // (make it smarter about generating quads to fill unoccluded areas).
648
649 gfx::Rect root_target_rect = root_layer->render_surface()->content_rect();
650 float opacity = 1.f;
[email protected]9be1adc2014-05-07 15:39:41651 SharedQuadState* shared_quad_state = quad_culler.CreateSharedQuadState();
[email protected]7785e1002014-02-20 21:04:32652 shared_quad_state->SetAll(gfx::Transform(),
[email protected]c1bb5af2013-03-13 19:06:27653 root_target_rect.size(),
654 root_target_rect,
655 root_target_rect,
[email protected]dc462d782012-11-21 21:43:01656 false,
[email protected]7bbeaf4e2013-11-26 10:27:22657 opacity,
658 SkXfermode::kSrcOver_Mode);
[email protected]f57bbc02012-11-21 07:02:15659
[email protected]3744e27b2013-11-06 21:44:08660 for (Region::Iterator fill_rects(screen_background_color_region);
[email protected]c1bb5af2013-03-13 19:06:27661 fill_rects.has_rect();
662 fill_rects.next()) {
[email protected]7785e1002014-02-20 21:04:32663 gfx::Rect screen_space_rect = fill_rects.rect();
[email protected]9bf06c72014-03-07 18:16:24664 gfx::Rect visible_screen_space_rect = screen_space_rect;
[email protected]3744e27b2013-11-06 21:44:08665 // Skip the quad culler and just append the quads directly to avoid
666 // occlusion checks.
667 scoped_ptr<SolidColorDrawQuad> quad = SolidColorDrawQuad::Create();
[email protected]9bf06c72014-03-07 18:16:24668 quad->SetNew(shared_quad_state,
669 screen_space_rect,
670 visible_screen_space_rect,
671 screen_background_color,
672 false);
[email protected]f8103ab2014-04-22 17:35:03673 quad_culler.Append(quad.PassAs<DrawQuad>());
[email protected]3744e27b2013-11-06 21:44:08674 }
675 for (Region::Iterator fill_rects(overhang_region);
676 fill_rects.has_rect();
677 fill_rects.next()) {
678 DCHECK(overhang_resource_id);
[email protected]7785e1002014-02-20 21:04:32679 gfx::Rect screen_space_rect = fill_rects.rect();
[email protected]9bf06c72014-03-07 18:16:24680 gfx::Rect opaque_screen_space_rect = screen_space_rect;
681 gfx::Rect visible_screen_space_rect = screen_space_rect;
[email protected]3744e27b2013-11-06 21:44:08682 scoped_ptr<TextureDrawQuad> tex_quad = TextureDrawQuad::Create();
683 const float vertex_opacity[4] = {1.f, 1.f, 1.f, 1.f};
684 tex_quad->SetNew(
685 shared_quad_state,
[email protected]7785e1002014-02-20 21:04:32686 screen_space_rect,
[email protected]9bf06c72014-03-07 18:16:24687 opaque_screen_space_rect,
688 visible_screen_space_rect,
[email protected]3744e27b2013-11-06 21:44:08689 overhang_resource_id,
690 false,
[email protected]7785e1002014-02-20 21:04:32691 gfx::PointF(
692 screen_space_rect.x() / overhang_resource_scaled_size.width(),
693 screen_space_rect.y() / overhang_resource_scaled_size.height()),
694 gfx::PointF(
695 screen_space_rect.right() / overhang_resource_scaled_size.width(),
696 screen_space_rect.bottom() /
697 overhang_resource_scaled_size.height()),
[email protected]3744e27b2013-11-06 21:44:08698 screen_background_color,
699 vertex_opacity,
700 false);
[email protected]f8103ab2014-04-22 17:35:03701 quad_culler.Append(tex_quad.PassAs<DrawQuad>());
[email protected]c1bb5af2013-03-13 19:06:27702 }
[email protected]467b3612012-08-28 07:41:16703}
704
[email protected]30d82142014-05-12 04:26:02705DrawResult LayerTreeHostImpl::CalculateRenderPasses(
[email protected]7ddfe7e82014-01-30 07:22:11706 FrameData* frame) {
[email protected]c1bb5af2013-03-13 19:06:27707 DCHECK(frame->render_passes.empty());
[email protected]7ddfe7e82014-01-30 07:22:11708 DCHECK(CanDraw());
709 DCHECK(active_tree_->root_layer());
[email protected]2d692992012-12-19 01:19:32710
[email protected]c1bb5af2013-03-13 19:06:27711 TrackDamageForAllSurfaces(active_tree_->root_layer(),
712 *frame->render_surface_layer_list);
[email protected]94f206c12012-08-25 00:09:14713
[email protected]e0341352013-04-06 05:01:20714 // If the root render surface has no visible damage, then don't generate a
715 // frame at all.
716 RenderSurfaceImpl* root_surface =
717 active_tree_->root_layer()->render_surface();
718 bool root_surface_has_no_visible_damage =
719 !root_surface->damage_tracker()->current_damage_rect().Intersects(
720 root_surface->content_rect());
721 bool root_surface_has_contributing_layers =
722 !root_surface->layer_list().empty();
[email protected]5fda7f32014-03-12 20:44:29723 bool hud_wants_to_draw_ = active_tree_->hud_layer() &&
724 active_tree_->hud_layer()->IsAnimatingHUDContents();
[email protected]e0341352013-04-06 05:01:20725 if (root_surface_has_contributing_layers &&
[email protected]37c339be2014-02-06 09:44:23726 root_surface_has_no_visible_damage &&
[email protected]5fda7f32014-03-12 20:44:29727 active_tree_->LayersWithCopyOutputRequest().empty() &&
728 !hud_wants_to_draw_) {
[email protected]e0341352013-04-06 05:01:20729 TRACE_EVENT0("cc",
730 "LayerTreeHostImpl::CalculateRenderPasses::EmptyDamageRect");
731 frame->has_no_damage = true;
[email protected]6133cc232013-07-30 18:47:07732 DCHECK(!output_surface_->capabilities()
733 .draw_and_swap_full_viewport_every_frame);
[email protected]30d82142014-05-12 04:26:02734 return DRAW_SUCCESS;
[email protected]e0341352013-04-06 05:01:20735 }
736
[email protected]c1bb5af2013-03-13 19:06:27737 TRACE_EVENT1("cc",
738 "LayerTreeHostImpl::CalculateRenderPasses",
739 "render_surface_layer_list.size()",
[email protected]bf691c22013-03-26 21:15:06740 static_cast<uint64>(frame->render_surface_layer_list->size()));
[email protected]94f206c12012-08-25 00:09:14741
[email protected]c1bb5af2013-03-13 19:06:27742 // Create the render passes in dependency order.
743 for (int surface_index = frame->render_surface_layer_list->size() - 1;
[email protected]bf691c22013-03-26 21:15:06744 surface_index >= 0;
[email protected]c1bb5af2013-03-13 19:06:27745 --surface_index) {
746 LayerImpl* render_surface_layer =
747 (*frame->render_surface_layer_list)[surface_index];
[email protected]30fe19ff2013-07-04 00:54:45748 RenderSurfaceImpl* render_surface = render_surface_layer->render_surface();
749
750 bool should_draw_into_render_pass =
751 render_surface_layer->parent() == NULL ||
752 render_surface->contributes_to_drawn_surface() ||
753 render_surface_layer->HasCopyRequest();
754 if (should_draw_into_render_pass)
755 render_surface_layer->render_surface()->AppendRenderPasses(frame);
[email protected]c1bb5af2013-03-13 19:06:27756 }
[email protected]94f206c12012-08-25 00:09:14757
[email protected]f636ce82014-03-10 22:33:08758 // When we are displaying the HUD, change the root damage rect to cover the
759 // entire root surface. This will disable partial-swap/scissor optimizations
760 // that would prevent the HUD from updating, since the HUD does not cause
761 // damage itself, to prevent it from messing with damage visualizations. Since
762 // damage visualizations are done off the LayerImpls and RenderSurfaceImpls,
763 // changing the RenderPass does not affect them.
764 if (active_tree_->hud_layer()) {
765 RenderPass* root_pass = frame->render_passes.back();
766 root_pass->damage_rect = root_pass->output_rect;
767 }
768
[email protected]34ba1ffb2014-03-05 06:55:03769 OcclusionTracker<LayerImpl> occlusion_tracker(
[email protected]97c6a7342014-03-12 20:36:43770 active_tree_->root_layer()->render_surface()->content_rect());
[email protected]c1bb5af2013-03-13 19:06:27771 occlusion_tracker.set_minimum_tracking_size(
[email protected]8e0176d2013-03-21 03:14:52772 settings_.minimum_occlusion_tracking_size);
[email protected]94f206c12012-08-25 00:09:14773
[email protected]846f455b2013-03-18 19:07:41774 if (debug_state_.show_occluding_rects) {
[email protected]c1bb5af2013-03-13 19:06:27775 occlusion_tracker.set_occluding_screen_space_rects_container(
776 &frame->occluding_screen_space_rects);
777 }
[email protected]846f455b2013-03-18 19:07:41778 if (debug_state_.show_non_occluding_rects) {
[email protected]c1bb5af2013-03-13 19:06:27779 occlusion_tracker.set_non_occluding_screen_space_rects_container(
780 &frame->non_occluding_screen_space_rects);
781 }
[email protected]94f206c12012-08-25 00:09:14782
[email protected]ba1b33e2014-02-28 16:44:51783 // Add quads to the Render passes in front-to-back order to allow for testing
[email protected]c1bb5af2013-03-13 19:06:27784 // occlusion and performing culling during the tree walk.
[email protected]ba1b33e2014-02-28 16:44:51785 typedef LayerIterator<LayerImpl> LayerIteratorType;
[email protected]94f206c12012-08-25 00:09:14786
[email protected]c1bb5af2013-03-13 19:06:27787 // Typically when we are missing a texture and use a checkerboard quad, we
788 // still draw the frame. However when the layer being checkerboarded is moving
789 // due to an impl-animation, we drop the frame to avoid flashing due to the
790 // texture suddenly appearing in the future.
[email protected]30d82142014-05-12 04:26:02791 DrawResult draw_result = DRAW_SUCCESS;
[email protected]18a70192013-04-26 16:18:25792 // When we have a copy request for a layer, we need to draw no matter
793 // what, as the layer may disappear after this frame.
794 bool have_copy_request = false;
[email protected]94f206c12012-08-25 00:09:14795
[email protected]372bad5f2013-03-21 16:38:43796 int layers_drawn = 0;
797
[email protected]ffbb2212013-06-02 23:47:59798 const DrawMode draw_mode = GetDrawMode(output_surface_.get());
799
[email protected]c1bb5af2013-03-13 19:06:27800 LayerIteratorType end =
[email protected]71dfcc72013-03-20 21:30:09801 LayerIteratorType::End(frame->render_surface_layer_list);
[email protected]c1bb5af2013-03-13 19:06:27802 for (LayerIteratorType it =
[email protected]71dfcc72013-03-20 21:30:09803 LayerIteratorType::Begin(frame->render_surface_layer_list);
[email protected]c1bb5af2013-03-13 19:06:27804 it != end;
805 ++it) {
806 RenderPass::Id target_render_pass_id =
[email protected]71dfcc72013-03-20 21:30:09807 it.target_render_surface_layer()->render_surface()->RenderPassId();
[email protected]c1bb5af2013-03-13 19:06:27808 RenderPass* target_render_pass =
809 frame->render_passes_by_id[target_render_pass_id];
[email protected]94f206c12012-08-25 00:09:14810
[email protected]e47b0a0a2013-11-18 23:26:22811 occlusion_tracker.EnterLayer(it);
[email protected]94f206c12012-08-25 00:09:14812
[email protected]30fe19ff2013-07-04 00:54:45813 AppendQuadsData append_quads_data(target_render_pass_id);
[email protected]89228202012-08-29 03:20:30814
[email protected]18a70192013-04-26 16:18:25815 if (it.represents_target_render_surface()) {
[email protected]0e5f7142013-05-24 06:45:36816 if (it->HasCopyRequest()) {
[email protected]18a70192013-04-26 16:18:25817 have_copy_request = true;
[email protected]d4d017e2013-06-20 21:46:11818 it->TakeCopyRequestsAndTransformToTarget(
819 &target_render_pass->copy_requests);
[email protected]18a70192013-04-26 16:18:25820 }
[email protected]30fe19ff2013-07-04 00:54:45821 } else if (it.represents_contributing_render_surface() &&
822 it->render_surface()->contributes_to_drawn_surface()) {
[email protected]c1bb5af2013-03-13 19:06:27823 RenderPass::Id contributing_render_pass_id =
824 it->render_surface()->RenderPassId();
825 RenderPass* contributing_render_pass =
826 frame->render_passes_by_id[contributing_render_pass_id];
827 AppendQuadsForRenderSurfaceLayer(target_render_pass,
828 *it,
829 contributing_render_pass,
830 occlusion_tracker,
831 &append_quads_data);
[email protected]8d964342014-05-15 18:22:27832 } else if (it.represents_itself() &&
[email protected]e1e768f2013-03-26 08:48:09833 !it->visible_content_rect().IsEmpty()) {
[email protected]7d6d6c92014-03-06 01:18:50834 bool occluded = occlusion_tracker.Occluded(it->render_target(),
835 it->visible_content_rect(),
836 it->draw_transform());
[email protected]fbc293322013-10-01 05:07:15837 if (!occluded && it->WillDraw(draw_mode, resource_provider_.get())) {
[email protected]c1bb5af2013-03-13 19:06:27838 DCHECK_EQ(active_tree_, it->layer_tree_impl());
[email protected]ffbb2212013-06-02 23:47:59839
[email protected]c1bb5af2013-03-13 19:06:27840 frame->will_draw_layers.push_back(*it);
[email protected]7d929c02012-09-20 17:26:57841
[email protected]c1bb5af2013-03-13 19:06:27842 if (it->HasContributingDelegatedRenderPasses()) {
843 RenderPass::Id contributing_render_pass_id =
844 it->FirstContributingRenderPassId();
845 while (frame->render_passes_by_id.find(contributing_render_pass_id) !=
846 frame->render_passes_by_id.end()) {
847 RenderPass* render_pass =
848 frame->render_passes_by_id[contributing_render_pass_id];
[email protected]f5864912013-02-01 03:18:14849
[email protected]c1bb5af2013-03-13 19:06:27850 AppendQuadsData append_quads_data(render_pass->id);
851 AppendQuadsForLayer(render_pass,
852 *it,
853 occlusion_tracker,
854 &append_quads_data);
[email protected]7d929c02012-09-20 17:26:57855
[email protected]c1bb5af2013-03-13 19:06:27856 contributing_render_pass_id =
857 it->NextContributingRenderPassId(contributing_render_pass_id);
858 }
[email protected]94f206c12012-08-25 00:09:14859 }
860
[email protected]c1bb5af2013-03-13 19:06:27861 AppendQuadsForLayer(target_render_pass,
862 *it,
863 occlusion_tracker,
864 &append_quads_data);
865 }
[email protected]89228202012-08-29 03:20:30866
[email protected]372bad5f2013-03-21 16:38:43867 ++layers_drawn;
[email protected]94f206c12012-08-25 00:09:14868 }
869
[email protected]2bc19e532014-04-30 05:29:22870 rendering_stats_instrumentation_->AddVisibleContentArea(
871 append_quads_data.visible_content_area);
872 rendering_stats_instrumentation_->AddApproximatedVisibleContentArea(
873 append_quads_data.approximated_visible_content_area);
874
[email protected]e1e768f2013-03-26 08:48:09875 if (append_quads_data.num_missing_tiles) {
[email protected]c1bb5af2013-03-13 19:06:27876 bool layer_has_animating_transform =
877 it->screen_space_transform_is_animating() ||
878 it->draw_transform_is_animating();
[email protected]30d82142014-05-12 04:26:02879 if (layer_has_animating_transform)
880 draw_result = DRAW_ABORTED_CHECKERBOARD_ANIMATIONS;
[email protected]c1bb5af2013-03-13 19:06:27881 }
882
[email protected]3d609bb2014-02-01 01:10:23883 if (append_quads_data.had_incomplete_tile) {
[email protected]c1bb5af2013-03-13 19:06:27884 frame->contains_incomplete_tile = true;
[email protected]3d609bb2014-02-01 01:10:23885 if (active_tree()->RequiresHighResToDraw())
[email protected]30d82142014-05-12 04:26:02886 draw_result = DRAW_ABORTED_MISSING_HIGH_RES_CONTENT;
[email protected]3d609bb2014-02-01 01:10:23887 }
[email protected]c1bb5af2013-03-13 19:06:27888
889 occlusion_tracker.LeaveLayer(it);
890 }
891
[email protected]6133cc232013-07-30 18:47:07892 if (have_copy_request ||
893 output_surface_->capabilities().draw_and_swap_full_viewport_every_frame)
[email protected]30d82142014-05-12 04:26:02894 draw_result = DRAW_SUCCESS;
[email protected]18a70192013-04-26 16:18:25895
[email protected]767f38d72014-03-18 21:26:41896#if DCHECK_IS_ON
[email protected]c1bb5af2013-03-13 19:06:27897 for (size_t i = 0; i < frame->render_passes.size(); ++i) {
898 for (size_t j = 0; j < frame->render_passes[i]->quad_list.size(); ++j)
899 DCHECK(frame->render_passes[i]->quad_list[j]->shared_quad_state);
900 DCHECK(frame->render_passes_by_id.find(frame->render_passes[i]->id)
901 != frame->render_passes_by_id.end());
902 }
[email protected]94f206c12012-08-25 00:09:14903#endif
[email protected]c1bb5af2013-03-13 19:06:27904 DCHECK(frame->render_passes.back()->output_rect.origin().IsOrigin());
[email protected]94f206c12012-08-25 00:09:14905
[email protected]c1bb5af2013-03-13 19:06:27906 if (!active_tree_->has_transparent_background()) {
907 frame->render_passes.back()->has_transparent_background = false;
[email protected]3744e27b2013-11-06 21:44:08908 AppendQuadsToFillScreen(
909 ResourceIdForUIResource(overhang_ui_resource_id_),
910 gfx::ScaleSize(overhang_ui_resource_size_, device_scale_factor_),
911 active_tree_->RootScrollLayerDeviceViewportBounds(),
912 frame->render_passes.back(),
913 active_tree_->root_layer(),
914 active_tree_->background_color(),
915 occlusion_tracker);
[email protected]c1bb5af2013-03-13 19:06:27916 }
[email protected]94f206c12012-08-25 00:09:14917
[email protected]c1bb5af2013-03-13 19:06:27918 RemoveRenderPasses(CullRenderPassesWithNoQuads(), frame);
[email protected]45948712013-09-27 02:46:48919 renderer_->DecideRenderPassAllocationsForFrame(frame->render_passes);
[email protected]94f206c12012-08-25 00:09:14920
[email protected]30fe19ff2013-07-04 00:54:45921 // Any copy requests left in the tree are not going to get serviced, and
922 // should be aborted.
[email protected]19334ac2013-12-12 23:59:11923 ScopedPtrVector<CopyOutputRequest> requests_to_abort;
924 while (!active_tree_->LayersWithCopyOutputRequest().empty()) {
925 LayerImpl* layer = active_tree_->LayersWithCopyOutputRequest().back();
926 layer->TakeCopyRequestsAndTransformToTarget(&requests_to_abort);
[email protected]30fe19ff2013-07-04 00:54:45927 }
[email protected]19334ac2013-12-12 23:59:11928 for (size_t i = 0; i < requests_to_abort.size(); ++i)
929 requests_to_abort[i]->SendEmptyResult();
[email protected]30fe19ff2013-07-04 00:54:45930
[email protected]e0341352013-04-06 05:01:20931 // If we're making a frame to draw, it better have at least one render pass.
932 DCHECK(!frame->render_passes.empty());
[email protected]45948712013-09-27 02:46:48933
934 // Should only have one render pass in resourceless software mode.
