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[email protected]e1266022012-01-27 08:59:011// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5// This file is read by build_gles2_cmd_buffer.py to generate commands.
6
7GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
8GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidShader shader);
9GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, GLuint index, const char* name);
10GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLidBindBuffer buffer);
zmo8af6efb2015-01-09 03:12:0211GL_APICALL void GL_APIENTRY glBindBufferBase (GLenumIndexedBufferTarget target, GLuint index, GLidBindBuffer buffer);
zmo58897d32015-01-13 04:25:3812GL_APICALL void GL_APIENTRY glBindBufferRange (GLenumIndexedBufferTarget target, GLuint index, GLidBindBuffer buffer, GLintptrNotNegative offset, GLsizeiptr size);
yunchao.he46567832016-08-25 03:27:2913GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenumFramebufferTarget target, GLidBindFramebuffer framebuffer);
[email protected]e1266022012-01-27 08:59:0114GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenumRenderBufferTarget target, GLidBindRenderbuffer renderbuffer);
zmobcb3fdd62014-12-11 00:49:0315GL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLidBindSampler sampler);
[email protected]e1266022012-01-27 08:59:0116GL_APICALL void GL_APIENTRY glBindTexture (GLenumTextureBindTarget target, GLidBindTexture texture);
zmod01af9d2014-12-12 00:15:5617GL_APICALL void GL_APIENTRY glBindTransformFeedback (GLenumTransformFeedbackBindTarget target, GLidBindTransformFeedback transformfeedback);
[email protected]e1266022012-01-27 08:59:0118GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
19GL_APICALL void GL_APIENTRY glBlendEquation ( GLenumEquation mode );
20GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenumEquation modeRGB, GLenumEquation modeAlpha);
21GL_APICALL void GL_APIENTRY glBlendFunc (GLenumSrcBlendFactor sfactor, GLenumDstBlendFactor dfactor);
22GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenumSrcBlendFactor srcRGB, GLenumDstBlendFactor dstRGB, GLenumSrcBlendFactor srcAlpha, GLenumDstBlendFactor dstAlpha);
23GL_APICALL void GL_APIENTRY glBufferData (GLenumBufferTarget target, GLsizeiptr size, const void* data, GLenumBufferUsage usage);
24GL_APICALL void GL_APIENTRY glBufferSubData (GLenumBufferTarget target, GLintptrNotNegative offset, GLsizeiptr size, const void* data);
yunchao.he46567832016-08-25 03:27:2925GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenumFramebufferTarget target);
[email protected]e1266022012-01-27 08:59:0126GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
zmo48ee6d3f2016-05-06 20:33:2627GL_APICALL void GL_APIENTRY glClearBufferfi (GLenumBufferfi buffer, GLint drawbuffers, GLfloat depth, GLint stencil);
zmoe1d1c6962015-01-16 23:41:2928GL_APICALL void GL_APIENTRY glClearBufferfv (GLenumBufferfv buffer, GLint drawbuffers, const GLfloat* value);
29GL_APICALL void GL_APIENTRY glClearBufferiv (GLenumBufferiv buffer, GLint drawbuffers, const GLint* value);
30GL_APICALL void GL_APIENTRY glClearBufferuiv (GLenumBufferuiv buffer, GLint drawbuffers, const GLuint* value);
[email protected]e1266022012-01-27 08:59:0131GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
32GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth);
33GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
zmo3366957e2015-02-18 23:40:0734GL_APICALL GLenum GL_APIENTRY glClientWaitSync (GLsync sync, GLbitfieldSyncFlushFlags flags, GLuint64 timeout);
[email protected]e1266022012-01-27 08:59:0135GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
36GL_APICALL void GL_APIENTRY glCompileShader (GLidShader shader);
piman461bcf62016-06-22 17:19:4737GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenumTextureTarget target, GLint level, GLenumCompressedTextureFormat internalformat, GLsizei width, GLsizei height, GLintTextureBorder border, GLsizei imageSize, const voidOptional* data);
zmo3f7d99f2016-10-26 02:04:1138GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenumTextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenumCompressedTextureFormat format, GLsizei imageSize, const voidOptional* data);