935 if (output_surface_->ForcedDrawToSoftwareDevice())
936 DCHECK_EQ(1u, frame->render_passes.size());
937
[email protected]7ddfe7e82014-01-30 07:22:11938 return draw_result;
[email protected]94f206c12012-08-25 00:09:14939}
940
[email protected]200a9c062013-05-20 04:34:37941void LayerTreeHostImpl::MainThreadHasStoppedFlinging() {
942 if (input_handler_client_)
943 input_handler_client_->MainThreadHasStoppedFlinging();
944}
945
[email protected]3d9f7432013-04-06 00:35:18946void LayerTreeHostImpl::UpdateBackgroundAnimateTicking(
947 bool should_background_tick) {
[email protected]810d40b72013-06-20 18:26:15948 DCHECK(proxy_->IsImplThread());
[email protected]d9fce6722013-08-30 01:10:01949 if (should_background_tick)
950 DCHECK(active_tree_->root_layer());
[email protected]810d40b72013-06-20 18:26:15951
[email protected]cd77bb62014-03-27 05:16:36952 bool enabled = should_background_tick && needs_animate_layers();
[email protected]3d9f7432013-04-06 00:35:18953
[email protected]c1bb5af2013-03-13 19:06:27954 // Lazily create the time_source adapter so that we can vary the interval for
955 // testing.
956 if (!time_source_client_adapter_) {
957 time_source_client_adapter_ = LayerTreeHostImplTimeSourceAdapter::Create(
958 this,
[email protected]810d40b72013-06-20 18:26:15959 DelayBasedTimeSource::Create(
960 LowFrequencyAnimationInterval(),
961 proxy_->HasImplThread() ? proxy_->ImplThreadTaskRunner()
962 : proxy_->MainThreadTaskRunner()));
[email protected]c1bb5af2013-03-13 19:06:27963 }
[email protected]94f206c12012-08-25 00:09:14964
[email protected]c1bb5af2013-03-13 19:06:27965 time_source_client_adapter_->SetActive(enabled);
[email protected]94f206c12012-08-25 00:09:14966}
967
[email protected]b8384e22013-12-03 02:20:48968void LayerTreeHostImpl::DidAnimateScrollOffset() {
969 client_->SetNeedsCommitOnImplThread();
970 client_->RenewTreePriority();
971}
972
[email protected]0023fc72014-01-10 20:05:06973void LayerTreeHostImpl::SetViewportDamage(const gfx::Rect& damage_rect) {
[email protected]878705be2013-04-15 22:44:02974 viewport_damage_rect_.Union(damage_rect);
975}
976
[email protected]c1bb5af2013-03-13 19:06:27977static inline RenderPass* FindRenderPassById(
978 RenderPass::Id render_pass_id,
979 const LayerTreeHostImpl::FrameData& frame) {
980 RenderPassIdHashMap::const_iterator it =
981 frame.render_passes_by_id.find(render_pass_id);
982 return it != frame.render_passes_by_id.end() ? it->second : NULL;
[email protected]94f206c12012-08-25 00:09:14983}
984
[email protected]c1bb5af2013-03-13 19:06:27985static void RemoveRenderPassesRecursive(RenderPass::Id remove_render_pass_id,
986 LayerTreeHostImpl::FrameData* frame) {
987 RenderPass* remove_render_pass =
988 FindRenderPassById(remove_render_pass_id, *frame);
989 // The pass was already removed by another quad - probably the original, and
990 // we are the replica.
991 if (!remove_render_pass)
992 return;
993 RenderPassList& render_passes = frame->render_passes;
994 RenderPassList::iterator to_remove = std::find(render_passes.begin(),
995 render_passes.end(),
996 remove_render_pass);
[email protected]94f206c12012-08-25 00:09:14997
[email protected]c1bb5af2013-03-13 19:06:27998 DCHECK(to_remove != render_passes.end());
[email protected]94f206c12012-08-25 00:09:14999
[email protected]c1bb5af2013-03-13 19:06:271000 scoped_ptr<RenderPass> removed_pass = render_passes.take(to_remove);
1001 frame->render_passes.erase(to_remove);
1002 frame->render_passes_by_id.erase(remove_render_pass_id);
[email protected]94f206c12012-08-25 00:09:141003
[email protected]c1bb5af2013-03-13 19:06:271004 // Now follow up for all RenderPass quads and remove their RenderPasses
1005 // recursively.
1006 const QuadList& quad_list = removed_pass->quad_list;
[email protected]ed511b8d2013-03-25 03:29:291007 QuadList::ConstBackToFrontIterator quad_list_iterator =
1008 quad_list.BackToFrontBegin();
1009 for (; quad_list_iterator != quad_list.BackToFrontEnd();
[email protected]c1bb5af2013-03-13 19:06:271010 ++quad_list_iterator) {
1011 DrawQuad* current_quad = (*quad_list_iterator);
1012 if (current_quad->material != DrawQuad::RENDER_PASS)
1013 continue;
[email protected]94f206c12012-08-25 00:09:141014
[email protected]c1bb5af2013-03-13 19:06:271015 RenderPass::Id next_remove_render_pass_id =
1016 RenderPassDrawQuad::MaterialCast(current_quad)->render_pass_id;
1017 RemoveRenderPassesRecursive(next_remove_render_pass_id, frame);
1018 }
[email protected]94f206c12012-08-25 00:09:141019}
1020
[email protected]c1bb5af2013-03-13 19:06:271021bool LayerTreeHostImpl::CullRenderPassesWithNoQuads::ShouldRemoveRenderPass(
1022 const RenderPassDrawQuad& quad, const FrameData& frame) const {
1023 const RenderPass* render_pass =
1024 FindRenderPassById(quad.render_pass_id, frame);
1025 if (!render_pass)
1026 return false;
[email protected]94f206c12012-08-25 00:09:141027
[email protected]c1bb5af2013-03-13 19:06:271028 // If any quad or RenderPass draws into this RenderPass, then keep it.
1029 const QuadList& quad_list = render_pass->quad_list;
[email protected]ed511b8d2013-03-25 03:29:291030 for (QuadList::ConstBackToFrontIterator quad_list_iterator =
1031 quad_list.BackToFrontBegin();
1032 quad_list_iterator != quad_list.BackToFrontEnd();
[email protected]c1bb5af2013-03-13 19:06:271033 ++quad_list_iterator) {
1034 DrawQuad* current_quad = *quad_list_iterator;
[email protected]94f206c12012-08-25 00:09:141035
[email protected]c1bb5af2013-03-13 19:06:271036 if (current_quad->material != DrawQuad::RENDER_PASS)
1037 return false;
[email protected]94f206c12012-08-25 00:09:141038
[email protected]c1bb5af2013-03-13 19:06:271039 const RenderPass* contributing_pass = FindRenderPassById(
1040 RenderPassDrawQuad::MaterialCast(current_quad)->render_pass_id, frame);
1041 if (contributing_pass)
1042 return false;
1043 }
1044 return true;
[email protected]94f206c12012-08-25 00:09:141045}
1046
1047// Defined for linking tests.
[email protected]c1bb5af2013-03-13 19:06:271048template CC_EXPORT void LayerTreeHostImpl::RemoveRenderPasses<
[email protected]c1bb5af2013-03-13 19:06:271049 LayerTreeHostImpl::CullRenderPassesWithNoQuads>(
1050 CullRenderPassesWithNoQuads culler, FrameData*);
[email protected]94f206c12012-08-25 00:09:141051
1052// static
[email protected]c1bb5af2013-03-13 19:06:271053template <typename RenderPassCuller>
1054void LayerTreeHostImpl::RemoveRenderPasses(RenderPassCuller culler,
1055 FrameData* frame) {
1056 for (size_t it = culler.RenderPassListBegin(frame->render_passes);
1057 it != culler.RenderPassListEnd(frame->render_passes);
1058 it = culler.RenderPassListNext(it)) {
1059 const RenderPass* current_pass = frame->render_passes[it];
1060 const QuadList& quad_list = current_pass->quad_list;
[email protected]ed511b8d2013-03-25 03:29:291061 QuadList::ConstBackToFrontIterator quad_list_iterator =
1062 quad_list.BackToFrontBegin();
[email protected]94f206c12012-08-25 00:09:141063
[email protected]ed511b8d2013-03-25 03:29:291064 for (; quad_list_iterator != quad_list.BackToFrontEnd();
[email protected]c1bb5af2013-03-13 19:06:271065 ++quad_list_iterator) {
1066 DrawQuad* current_quad = *quad_list_iterator;
[email protected]94f206c12012-08-25 00:09:141067
[email protected]c1bb5af2013-03-13 19:06:271068 if (current_quad->material != DrawQuad::RENDER_PASS)
1069 continue;
[email protected]94f206c12012-08-25 00:09:141070
[email protected]c1bb5af2013-03-13 19:06:271071 const RenderPassDrawQuad* render_pass_quad =
1072 RenderPassDrawQuad::MaterialCast(current_quad);
1073 if (!culler.ShouldRemoveRenderPass(*render_pass_quad, *frame))
1074 continue;
[email protected]94f206c12012-08-25 00:09:141075
[email protected]c1bb5af2013-03-13 19:06:271076 // We are changing the vector in the middle of iteration. Because we
1077 // delete render passes that draw into the current pass, we are
1078 // guaranteed that any data from the iterator to the end will not
1079 // change. So, capture the iterator position from the end of the
1080 // list, and restore it after the change.
1081 size_t position_from_end = frame->render_passes.size() - it;
1082 RemoveRenderPassesRecursive(render_pass_quad->render_pass_id, frame);
1083 it = frame->render_passes.size() - position_from_end;
1084 DCHECK_GE(frame->render_passes.size(), position_from_end);
[email protected]94f206c12012-08-25 00:09:141085 }
[email protected]c1bb5af2013-03-13 19:06:271086 }
[email protected]94f206c12012-08-25 00:09:141087}
1088
[email protected]2aae96792014-05-15 23:10:501089DrawResult LayerTreeHostImpl::PrepareToDraw(FrameData* frame) {
[email protected]7a52f43e2013-07-10 01:58:471090 TRACE_EVENT1("cc",
1091 "LayerTreeHostImpl::PrepareToDraw",
1092 "SourceFrameNumber",
1093 active_tree_->source_frame_number());
[email protected]94f206c12012-08-25 00:09:141094
[email protected]425e5332013-09-21 04:10:031095 if (need_to_update_visible_tiles_before_draw_ &&
1096 tile_manager_ && tile_manager_->UpdateVisibleTiles()) {
1097 DidInitializeVisibleTile();
[email protected]39643fb2013-07-09 17:28:191098 }
[email protected]425e5332013-09-21 04:10:031099 need_to_update_visible_tiles_before_draw_ = true;
[email protected]39643fb2013-07-09 17:28:191100
[email protected]7d19dc342013-05-02 22:02:041101 active_tree_->UpdateDrawProperties();
[email protected]2e7ca422012-12-20 02:57:271102
[email protected]c1bb5af2013-03-13 19:06:271103 frame->render_surface_layer_list = &active_tree_->RenderSurfaceLayerList();
1104 frame->render_passes.clear();
1105 frame->render_passes_by_id.clear();
1106 frame->will_draw_layers.clear();
[email protected]e0341352013-04-06 05:01:201107 frame->contains_incomplete_tile = false;
1108 frame->has_no_damage = false;
1109
1110 if (active_tree_->root_layer()) {
[email protected]2aae96792014-05-15 23:10:501111 gfx::Rect device_viewport_damage_rect = viewport_damage_rect_;
[email protected]878705be2013-04-15 22:44:021112 viewport_damage_rect_ = gfx::Rect();
[email protected]e0341352013-04-06 05:01:201113
1114 active_tree_->root_layer()->render_surface()->damage_tracker()->
1115 AddDamageNextUpdate(device_viewport_damage_rect);
1116 }
[email protected]94f206c12012-08-25 00:09:141117
[email protected]30d82142014-05-12 04:26:021118 DrawResult draw_result = CalculateRenderPasses(frame);
1119 if (draw_result != DRAW_SUCCESS) {
[email protected]6133cc232013-07-30 18:47:071120 DCHECK(!output_surface_->capabilities()
1121 .draw_and_swap_full_viewport_every_frame);
[email protected]7ddfe7e82014-01-30 07:22:111122 return draw_result;
[email protected]6133cc232013-07-30 18:47:071123 }
[email protected]94f206c12012-08-25 00:09:141124
[email protected]7ddfe7e82014-01-30 07:22:111125 // If we return DRAW_SUCCESS, then we expect DrawLayers() to be called before
1126 // this function is called again.
1127 return draw_result;
[email protected]94f206c12012-08-25 00:09:141128}
1129
[email protected]0309ba5e02013-06-26 04:11:081130void LayerTreeHostImpl::EvictTexturesForTesting() {
1131 EnforceManagedMemoryPolicy(ManagedMemoryPolicy(0));
1132}
1133
[email protected]4f48f6e2013-08-27 06:33:381134void LayerTreeHostImpl::BlockNotifyReadyToActivateForTesting(bool block) {
1135 NOTREACHED();
1136}
1137
[email protected]425e5332013-09-21 04:10:031138void LayerTreeHostImpl::DidInitializeVisibleTileForTesting() {
[email protected]cfa7fd922014-04-29 11:50:031139 // Add arbitrary damage, to trigger prepare-to-draws.
1140 // Here, setting damage as viewport size, used only for testing.
1141 SetFullRootLayerDamage();
[email protected]425e5332013-09-21 04:10:031142 DidInitializeVisibleTile();
1143}
1144
[email protected]34bff2122014-05-16 04:09:341145void LayerTreeHostImpl::ResetTreesForTesting() {
1146 if (active_tree_)
1147 active_tree_->DetachLayerTree();
1148 active_tree_ = LayerTreeImpl::create(this);
1149 if (pending_tree_)
1150 pending_tree_->DetachLayerTree();
1151 pending_tree_.reset();
1152 if (recycle_tree_)
1153 recycle_tree_->DetachLayerTree();
1154 recycle_tree_.reset();
1155}
1156
[email protected]c1bb5af2013-03-13 19:06:271157void LayerTreeHostImpl::EnforceManagedMemoryPolicy(
1158 const ManagedMemoryPolicy& policy) {
[email protected]206a3922013-05-17 06:34:121159
[email protected]c1bb5af2013-03-13 19:06:271160 bool evicted_resources = client_->ReduceContentsTextureMemoryOnImplThread(
[email protected]0b8ef2842013-11-01 09:53:351161 visible_ ? policy.bytes_limit_when_visible : 0,
[email protected]46b8acc2013-03-19 22:38:351162 ManagedMemoryPolicy::PriorityCutoffToValue(
1163 visible_ ? policy.priority_cutoff_when_visible
[email protected]0b8ef2842013-11-01 09:53:351164 : gpu::MemoryAllocation::CUTOFF_ALLOW_NOTHING));
[email protected]c1bb5af2013-03-13 19:06:271165 if (evicted_resources) {
1166 active_tree_->SetContentsTexturesPurged();
1167 if (pending_tree_)
1168 pending_tree_->SetContentsTexturesPurged();
1169 client_->SetNeedsCommitOnImplThread();
1170 client_->OnCanDrawStateChanged(CanDraw());
1171 client_->RenewTreePriority();
1172 }
1173 client_->SendManagedMemoryStats();
[email protected]8947cbe2012-11-28 05:27:431174
[email protected]8be1a9bf2013-05-01 03:45:191175 UpdateTileManagerMemoryPolicy(policy);
1176}
1177
1178void LayerTreeHostImpl::UpdateTileManagerMemoryPolicy(
1179 const ManagedMemoryPolicy& policy) {
1180 if (!tile_manager_)
1181 return;
1182
[email protected]25489c02014-02-13 23:18:411183 global_tile_state_.hard_memory_limit_in_bytes = 0;
1184 global_tile_state_.soft_memory_limit_in_bytes = 0;
1185 if (visible_ && policy.bytes_limit_when_visible > 0) {
1186 global_tile_state_.hard_memory_limit_in_bytes =
1187 policy.bytes_limit_when_visible;
1188 global_tile_state_.soft_memory_limit_in_bytes =
[email protected]831414e2014-02-22 02:27:371189 (static_cast<int64>(global_tile_state_.hard_memory_limit_in_bytes) *
1190 settings_.max_memory_for_prepaint_percentage) /
1191 100;
[email protected]25489c02014-02-13 23:18:411192 }
[email protected]1bcced22013-09-24 13:51:191193 global_tile_state_.memory_limit_policy =
[email protected]8be1a9bf2013-05-01 03:45:191194 ManagedMemoryPolicy::PriorityCutoffToTileMemoryLimitPolicy(
1195 visible_ ?
1196 policy.priority_cutoff_when_visible :
[email protected]0b8ef2842013-11-01 09:53:351197 gpu::MemoryAllocation::CUTOFF_ALLOW_NOTHING);
[email protected]1bcced22013-09-24 13:51:191198 global_tile_state_.num_resources_limit = policy.num_resources_limit;
[email protected]c48536a52013-09-14 00:02:081199
[email protected]b7635e02014-04-28 07:08:431200 // TODO(reveman): We should avoid keeping around unused resources if
1201 // possible. crbug.com/224475
1202 // Unused limit is calculated from soft-limit, as hard-limit may
1203 // be very high and shouldn't typically be exceeded.
1204 size_t unused_memory_limit_in_bytes = static_cast<size_t>(
1205 (static_cast<int64>(global_tile_state_.soft_memory_limit_in_bytes) *
1206 settings_.max_unused_resource_memory_percentage) /
1207 100);
1208
[email protected]eece11e2014-04-12 03:07:161209 DCHECK(resource_pool_);
1210 resource_pool_->CheckBusyResources();
1211 // Soft limit is used for resource pool such that memory returns to soft
1212 // limit after going over.
1213 resource_pool_->SetResourceUsageLimits(
1214 global_tile_state_.soft_memory_limit_in_bytes,
[email protected]b7635e02014-04-28 07:08:431215 unused_memory_limit_in_bytes,
[email protected]eece11e2014-04-12 03:07:161216 global_tile_state_.num_resources_limit);
1217
[email protected]2cccfef2014-05-01 06:05:161218 // Staging pool resources are used as transfer buffers so we use
1219 // |transfer_buffer_memory_limit_| as the memory limit for this resource pool.
1220 if (staging_resource_pool_) {
1221 staging_resource_pool_->CheckBusyResources();
1222 staging_resource_pool_->SetResourceUsageLimits(
1223 visible_ ? transfer_buffer_memory_limit_ : 0,
1224 transfer_buffer_memory_limit_,
1225 std::numeric_limits<size_t>::max());
1226 }
1227
[email protected]c48536a52013-09-14 00:02:081228 DidModifyTilePriorities();
1229}
1230
1231void LayerTreeHostImpl::DidModifyTilePriorities() {
1232 DCHECK(settings_.impl_side_painting);
1233 // Mark priorities as dirty and schedule a ManageTiles().
1234 tile_priorities_dirty_ = true;
1235 client_->SetNeedsManageTilesOnImplThread();
[email protected]94f206c12012-08-25 00:09:141236}
1237
[email protected]86126792013-03-16 20:07:541238void LayerTreeHostImpl::DidInitializeVisibleTile() {
[email protected]425e5332013-09-21 04:10:031239 if (client_ && !client_->IsInsideDraw())
[email protected]86126792013-03-16 20:07:541240 client_->DidInitializeVisibleTileOnImplThread();
[email protected]74d9063c2013-01-18 03:14:471241}
1242
[email protected]94bf75c2013-06-12 13:20:041243void LayerTreeHostImpl::NotifyReadyToActivate() {
[email protected]4f48f6e2013-08-27 06:33:381244 client_->NotifyReadyToActivate();
[email protected]94bf75c2013-06-12 13:20:041245}
1246
[email protected]cfa7fd922014-04-29 11:50:031247void LayerTreeHostImpl::NotifyTileInitialized(const Tile* tile) {
[email protected]90af23b2014-04-30 07:00:341248 TRACE_EVENT0("cc", "LayerTreeHostImpl::NotifyTileInitialized");
[email protected]cfa7fd922014-04-29 11:50:031249
[email protected]90af23b2014-04-30 07:00:341250 if (active_tree_) {
1251 LayerImpl* layer_impl =
1252 active_tree_->FindActiveTreeLayerById(tile->layer_id());
1253 if (layer_impl)
1254 layer_impl->NotifyTileInitialized(tile);
1255 }
1256
1257 if (pending_tree_) {
1258 LayerImpl* layer_impl =
1259 pending_tree_->FindPendingTreeLayerById(tile->layer_id());
1260 if (layer_impl)
1261 layer_impl->NotifyTileInitialized(tile);
[email protected]cfa7fd922014-04-29 11:50:031262 }
1263}
1264
[email protected]3f2ff112013-08-03 02:41:071265void LayerTreeHostImpl::SetMemoryPolicy(const ManagedMemoryPolicy& policy) {
1266 SetManagedMemoryPolicy(policy, zero_budget_);
1267}
1268
[email protected]5f07afc2013-07-19 05:17:181269void LayerTreeHostImpl::SetTreeActivationCallback(
1270 const base::Closure& callback) {
1271 DCHECK(proxy_->IsImplThread());
1272 DCHECK(settings_.impl_side_painting || callback.is_null());
[email protected]2022c672013-07-23 19:55:261273 tree_activation_callback_ = callback;
[email protected]5f07afc2013-07-19 05:17:181274}
1275
[email protected]c1bb5af2013-03-13 19:06:271276void LayerTreeHostImpl::SetManagedMemoryPolicy(
[email protected]3f2ff112013-08-03 02:41:071277 const ManagedMemoryPolicy& policy, bool zero_budget) {
1278 if (cached_managed_memory_policy_ == policy && zero_budget_ == zero_budget)
[email protected]c1bb5af2013-03-13 19:06:271279 return;
[email protected]61de5812012-11-08 07:03:441280
[email protected]3f2ff112013-08-03 02:41:071281 ManagedMemoryPolicy old_policy = ActualManagedMemoryPolicy();
1282
1283 cached_managed_memory_policy_ = policy;
1284 zero_budget_ = zero_budget;
1285 ManagedMemoryPolicy actual_policy = ActualManagedMemoryPolicy();
1286
1287 if (old_policy == actual_policy)
1288 return;
1289
1290 if (!proxy_->HasImplThread()) {
1291 // In single-thread mode, this can be called on the main thread by
1292 // GLRenderer::OnMemoryAllocationChanged.
1293 DebugScopedSetImplThread impl_thread(proxy_);
1294 EnforceManagedMemoryPolicy(actual_policy);
1295 } else {
1296 DCHECK(proxy_->IsImplThread());
1297 EnforceManagedMemoryPolicy(actual_policy);
1298 }
[email protected]50644642013-06-20 13:58:551299
[email protected]d7626ffd2013-03-29 00:17:421300 // If there is already enough memory to draw everything imaginable and the
1301 // new memory limit does not change this, then do not re-commit. Don't bother
1302 // skipping commits if this is not visible (commits don't happen when not
1303 // visible, there will almost always be a commit when this becomes visible).
1304 bool needs_commit = true;
1305 if (visible() &&
[email protected]3f2ff112013-08-03 02:41:071306 actual_policy.bytes_limit_when_visible >= max_memory_needed_bytes_ &&
1307 old_policy.bytes_limit_when_visible >= max_memory_needed_bytes_ &&
1308 actual_policy.priority_cutoff_when_visible ==
1309 old_policy.priority_cutoff_when_visible) {
[email protected]d7626ffd2013-03-29 00:17:421310 needs_commit = false;
1311 }
1312
[email protected]d7626ffd2013-03-29 00:17:421313 if (needs_commit)
1314 client_->SetNeedsCommitOnImplThread();
[email protected]94f206c12012-08-25 00:09:141315}
1316
[email protected]f224cc92013-06-06 23:23:321317void LayerTreeHostImpl::SetExternalDrawConstraints(
1318 const gfx::Transform& transform,
[email protected]0023fc72014-01-10 20:05:061319 const gfx::Rect& viewport,
1320 const gfx::Rect& clip,
[email protected]54af03522013-09-05 00:43:281321 bool valid_for_tile_management) {
[email protected]f224cc92013-06-06 23:23:321322 external_transform_ = transform;
1323 external_viewport_ = viewport;
[email protected]54af03522013-09-05 00:43:281324 external_clip_ = clip;
1325 device_viewport_valid_for_tile_management_ = valid_for_tile_management;
[email protected]f224cc92013-06-06 23:23:321326}
1327
[email protected]0023fc72014-01-10 20:05:061328void LayerTreeHostImpl::SetNeedsRedrawRect(const gfx::Rect& damage_rect) {
[email protected]6be422b2013-12-08 06:47:311329 if (damage_rect.IsEmpty())
1330 return;
1331 NotifySwapPromiseMonitorsOfSetNeedsRedraw();
[email protected]1cd9f5552013-04-26 04:22:031332 client_->SetNeedsRedrawRectOnImplThread(damage_rect);
1333}
1334
[email protected]97e9ccd62014-04-12 01:07:151335void LayerTreeHostImpl::BeginFrame(const BeginFrameArgs& args) {
1336 client_->BeginFrame(args);
[email protected]7ed47512013-03-26 22:28:451337}
1338
[email protected]4d7e46a2013-11-08 05:33:401339void LayerTreeHostImpl::DidSwapBuffers() {
1340 client_->DidSwapBuffersOnImplThread();
1341}
1342
[email protected]c14902662014-04-18 05:06:111343void LayerTreeHostImpl::DidSwapBuffersComplete() {
1344 client_->DidSwapBuffersCompleteOnImplThread();
[email protected]a7335e0b2013-09-18 09:34:511345}
1346
1347void LayerTreeHostImpl::ReclaimResources(const CompositorFrameAck* ack) {
[email protected]c1bb5af2013-03-13 19:06:271348 // TODO(piman): We may need to do some validation on this ack before
1349 // processing it.
[email protected]a7335e0b2013-09-18 09:34:511350 if (renderer_)
[email protected]36e5ff12013-06-11 12:19:291351 renderer_->ReceiveSwapBuffersAck(*ack);
[email protected]43b552672014-04-05 00:38:571352
1353 // In OOM, we now might be able to release more resources that were held
1354 // because they were exported.
1355 if (tile_manager_) {
[email protected]eece11e2014-04-12 03:07:161356 DCHECK(resource_pool_);
[email protected]43b552672014-04-05 00:38:571357
[email protected]eece11e2014-04-12 03:07:161358 resource_pool_->CheckBusyResources();
1359 resource_pool_->ReduceResourceUsage();
[email protected]43b552672014-04-05 00:38:571360 }
[email protected]e97908d2014-04-09 12:48:041361 // If we're not visible, we likely released resources, so we want to
1362 // aggressively flush here to make sure those DeleteTextures make it to the
1363 // GPU process to free up the memory.
1364 if (resource_provider_ && !visible_)
1365 resource_provider_->ShallowFlushIfSupported();
[email protected]a46f32932012-12-07 21:43:161366}
1367
[email protected]c1bb5af2013-03-13 19:06:271368void LayerTreeHostImpl::OnCanDrawStateChangedForTree() {
1369 client_->OnCanDrawStateChanged(CanDraw());
[email protected]3b31c6ac2012-12-06 21:27:291370}
1371
[email protected]c1bb5af2013-03-13 19:06:271372CompositorFrameMetadata LayerTreeHostImpl::MakeCompositorFrameMetadata() const {
1373 CompositorFrameMetadata metadata;
1374 metadata.device_scale_factor = device_scale_factor_;
1375 metadata.page_scale_factor = active_tree_->total_page_scale_factor();
1376 metadata.viewport_size = active_tree_->ScrollableViewportSize();
1377 metadata.root_layer_size = active_tree_->ScrollableSize();
1378 metadata.min_page_scale_factor = active_tree_->min_page_scale_factor();
1379 metadata.max_page_scale_factor = active_tree_->max_page_scale_factor();
1380 if (top_controls_manager_) {
1381 metadata.location_bar_offset =
1382 gfx::Vector2dF(0.f, top_controls_manager_->controls_top_offset());
1383 metadata.location_bar_content_translation =
1384 gfx::Vector2dF(0.f, top_controls_manager_->content_top_offset());
[email protected]5a54b2822013-03-26 10:00:011385 metadata.overdraw_bottom_height = overdraw_bottom_height_;
[email protected]c1bb5af2013-03-13 19:06:271386 }
[email protected]bf189f62012-12-18 03:42:111387
[email protected]adeda572014-01-31 00:49:471388 if (!InnerViewportScrollLayer())
[email protected]bf189f62012-12-18 03:42:111389 return metadata;
[email protected]c1bb5af2013-03-13 19:06:271390
[email protected]adeda572014-01-31 00:49:471391 metadata.root_scroll_offset = active_tree_->TotalScrollOffset();
[email protected]c1bb5af2013-03-13 19:06:271392
1393 return metadata;
[email protected]bf189f62012-12-18 03:42:111394}
1395
[email protected]6f50b8fa2013-07-01 19:51:491396static void LayerTreeHostImplDidBeginTracingCallback(LayerImpl* layer) {
1397 layer->DidBeginTracing();
1398}
[email protected]37349bc2013-06-04 01:31:521399
[email protected]f0c2a242013-03-15 19:34:521400void LayerTreeHostImpl::DrawLayers(FrameData* frame,
1401 base::TimeTicks frame_begin_time) {
[email protected]c1e6cc062013-08-24 03:35:351402 TRACE_EVENT0("cc", "LayerTreeHostImpl::DrawLayers");
[email protected]c1bb5af2013-03-13 19:06:271403 DCHECK(CanDraw());
[email protected]e0341352013-04-06 05:01:201404
[email protected]3519b872013-07-30 07:17:501405 if (frame->has_no_damage) {
[email protected]87b180cc2014-02-06 21:19:191406 TRACE_EVENT_INSTANT0("cc", "EarlyOut_NoDamage", TRACE_EVENT_SCOPE_THREAD);
[email protected]6133cc232013-07-30 18:47:071407 DCHECK(!output_surface_->capabilities()
1408 .draw_and_swap_full_viewport_every_frame);
[email protected]e0341352013-04-06 05:01:201409 return;
[email protected]3519b872013-07-30 07:17:501410 }
[email protected]e0341352013-04-06 05:01:201411
[email protected]c1bb5af2013-03-13 19:06:271412 DCHECK(!frame->render_passes.empty());
[email protected]94f206c12012-08-25 00:09:141413
[email protected]213fcfc2013-08-24 14:59:271414 fps_counter_->SaveTimeStamp(frame_begin_time,
1415 !output_surface_->context_provider());
[email protected]c1e6cc062013-08-24 03:35:351416 bool on_main_thread = false;
[email protected]922c6e1f2013-10-09 04:04:091417 rendering_stats_instrumentation_->IncrementFrameCount(
[email protected]c1e6cc062013-08-24 03:35:351418 1, on_main_thread);
[email protected]372bad5f2013-03-21 16:38:431419
[email protected]c1bb5af2013-03-13 19:06:271420 if (tile_manager_) {
1421 memory_history_->SaveEntry(
1422 tile_manager_->memory_stats_from_last_assign());
1423 }
[email protected]1191d9d2013-02-02 06:00:331424
[email protected]846f455b2013-03-18 19:07:411425 if (debug_state_.ShowHudRects()) {
[email protected]d35992782013-03-14 14:54:021426 debug_rect_history_->SaveDebugRectsForCurrentFrame(
[email protected]c1bb5af2013-03-13 19:06:271427 active_tree_->root_layer(),
[email protected]f636ce82014-03-10 22:33:081428 active_tree_->hud_layer(),
[email protected]c1bb5af2013-03-13 19:06:271429 *frame->render_surface_layer_list,
1430 frame->occluding_screen_space_rects,
1431 frame->non_occluding_screen_space_rects,
1432 debug_state_);
1433 }
[email protected]94f206c12012-08-25 00:09:141434
[email protected]a848c102013-03-26 08:59:091435 if (!settings_.impl_side_painting && debug_state_.continuous_painting) {
1436 const RenderingStats& stats =
1437 rendering_stats_instrumentation_->GetRenderingStats();
[email protected]a9dc0d0f2013-08-17 02:43:181438 paint_time_counter_->SavePaintTime(stats.main_stats.paint_time);
[email protected]a848c102013-03-26 08:59:091439 }
1440
[email protected]37349bc2013-06-04 01:31:521441 bool is_new_trace;
1442 TRACE_EVENT_IS_NEW_TRACE(&is_new_trace);
1443 if (is_new_trace) {
[email protected]6f50b8fa2013-07-01 19:51:491444 if (pending_tree_) {
1445 LayerTreeHostCommon::CallFunctionForSubtree(
1446 pending_tree_->root_layer(),
1447 base::Bind(&LayerTreeHostImplDidBeginTracingCallback));
1448 }
1449 LayerTreeHostCommon::CallFunctionForSubtree(
1450 active_tree_->root_layer(),
1451 base::Bind(&LayerTreeHostImplDidBeginTracingCallback));
[email protected]37349bc2013-06-04 01:31:521452 }
1453
[email protected]9197dbcb2013-05-15 20:28:511454 TRACE_EVENT_OBJECT_SNAPSHOT_WITH_ID(
[email protected]a75441c2014-05-16 19:10:291455 TRACE_DISABLED_BY_DEFAULT("cc.debug") "," TRACE_DISABLED_BY_DEFAULT(
1456 "cc.debug.quads"),
1457 "cc::LayerTreeHostImpl",
1458 id_,
1459 TracedValue::FromValue(AsValueWithFrame(frame).release()));
[email protected]131a0c22013-02-12 18:31:081460
[email protected]c1bb5af2013-03-13 19:06:271461 // Because the contents of the HUD depend on everything else in the frame, the
1462 // contents of its texture are updated as the last thing before the frame is
1463 // drawn.
[email protected]671f6672013-10-01 07:31:071464 if (active_tree_->hud_layer()) {
1465 TRACE_EVENT0("cc", "DrawLayers.UpdateHudTexture");
[email protected]b4f94452013-10-11 19:28:531466 active_tree_->hud_layer()->UpdateHudTexture(
1467 GetDrawMode(output_surface_.get()), resource_provider_.get());
[email protected]671f6672013-10-01 07:31:071468 }
[email protected]94f206c12012-08-25 00:09:141469
[email protected]b09c1942013-05-10 00:06:371470 if (output_surface_->ForcedDrawToSoftwareDevice()) {
[email protected]251699b2013-10-09 00:21:261471 bool disable_picture_quad_image_filtering =
1472 IsCurrentlyScrolling() || needs_animate_layers();
[email protected]573e8e32013-09-09 17:24:321473
[email protected]b09c1942013-05-10 00:06:371474 scoped_ptr<SoftwareRenderer> temp_software_renderer =
[email protected]573e8e32013-09-09 17:24:321475 SoftwareRenderer::Create(this, &settings_, output_surface_.get(), NULL);
[email protected]59fee302013-12-10 17:53:301476 temp_software_renderer->DrawFrame(&frame->render_passes,
[email protected]59fee302013-12-10 17:53:301477 device_scale_factor_,
1478 DeviceViewport(),
1479 DeviceClip(),
[email protected]59fee302013-12-10 17:53:301480 disable_picture_quad_image_filtering);
[email protected]b09c1942013-05-10 00:06:371481 } else {
[email protected]b5174d712013-08-28 08:10:431482 renderer_->DrawFrame(&frame->render_passes,
[email protected]573e8e32013-09-09 17:24:321483 device_scale_factor_,
[email protected]59fee302013-12-10 17:53:301484 DeviceViewport(),
1485 DeviceClip(),
[email protected]251699b2013-10-09 00:21:261486 false);
[email protected]b09c1942013-05-10 00:06:371487 }
[email protected]c1bb5af2013-03-13 19:06:271488 // The render passes should be consumed by the renderer.
1489 DCHECK(frame->render_passes.empty());
1490 frame->render_passes_by_id.clear();
[email protected]94f206c12012-08-25 00:09:141491
[email protected]c1bb5af2013-03-13 19:06:271492 // The next frame should start by assuming nothing has changed, and changes
1493 // are noted as they occur.
[email protected]573e8e32013-09-09 17:24:321494 // TODO(boliu): If we did a temporary software renderer frame, propogate the
1495 // damage forward to the next frame.
[email protected]264dc0332013-03-17 21:00:541496 for (size_t i = 0; i < frame->render_surface_layer_list->size(); i++) {
[email protected]c1bb5af2013-03-13 19:06:271497 (*frame->render_surface_layer_list)[i]->render_surface()->damage_tracker()->
1498 DidDrawDamagedArea();
1499 }
1500 active_tree_->root_layer()->ResetAllChangeTrackingForSubtree();
[email protected]c1e6cc062013-08-24 03:35:351501
[email protected]d73094482014-02-13 21:28:281502 devtools_instrumentation::DidDrawFrame(id_);
[email protected]adbe30f2013-10-11 21:12:331503 BenchmarkInstrumentation::IssueImplThreadRenderingStatsEvent(
1504 rendering_stats_instrumentation_->impl_thread_rendering_stats());
[email protected]a9dc0d0f2013-08-17 02:43:181505 rendering_stats_instrumentation_->AccumulateAndClearImplThreadStats();
[email protected]94f206c12012-08-25 00:09:141506}
1507
[email protected]c1bb5af2013-03-13 19:06:271508void LayerTreeHostImpl::DidDrawAllLayers(const FrameData& frame) {
1509 for (size_t i = 0; i < frame.will_draw_layers.size(); ++i)
1510 frame.will_draw_layers[i]->DidDraw(resource_provider_.get());
[email protected]b914e102012-10-02 08:11:521511
[email protected]c1bb5af2013-03-13 19:06:271512 // Once all layers have been drawn, pending texture uploads should no
1513 // longer block future uploads.
[email protected]d15d9622013-06-21 02:49:151514 resource_provider_->MarkPendingUploadsAsNonBlocking();
[email protected]94f206c12012-08-25 00:09:141515}
1516
[email protected]c1bb5af2013-03-13 19:06:271517void LayerTreeHostImpl::FinishAllRendering() {
1518 if (renderer_)
1519 renderer_->Finish();
[email protected]94f206c12012-08-25 00:09:141520}
1521
[email protected]c1bb5af2013-03-13 19:06:271522bool LayerTreeHostImpl::IsContextLost() {
1523 DCHECK(proxy_->IsImplThread());
1524 return renderer_ && renderer_->IsContextLost();
[email protected]94f206c12012-08-25 00:09:141525}
1526
[email protected]13525d62014-05-20 21:22:041527void LayerTreeHostImpl::SetUseGpuRasterization(bool use_gpu) {
1528 if (use_gpu == use_gpu_rasterization_)
1529 return;
1530
1531 use_gpu_rasterization_ = use_gpu;
1532 ReleaseTreeResources();
1533
1534 // We have released tilings for both active and pending tree.
1535 // We would not have any content to draw until the pending tree is activated.
1536 // Prevent the active tree from drawing until activation.
1537 active_tree_->SetRequiresHighResToDraw();
1538}
1539
[email protected]7a8bcd262014-01-15 12:54:581540const RendererCapabilitiesImpl&
1541LayerTreeHostImpl::GetRendererCapabilities() const {
[email protected]c1bb5af2013-03-13 19:06:271542 return renderer_->Capabilities();
[email protected]94f206c12012-08-25 00:09:141543}
1544
[email protected]e0341352013-04-06 05:01:201545bool LayerTreeHostImpl::SwapBuffers(const LayerTreeHostImpl::FrameData& frame) {
[email protected]3d609bb2014-02-01 01:10:231546 active_tree()->ResetRequiresHighResToDraw();
[email protected]b69c1db2013-11-27 00:05:191547 if (frame.has_no_damage) {
1548 active_tree()->BreakSwapPromises(SwapPromise::SWAP_FAILS);
[email protected]e0341352013-04-06 05:01:201549 return false;
[email protected]b69c1db2013-11-27 00:05:191550 }
[email protected]4a28a612013-11-27 02:06:331551 CompositorFrameMetadata metadata = MakeCompositorFrameMetadata();
[email protected]d359203a2013-11-29 06:16:551552 active_tree()->FinishSwapPromises(&metadata);
[email protected]15ba6dea2014-04-02 01:44:131553 for (size_t i = 0; i < metadata.latency_info.size(); i++) {
1554 TRACE_EVENT_FLOW_STEP0(
1555 "input",
1556 "LatencyInfo.Flow",
1557 TRACE_ID_DONT_MANGLE(metadata.latency_info[i].trace_id),
1558 "SwapBuffers");
1559 }
[email protected]4a28a612013-11-27 02:06:331560 renderer_->SwapBuffers(metadata);
[email protected]c5c506382013-04-30 04:42:161561 return true;
[email protected]94f206c12012-08-25 00:09:141562}
1563
[email protected]97e9ccd62014-04-12 01:07:151564void LayerTreeHostImpl::SetNeedsBeginFrame(bool enable) {
[email protected]7ed47512013-03-26 22:28:451565 if (output_surface_)
[email protected]97e9ccd62014-04-12 01:07:151566 output_surface_->SetNeedsBeginFrame(enable);
[email protected]3dc0c772014-04-26 10:06:051567 else
1568 DCHECK(!enable);
[email protected]97e9ccd62014-04-12 01:07:151569}
1570
1571void LayerTreeHostImpl::WillBeginImplFrame(const BeginFrameArgs& args) {
1572 // Sample the frame time now. This time will be used for updating animations
1573 // when we draw.