piman461bcf62016-06-22 17:19:4739GL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenumTexture3DTarget target, GLint level, GLenumCompressedTextureFormat internalformat, GLsizei width, GLsizei height, GLsizei depth, GLintTextureBorder border, GLsizei imageSize, const voidOptional* data);
zmo3f7d99f2016-10-26 02:04:1140GL_APICALL void GL_APIENTRY glCompressedTexSubImage3D (GLenumTexture3DTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenumCompressedTextureFormat format, GLsizei imageSize, const voidOptional* data);
zmo481d9102014-11-24 23:52:3441GL_APICALL void GL_APIENTRY glCopyBufferSubData (GLenumBufferTarget readtarget, GLenumBufferTarget writetarget, GLintptrNotNegative readoffset, GLintptrNotNegative writeoffset, GLsizeiptr size);
zmo63706c92015-03-12 22:41:5642GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenumTextureTarget target, GLint level, GLenumTextureInternalFormat internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLintTextureBorder border);
[email protected]e1266022012-01-27 08:59:0143GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenumTextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
zmo66f36772015-01-27 22:33:3144GL_APICALL void GL_APIENTRY glCopyTexSubImage3D (GLenumTexture3DTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
[email protected]e1266022012-01-27 08:59:0145GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
46GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenumShaderType type);
47GL_APICALL void GL_APIENTRY glCullFace (GLenumFaceType mode);
48GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizeiNotNegative n, const GLuint* buffers);
49GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizeiNotNegative n, const GLuint* framebuffers);
50GL_APICALL void GL_APIENTRY glDeleteProgram (GLidProgram program);
51GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizeiNotNegative n, const GLuint* renderbuffers);
zmobcb3fdd62014-12-11 00:49:0352GL_APICALL void GL_APIENTRY glDeleteSamplers (GLsizeiNotNegative n, const GLuint* samplers);
zmob5e2c682015-01-22 02:50:2453GL_APICALL void GL_APIENTRY glDeleteSync (GLidSync sync);
[email protected]e1266022012-01-27 08:59:0154GL_APICALL void GL_APIENTRY glDeleteShader (GLidShader shader);
55GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizeiNotNegative n, const GLuint* textures);
zmod01af9d2014-12-12 00:15:5656GL_APICALL void GL_APIENTRY glDeleteTransformFeedbacks (GLsizeiNotNegative n, const GLuint* ids);
[email protected]e1266022012-01-27 08:59:0157GL_APICALL void GL_APIENTRY glDepthFunc (GLenumCmpFunction func);
58GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
59GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
60GL_APICALL void GL_APIENTRY glDetachShader (GLidProgram program, GLidShader shader);
61GL_APICALL void GL_APIENTRY glDisable (GLenumCapability cap);
62GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
63GL_APICALL void GL_APIENTRY glDrawArrays (GLenumDrawMode mode, GLint first, GLsizei count);
64GL_APICALL void GL_APIENTRY glDrawElements (GLenumDrawMode mode, GLsizei count, GLenumIndexType type, const void* indices);
zmo94589f12015-03-12 02:48:5365GL_APICALL void GL_APIENTRY glDrawRangeElements (GLenumDrawMode mode, GLuint start, GLuint end, GLsizei count, GLenumIndexType type, const void* indices);
[email protected]e1266022012-01-27 08:59:0166GL_APICALL void GL_APIENTRY glEnable (GLenumCapability cap);
67GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
zmob5e2c682015-01-22 02:50:2468GL_APICALL GLsync GL_APIENTRY glFenceSync (GLenumSyncCondition condition, GLbitfieldSyncFlags flags);
[email protected]e1266022012-01-27 08:59:0169GL_APICALL void GL_APIENTRY glFinish (void);
70GL_APICALL void GL_APIENTRY glFlush (void);
yunchao.he46567832016-08-25 03:27:2971GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenumFramebufferTarget target, GLenumAttachment attachment, GLenumRenderBufferTarget renderbuffertarget, GLidRenderbuffer renderbuffer);
72GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenumFramebufferTarget target, GLenumAttachment attachment, GLenumTextureTarget textarget, GLidTexture texture, GLint level);
73GL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenumFramebufferTarget target, GLenumAttachment attachment, GLidTexture texture, GLint level, GLint layer);