1574 UpdateCurrentFrameTime();
[email protected]c92195e2014-05-07 18:18:491575 // Cache the begin impl frame interval
1576 begin_impl_frame_interval_ = args.interval;
[email protected]7ed47512013-03-26 22:28:451577}
1578
[email protected]fef74fd2014-02-27 06:28:171579gfx::SizeF LayerTreeHostImpl::ComputeInnerViewportContainerSize() const {
1580 gfx::SizeF dip_size =
1581 gfx::ScaleSize(device_viewport_size_, 1.f / device_scale_factor());
1582
1583 float top_offset =
1584 top_controls_manager_ ? top_controls_manager_->content_top_offset() : 0.f;
1585
1586 return gfx::SizeF(dip_size.width(),
1587 dip_size.height() - top_offset - overdraw_bottom_height_);
1588}
1589
1590void LayerTreeHostImpl::UpdateInnerViewportContainerSize() {
1591 LayerImpl* container_layer = active_tree_->InnerViewportContainerLayer();
1592 if (!container_layer)
1593 return;
1594
[email protected]05dfe4f2014-02-27 19:52:501595 // We pass the value returned from UnscaledScrollableViewportSize() here as
1596 // it accounts for scrollbar dimensions when
1597 // container_layer->masks_to_bounds() is set.
1598 container_layer->SetTemporaryImplBounds(UnscaledScrollableViewportSize());
[email protected]fef74fd2014-02-27 06:28:171599}
1600
[email protected]54af03522013-09-05 00:43:281601gfx::SizeF LayerTreeHostImpl::UnscaledScrollableViewportSize() const {
[email protected]eb8b32ee2013-10-20 08:30:341602 // Use the root container layer bounds if it clips to them, otherwise, the
1603 // true viewport size should be used.
[email protected]fef74fd2014-02-27 06:28:171604 LayerImpl* container_layer = active_tree_->InnerViewportContainerLayer();
[email protected]eb8b32ee2013-10-20 08:30:341605 if (container_layer && container_layer->masks_to_bounds()) {
[email protected]4f0f43a2013-07-31 17:44:441606 DCHECK(!top_controls_manager_);
1607 DCHECK_EQ(0, overdraw_bottom_height_);
1608 return container_layer->bounds();
1609 }
1610
[email protected]fef74fd2014-02-27 06:28:171611 return ComputeInnerViewportContainerSize();
1612}
[email protected]ffb2720f2013-03-15 19:18:371613
[email protected]fef74fd2014-02-27 06:28:171614float LayerTreeHostImpl::VerticalAdjust() const {
1615 if (!active_tree_->InnerViewportContainerLayer())
1616 return 0;
1617
1618 return active_tree_->InnerViewportContainerLayer()->BoundsDelta().y();
[email protected]ffb2720f2013-03-15 19:18:371619}
1620
[email protected]c1bb5af2013-03-13 19:06:271621void LayerTreeHostImpl::DidLoseOutputSurface() {
[email protected]13044fe72013-12-02 20:52:191622 if (resource_provider_)
1623 resource_provider_->DidLoseOutputSurface();
[email protected]bb1e2822013-04-17 22:06:011624 // TODO(jamesr): The renderer_ check is needed to make some of the
1625 // LayerTreeHostContextTest tests pass, but shouldn't be necessary (or
1626 // important) in production. We should adjust the test to not need this.
1627 if (renderer_)
1628 client_->DidLoseOutputSurfaceOnImplThread();
[email protected]767f38d72014-03-18 21:26:411629#if DCHECK_IS_ON
[email protected]ce2e8112013-11-28 07:44:361630 did_lose_called_ = true;
1631#endif
[email protected]94f206c12012-08-25 00:09:141632}
1633
[email protected]59adb112013-04-09 04:48:441634bool LayerTreeHostImpl::HaveRootScrollLayer() const {
[email protected]adeda572014-01-31 00:49:471635 return !!InnerViewportScrollLayer();
[email protected]69b50ec2013-01-19 04:58:011636}
1637
[email protected]c1bb5af2013-03-13 19:06:271638LayerImpl* LayerTreeHostImpl::RootLayer() const {
1639 return active_tree_->root_layer();
[email protected]8bef40572012-12-11 21:38:081640}
1641
[email protected]adeda572014-01-31 00:49:471642LayerImpl* LayerTreeHostImpl::InnerViewportScrollLayer() const {
1643 return active_tree_->InnerViewportScrollLayer();
1644}
1645
1646LayerImpl* LayerTreeHostImpl::OuterViewportScrollLayer() const {
1647 return active_tree_->OuterViewportScrollLayer();
[email protected]8bef40572012-12-11 21:38:081648}
1649
[email protected]c1bb5af2013-03-13 19:06:271650LayerImpl* LayerTreeHostImpl::CurrentlyScrollingLayer() const {
1651 return active_tree_->CurrentlyScrollingLayer();
[email protected]8bef40572012-12-11 21:38:081652}
1653
[email protected]251699b2013-10-09 00:21:261654bool LayerTreeHostImpl::IsCurrentlyScrolling() const {
1655 return CurrentlyScrollingLayer() ||
[email protected]adeda572014-01-31 00:49:471656 (InnerViewportScrollLayer() &&
1657 InnerViewportScrollLayer()->IsExternalFlingActive()) ||
1658 (OuterViewportScrollLayer() &&
1659 OuterViewportScrollLayer()->IsExternalFlingActive());
[email protected]251699b2013-10-09 00:21:261660}
1661
[email protected]94f206c12012-08-25 00:09:141662// Content layers can be either directly scrollable or contained in an outer
1663// scrolling layer which applies the scroll transform. Given a content layer,
1664// this function returns the associated scroll layer if any.
[email protected]c1bb5af2013-03-13 19:06:271665static LayerImpl* FindScrollLayerForContentLayer(LayerImpl* layer_impl) {
1666 if (!layer_impl)
[email protected]bf1cfd9a2013-09-26 05:43:021667 return NULL;
[email protected]c1bb5af2013-03-13 19:06:271668
1669 if (layer_impl->scrollable())
1670 return layer_impl;
1671
1672 if (layer_impl->DrawsContent() &&
1673 layer_impl->parent() &&
1674 layer_impl->parent()->scrollable())
1675 return layer_impl->parent();
1676
[email protected]bf1cfd9a2013-09-26 05:43:021677 return NULL;
[email protected]94f206c12012-08-25 00:09:141678}
1679
[email protected]c1bb5af2013-03-13 19:06:271680void LayerTreeHostImpl::CreatePendingTree() {
1681 CHECK(!pending_tree_);
1682 if (recycle_tree_)
1683 recycle_tree_.swap(pending_tree_);
1684 else
1685 pending_tree_ = LayerTreeImpl::create(this);
1686 client_->OnCanDrawStateChanged(CanDraw());
[email protected]186468f2013-10-24 02:44:111687 TRACE_EVENT_ASYNC_BEGIN0("cc", "PendingTree:waiting", pending_tree_.get());
[email protected]2e7ca422012-12-20 02:57:271688}
1689
[email protected]8bb6cfa2013-07-23 00:11:191690void LayerTreeHostImpl::UpdateVisibleTiles() {
[email protected]8bb6cfa2013-07-23 00:11:191691 if (tile_manager_ && tile_manager_->UpdateVisibleTiles())
1692 DidInitializeVisibleTile();
[email protected]8bb6cfa2013-07-23 00:11:191693 need_to_update_visible_tiles_before_draw_ = false;
[email protected]eabe5002013-01-12 22:07:481694}
1695
[email protected]c1bb5af2013-03-13 19:06:271696void LayerTreeHostImpl::ActivatePendingTree() {
1697 CHECK(pending_tree_);
[email protected]186468f2013-10-24 02:44:111698 TRACE_EVENT_ASYNC_END0("cc", "PendingTree:waiting", pending_tree_.get());
[email protected]1e0f8d62013-01-09 07:41:351699
[email protected]4f48f6e2013-08-27 06:33:381700 need_to_update_visible_tiles_before_draw_ = true;
1701
[email protected]1960a712013-04-30 17:06:471702 active_tree_->SetRootLayerScrollOffsetDelegate(NULL);
[email protected]c1bb5af2013-03-13 19:06:271703 active_tree_->PushPersistedState(pending_tree_.get());
1704 if (pending_tree_->needs_full_tree_sync()) {
1705 active_tree_->SetRootLayer(
[email protected]b5651c22013-03-14 15:06:331706 TreeSynchronizer::SynchronizeTrees(pending_tree_->root_layer(),
[email protected]c1bb5af2013-03-13 19:06:271707 active_tree_->DetachLayerTree(),
1708 active_tree_.get()));
1709 }
[email protected]b5651c22013-03-14 15:06:331710 TreeSynchronizer::PushProperties(pending_tree_->root_layer(),
[email protected]c1bb5af2013-03-13 19:06:271711 active_tree_->root_layer());
1712 DCHECK(!recycle_tree_);
[email protected]48871fc2013-01-23 07:36:511713
[email protected]c9280762013-08-01 06:28:571714 // Process any requests in the UI resource queue. The request queue is given
1715 // in LayerTreeHost::FinishCommitOnImplThread. This must take place before
1716 // the swap.
1717 pending_tree_->ProcessUIResourceRequestQueue();
1718
[email protected]c1bb5af2013-03-13 19:06:271719 pending_tree_->PushPropertiesTo(active_tree_.get());
[email protected]48871fc2013-01-23 07:36:511720
[email protected]c1bb5af2013-03-13 19:06:271721 // Now that we've synced everything from the pending tree to the active
1722 // tree, rename the pending tree the recycle tree so we can reuse it on the
1723 // next sync.
1724 pending_tree_.swap(recycle_tree_);
[email protected]48871fc2013-01-23 07:36:511725
[email protected]7d1b07e2013-10-01 17:31:301726 active_tree_->DidBecomeActive();
[email protected]1960a712013-04-30 17:06:471727 active_tree_->SetRootLayerScrollOffsetDelegate(
1728 root_layer_scroll_offset_delegate_);
[email protected]b33348f2014-04-30 18:17:341729 ActivateAnimations();
[email protected]37386f052013-01-13 00:42:221730
[email protected]c1bb5af2013-03-13 19:06:271731 client_->OnCanDrawStateChanged(CanDraw());
[email protected]4e4136d2013-11-29 02:22:441732 SetNeedsRedraw();
[email protected]c1bb5af2013-03-13 19:06:271733 client_->RenewTreePriority();
[email protected]652cf132013-02-15 21:53:241734
[email protected]a848c102013-03-26 08:59:091735 if (debug_state_.continuous_painting) {
1736 const RenderingStats& stats =
[email protected]372bad5f2013-03-21 16:38:431737 rendering_stats_instrumentation_->GetRenderingStats();
[email protected]922c6e1f2013-10-09 04:04:091738 paint_time_counter_->SavePaintTime(stats.main_stats.paint_time +
1739 stats.main_stats.record_time +
1740 stats.impl_stats.rasterize_time);
[email protected]c1bb5af2013-03-13 19:06:271741 }
[email protected]2a61ad52013-05-13 14:01:291742
[email protected]fef74fd2014-02-27 06:28:171743 UpdateInnerViewportContainerSize();
[email protected]2a61ad52013-05-13 14:01:291744 client_->DidActivatePendingTree();
[email protected]2022c672013-07-23 19:55:261745 if (!tree_activation_callback_.is_null())
1746 tree_activation_callback_.Run();
[email protected]d9fce6722013-08-30 01:10:011747
1748 if (time_source_client_adapter_ && time_source_client_adapter_->Active())
1749 DCHECK(active_tree_->root_layer());
[email protected]d73094482014-02-13 21:28:281750 devtools_instrumentation::DidActivateLayerTree(
1751 id_, active_tree_->source_frame_number());
[email protected]2e7ca422012-12-20 02:57:271752}
1753
[email protected]c1bb5af2013-03-13 19:06:271754void LayerTreeHostImpl::SetVisible(bool visible) {
1755 DCHECK(proxy_->IsImplThread());
[email protected]94f206c12012-08-25 00:09:141756
[email protected]c1bb5af2013-03-13 19:06:271757 if (visible_ == visible)
1758 return;
1759 visible_ = visible;
1760 DidVisibilityChange(this, visible_);
[email protected]206a3922013-05-17 06:34:121761 EnforceManagedMemoryPolicy(ActualManagedMemoryPolicy());
[email protected]94f206c12012-08-25 00:09:141762
[email protected]10608052014-05-13 21:30:031763 // If we just became visible, we have to ensure that we draw high res tiles,
1764 // to prevent checkerboard/low res flashes.
1765 if (visible_)
[email protected]3d609bb2014-02-01 01:10:231766 active_tree()->SetRequiresHighResToDraw();
[email protected]10608052014-05-13 21:30:031767 else
[email protected]127bdc1a2013-09-11 01:44:481768 EvictAllUIResources();
1769
[email protected]0fa42e02013-08-20 01:16:051770 // Evict tiles immediately if invisible since this tab may never get another
1771 // draw or timer tick.
1772 if (!visible_)
1773 ManageTiles();
1774
[email protected]c1bb5af2013-03-13 19:06:271775 if (!renderer_)
1776 return;
[email protected]94f206c12012-08-25 00:09:141777
[email protected]c1bb5af2013-03-13 19:06:271778 renderer_->SetVisible(visible);
[email protected]94f206c12012-08-25 00:09:141779}
1780
[email protected]43b8f982014-04-30 21:24:331781void LayerTreeHostImpl::SetNeedsAnimate() {
1782 NotifySwapPromiseMonitorsOfSetNeedsRedraw();
1783 client_->SetNeedsAnimateOnImplThread();
1784}
1785
[email protected]6be422b2013-12-08 06:47:311786void LayerTreeHostImpl::SetNeedsRedraw() {
1787 NotifySwapPromiseMonitorsOfSetNeedsRedraw();
1788 client_->SetNeedsRedrawOnImplThread();
1789}
1790
[email protected]206a3922013-05-17 06:34:121791ManagedMemoryPolicy LayerTreeHostImpl::ActualManagedMemoryPolicy() const {
[email protected]3f2ff112013-08-03 02:41:071792 ManagedMemoryPolicy actual = cached_managed_memory_policy_;
[email protected]c92195e2014-05-07 18:18:491793 if (debug_state_.rasterize_only_visible_content) {
[email protected]3f2ff112013-08-03 02:41:071794 actual.priority_cutoff_when_visible =
[email protected]f44d5552013-10-29 04:56:291795 gpu::MemoryAllocation::CUTOFF_ALLOW_REQUIRED_ONLY;
[email protected]13525d62014-05-20 21:22:041796 } else if (use_gpu_rasterization()) {
[email protected]c92195e2014-05-07 18:18:491797 actual.priority_cutoff_when_visible =
1798 gpu::MemoryAllocation::CUTOFF_ALLOW_NICE_TO_HAVE;
[email protected]3f2ff112013-08-03 02:41:071799 }
[email protected]206a3922013-05-17 06:34:121800
[email protected]3f2ff112013-08-03 02:41:071801 if (zero_budget_) {
1802 actual.bytes_limit_when_visible = 0;
[email protected]3f2ff112013-08-03 02:41:071803 }
1804
[email protected]206a3922013-05-17 06:34:121805 return actual;
1806}
1807
[email protected]3f2ff112013-08-03 02:41:071808size_t LayerTreeHostImpl::memory_allocation_limit_bytes() const {
1809 return ActualManagedMemoryPolicy().bytes_limit_when_visible;
1810}
1811
[email protected]990e050a2013-09-23 18:50:211812int LayerTreeHostImpl::memory_allocation_priority_cutoff() const {
1813 return ManagedMemoryPolicy::PriorityCutoffToValue(
1814 ActualManagedMemoryPolicy().priority_cutoff_when_visible);
1815}
1816
[email protected]50644642013-06-20 13:58:551817void LayerTreeHostImpl::ReleaseTreeResources() {
[email protected]aeef2f02014-05-10 12:15:481818 active_tree_->ReleaseResources();
1819 if (pending_tree_)
1820 pending_tree_->ReleaseResources();
1821 if (recycle_tree_)
1822 recycle_tree_->ReleaseResources();
[email protected]c9280762013-08-01 06:28:571823
[email protected]127bdc1a2013-09-11 01:44:481824 EvictAllUIResources();
[email protected]50644642013-06-20 13:58:551825}
1826
1827void LayerTreeHostImpl::CreateAndSetRenderer(
1828 OutputSurface* output_surface,
[email protected]41b53ac2014-05-22 03:22:191829 ResourceProvider* resource_provider) {
[email protected]50644642013-06-20 13:58:551830 DCHECK(!renderer_);
1831 if (output_surface->capabilities().delegated_rendering) {
[email protected]573e8e32013-09-09 17:24:321832 renderer_ = DelegatingRenderer::Create(
1833 this, &settings_, output_surface, resource_provider);
[email protected]41b53ac2014-05-22 03:22:191834 } else if (output_surface->context_provider()) {
[email protected]50644642013-06-20 13:58:551835 renderer_ = GLRenderer::Create(this,
[email protected]573e8e32013-09-09 17:24:321836 &settings_,
[email protected]50644642013-06-20 13:58:551837 output_surface,
1838 resource_provider,
[email protected]ea468c6c2013-09-10 08:25:111839 texture_mailbox_deleter_.get(),
[email protected]2eeea2b32013-12-06 21:29:241840 settings_.highp_threshold_min);
[email protected]50644642013-06-20 13:58:551841 } else if (output_surface->software_device()) {
[email protected]573e8e32013-09-09 17:24:321842 renderer_ = SoftwareRenderer::Create(
1843 this, &settings_, output_surface, resource_provider);
[email protected]50644642013-06-20 13:58:551844 }
[email protected]0cfda302014-04-23 19:02:371845 DCHECK(renderer_);
[email protected]50644642013-06-20 13:58:551846
[email protected]0cfda302014-04-23 19:02:371847 renderer_->SetVisible(visible_);
1848 SetFullRootLayerDamage();
[email protected]b0a99ad22013-09-12 17:25:561849
[email protected]0cfda302014-04-23 19:02:371850 // See note in LayerTreeImpl::UpdateDrawProperties. Renderer needs to be
1851 // initialized to get max texture size. Also, after releasing resources,
1852 // trees need another update to generate new ones.
1853 active_tree_->set_needs_update_draw_properties();
1854 if (pending_tree_)
1855 pending_tree_->set_needs_update_draw_properties();
1856 client_->UpdateRendererCapabilitiesOnImplThread();
[email protected]50644642013-06-20 13:58:551857}
1858
[email protected]50af3c22013-07-13 03:50:201859void LayerTreeHostImpl::CreateAndSetTileManager(
1860 ResourceProvider* resource_provider,
[email protected]b6eb8e332013-09-10 00:51:011861 ContextProvider* context_provider,
[email protected]2cccfef2014-05-01 06:05:161862 bool use_zero_copy,
1863 bool use_one_copy,
[email protected]4e472a42014-02-11 01:56:371864 bool allow_rasterize_on_demand) {
[email protected]50af3c22013-07-13 03:50:201865 DCHECK(settings_.impl_side_painting);
1866 DCHECK(resource_provider);
[email protected]98805e62014-03-05 01:33:591867 DCHECK(proxy_->ImplThreadTaskRunner());
[email protected]ec7541d2014-04-09 01:23:531868
[email protected]2cccfef2014-05-01 06:05:161869 transfer_buffer_memory_limit_ =
1870 GetMaxTransferBufferUsageBytes(context_provider);
1871
1872 if (use_zero_copy) {
[email protected]eece11e2014-04-12 03:07:161873 resource_pool_ =
1874 ResourcePool::Create(resource_provider,
1875 GetMapImageTextureTarget(context_provider),
1876 resource_provider->best_texture_format());
[email protected]2cccfef2014-05-01 06:05:161877 raster_worker_pool_ =
1878 ImageRasterWorkerPool::Create(proxy_->ImplThreadTaskRunner(),
1879 RasterWorkerPool::GetTaskGraphRunner(),
1880 resource_provider);
1881 } else if (use_one_copy) {
1882 // We need to create a staging resource pool when using copy rasterizer.
1883 staging_resource_pool_ =
1884 ResourcePool::Create(resource_provider,
1885 GetMapImageTextureTarget(context_provider),
1886 resource_provider->best_texture_format());
1887 resource_pool_ =
1888 ResourcePool::Create(resource_provider,
1889 GL_TEXTURE_2D,
1890 resource_provider->best_texture_format());
1891
1892 raster_worker_pool_ = ImageCopyRasterWorkerPool::Create(
1893 proxy_->ImplThreadTaskRunner(),
1894 RasterWorkerPool::GetTaskGraphRunner(),
1895 resource_provider,
1896 staging_resource_pool_.get());
[email protected]ec7541d2014-04-09 01:23:531897 } else {
[email protected]7beac1b52014-04-10 23:09:561898 raster_worker_pool_ = PixelBufferRasterWorkerPool::Create(
[email protected]ec7541d2014-04-09 01:23:531899 proxy_->ImplThreadTaskRunner(),
[email protected]7beac1b52014-04-10 23:09:561900 RasterWorkerPool::GetTaskGraphRunner(),
[email protected]ec7541d2014-04-09 01:23:531901 resource_provider,
[email protected]2cccfef2014-05-01 06:05:161902 transfer_buffer_memory_limit_);
[email protected]eece11e2014-04-12 03:07:161903 resource_pool_ = ResourcePool::Create(
1904 resource_provider,
1905 GL_TEXTURE_2D,
1906 resource_provider->memory_efficient_texture_format());
[email protected]ec7541d2014-04-09 01:23:531907 }
1908 direct_raster_worker_pool_ = DirectRasterWorkerPool::Create(
1909 proxy_->ImplThreadTaskRunner(), resource_provider, context_provider);
[email protected]b6eb8e332013-09-10 00:51:011910 tile_manager_ =
1911 TileManager::Create(this,
[email protected]eece11e2014-04-12 03:07:161912 resource_pool_.get(),
[email protected]7beac1b52014-04-10 23:09:561913 raster_worker_pool_->AsRasterizer(),
1914 direct_raster_worker_pool_->AsRasterizer(),
[email protected]ec7541d2014-04-09 01:23:531915 allow_rasterize_on_demand,
1916 rendering_stats_instrumentation_);
[email protected]b6eb8e332013-09-10 00:51:011917
[email protected]50af3c22013-07-13 03:50:201918 UpdateTileManagerMemoryPolicy(ActualManagedMemoryPolicy());
[email protected]8bb6cfa2013-07-23 00:11:191919 need_to_update_visible_tiles_before_draw_ = false;
[email protected]50af3c22013-07-13 03:50:201920}
1921
[email protected]50644642013-06-20 13:58:551922void LayerTreeHostImpl::EnforceZeroBudget(bool zero_budget) {
[email protected]3f2ff112013-08-03 02:41:071923 SetManagedMemoryPolicy(cached_managed_memory_policy_, zero_budget);
[email protected]50644642013-06-20 13:58:551924}
1925
[email protected]c1bb5af2013-03-13 19:06:271926bool LayerTreeHostImpl::InitializeRenderer(
1927 scoped_ptr<OutputSurface> output_surface) {
[email protected]767f38d72014-03-18 21:26:411928#if DCHECK_IS_ON
[email protected]ce2e8112013-11-28 07:44:361929 DCHECK(!renderer_ || did_lose_called_);
1930#endif
1931
[email protected]c1bb5af2013-03-13 19:06:271932 // Since we will create a new resource provider, we cannot continue to use
1933 // the old resources (i.e. render_surfaces and texture IDs). Clear them
1934 // before we destroy the old resource provider.
[email protected]50644642013-06-20 13:58:551935 ReleaseTreeResources();
[email protected]45c4b1e2013-01-16 02:19:401936
[email protected]c1bb5af2013-03-13 19:06:271937 // Note: order is important here.
1938 renderer_.reset();
1939 tile_manager_.reset();
[email protected]eece11e2014-04-12 03:07:161940 resource_pool_.reset();
[email protected]2cccfef2014-05-01 06:05:161941 staging_resource_pool_.reset();
[email protected]7beac1b52014-04-10 23:09:561942 raster_worker_pool_.reset();
[email protected]ec7541d2014-04-09 01:23:531943 direct_raster_worker_pool_.reset();
[email protected]c1bb5af2013-03-13 19:06:271944 resource_provider_.reset();
1945 output_surface_.reset();
[email protected]94f206c12012-08-25 00:09:141946
[email protected]c1bb5af2013-03-13 19:06:271947 if (!output_surface->BindToClient(this))
1948 return false;
[email protected]be3181652012-09-25 13:02:131949
[email protected]a7f35682013-10-22 23:05:571950 scoped_ptr<ResourceProvider> resource_provider =
1951 ResourceProvider::Create(output_surface.get(),
1952 shared_bitmap_manager_,
1953 settings_.highp_threshold_min,
[email protected]b796c34f2013-11-01 11:52:341954 settings_.use_rgba_4444_textures,
[email protected]b242b142014-05-07 14:48:491955 settings_.texture_id_allocation_chunk_size,
1956 settings_.use_distance_field_text);
[email protected]2b154b22013-06-07 09:03:271957
[email protected]50644642013-06-20 13:58:551958 if (output_surface->capabilities().deferred_gl_initialization)
1959 EnforceZeroBudget(true);
[email protected]be3181652012-09-25 13:02:131960
[email protected]41b53ac2014-05-22 03:22:191961 CreateAndSetRenderer(output_surface.get(), resource_provider.get());
[email protected]be3181652012-09-25 13:02:131962
[email protected]2cccfef2014-05-01 06:05:161963 transfer_buffer_memory_limit_ =
1964 GetMaxTransferBufferUsageBytes(output_surface->context_provider().get());
1965
[email protected]50644642013-06-20 13:58:551966 if (settings_.impl_side_painting) {
[email protected]2cccfef2014-05-01 06:05:161967 // Note: we use zero-copy rasterizer by default when the renderer is using
1968 // shared memory resources.
1969 bool use_zero_copy =
1970 (settings_.use_zero_copy ||
1971 GetRendererCapabilities().using_shared_memory_resources) &&
1972 GetRendererCapabilities().using_map_image;
1973
1974 // Sync query support is required by one-copy rasterizer.
1975 bool use_one_copy = settings_.use_one_copy &&
1976 GetRendererCapabilities().using_map_image &&
1977 resource_provider->use_sync_query();
1978
[email protected]4e472a42014-02-11 01:56:371979 CreateAndSetTileManager(
1980 resource_provider.get(),
1981 output_surface->context_provider().get(),
[email protected]2cccfef2014-05-01 06:05:161982 use_zero_copy,
1983 use_one_copy,
[email protected]4e472a42014-02-11 01:56:371984 GetRendererCapabilities().allow_rasterize_on_demand);
[email protected]fbe89f72013-05-21 07:24:241985 }
1986
[email protected]3dc0c772014-04-26 10:06:051987 // Initialize vsync parameters to sane values.
1988 const base::TimeDelta display_refresh_interval =
1989 base::TimeDelta::FromMicroseconds(base::Time::kMicrosecondsPerSecond /
1990 settings_.refresh_rate);
1991 CommitVSyncParameters(base::TimeTicks(), display_refresh_interval);
[email protected]049fc7a2013-06-18 12:32:351992
[email protected]3dc0c772014-04-26 10:06:051993 // TODO(brianderson): Don't use a hard-coded parent draw time.
1994 base::TimeDelta parent_draw_time =
1995 output_surface->capabilities().adjust_deadline_for_parent
1996 ? BeginFrameArgs::DefaultDeadlineAdjustment()
1997 : base::TimeDelta();
1998 client_->SetEstimatedParentDrawTime(parent_draw_time);
[email protected]049fc7a2013-06-18 12:32:351999
2000 int max_frames_pending =
2001 output_surface->capabilities().max_frames_pending;
2002 if (max_frames_pending <= 0)
[email protected]df3c24c92013-06-19 03:54:352003 max_frames_pending = OutputSurface::DEFAULT_MAX_FRAMES_PENDING;
[email protected]c14902662014-04-18 05:06:112004 client_->SetMaxSwapsPendingOnImplThread(max_frames_pending);
[email protected]049fc7a2013-06-18 12:32:352005
[email protected]50644642013-06-20 13:58:552006 resource_provider_ = resource_provider.Pass();
[email protected]c1bb5af2013-03-13 19:06:272007 output_surface_ = output_surface.Pass();
[email protected]94f206c12012-08-25 00:09:142008
[email protected]c1bb5af2013-03-13 19:06:272009 client_->OnCanDrawStateChanged(CanDraw());
[email protected]8db2213c2012-09-05 22:08:212010
[email protected]c1bb5af2013-03-13 19:06:272011 return true;
[email protected]94f206c12012-08-25 00:09:142012}
2013
[email protected]3dc0c772014-04-26 10:06:052014void LayerTreeHostImpl::CommitVSyncParameters(base::TimeTicks timebase,
2015 base::TimeDelta interval) {
2016 client_->CommitVSyncParameters(timebase, interval);
2017}
2018
[email protected]3b2eb882014-04-24 19:48:562019void LayerTreeHostImpl::DeferredInitialize() {
[email protected]2b154b22013-06-07 09:03:272020 DCHECK(output_surface_->capabilities().deferred_gl_initialization);
[email protected]50644642013-06-20 13:58:552021 DCHECK(settings_.impl_side_painting);
[email protected]0634cdd42013-08-16 00:46:092022 DCHECK(output_surface_->context_provider());
[email protected]2b154b22013-06-07 09:03:272023
[email protected]50644642013-06-20 13:58:552024 ReleaseTreeResources();
2025 renderer_.reset();
[email protected]2b154b22013-06-07 09:03:272026
[email protected]0cfda302014-04-23 19:02:372027 resource_provider_->InitializeGL();
[email protected]d9ca99e2013-08-28 21:49:482028
[email protected]41b53ac2014-05-22 03:22:192029 CreateAndSetRenderer(output_surface_.get(), resource_provider_.get());
[email protected]d9ca99e2013-08-28 21:49:482030
[email protected]3b2eb882014-04-24 19:48:562031 EnforceZeroBudget(false);
2032 client_->SetNeedsCommitOnImplThread();
[email protected]2b154b22013-06-07 09:03:272033}
2034
[email protected]50af3c22013-07-13 03:50:202035void LayerTreeHostImpl::ReleaseGL() {
2036 DCHECK(output_surface_->capabilities().deferred_gl_initialization);
2037 DCHECK(settings_.impl_side_painting);
[email protected]0634cdd42013-08-16 00:46:092038 DCHECK(output_surface_->context_provider());
[email protected]50af3c22013-07-13 03:50:202039
2040 ReleaseTreeResources();
2041 renderer_.reset();
2042 tile_manager_.reset();
[email protected]eece11e2014-04-12 03:07:162043 resource_pool_.reset();
[email protected]7beac1b52014-04-10 23:09:562044 raster_worker_pool_.reset();
[email protected]ec7541d2014-04-09 01:23:532045 direct_raster_worker_pool_.reset();
[email protected]2cccfef2014-05-01 06:05:162046 staging_resource_pool_.reset();
[email protected]50af3c22013-07-13 03:50:202047 resource_provider_->InitializeSoftware();
2048
[email protected]41b53ac2014-05-22 03:22:192049 output_surface_->ReleaseContextProvider();
2050 CreateAndSetRenderer(output_surface_.get(), resource_provider_.get());
[email protected]50af3c22013-07-13 03:50:202051
2052 EnforceZeroBudget(true);
[email protected]2cccfef2014-05-01 06:05:162053 DCHECK(GetRendererCapabilities().using_map_image);
[email protected]50af3c22013-07-13 03:50:202054 CreateAndSetTileManager(resource_provider_.get(),
[email protected]b6eb8e332013-09-10 00:51:012055 NULL,
[email protected]2cccfef2014-05-01 06:05:162056 true,
2057 false,
[email protected]4e472a42014-02-11 01:56:372058 GetRendererCapabilities().allow_rasterize_on_demand);
[email protected]50af3c22013-07-13 03:50:202059 DCHECK(tile_manager_);
2060
[email protected]50af3c22013-07-13 03:50:202061 client_->SetNeedsCommitOnImplThread();
2062}
2063
[email protected]64348ea2014-01-29 22:58:262064void LayerTreeHostImpl::SetViewportSize(const gfx::Size& device_viewport_size) {
[email protected]18ce59702013-04-09 04:58:402065 if (device_viewport_size == device_viewport_size_)
[email protected]c1bb5af2013-03-13 19:06:272066 return;
[email protected]94f206c12012-08-25 00:09:142067
[email protected]54af03522013-09-05 00:43:282068 if (pending_tree_)
[email protected]c1bb5af2013-03-13 19:06:272069 active_tree_->SetViewportSizeInvalid();
[email protected]318822852013-02-14 00:54:272070
[email protected]c1bb5af2013-03-13 19:06:272071 device_viewport_size_ = device_viewport_size;
[email protected]94f206c12012-08-25 00:09:142072
[email protected]fef74fd2014-02-27 06:28:172073 UpdateInnerViewportContainerSize();
[email protected]c1bb5af2013-03-13 19:06:272074 client_->OnCanDrawStateChanged(CanDraw());
[email protected]59adb112013-04-09 04:48:442075 SetFullRootLayerDamage();
[email protected]94f206c12012-08-25 00:09:142076}
2077
[email protected]d9083762013-03-24 01:36:402078void LayerTreeHostImpl::SetOverdrawBottomHeight(float overdraw_bottom_height) {
2079 if (overdraw_bottom_height == overdraw_bottom_height_)
2080 return;
2081 overdraw_bottom_height_ = overdraw_bottom_height;
2082
[email protected]fef74fd2014-02-27 06:28:172083 UpdateInnerViewportContainerSize();
[email protected]59adb112013-04-09 04:48:442084 SetFullRootLayerDamage();
[email protected]d9083762013-03-24 01:36:402085}
2086
[email protected]9f4f6a32013-09-04 21:35:122087void LayerTreeHostImpl::SetOverhangUIResource(
2088 UIResourceId overhang_ui_resource_id,
[email protected]64348ea2014-01-29 22:58:262089 const gfx::Size& overhang_ui_resource_size) {
[email protected]9f4f6a32013-09-04 21:35:122090 overhang_ui_resource_id_ = overhang_ui_resource_id;
2091 overhang_ui_resource_size_ = overhang_ui_resource_size;
2092}
2093
[email protected]c1bb5af2013-03-13 19:06:272094void LayerTreeHostImpl::SetDeviceScaleFactor(float device_scale_factor) {
2095 if (device_scale_factor == device_scale_factor_)
2096 return;
2097 device_scale_factor_ = device_scale_factor;
[email protected]c0dd24c2012-08-30 23:25:272098
[email protected]fef74fd2014-02-27 06:28:172099 UpdateInnerViewportContainerSize();
[email protected]59adb112013-04-09 04:48:442100 SetFullRootLayerDamage();
[email protected]94f206c12012-08-25 00:09:142101}
2102
[email protected]54af03522013-09-05 00:43:282103gfx::Size LayerTreeHostImpl::DrawViewportSize() const {
2104 return DeviceViewport().size();
2105}
2106
[email protected]f224cc92013-06-06 23:23:322107gfx::Rect LayerTreeHostImpl::DeviceViewport() const {
2108 if (external_viewport_.IsEmpty())
2109 return gfx::Rect(device_viewport_size_);
2110
2111 return external_viewport_;
2112}
2113
[email protected]54af03522013-09-05 00:43:282114gfx::Rect LayerTreeHostImpl::DeviceClip() const {
2115 if (external_clip_.IsEmpty())
2116 return DeviceViewport();
2117
2118 return external_clip_;
2119}
2120
2121const gfx::Transform& LayerTreeHostImpl::DrawTransform() const {
[email protected]f224cc92013-06-06 23:23:322122 return external_transform_;
2123}
2124
[email protected]59adb112013-04-09 04:48:442125void LayerTreeHostImpl::DidChangeTopControlsPosition() {
[email protected]fef74fd2014-02-27 06:28:172126 UpdateInnerViewportContainerSize();
[email protected]4e4136d2013-11-29 02:22:442127 SetNeedsRedraw();
[email protected]43b8f982014-04-30 21:24:332128 SetNeedsAnimate();
[email protected]59adb112013-04-09 04:48:442129 active_tree_->set_needs_update_draw_properties();
2130 SetFullRootLayerDamage();
[email protected]94f206c12012-08-25 00:09:142131}
2132
[email protected]c1bb5af2013-03-13 19:06:272133bool LayerTreeHostImpl::EnsureRenderSurfaceLayerList() {
[email protected]7d19dc342013-05-02 22:02:042134 active_tree_->UpdateDrawProperties();
[email protected]3209161d2013-03-29 19:17:342135 return !active_tree_->RenderSurfaceLayerList().empty();
[email protected]94f206c12012-08-25 00:09:142136}
2137
[email protected]200a9c062013-05-20 04:34:372138void LayerTreeHostImpl::BindToClient(InputHandlerClient* client) {
2139 DCHECK(input_handler_client_ == NULL);
2140 input_handler_client_ = client;
2141}
2142
[email protected]420fdf6e2013-08-26 20:36:382143static LayerImpl* NextScrollLayer(LayerImpl* layer) {
2144 if (LayerImpl* scroll_parent = layer->scroll_parent())
2145 return scroll_parent;
2146 return layer->parent();
2147}
2148
[email protected]f620b0e72013-10-01 21:38:242149LayerImpl* LayerTreeHostImpl::FindScrollLayerForDeviceViewportPoint(
[email protected]14bc5d682014-01-17 07:26:472150 const gfx::PointF& device_viewport_point,
2151 InputHandler::ScrollInputType type,
[email protected]f161ca9e2014-04-01 13:57:012152 LayerImpl* layer_impl,
2153 bool* scroll_on_main_thread,
[email protected]edcc1a12014-05-06 01:26:392154 bool* optional_has_ancestor_scroll_handler) const {
[email protected]bf1cfd9a2013-09-26 05:43:022155 DCHECK(scroll_on_main_thread);
[email protected]94f206c12012-08-25 00:09:142156
[email protected]c1bb5af2013-03-13 19:06:272157 // Walk up the hierarchy and look for a scrollable layer.
2158 LayerImpl* potentially_scrolling_layer_impl = 0;
[email protected]420fdf6e2013-08-26 20:36:382159 for (; layer_impl; layer_impl = NextScrollLayer(layer_impl)) {
[email protected]c1bb5af2013-03-13 19:06:272160 // The content layer can also block attempts to scroll outside the main
2161 // thread.
2162 ScrollStatus status = layer_impl->TryScroll(device_viewport_point, type);
2163 if (status == ScrollOnMainThread) {
[email protected]bf1cfd9a2013-09-26 05:43:022164 *scroll_on_main_thread = true;
2165 return NULL;
[email protected]94f206c12012-08-25 00:09:142166 }
2167
[email protected]c1bb5af2013-03-13 19:06:272168 LayerImpl* scroll_layer_impl = FindScrollLayerForContentLayer(layer_impl);
2169 if (!scroll_layer_impl)
2170 continue;
[email protected]94f206c12012-08-25 00:09:142171
[email protected]c1bb5af2013-03-13 19:06:272172 status = scroll_layer_impl->TryScroll(device_viewport_point, type);
[email protected]c1bb5af2013-03-13 19:06:272173 // If any layer wants to divert the scroll event to the main thread, abort.
2174 if (status == ScrollOnMainThread) {
[email protected]bf1cfd9a2013-09-26 05:43:022175 *scroll_on_main_thread = true;
2176 return NULL;
[email protected]94f206c12012-08-25 00:09:142177 }
2178
[email protected]edcc1a12014-05-06 01:26:392179 if (optional_has_ancestor_scroll_handler &&
[email protected]f161ca9e2014-04-01 13:57:012180 scroll_layer_impl->have_scroll_event_handlers())
[email protected]edcc1a12014-05-06 01:26:392181 *optional_has_ancestor_scroll_handler = true;
[email protected]f161ca9e2014-04-01 13:57:012182
[email protected]c1bb5af2013-03-13 19:06:272183 if (status == ScrollStarted && !potentially_scrolling_layer_impl)
2184 potentially_scrolling_layer_impl = scroll_layer_impl;
2185 }
2186
[email protected]edcc1a12014-05-06 01:26:392187 // Falling back to the root scroll layer ensures generation of root overscroll
2188 // notifications while preventing scroll updates from being unintentionally
2189 // forwarded to the main thread.