[email protected]e1266022012-01-27 08:59:0174GL_APICALL void GL_APIENTRY glFrontFace (GLenumFaceMode mode);
75GL_APICALL void GL_APIENTRY glGenBuffers (GLsizeiNotNegative n, GLuint* buffers);
76GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenumTextureBindTarget target);
77GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizeiNotNegative n, GLuint* framebuffers);
78GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizeiNotNegative n, GLuint* renderbuffers);
zmobcb3fdd62014-12-11 00:49:0379GL_APICALL void GL_APIENTRY glGenSamplers (GLsizeiNotNegative n, GLuint* samplers);
[email protected]e1266022012-01-27 08:59:0180GL_APICALL void GL_APIENTRY glGenTextures (GLsizeiNotNegative n, GLuint* textures);
zmod01af9d2014-12-12 00:15:5681GL_APICALL void GL_APIENTRY glGenTransformFeedbacks (GLsizeiNotNegative n, GLuint* ids);
[email protected]a49502022012-08-23 01:00:5082GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLidProgram program, GLuint index, GLsizeiNotNegative bufsize, GLsizeiOptional* length, GLint* size, GLenum* type, char* name);
83GL_APICALL void GL_APIENTRY glGetActiveUniform (GLidProgram program, GLuint index, GLsizeiNotNegative bufsize, GLsizeiOptional* length, GLint* size, GLenum* type, char* name);
zmoa2b555d2015-02-06 23:50:3984GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLidProgram program, GLuint index, GLenumUniformBlockParameter pname, GLint* params);
zmo4a16ff992015-02-05 22:18:4185GL_APICALL void GL_APIENTRY glGetActiveUniformBlockName (GLidProgram program, GLuint index, GLsizeiNotNegative bufsize, GLsizeiOptional* length, char* name);
zmoc7e7e13f2015-02-17 22:07:0786GL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLidProgram program, GLsizeiNotNegative count, const GLuint* indices, GLenumUniformParameter pname, GLint* params);
[email protected]a49502022012-08-23 01:00:5087GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLidProgram program, GLsizeiNotNegative maxcount, GLsizeiOptional* count, GLuint* shaders);
[email protected]e1266022012-01-27 08:59:0188GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLidProgram program, const char* name);
89GL_APICALL void GL_APIENTRY glGetBooleanv (GLenumGLState pname, GLboolean* params);
yunchao.he552a9eb2015-07-31 01:21:5890GL_APICALL void GL_APIENTRY glGetBufferParameteri64v (GLenumBufferTarget target, GLenumBufferParameter64 pname, GLint64* params);
[email protected]e1266022012-01-27 08:59:0191GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenumBufferTarget target, GLenumBufferParameter pname, GLint* params);
92GL_APICALL GLenum GL_APIENTRY glGetError (void);
93GL_APICALL void GL_APIENTRY glGetFloatv (GLenumGLState pname, GLfloat* params);
zmo5393fb52015-01-27 01:50:4894GL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLidProgram program, const char* name);
yunchao.he46567832016-08-25 03:27:2995GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenumFramebufferTarget target, GLenumAttachmentQuery attachment, GLenumFramebufferParameter pname, GLint* params);
zmo8ac3bab2015-04-18 02:30:5896GL_APICALL void GL_APIENTRY glGetInteger64v (GLenumGLState pname, GLint64* params);
zmoca3c28a12015-04-23 21:59:4397GL_APICALL void GL_APIENTRY glGetIntegeri_v (GLenumIndexedGLState pname, GLuint index, GLint* data);
98GL_APICALL void GL_APIENTRY glGetInteger64i_v (GLenumIndexedGLState pname, GLuint index, GLint64* data);
[email protected]e1266022012-01-27 08:59:0199GL_APICALL void GL_APIENTRY glGetIntegerv (GLenumGLState pname, GLint* params);
zmobb77c862015-05-14 00:47:12100GL_APICALL void GL_APIENTRY glGetInternalformativ (GLenumRenderBufferTarget target, GLenumRenderBufferFormat format, GLenumInternalFormatParameter pname, GLsizeiNotNegative bufSize, GLint* params);
[email protected]e1266022012-01-27 08:59:01101GL_APICALL void GL_APIENTRY glGetProgramiv (GLidProgram program, GLenumProgramParameter pname, GLint* params);
[email protected]a49502022012-08-23 01:00:50102GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLidProgram program, GLsizeiNotNegative bufsize, GLsizeiOptional* length, char* infolog);