2190 if (!potentially_scrolling_layer_impl)
2191 potentially_scrolling_layer_impl = OuterViewportScrollLayer()
2192 ? OuterViewportScrollLayer()
2193 : InnerViewportScrollLayer();
2194
[email protected]bf1cfd9a2013-09-26 05:43:022195 return potentially_scrolling_layer_impl;
2196}
2197
[email protected]edcc1a12014-05-06 01:26:392198// Similar to LayerImpl::HasAncestor, but walks up the scroll parents.
[email protected]05ba53c2014-04-16 21:22:512199static bool HasScrollAncestor(LayerImpl* child, LayerImpl* scroll_ancestor) {
2200 DCHECK(scroll_ancestor);
2201 for (LayerImpl* ancestor = child; ancestor;
2202 ancestor = NextScrollLayer(ancestor)) {
2203 if (ancestor->scrollable())
2204 return ancestor == scroll_ancestor;
2205 }
2206 return false;
2207}
2208
[email protected]bf1cfd9a2013-09-26 05:43:022209InputHandler::ScrollStatus LayerTreeHostImpl::ScrollBegin(
[email protected]47a723f2014-03-05 12:42:492210 const gfx::Point& viewport_point,
2211 InputHandler::ScrollInputType type) {
[email protected]bf1cfd9a2013-09-26 05:43:022212 TRACE_EVENT0("cc", "LayerTreeHostImpl::ScrollBegin");
2213
2214 if (top_controls_manager_)
2215 top_controls_manager_->ScrollBegin();
2216
2217 DCHECK(!CurrentlyScrollingLayer());
2218 ClearCurrentlyScrollingLayer();
2219
2220 if (!EnsureRenderSurfaceLayerList())
2221 return ScrollIgnored;
2222
[email protected]f620b0e72013-10-01 21:38:242223 gfx::PointF device_viewport_point = gfx::ScalePoint(viewport_point,
2224 device_scale_factor_);
[email protected]28336d52014-05-12 19:07:282225 LayerImpl* layer_impl =
2226 active_tree_->FindLayerThatIsHitByPoint(device_viewport_point);
[email protected]05ba53c2014-04-16 21:22:512227
2228 if (layer_impl) {
2229 LayerImpl* scroll_layer_impl =
[email protected]28336d52014-05-12 19:07:282230 active_tree_->FindFirstScrollingLayerThatIsHitByPoint(
2231 device_viewport_point);
[email protected]05ba53c2014-04-16 21:22:512232 if (scroll_layer_impl && !HasScrollAncestor(layer_impl, scroll_layer_impl))
2233 return ScrollUnknown;
2234 }
2235
[email protected]bf1cfd9a2013-09-26 05:43:022236 bool scroll_on_main_thread = false;
[email protected]edcc1a12014-05-06 01:26:392237 LayerImpl* scrolling_layer_impl =
[email protected]f161ca9e2014-04-01 13:57:012238 FindScrollLayerForDeviceViewportPoint(device_viewport_point,
2239 type,
2240 layer_impl,
2241 &scroll_on_main_thread,
2242 &scroll_affects_scroll_handler_);
[email protected]bf1cfd9a2013-09-26 05:43:022243
2244 if (scroll_on_main_thread) {
[email protected]bf1cfd9a2013-09-26 05:43:022245 UMA_HISTOGRAM_BOOLEAN("TryScroll.SlowScroll", true);
2246 return ScrollOnMainThread;
2247 }
2248
[email protected]edcc1a12014-05-06 01:26:392249 if (scrolling_layer_impl) {
2250 active_tree_->SetCurrentlyScrollingLayer(scrolling_layer_impl);
[email protected]c1bb5af2013-03-13 19:06:272251 should_bubble_scrolls_ = (type != NonBubblingGesture);
2252 wheel_scrolling_ = (type == Wheel);
[email protected]c1bb5af2013-03-13 19:06:272253 client_->RenewTreePriority();
2254 UMA_HISTOGRAM_BOOLEAN("TryScroll.SlowScroll", false);
2255 return ScrollStarted;
2256 }
2257 return ScrollIgnored;
[email protected]94f206c12012-08-25 00:09:142258}
2259
[email protected]c1bb5af2013-03-13 19:06:272260gfx::Vector2dF LayerTreeHostImpl::ScrollLayerWithViewportSpaceDelta(
2261 LayerImpl* layer_impl,
2262 float scale_from_viewport_to_screen_space,
[email protected]14bc5d682014-01-17 07:26:472263 const gfx::PointF& viewport_point,
[email protected]3244c9132014-01-23 10:39:122264 const gfx::Vector2dF& viewport_delta) {
[email protected]c1bb5af2013-03-13 19:06:272265 // Layers with non-invertible screen space transforms should not have passed
2266 // the scroll hit test in the first place.
2267 DCHECK(layer_impl->screen_space_transform().IsInvertible());
2268 gfx::Transform inverse_screen_space_transform(
2269 gfx::Transform::kSkipInitialization);
2270 bool did_invert = layer_impl->screen_space_transform().GetInverse(
2271 &inverse_screen_space_transform);
[email protected]ca2902e92013-03-28 01:45:352272 // TODO(shawnsingh): With the advent of impl-side crolling for non-root
2273 // layers, we may need to explicitly handle uninvertible transforms here.
[email protected]c1bb5af2013-03-13 19:06:272274 DCHECK(did_invert);
[email protected]94f206c12012-08-25 00:09:142275
[email protected]c1bb5af2013-03-13 19:06:272276 gfx::PointF screen_space_point =
2277 gfx::ScalePoint(viewport_point, scale_from_viewport_to_screen_space);
[email protected]94f206c12012-08-25 00:09:142278
[email protected]c1bb5af2013-03-13 19:06:272279 gfx::Vector2dF screen_space_delta = viewport_delta;
2280 screen_space_delta.Scale(scale_from_viewport_to_screen_space);
2281
2282 // First project the scroll start and end points to local layer space to find
2283 // the scroll delta in layer coordinates.
2284 bool start_clipped, end_clipped;
2285 gfx::PointF screen_space_end_point = screen_space_point + screen_space_delta;
2286 gfx::PointF local_start_point =
[email protected]fa816c62013-03-18 04:24:212287 MathUtil::ProjectPoint(inverse_screen_space_transform,
[email protected]c1bb5af2013-03-13 19:06:272288 screen_space_point,
[email protected]fa816c62013-03-18 04:24:212289 &start_clipped);
[email protected]c1bb5af2013-03-13 19:06:272290 gfx::PointF local_end_point =
[email protected]fa816c62013-03-18 04:24:212291 MathUtil::ProjectPoint(inverse_screen_space_transform,
[email protected]c1bb5af2013-03-13 19:06:272292 screen_space_end_point,
[email protected]fa816c62013-03-18 04:24:212293 &end_clipped);
[email protected]c1bb5af2013-03-13 19:06:272294
2295 // In general scroll point coordinates should not get clipped.
2296 DCHECK(!start_clipped);
2297 DCHECK(!end_clipped);
2298 if (start_clipped || end_clipped)
2299 return gfx::Vector2dF();
2300
2301 // local_start_point and local_end_point are in content space but we want to
2302 // move them to layer space for scrolling.
2303 float width_scale = 1.f / layer_impl->contents_scale_x();
2304 float height_scale = 1.f / layer_impl->contents_scale_y();
2305 local_start_point.Scale(width_scale, height_scale);
2306 local_end_point.Scale(width_scale, height_scale);
2307
2308 // Apply the scroll delta.
[email protected]1960a712013-04-30 17:06:472309 gfx::Vector2dF previous_delta = layer_impl->ScrollDelta();
[email protected]c1bb5af2013-03-13 19:06:272310 layer_impl->ScrollBy(local_end_point - local_start_point);
2311
2312 // Get the end point in the layer's content space so we can apply its
2313 // ScreenSpaceTransform.
2314 gfx::PointF actual_local_end_point = local_start_point +
[email protected]1960a712013-04-30 17:06:472315 layer_impl->ScrollDelta() -
[email protected]c1bb5af2013-03-13 19:06:272316 previous_delta;
2317 gfx::PointF actual_local_content_end_point =
2318 gfx::ScalePoint(actual_local_end_point,
2319 1.f / width_scale,
2320 1.f / height_scale);
2321
2322 // Calculate the applied scroll delta in viewport space coordinates.
2323 gfx::PointF actual_screen_space_end_point =
[email protected]fa816c62013-03-18 04:24:212324 MathUtil::MapPoint(layer_impl->screen_space_transform(),
[email protected]c1bb5af2013-03-13 19:06:272325 actual_local_content_end_point,
[email protected]fa816c62013-03-18 04:24:212326 &end_clipped);
[email protected]c1bb5af2013-03-13 19:06:272327 DCHECK(!end_clipped);
2328 if (end_clipped)
2329 return gfx::Vector2dF();
2330 gfx::PointF actual_viewport_end_point =
2331 gfx::ScalePoint(actual_screen_space_end_point,
2332 1.f / scale_from_viewport_to_screen_space);
2333 return actual_viewport_end_point - viewport_point;
[email protected]94f206c12012-08-25 00:09:142334}
2335
[email protected]c1bb5af2013-03-13 19:06:272336static gfx::Vector2dF ScrollLayerWithLocalDelta(LayerImpl* layer_impl,
[email protected]3244c9132014-01-23 10:39:122337 const gfx::Vector2dF& local_delta) {
[email protected]1960a712013-04-30 17:06:472338 gfx::Vector2dF previous_delta(layer_impl->ScrollDelta());
[email protected]c1bb5af2013-03-13 19:06:272339 layer_impl->ScrollBy(local_delta);
[email protected]1960a712013-04-30 17:06:472340 return layer_impl->ScrollDelta() - previous_delta;
[email protected]c1bb5af2013-03-13 19:06:272341}
2342
[email protected]47a723f2014-03-05 12:42:492343bool LayerTreeHostImpl::ScrollBy(const gfx::Point& viewport_point,
[email protected]3244c9132014-01-23 10:39:122344 const gfx::Vector2dF& scroll_delta) {
[email protected]c1bb5af2013-03-13 19:06:272345 TRACE_EVENT0("cc", "LayerTreeHostImpl::ScrollBy");
2346 if (!CurrentlyScrollingLayer())
2347 return false;
2348
2349 gfx::Vector2dF pending_delta = scroll_delta;
[email protected]a2b5ded2013-05-20 21:32:532350 gfx::Vector2dF unused_root_delta;
[email protected]2bd503f2013-07-23 05:35:292351 bool did_scroll_x = false;
2352 bool did_scroll_y = false;
[email protected]f42cffb2014-03-08 18:03:252353 bool did_scroll_top_controls = false;
[email protected]adeda572014-01-31 00:49:472354 // TODO(wjmaclean) Should we guard against CurrentlyScrollingLayer() == 0
2355 // here?
2356 bool consume_by_top_controls =
2357 top_controls_manager_ &&
2358 (((CurrentlyScrollingLayer() == InnerViewportScrollLayer() ||
2359 CurrentlyScrollingLayer() == OuterViewportScrollLayer()) &&
2360 InnerViewportScrollLayer()->MaxScrollOffset().y() > 0) ||
2361 scroll_delta.y() < 0);
[email protected]a91e4f82013-03-15 06:58:062362
[email protected]c1bb5af2013-03-13 19:06:272363 for (LayerImpl* layer_impl = CurrentlyScrollingLayer();
2364 layer_impl;
2365 layer_impl = layer_impl->parent()) {
2366 if (!layer_impl->scrollable())
2367 continue;
2368
[email protected]adeda572014-01-31 00:49:472369 if (layer_impl == InnerViewportScrollLayer()) {
[email protected]a2b5ded2013-05-20 21:32:532370 // Only allow bubble scrolling when the scroll is in the direction to make
2371 // the top controls visible.
[email protected]adeda572014-01-31 00:49:472372 gfx::Vector2dF applied_delta;
2373 gfx::Vector2dF excess_delta;
[email protected]d948c112014-01-10 02:13:532374 if (consume_by_top_controls) {
[email protected]adeda572014-01-31 00:49:472375 excess_delta = top_controls_manager_->ScrollBy(pending_delta);
2376 applied_delta = pending_delta - excess_delta;
2377 pending_delta = excess_delta;
2378 // Force updating of vertical adjust values if needed.
[email protected]f42cffb2014-03-08 18:03:252379 if (applied_delta.y() != 0) {
2380 did_scroll_top_controls = true;
[email protected]adeda572014-01-31 00:49:472381 layer_impl->ScrollbarParametersDidChange();
[email protected]f42cffb2014-03-08 18:03:252382 }
[email protected]a2b5ded2013-05-20 21:32:532383 }
2384 // Track root layer deltas for reporting overscroll.
2385 unused_root_delta = pending_delta;
[email protected]60b4d252013-03-23 18:49:422386 }
2387
[email protected]c1bb5af2013-03-13 19:06:272388 gfx::Vector2dF applied_delta;
[email protected]c1bb5af2013-03-13 19:06:272389 // Gesture events need to be transformed from viewport coordinates to local
2390 // layer coordinates so that the scrolling contents exactly follow the
2391 // user's finger. In contrast, wheel events represent a fixed amount of
2392 // scrolling so we can just apply them directly.
2393 if (!wheel_scrolling_) {
2394 float scale_from_viewport_to_screen_space = device_scale_factor_;
2395 applied_delta =
2396 ScrollLayerWithViewportSpaceDelta(layer_impl,
2397 scale_from_viewport_to_screen_space,
2398 viewport_point, pending_delta);
2399 } else {
2400 applied_delta = ScrollLayerWithLocalDelta(layer_impl, pending_delta);
[email protected]94f206c12012-08-25 00:09:142401 }
[email protected]94f206c12012-08-25 00:09:142402
[email protected]9328ede2014-04-04 07:45:522403 const float kEpsilon = 0.1f;
[email protected]5b8a865c2014-04-03 00:35:512404 if (layer_impl == InnerViewportScrollLayer()) {
2405 unused_root_delta.Subtract(applied_delta);
[email protected]9328ede2014-04-04 07:45:522406 if (std::abs(unused_root_delta.x()) < kEpsilon)
[email protected]5b8a865c2014-04-03 00:35:512407 unused_root_delta.set_x(0.0f);
[email protected]9328ede2014-04-04 07:45:522408 if (std::abs(unused_root_delta.y()) < kEpsilon)
[email protected]5b8a865c2014-04-03 00:35:512409 unused_root_delta.set_y(0.0f);
[email protected]e9eb23f2014-04-11 13:42:032410 // Disable overscroll on axes which is impossible to scroll.
2411 if (settings_.report_overscroll_only_for_scrollable_axes) {
2412 if (std::abs(active_tree_->TotalMaxScrollOffset().x()) <= kEpsilon)
2413 unused_root_delta.set_x(0.0f);
2414 if (std::abs(active_tree_->TotalMaxScrollOffset().y()) <= kEpsilon)
2415 unused_root_delta.set_y(0.0f);
2416 }
[email protected]5b8a865c2014-04-03 00:35:512417 }
2418
[email protected]c1bb5af2013-03-13 19:06:272419 // If the layer wasn't able to move, try the next one in the hierarchy.
[email protected]9328ede2014-04-04 07:45:522420 bool did_move_layer_x = std::abs(applied_delta.x()) > kEpsilon;
2421 bool did_move_layer_y = std::abs(applied_delta.y()) > kEpsilon;
[email protected]2bd503f2013-07-23 05:35:292422 did_scroll_x |= did_move_layer_x;
2423 did_scroll_y |= did_move_layer_y;
2424 if (!did_move_layer_x && !did_move_layer_y) {
[email protected]09a6f2c2014-02-20 20:19:142425 // Scrolls should always bubble between the outer and inner viewports
2426 if (should_bubble_scrolls_ || !did_lock_scrolling_layer_ ||
2427 layer_impl == OuterViewportScrollLayer())
[email protected]c1bb5af2013-03-13 19:06:272428 continue;
[email protected]db102612013-12-20 22:04:122429 else
2430 break;
[email protected]94f206c12012-08-25 00:09:142431 }
[email protected]a2b5ded2013-05-20 21:32:532432
[email protected]c1bb5af2013-03-13 19:06:272433 did_lock_scrolling_layer_ = true;
2434 if (!should_bubble_scrolls_) {
[email protected]0fc818e2013-03-18 06:45:202435 active_tree_->SetCurrentlyScrollingLayer(layer_impl);
[email protected]c1bb5af2013-03-13 19:06:272436 break;
[email protected]94f206c12012-08-25 00:09:142437 }
[email protected]94f206c12012-08-25 00:09:142438
[email protected]c1bb5af2013-03-13 19:06:272439 // If the applied delta is within 45 degrees of the input delta, bail out to
2440 // make it easier to scroll just one layer in one direction without
2441 // affecting any of its parents.
2442 float angle_threshold = 45;
[email protected]fa816c62013-03-18 04:24:212443 if (MathUtil::SmallestAngleBetweenVectors(
[email protected]c1bb5af2013-03-13 19:06:272444 applied_delta, pending_delta) < angle_threshold) {
2445 pending_delta = gfx::Vector2d();
2446 break;
[email protected]4a23c374c2012-12-08 08:38:552447 }
[email protected]c1bb5af2013-03-13 19:06:272448
2449 // Allow further movement only on an axis perpendicular to the direction in
2450 // which the layer moved.
2451 gfx::Vector2dF perpendicular_axis(-applied_delta.y(), applied_delta.x());
[email protected]fa816c62013-03-18 04:24:212452 pending_delta = MathUtil::ProjectVector(pending_delta, perpendicular_axis);
[email protected]c1bb5af2013-03-13 19:06:272453
[email protected]a2b5ded2013-05-20 21:32:532454 if (gfx::ToRoundedVector2d(pending_delta).IsZero())
[email protected]c1bb5af2013-03-13 19:06:272455 break;
2456 }
2457
[email protected]f42cffb2014-03-08 18:03:252458 bool did_scroll_content = did_scroll_x || did_scroll_y;
2459 if (did_scroll_content) {
[email protected]c1bb5af2013-03-13 19:06:272460 client_->SetNeedsCommitOnImplThread();
[email protected]4e4136d2013-11-29 02:22:442461 SetNeedsRedraw();
[email protected]c1bb5af2013-03-13 19:06:272462 client_->RenewTreePriority();
2463 }
[email protected]a2b5ded2013-05-20 21:32:532464
[email protected]2bd503f2013-07-23 05:35:292465 // Scrolling along an axis resets accumulated root overscroll for that axis.
2466 if (did_scroll_x)
2467 accumulated_root_overscroll_.set_x(0);
2468 if (did_scroll_y)
2469 accumulated_root_overscroll_.set_y(0);
2470
[email protected]a2b5ded2013-05-20 21:32:532471 accumulated_root_overscroll_ += unused_root_delta;
[email protected]485a42dc2014-03-26 22:44:342472 bool did_overscroll = !unused_root_delta.IsZero();
[email protected]a2b5ded2013-05-20 21:32:532473 if (did_overscroll && input_handler_client_) {
[email protected]635b0e92014-04-02 21:48:012474 input_handler_client_->DidOverscroll(accumulated_root_overscroll_,
2475 unused_root_delta);
[email protected]a2b5ded2013-05-20 21:32:532476 }
2477
[email protected]f42cffb2014-03-08 18:03:252478 return did_scroll_content || did_scroll_top_controls;
[email protected]4a23c374c2012-12-08 08:38:552479}
2480
[email protected]be782f52013-03-23 21:36:142481// This implements scrolling by page as described here:
2482// http://msdn.microsoft.com/en-us/library/windows/desktop/ms645601(v=vs.85).aspx#_win32_The_Mouse_Wheel
2483// for events with WHEEL_PAGESCROLL set.
[email protected]47a723f2014-03-05 12:42:492484bool LayerTreeHostImpl::ScrollVerticallyByPage(const gfx::Point& viewport_point,
[email protected]c28df4c12013-05-22 17:36:492485 ScrollDirection direction) {
[email protected]be782f52013-03-23 21:36:142486 DCHECK(wheel_scrolling_);
2487
2488 for (LayerImpl* layer_impl = CurrentlyScrollingLayer();
2489 layer_impl;
2490 layer_impl = layer_impl->parent()) {
2491 if (!layer_impl->scrollable())
2492 continue;
2493
[email protected]adeda572014-01-31 00:49:472494 if (!layer_impl->HasScrollbar(VERTICAL))
[email protected]be782f52013-03-23 21:36:142495 continue;
2496
[email protected]adeda572014-01-31 00:49:472497 float height = layer_impl->clip_height();
[email protected]be782f52013-03-23 21:36:142498
2499 // These magical values match WebKit and are designed to scroll nearly the
2500 // entire visible content height but leave a bit of overlap.
2501 float page = std::max(height * 0.875f, 1.f);
[email protected]c28df4c12013-05-22 17:36:492502 if (direction == SCROLL_BACKWARD)
[email protected]be782f52013-03-23 21:36:142503 page = -page;
2504
2505 gfx::Vector2dF delta = gfx::Vector2dF(0.f, page);
2506
2507 gfx::Vector2dF applied_delta = ScrollLayerWithLocalDelta(layer_impl, delta);
2508
2509 if (!applied_delta.IsZero()) {
[email protected]be782f52013-03-23 21:36:142510 client_->SetNeedsCommitOnImplThread();
[email protected]4e4136d2013-11-29 02:22:442511 SetNeedsRedraw();
[email protected]be782f52013-03-23 21:36:142512 client_->RenewTreePriority();
2513 return true;
2514 }
2515
2516 active_tree_->SetCurrentlyScrollingLayer(layer_impl);
2517 }
2518
2519 return false;
2520}
2521
[email protected]1960a712013-04-30 17:06:472522void LayerTreeHostImpl::SetRootLayerScrollOffsetDelegate(
2523 LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate) {
2524 root_layer_scroll_offset_delegate_ = root_layer_scroll_offset_delegate;
2525 active_tree_->SetRootLayerScrollOffsetDelegate(
2526 root_layer_scroll_offset_delegate_);
2527}
2528
2529void LayerTreeHostImpl::OnRootLayerDelegatedScrollOffsetChanged() {
2530 DCHECK(root_layer_scroll_offset_delegate_ != NULL);
2531 client_->SetNeedsCommitOnImplThread();
2532}
2533
[email protected]c1bb5af2013-03-13 19:06:272534void LayerTreeHostImpl::ClearCurrentlyScrollingLayer() {
2535 active_tree_->ClearCurrentlyScrollingLayer();
2536 did_lock_scrolling_layer_ = false;
[email protected]f161ca9e2014-04-01 13:57:012537 scroll_affects_scroll_handler_ = false;
[email protected]a2b5ded2013-05-20 21:32:532538 accumulated_root_overscroll_ = gfx::Vector2dF();
[email protected]94f206c12012-08-25 00:09:142539}
2540
[email protected]c1bb5af2013-03-13 19:06:272541void LayerTreeHostImpl::ScrollEnd() {
2542 if (top_controls_manager_)
2543 top_controls_manager_->ScrollEnd();
2544 ClearCurrentlyScrollingLayer();
[email protected]94f206c12012-08-25 00:09:142545}
2546
[email protected]5ff3c9782013-04-29 17:35:122547InputHandler::ScrollStatus LayerTreeHostImpl::FlingScrollBegin() {
[email protected]75147f52013-08-02 19:11:462548 if (!active_tree_->CurrentlyScrollingLayer())
2549 return ScrollIgnored;
[email protected]7c45d8152013-04-23 18:27:212550
[email protected]75147f52013-08-02 19:11:462551 if (settings_.ignore_root_layer_flings &&
[email protected]adeda572014-01-31 00:49:472552 (active_tree_->CurrentlyScrollingLayer() == InnerViewportScrollLayer() ||
2553 active_tree_->CurrentlyScrollingLayer() == OuterViewportScrollLayer())) {
[email protected]75147f52013-08-02 19:11:462554 ClearCurrentlyScrollingLayer();
2555 return ScrollIgnored;
2556 }
2557
[email protected]db102612013-12-20 22:04:122558 if (!wheel_scrolling_) {
2559 // Allow the fling to lock to the first layer that moves after the initial
2560 // fling |ScrollBy()| event.
2561 did_lock_scrolling_layer_ = false;
2562 should_bubble_scrolls_ = false;
2563 }
[email protected]df0c42342013-10-08 20:52:122564
[email protected]75147f52013-08-02 19:11:462565 return ScrollStarted;
[email protected]7c45d8152013-04-23 18:27:212566}
2567
[email protected]bf1cfd9a2013-09-26 05:43:022568float LayerTreeHostImpl::DeviceSpaceDistanceToLayer(
[email protected]14bc5d682014-01-17 07:26:472569 const gfx::PointF& device_viewport_point,
[email protected]bf1cfd9a2013-09-26 05:43:022570 LayerImpl* layer_impl) {
2571 if (!layer_impl)
2572 return std::numeric_limits<float>::max();
2573
2574 gfx::Rect layer_impl_bounds(
2575 layer_impl->content_bounds());
2576
2577 gfx::RectF device_viewport_layer_impl_bounds = MathUtil::MapClippedRect(
2578 layer_impl->screen_space_transform(),
2579 layer_impl_bounds);
2580
2581 return device_viewport_layer_impl_bounds.ManhattanDistanceToPoint(
2582 device_viewport_point);
2583}
2584
[email protected]47a723f2014-03-05 12:42:492585void LayerTreeHostImpl::MouseMoveAt(const gfx::Point& viewport_point) {
[email protected]bf1cfd9a2013-09-26 05:43:022586 if (!EnsureRenderSurfaceLayerList())
2587 return;
2588
[email protected]f620b0e72013-10-01 21:38:242589 gfx::PointF device_viewport_point = gfx::ScalePoint(viewport_point,
2590 device_scale_factor_);
[email protected]28336d52014-05-12 19:07:282591 LayerImpl* layer_impl =
2592 active_tree_->FindLayerThatIsHitByPoint(device_viewport_point);
[email protected]f620b0e72013-10-01 21:38:242593 if (HandleMouseOverScrollbar(layer_impl, device_viewport_point))
2594 return;
2595
2596 if (scroll_layer_id_when_mouse_over_scrollbar_) {
2597 LayerImpl* scroll_layer_impl = active_tree_->LayerById(
2598 scroll_layer_id_when_mouse_over_scrollbar_);
2599
[email protected]5cd9ac12014-02-05 21:48:532600 // The check for a null scroll_layer_impl below was added to see if it will
2601 // eliminate the crashes described in http://crbug.com/326635.
2602 // TODO(wjmaclean) Add a unit test if this fixes the crashes.
[email protected]f620b0e72013-10-01 21:38:242603 ScrollbarAnimationController* animation_controller =
[email protected]5cd9ac12014-02-05 21:48:532604 scroll_layer_impl ? scroll_layer_impl->scrollbar_animation_controller()
2605 : NULL;
[email protected]930ff43b2014-05-02 05:24:002606 if (animation_controller)
2607 animation_controller->DidMouseMoveOffScrollbar();
[email protected]f620b0e72013-10-01 21:38:242608 scroll_layer_id_when_mouse_over_scrollbar_ = 0;
2609 }
2610
[email protected]bf1cfd9a2013-09-26 05:43:022611 bool scroll_on_main_thread = false;
[email protected]f161ca9e2014-04-01 13:57:012612 LayerImpl* scroll_layer_impl =
2613 FindScrollLayerForDeviceViewportPoint(device_viewport_point,
2614 InputHandler::Gesture,
2615 layer_impl,
2616 &scroll_on_main_thread,
2617 NULL);
[email protected]bf1cfd9a2013-09-26 05:43:022618 if (scroll_on_main_thread || !scroll_layer_impl)
2619 return;
2620
2621 ScrollbarAnimationController* animation_controller =
2622 scroll_layer_impl->scrollbar_animation_controller();
2623 if (!animation_controller)
2624 return;
2625
[email protected]adeda572014-01-31 00:49:472626 // TODO(wjmaclean) Is it ok to choose distance from more than two scrollbars?
2627 float distance_to_scrollbar = std::numeric_limits<float>::max();
2628 for (LayerImpl::ScrollbarSet::iterator it =
2629 scroll_layer_impl->scrollbars()->begin();
2630 it != scroll_layer_impl->scrollbars()->end();
2631 ++it)
2632 distance_to_scrollbar =
2633 std::min(distance_to_scrollbar,
2634 DeviceSpaceDistanceToLayer(device_viewport_point, *it));
[email protected]bf1cfd9a2013-09-26 05:43:022635
[email protected]930ff43b2014-05-02 05:24:002636 animation_controller->DidMouseMoveNear(distance_to_scrollbar /
2637 device_scale_factor_);
[email protected]bf1cfd9a2013-09-26 05:43:022638}
2639
[email protected]f620b0e72013-10-01 21:38:242640bool LayerTreeHostImpl::HandleMouseOverScrollbar(LayerImpl* layer_impl,
[email protected]14bc5d682014-01-17 07:26:472641 const gfx::PointF& device_viewport_point) {
[email protected]f620b0e72013-10-01 21:38:242642 if (layer_impl && layer_impl->ToScrollbarLayer()) {
2643 int scroll_layer_id = layer_impl->ToScrollbarLayer()->ScrollLayerId();
2644 layer_impl = active_tree_->LayerById(scroll_layer_id);
2645 if (layer_impl && layer_impl->scrollbar_animation_controller()) {
2646 scroll_layer_id_when_mouse_over_scrollbar_ = scroll_layer_id;
[email protected]930ff43b2014-05-02 05:24:002647 layer_impl->scrollbar_animation_controller()->DidMouseMoveNear(0);
[email protected]f620b0e72013-10-01 21:38:242648 } else {
2649 scroll_layer_id_when_mouse_over_scrollbar_ = 0;
2650 }
2651
2652 return true;
2653 }
2654
2655 return false;
2656}
2657
[email protected]c1bb5af2013-03-13 19:06:272658void LayerTreeHostImpl::PinchGestureBegin() {
2659 pinch_gesture_active_ = true;
2660 previous_pinch_anchor_ = gfx::Point();
2661 client_->RenewTreePriority();
[email protected]2fa342b82013-09-24 03:19:132662 pinch_gesture_end_should_clear_scrolling_layer_ = !CurrentlyScrollingLayer();
[email protected]adeda572014-01-31 00:49:472663 if (active_tree_->OuterViewportScrollLayer()) {
2664 active_tree_->SetCurrentlyScrollingLayer(
2665 active_tree_->OuterViewportScrollLayer());
2666 } else {
2667 active_tree_->SetCurrentlyScrollingLayer(
2668 active_tree_->InnerViewportScrollLayer());
2669 }
[email protected]a9bda5e2013-10-25 18:43:372670 if (top_controls_manager_)
2671 top_controls_manager_->PinchBegin();
[email protected]94f206c12012-08-25 00:09:142672}
2673
[email protected]c1bb5af2013-03-13 19:06:272674void LayerTreeHostImpl::PinchGestureUpdate(float magnify_delta,
[email protected]47a723f2014-03-05 12:42:492675 const gfx::Point& anchor) {
[email protected]b93480862014-02-20 13:07:032676 if (!InnerViewportScrollLayer())
2677 return;
[email protected]d3afa112012-12-08 06:24:282678
[email protected]b93480862014-02-20 13:07:032679 TRACE_EVENT0("cc", "LayerTreeHostImpl::PinchGestureUpdate");
[email protected]d3afa112012-12-08 06:24:282680
[email protected]ec2322e2014-05-15 16:32:002681 // For a moment the scroll offset ends up being outside of the max range. This
2682 // confuses the delegate so we switch it off till after we're done processing
2683 // the pinch update.
2684 active_tree_->SetRootLayerScrollOffsetDelegate(NULL);
2685
[email protected]c1bb5af2013-03-13 19:06:272686 // Keep the center-of-pinch anchor specified by (x, y) in a stable
2687 // position over the course of the magnify.
2688 float page_scale_delta = active_tree_->page_scale_delta();
2689 gfx::PointF previous_scale_anchor =
2690 gfx::ScalePoint(anchor, 1.f / page_scale_delta);
2691 active_tree_->SetPageScaleDelta(page_scale_delta * magnify_delta);
2692 page_scale_delta = active_tree_->page_scale_delta();
2693 gfx::PointF new_scale_anchor =
2694 gfx::ScalePoint(anchor, 1.f / page_scale_delta);
2695 gfx::Vector2dF move = previous_scale_anchor - new_scale_anchor;
2696
2697 previous_pinch_anchor_ = anchor;
2698
2699 move.Scale(1 / active_tree_->page_scale_factor());
[email protected]adeda572014-01-31 00:49:472700 // If clamping the inner viewport scroll offset causes a change, it should
2701 // be accounted for from the intended move.
2702 move -= InnerViewportScrollLayer()->ClampScrollToMaxScrollOffset();
[email protected]c1bb5af2013-03-13 19:06:272703
[email protected]adeda572014-01-31 00:49:472704 // We manually manage the bubbling behaviour here as it is different to that
2705 // implemented in LayerTreeHostImpl::ScrollBy(). Specifically:
2706 // 1) we want to explicit limit the bubbling to the outer/inner viewports,
2707 // 2) we don't want the directional limitations on the unused parts that
2708 // ScrollBy() implements, and
2709 // 3) pinching should not engage the top controls manager.
2710 gfx::Vector2dF unused = OuterViewportScrollLayer()
2711 ? OuterViewportScrollLayer()->ScrollBy(move)
2712 : move;
2713
2714 if (!unused.IsZero()) {
2715 InnerViewportScrollLayer()->ScrollBy(unused);
2716 InnerViewportScrollLayer()->ClampScrollToMaxScrollOffset();
2717 }
[email protected]c1bb5af2013-03-13 19:06:272718
[email protected]ec2322e2014-05-15 16:32:002719 active_tree_->SetRootLayerScrollOffsetDelegate(
2720 root_layer_scroll_offset_delegate_);
2721
[email protected]c1bb5af2013-03-13 19:06:272722 client_->SetNeedsCommitOnImplThread();
[email protected]4e4136d2013-11-29 02:22:442723 SetNeedsRedraw();
[email protected]c1bb5af2013-03-13 19:06:272724 client_->RenewTreePriority();
[email protected]d3afa112012-12-08 06:24:282725}
2726
[email protected]c1bb5af2013-03-13 19:06:272727void LayerTreeHostImpl::PinchGestureEnd() {
2728 pinch_gesture_active_ = false;
[email protected]2fa342b82013-09-24 03:19:132729 if (pinch_gesture_end_should_clear_scrolling_layer_) {
2730 pinch_gesture_end_should_clear_scrolling_layer_ = false;
2731 ClearCurrentlyScrollingLayer();
2732 }
[email protected]a9bda5e2013-10-25 18:43:372733 if (top_controls_manager_)
2734 top_controls_manager_->PinchEnd();
[email protected]c1bb5af2013-03-13 19:06:272735 client_->SetNeedsCommitOnImplThread();
[email protected]94f206c12012-08-25 00:09:142736}
2737
[email protected]c1bb5af2013-03-13 19:06:272738static void CollectScrollDeltas(ScrollAndScaleSet* scroll_info,
2739 LayerImpl* layer_impl) {
2740 if (!layer_impl)
2741 return;
[email protected]94f206c12012-08-25 00:09:142742
[email protected]c1bb5af2013-03-13 19:06:272743 gfx::Vector2d scroll_delta =
[email protected]1960a712013-04-30 17:06:472744 gfx::ToFlooredVector2d(layer_impl->ScrollDelta());
[email protected]c1bb5af2013-03-13 19:06:272745 if (!scroll_delta.IsZero()) {
2746 LayerTreeHostCommon::ScrollUpdateInfo scroll;
[email protected]6ba914122013-03-22 16:26:392747 scroll.layer_id = layer_impl->id();
2748 scroll.scroll_delta = scroll_delta;
[email protected]c1bb5af2013-03-13 19:06:272749 scroll_info->scrolls.push_back(scroll);
2750 layer_impl->SetSentScrollDelta(scroll_delta);
2751 }
[email protected]94f206c12012-08-25 00:09:142752
[email protected]c1bb5af2013-03-13 19:06:272753 for (size_t i = 0; i < layer_impl->children().size(); ++i)
2754 CollectScrollDeltas(scroll_info, layer_impl->children()[i]);
[email protected]94f206c12012-08-25 00:09:142755}
2756
[email protected]c1bb5af2013-03-13 19:06:272757scoped_ptr<ScrollAndScaleSet> LayerTreeHostImpl::ProcessScrollDeltas() {
2758 scoped_ptr<ScrollAndScaleSet> scroll_info(new ScrollAndScaleSet());
[email protected]362f1e8b2013-01-21 16:54:302759
[email protected]c1bb5af2013-03-13 19:06:272760 CollectScrollDeltas(scroll_info.get(), active_tree_->root_layer());
[email protected]6ba914122013-03-22 16:26:392761 scroll_info->page_scale_delta = active_tree_->page_scale_delta();
2762 active_tree_->set_sent_page_scale_delta(scroll_info->page_scale_delta);
[email protected]362f1e8b2013-01-21 16:54:302763
[email protected]c1bb5af2013-03-13 19:06:272764 return scroll_info.Pass();
[email protected]362f1e8b2013-01-21 16:54:302765}
2766
[email protected]c1bb5af2013-03-13 19:06:272767void LayerTreeHostImpl::SetFullRootLayerDamage() {
[email protected]54af03522013-09-05 00:43:282768 SetViewportDamage(gfx::Rect(DrawViewportSize()));
[email protected]829ad972013-01-28 23:36:102769}
2770
[email protected]adeda572014-01-31 00:49:472771void LayerTreeHostImpl::ScrollViewportBy(gfx::Vector2dF scroll_delta) {
2772 DCHECK(InnerViewportScrollLayer());
2773 LayerImpl* scroll_layer = OuterViewportScrollLayer()
2774 ? OuterViewportScrollLayer()
2775 : InnerViewportScrollLayer();
2776
2777 gfx::Vector2dF unused_delta = scroll_layer->ScrollBy(scroll_delta);
2778
2779 if (!unused_delta.IsZero() && (scroll_layer == OuterViewportScrollLayer()))
2780 InnerViewportScrollLayer()->ScrollBy(unused_delta);
2781}
2782
[email protected]27152642014-03-11 20:42:002783void LayerTreeHostImpl::AnimatePageScale(base::TimeTicks monotonic_time) {
[email protected]adeda572014-01-31 00:49:472784 if (!page_scale_animation_)
[email protected]c1bb5af2013-03-13 19:06:272785 return;
2786
[email protected]adeda572014-01-31 00:49:472787 gfx::Vector2dF scroll_total = active_tree_->TotalScrollOffset();
[email protected]c1bb5af2013-03-13 19:06:272788
[email protected]34e1b512013-09-26 17:32:332789 if (!page_scale_animation_->IsAnimationStarted())
[email protected]ac22516a2014-05-15 17:31:362790 page_scale_animation_->StartAnimation(monotonic_time);
[email protected]34e1b512013-09-26 17:32:332791
[email protected]ac22516a2014-05-15 17:31:362792 active_tree_->SetPageScaleDelta(
2793 page_scale_animation_->PageScaleFactorAtTime(monotonic_time) /
2794 active_tree_->page_scale_factor());
2795 gfx::Vector2dF next_scroll =
2796 page_scale_animation_->ScrollOffsetAtTime(monotonic_time);
[email protected]c1bb5af2013-03-13 19:06:272797
[email protected]adeda572014-01-31 00:49:472798 ScrollViewportBy(next_scroll - scroll_total);
[email protected]4e4136d2013-11-29 02:22:442799 SetNeedsRedraw();
[email protected]c1bb5af2013-03-13 19:06:272800
[email protected]ac22516a2014-05-15 17:31:362801 if (page_scale_animation_->IsAnimationCompleteAtTime(monotonic_time)) {
[email protected]c1bb5af2013-03-13 19:06:272802 page_scale_animation_.reset();
2803 client_->SetNeedsCommitOnImplThread();
2804 client_->RenewTreePriority();
[email protected]43b8f982014-04-30 21:24:332805 } else {
2806 SetNeedsAnimate();
[email protected]c1bb5af2013-03-13 19:06:272807 }
[email protected]829ad972013-01-28 23:36:102808}
2809
[email protected]ffb2720f2013-03-15 19:18:372810void LayerTreeHostImpl::AnimateTopControls(base::TimeTicks time) {
[email protected]68d3fc12014-02-18 16:31:082811 if (!top_controls_manager_ || !top_controls_manager_->animation())
[email protected]ffb2720f2013-03-15 19:18:372812 return;
2813 gfx::Vector2dF scroll = top_controls_manager_->Animate(time);
[email protected]adeda572014-01-31 00:49:472814 if (active_tree_->TotalScrollOffset().y() == 0.f)
[email protected]5ef82622013-05-01 16:26:172815 return;
[email protected]43b8f982014-04-30 21:24:332816 if (!scroll.IsZero()) {
[email protected]adeda572014-01-31 00:49:472817 ScrollViewportBy(gfx::ScaleVector2d(
[email protected]5f7d9112014-01-17 21:31:422818 scroll, 1.f / active_tree_->total_page_scale_factor()));
[email protected]43b8f982014-04-30 21:24:332819 SetNeedsRedraw();
[email protected]5f7d9112014-01-17 21:31:422820 }
[email protected]43b8f982014-04-30 21:24:332821 SetNeedsAnimate();
[email protected]ffb2720f2013-03-15 19:18:372822}
2823
[email protected]27152642014-03-11 20:42:002824void LayerTreeHostImpl::AnimateLayers(base::TimeTicks monotonic_time) {
[email protected]8e0176d2013-03-21 03:14:522825 if (!settings_.accelerated_animation_enabled ||
[email protected]cd77bb62014-03-27 05:16:362826 !needs_animate_layers() ||
[email protected]c1bb5af2013-03-13 19:06:272827 !active_tree_->root_layer())
2828 return;
2829
2830 TRACE_EVENT0("cc", "LayerTreeHostImpl::AnimateLayers");
[email protected]c1bb5af2013-03-13 19:06:272831 AnimationRegistrar::AnimationControllerMap copy =
2832 animation_registrar_->active_animation_controllers();
2833 for (AnimationRegistrar::AnimationControllerMap::iterator iter = copy.begin();
2834 iter != copy.end();
2835 ++iter)
[email protected]ac22516a2014-05-15 17:31:362836 (*iter).second->Animate(monotonic_time);
[email protected]c1bb5af2013-03-13 19:06:272837
[email protected]43b8f982014-04-30 21:24:332838 SetNeedsAnimate();
[email protected]131a0c22013-02-12 18:31:082839}
2840
[email protected]3d9f7432013-04-06 00:35:182841void LayerTreeHostImpl::UpdateAnimationState(bool start_ready_animations) {
[email protected]8e0176d2013-03-21 03:14:522842 if (!settings_.accelerated_animation_enabled ||
[email protected]cd77bb62014-03-27 05:16:362843 !needs_animate_layers() ||
[email protected]c1bb5af2013-03-13 19:06:272844 !active_tree_->root_layer())
2845 return;
2846
2847 TRACE_EVENT0("cc", "LayerTreeHostImpl::UpdateAnimationState");
2848 scoped_ptr<AnimationEventsVector> events =
2849 make_scoped_ptr(new AnimationEventsVector);
2850 AnimationRegistrar::AnimationControllerMap copy =
2851 animation_registrar_->active_animation_controllers();
2852 for (AnimationRegistrar::AnimationControllerMap::iterator iter = copy.begin();
2853 iter != copy.end();
2854 ++iter)
[email protected]3d9f7432013-04-06 00:35:182855 (*iter).second->UpdateState(start_ready_animations, events.get());
[email protected]c1bb5af2013-03-13 19:06:272856
2857 if (!events->empty()) {
[email protected]85b57502014-03-11 15:37:482858 client_->PostAnimationEventsToMainThreadOnImplThread(events.Pass());
[email protected]c1bb5af2013-03-13 19:06:272859 }
[email protected]43b8f982014-04-30 21:24:332860
2861 SetNeedsAnimate();
[email protected]131a0c22013-02-12 18:31:082862}
2863
[email protected]b33348f2014-04-30 18:17:342864void LayerTreeHostImpl::ActivateAnimations() {
2865 if (!settings_.accelerated_animation_enabled || !needs_animate_layers() ||
2866 !active_tree_->root_layer())
2867 return;
2868
2869 TRACE_EVENT0("cc", "LayerTreeHostImpl::ActivateAnimations");
2870 AnimationRegistrar::AnimationControllerMap copy =
2871 animation_registrar_->active_animation_controllers();
2872 for (AnimationRegistrar::AnimationControllerMap::iterator iter = copy.begin();
2873 iter != copy.end();
2874 ++iter)
2875 (*iter).second->ActivateAnimations();
2876}
2877
[email protected]c1bb5af2013-03-13 19:06:272878base::TimeDelta LayerTreeHostImpl::LowFrequencyAnimationInterval() const {
2879 return base::TimeDelta::FromSeconds(1);
2880}
2881
[email protected]c1bb5af2013-03-13 19:06:272882std::string LayerTreeHostImpl::LayerTreeAsJson() const {
2883 std::string str;
2884 if (active_tree_->root_layer()) {
2885 scoped_ptr<base::Value> json(active_tree_->root_layer()->LayerTreeAsJson());
2886 base::JSONWriter::WriteWithOptions(
2887 json.get(), base::JSONWriter::OPTIONS_PRETTY_PRINT, &str);
2888 }
2889 return str;
2890}
2891
[email protected]c1bb5af2013-03-13 19:06:272892int LayerTreeHostImpl::SourceAnimationFrameNumber() const {
[email protected]9e3594522013-03-18 00:57:362893 return fps_counter_->current_frame_number();
[email protected]c1bb5af2013-03-13 19:06:272894}
2895
[email protected]c1bb5af2013-03-13 19:06:272896void LayerTreeHostImpl::SendManagedMemoryStats(
2897 size_t memory_visible_bytes,
2898 size_t memory_visible_and_nearby_bytes,
2899 size_t memory_use_bytes) {
2900 if (!renderer_)
2901 return;
2902
2903 // Round the numbers being sent up to the next 8MB, to throttle the rate
2904 // at which we spam the GPU process.
2905 static const size_t rounding_step = 8 * 1024 * 1024;
2906 memory_visible_bytes = RoundUp(memory_visible_bytes, rounding_step);
2907 memory_visible_and_nearby_bytes = RoundUp(memory_visible_and_nearby_bytes,
2908 rounding_step);
2909 memory_use_bytes = RoundUp(memory_use_bytes, rounding_step);
2910 if (last_sent_memory_visible_bytes_ == memory_visible_bytes &&
2911 last_sent_memory_visible_and_nearby_bytes_ ==
2912 memory_visible_and_nearby_bytes &&
2913 last_sent_memory_use_bytes_ == memory_use_bytes) {
2914 return;
2915 }
2916 last_sent_memory_visible_bytes_ = memory_visible_bytes;
2917 last_sent_memory_visible_and_nearby_bytes_ = memory_visible_and_nearby_bytes;
2918 last_sent_memory_use_bytes_ = memory_use_bytes;
2919
2920 renderer_->SendManagedMemoryStats(last_sent_memory_visible_bytes_,
2921 last_sent_memory_visible_and_nearby_bytes_,
2922 last_sent_memory_use_bytes_);
2923}
2924
2925void LayerTreeHostImpl::AnimateScrollbars(base::TimeTicks time) {
2926 AnimateScrollbarsRecursive(active_tree_->root_layer(), time);
2927}
2928
2929void LayerTreeHostImpl::AnimateScrollbarsRecursive(LayerImpl* layer,
2930 base::TimeTicks time) {
2931 if (!layer)
2932 return;
2933
2934 ScrollbarAnimationController* scrollbar_controller =
2935 layer->scrollbar_animation_controller();
[email protected]930ff43b2014-05-02 05:24:002936 if (scrollbar_controller)
2937 scrollbar_controller->Animate(time);
[email protected]c1bb5af2013-03-13 19:06:272938
2939 for (size_t i = 0; i < layer->children().size(); ++i)
2940 AnimateScrollbarsRecursive(layer->children()[i], time);
2941}
2942
[email protected]930ff43b2014-05-02 05:24:002943void LayerTreeHostImpl::PostDelayedScrollbarFade(
2944 const base::Closure& start_fade,
2945 base::TimeDelta delay) {
2946 client_->PostDelayedScrollbarFadeOnImplThread(start_fade, delay);
[email protected]0fc818e2013-03-18 06:45:202947}
2948
[email protected]930ff43b2014-05-02 05:24:002949void LayerTreeHostImpl::SetNeedsScrollbarAnimationFrame() {
2950 TRACE_EVENT_INSTANT0(
2951 "cc",
2952 "LayerTreeHostImpl::SetNeedsRedraw due to scrollbar fade",
2953 TRACE_EVENT_SCOPE_THREAD);
2954 SetNeedsAnimate();
[email protected]0fc818e2013-03-18 06:45:202955}
2956
[email protected]c1bb5af2013-03-13 19:06:272957void LayerTreeHostImpl::SetTreePriority(TreePriority priority) {
2958 if (!tile_manager_)
2959 return;
2960
[email protected]1bcced22013-09-24 13:51:192961 if (global_tile_state_.tree_priority == priority)
[email protected]c1bb5af2013-03-13 19:06:272962 return;
[email protected]1bcced22013-09-24 13:51:192963 global_tile_state_.tree_priority = priority;
[email protected]c48536a52013-09-14 00:02:082964 DidModifyTilePriorities();
[email protected]c1bb5af2013-03-13 19:06:272965}
2966
[email protected]1dc06162014-03-26 22:54:452967void LayerTreeHostImpl::UpdateCurrentFrameTime() {
2968 DCHECK(current_frame_timeticks_.is_null());
2969 current_frame_timeticks_ = gfx::FrameTime::Now();
2970}
2971
[email protected]8347d692013-05-17 23:22:382972void LayerTreeHostImpl::ResetCurrentFrameTimeForNextFrame() {
[email protected]fb7425a2013-04-22 16:28:552973 current_frame_timeticks_ = base::TimeTicks();
[email protected]c1bb5af2013-03-13 19:06:272974}
2975
[email protected]fb7425a2013-04-22 16:28:552976base::TimeTicks LayerTreeHostImpl::CurrentFrameTimeTicks() {
[email protected]1dc06162014-03-26 22:54:452977 // Try to use the current frame time to keep animations non-jittery. But if
2978 // we're not in a frame (because this is during an input event or a delayed
2979 // task), fall back to physical time. This should still be monotonic.
2980 if (!current_frame_timeticks_.is_null())
2981 return current_frame_timeticks_;
[email protected]de2cf8c2013-10-25 19:46:462982 return gfx::FrameTime::Now();
[email protected]21c9dee72013-06-15 01:20:052983}
2984
[email protected]34806722013-08-09 23:51:212985scoped_ptr<base::Value> LayerTreeHostImpl::AsValueWithFrame(
2986 FrameData* frame) const {
[email protected]c1bb5af2013-03-13 19:06:272987 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
[email protected]f6742f52013-05-08 23:52:222988 if (this->pending_tree_)
2989 state->Set("activation_state", ActivationStateAsValue().release());
[email protected]c1bb5af2013-03-13 19:06:272990 state->Set("device_viewport_size",
[email protected]fa816c62013-03-18 04:24:212991 MathUtil::AsValue(device_viewport_size_).release());
[email protected]c1bb5af2013-03-13 19:06:272992 if (tile_manager_)
2993 state->Set("tiles", tile_manager_->AllTilesAsValue().release());
2994 state->Set("active_tree", active_tree_->AsValue().release());
[email protected]f6742f52013-05-08 23:52:222995 if (pending_tree_)
2996 state->Set("pending_tree", pending_tree_->AsValue().release());
[email protected]34806722013-08-09 23:51:212997 if (frame)
2998 state->Set("frame", frame->AsValue().release());
[email protected]f6742f52013-05-08 23:52:222999 return state.PassAs<base::Value>();
3000}
3001
3002scoped_ptr<base::Value> LayerTreeHostImpl::ActivationStateAsValue() const {
[email protected]f6742f52013-05-08 23:52:223003 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
3004 state->Set("lthi", TracedValue::CreateIDRef(this).release());
[email protected]15cc9922013-05-24 07:31:473005 if (tile_manager_)
3006 state->Set("tile_manager", tile_manager_->BasicStateAsValue().release());
[email protected]c1bb5af2013-03-13 19:06:273007 return state.PassAs<base::Value>();
[email protected]131a0c22013-02-12 18:31:083008}
3009
[email protected]6e7fdeb2013-07-09 14:28:383010void LayerTreeHostImpl::SetDebugState(
3011 const LayerTreeDebugState& new_debug_state) {
3012 if (LayerTreeDebugState::Equal(debug_state_, new_debug_state))
3013 return;
3014 if (debug_state_.continuous_painting != new_debug_state.continuous_painting)
[email protected]c1bb5af2013-03-13 19:06:273015 paint_time_counter_->ClearHistory();
[email protected]652cf132013-02-15 21:53:243016
[email protected]6e7fdeb2013-07-09 14:28:383017 debug_state_ = new_debug_state;
[email protected]5547b4fe2013-10-01 23:14:123018 UpdateTileManagerMemoryPolicy(ActualManagedMemoryPolicy());
[email protected]6e7fdeb2013-07-09 14:28:383019 SetFullRootLayerDamage();
[email protected]d0d12192013-02-08 19:02:023020}
3021
[email protected]741fba422013-09-20 03:34:143022void LayerTreeHostImpl::CreateUIResource(UIResourceId uid,
3023 const UIResourceBitmap& bitmap) {
[email protected]c9280762013-08-01 06:28:573024 DCHECK_GT(uid, 0);
[email protected]c9280762013-08-01 06:28:573025
[email protected]efa48412013-09-05 15:30:163026 GLint wrap_mode = 0;
[email protected]741fba422013-09-20 03:34:143027 switch (bitmap.GetWrapMode()) {
[email protected]efa48412013-09-05 15:30:163028 case UIResourceBitmap::CLAMP_TO_EDGE:
3029 wrap_mode = GL_CLAMP_TO_EDGE;
3030 break;
3031 case UIResourceBitmap::REPEAT:
3032 wrap_mode = GL_REPEAT;
3033 break;
3034 }
3035
[email protected]c9280762013-08-01 06:28:573036 // Allow for multiple creation requests with the same UIResourceId. The
3037 // previous resource is simply deleted.
3038 ResourceProvider::ResourceId id = ResourceIdForUIResource(uid);
3039 if (id)
3040 DeleteUIResource(uid);
[email protected]6be50ba82013-11-08 12:04:123041
3042 ResourceFormat format = resource_provider_->best_texture_format();
3043 if (bitmap.GetFormat() == UIResourceBitmap::ETC1)
3044 format = ETC1;
[email protected]c9280762013-08-01 06:28:573045 id = resource_provider_->CreateResource(
[email protected]741fba422013-09-20 03:34:143046 bitmap.GetSize(),
[email protected]efa48412013-09-05 15:30:163047 wrap_mode,
[email protected]27a41fe2013-09-19 05:05:143048 ResourceProvider::TextureUsageAny,
[email protected]6be50ba82013-11-08 12:04:123049 format);
[email protected]c9280762013-08-01 06:28:573050
[email protected]efbdb3a2013-10-04 00:35:133051 UIResourceData data;
3052 data.resource_id = id;
3053 data.size = bitmap.GetSize();
[email protected]709c9542013-10-26 01:43:513054 data.opaque = bitmap.GetOpaque();
[email protected]efbdb3a2013-10-04 00:35:133055
3056 ui_resource_map_[uid] = data;
[email protected]f6668c892013-09-26 10:05:033057
3058 AutoLockUIResourceBitmap bitmap_lock(bitmap);
[email protected]c9280762013-08-01 06:28:573059 resource_provider_->SetPixels(id,
[email protected]f6668c892013-09-26 10:05:033060 bitmap_lock.GetPixels(),
[email protected]741fba422013-09-20 03:34:143061 gfx::Rect(bitmap.GetSize()),
3062 gfx::Rect(bitmap.GetSize()),
[email protected]c9280762013-08-01 06:28:573063 gfx::Vector2d(0, 0));
[email protected]127bdc1a2013-09-11 01:44:483064 MarkUIResourceNotEvicted(uid);
[email protected]c9280762013-08-01 06:28:573065}
3066
3067void LayerTreeHostImpl::DeleteUIResource(UIResourceId uid) {
3068 ResourceProvider::ResourceId id = ResourceIdForUIResource(uid);
3069 if (id) {
3070 resource_provider_->DeleteResource(id);
3071 ui_resource_map_.erase(uid);
3072 }
[email protected]127bdc1a2013-09-11 01:44:483073 MarkUIResourceNotEvicted(uid);
[email protected]c9280762013-08-01 06:28:573074}
3075
[email protected]127bdc1a2013-09-11 01:44:483076void LayerTreeHostImpl::EvictAllUIResources() {
3077 if (ui_resource_map_.empty())
3078 return;
3079
[email protected]5f4dc4f2013-09-05 14:58:213080 for (UIResourceMap::const_iterator iter = ui_resource_map_.begin();
3081 iter != ui_resource_map_.end();
3082 ++iter) {
[email protected]127bdc1a2013-09-11 01:44:483083 evicted_ui_resources_.insert(iter->first);
[email protected]efbdb3a2013-10-04 00:35:133084 resource_provider_->DeleteResource(iter->second.resource_id);
[email protected]5f4dc4f2013-09-05 14:58:213085 }
3086 ui_resource_map_.clear();
[email protected]127bdc1a2013-09-11 01:44:483087
3088 client_->SetNeedsCommitOnImplThread();
3089 client_->OnCanDrawStateChanged(CanDraw());
3090 client_->RenewTreePriority();
[email protected]5f4dc4f2013-09-05 14:58:213091}
3092
[email protected]c9280762013-08-01 06:28:573093ResourceProvider::ResourceId LayerTreeHostImpl::ResourceIdForUIResource(
3094 UIResourceId uid) const {
3095 UIResourceMap::const_iterator iter = ui_resource_map_.find(uid);
3096 if (iter != ui_resource_map_.end())
[email protected]efbdb3a2013-10-04 00:35:133097 return iter->second.resource_id;
[email protected]c9280762013-08-01 06:28:573098 return 0;
3099}
3100
[email protected]709c9542013-10-26 01:43:513101bool LayerTreeHostImpl::IsUIResourceOpaque(UIResourceId uid) const {
3102 UIResourceMap::const_iterator iter = ui_resource_map_.find(uid);
3103 DCHECK(iter != ui_resource_map_.end());
3104 return iter->second.opaque;
3105}
3106
[email protected]127bdc1a2013-09-11 01:44:483107bool LayerTreeHostImpl::EvictedUIResourcesExist() const {
3108 return !evicted_ui_resources_.empty();
3109}
3110
3111void LayerTreeHostImpl::MarkUIResourceNotEvicted(UIResourceId uid) {
3112 std::set<UIResourceId>::iterator found_in_evicted =
3113 evicted_ui_resources_.find(uid);
3114 if (found_in_evicted == evicted_ui_resources_.end())
3115 return;
3116 evicted_ui_resources_.erase(found_in_evicted);
3117 if (evicted_ui_resources_.empty())
3118 client_->OnCanDrawStateChanged(CanDraw());
3119}
3120
[email protected]5e5648a2013-11-18 00:39:333121void LayerTreeHostImpl::ScheduleMicroBenchmark(
3122 scoped_ptr<MicroBenchmarkImpl> benchmark) {
3123 micro_benchmark_controller_.ScheduleRun(benchmark.Pass());
3124}
3125
[email protected]6be422b2013-12-08 06:47:313126void LayerTreeHostImpl::InsertSwapPromiseMonitor(SwapPromiseMonitor* monitor) {
3127 swap_promise_monitor_.insert(monitor);
3128}
3129
3130void LayerTreeHostImpl::RemoveSwapPromiseMonitor(SwapPromiseMonitor* monitor) {
3131 swap_promise_monitor_.erase(monitor);
3132}
3133
3134void LayerTreeHostImpl::NotifySwapPromiseMonitorsOfSetNeedsRedraw() {
3135 std::set<SwapPromiseMonitor*>::iterator it = swap_promise_monitor_.begin();
3136 for (; it != swap_promise_monitor_.end(); it++)
3137 (*it)->OnSetNeedsRedrawOnImpl();
3138}
3139
[email protected]d3143c732012-10-05 19:17:593140} // namespace cc