[email protected]e1266022012-01-27 08:59:01103GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenumRenderBufferTarget target, GLenumRenderBufferParameter pname, GLint* params);
zmobcb3fdd62014-12-11 00:49:03104GL_APICALL void GL_APIENTRY glGetSamplerParameterfv (GLidSampler sampler, GLenumSamplerParameter pname, GLfloat* params);
105GL_APICALL void GL_APIENTRY glGetSamplerParameteriv (GLidSampler sampler, GLenumSamplerParameter pname, GLint* params);
[email protected]e1266022012-01-27 08:59:01106GL_APICALL void GL_APIENTRY glGetShaderiv (GLidShader shader, GLenumShaderParameter pname, GLint* params);
[email protected]a49502022012-08-23 01:00:50107GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLidShader shader, GLsizeiNotNegative bufsize, GLsizeiOptional* length, char* infolog);
[email protected]e1266022012-01-27 08:59:01108GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenumShaderType shadertype, GLenumShaderPrecision precisiontype, GLint* range, GLint* precision);
[email protected]a49502022012-08-23 01:00:50109GL_APICALL void GL_APIENTRY glGetShaderSource (GLidShader shader, GLsizeiNotNegative bufsize, GLsizeiOptional* length, char* source);
[email protected]e1266022012-01-27 08:59:01110GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenumStringType name);
kkinnunen5d3785f2016-02-19 16:59:37111GL_APICALL const GLubyte* GL_APIENTRY glGetStringi (GLenumIndexedStringType name, GLuint index);
zmoac44d3a92015-02-25 01:36:17112GL_APICALL void GL_APIENTRY glGetSynciv (GLsync sync, GLenumSyncParameter pname, GLsizeiNotNegative bufsize, GLsizeiOptional* length, GLint* values);
[email protected]e1266022012-01-27 08:59:01113GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenumGetTexParamTarget target, GLenumTextureParameter pname, GLfloat* params);
114GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenumGetTexParamTarget target, GLenumTextureParameter pname, GLint* params);
zmo10842492015-02-12 00:44:16115GL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying (GLidProgram program, GLuint index, GLsizeiNotNegative bufsize, GLsizeiOptional* length, GLsizei* size, GLenum* type, char* name);
zmo4a16ff992015-02-05 22:18:41116GL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLidProgram program, const char* name);
[email protected]5d4c6b22012-02-07 08:22:28117GL_APICALL void GL_APIENTRY glGetUniformfv (GLidProgram program, GLintUniformLocation location, GLfloat* params);
118GL_APICALL void GL_APIENTRY glGetUniformiv (GLidProgram program, GLintUniformLocation location, GLint* params);
zmoc9ea7b82015-05-08 03:44:44119GL_APICALL void GL_APIENTRY glGetUniformuiv (GLidProgram program, GLintUniformLocation location, GLuint* params);
zmo155435a42015-02-13 05:06:53120GL_APICALL void GL_APIENTRY glGetUniformIndices (GLidProgram program, GLsizeiNotNegative count, const char* const* names, GLuint* indices);
[email protected]e1266022012-01-27 08:59:01121GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLidProgram program, const char* name);
122GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenumVertexAttribute pname, GLfloat* params);
123GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenumVertexAttribute pname, GLint* params);
zmo5ee097e2015-05-14 19:13:52124GL_APICALL void GL_APIENTRY glGetVertexAttribIiv (GLuint index, GLenumVertexAttribute pname, GLint* params);
125GL_APICALL void GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenumVertexAttribute pname, GLuint* params);
[email protected]e1266022012-01-27 08:59:01126GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenumVertexPointer pname, void** pointer);
127GL_APICALL void GL_APIENTRY glHint (GLenumHintTarget target, GLenumHintMode mode);
yunchao.he46567832016-08-25 03:27:29128GL_APICALL void GL_APIENTRY glInvalidateFramebuffer (GLenumFramebufferTarget target, GLsizei count, const GLenum* attachments);
129GL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenumFramebufferTarget target, GLsizei count, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height);
[email protected]e1266022012-01-27 08:59:01130GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLidBuffer buffer);
131GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenumCapability cap);
132GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLidFramebuffer framebuffer);
133GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLidProgram program);
134GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLidRenderbuffer renderbuffer);
zmobcb3fdd62014-12-11 00:49:03135GL_APICALL GLboolean GL_APIENTRY glIsSampler (GLidSampler sampler);
[email protected]e1266022012-01-27 08:59:01136GL_APICALL GLboolean GL_APIENTRY glIsShader (GLidShader shader);
zmob5e2c682015-01-22 02:50:24137GL_APICALL GLboolean GL_APIENTRY glIsSync (GLidSync sync);
[email protected]e1266022012-01-27 08:59:01138GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLidTexture texture);
zmod01af9d2014-12-12 00:15:56139GL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback (GLidTransformFeedback transformfeedback);
[email protected]e1266022012-01-27 08:59:01140GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
141GL_APICALL void GL_APIENTRY glLinkProgram (GLidProgram program);
zmod01af9d2014-12-12 00:15:56142GL_APICALL void GL_APIENTRY glPauseTransformFeedback (void);
[email protected]e1266022012-01-27 08:59:01143GL_APICALL void GL_APIENTRY glPixelStorei (GLenumPixelStore pname, GLintPixelStoreAlignment param);
144GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
zmo02f3a302015-08-05 22:30:38145GL_APICALL void GL_APIENTRY glReadBuffer (GLenumReadBuffer src);
zmo47e01c442015-03-14 00:15:34146GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenumReadPixelFormat format, GLenumReadPixelType type, void* pixels);
[email protected]e1266022012-01-27 08:59:01147GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
148GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenumRenderBufferTarget target, GLenumRenderBufferFormat internalformat, GLsizei width, GLsizei height);
zmod01af9d2014-12-12 00:15:56149GL_APICALL void GL_APIENTRY glResumeTransformFeedback (void);
[email protected]e1266022012-01-27 08:59:01150GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
zmobcb3fdd62014-12-11 00:49:03151GL_APICALL void GL_APIENTRY glSamplerParameterf (GLidBindSampler sampler, GLenumSamplerParameter pname, GLfloat param);
152GL_APICALL void GL_APIENTRY glSamplerParameterfv (GLidBindSampler sampler, GLenumSamplerParameter pname, const GLfloat* params);
153GL_APICALL void GL_APIENTRY glSamplerParameteri (GLidBindSampler sampler, GLenumSamplerParameter pname, GLint param);
154GL_APICALL void GL_APIENTRY glSamplerParameteriv (GLidBindSampler sampler, GLenumSamplerParameter pname, const GLint* params);
[email protected]e1266022012-01-27 08:59:01155GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
156GL_APICALL void GL_APIENTRY glShaderBinary (GLsizeiNotNegative n, const GLuint* shaders, GLenumShaderBinaryFormat binaryformat, const void* binary, GLsizeiNotNegative length);
[email protected]507895312013-03-01 11:39:56157GL_APICALL void GL_APIENTRY glShaderSource (GLidShader shader, GLsizeiNotNegative count, const GLchar* const* str, const GLint* length);
[email protected]a80773b2013-06-22 00:59:35158GL_APICALL void GL_APIENTRY glShallowFinishCHROMIUM (void);
159GL_APICALL void GL_APIENTRY glShallowFlushCHROMIUM (void);
vmiurab700b432015-02-06 16:42:51160GL_APICALL void GL_APIENTRY glOrderingBarrierCHROMIUM (void);
[email protected]e1266022012-01-27 08:59:01161GL_APICALL void GL_APIENTRY glStencilFunc (GLenumCmpFunction func, GLint ref, GLuint mask);
162GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenumFaceType face, GLenumCmpFunction func, GLint ref, GLuint mask);
163GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
164GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenumFaceType face, GLuint mask);
165GL_APICALL void GL_APIENTRY glStencilOp (GLenumStencilOp fail, GLenumStencilOp zfail, GLenumStencilOp zpass);
166GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenumFaceType face, GLenumStencilOp fail, GLenumStencilOp zfail, GLenumStencilOp zpass);
167GL_APICALL void GL_APIENTRY glTexImage2D (GLenumTextureTarget target, GLint level, GLintTextureInternalFormat internalformat, GLsizei width, GLsizei height, GLintTextureBorder border, GLenumTextureFormat format, GLenumPixelType type, const void* pixels);
zmo66f36772015-01-27 22:33:31168GL_APICALL void GL_APIENTRY glTexImage3D (GLenumTexture3DTarget target, GLint level, GLintTextureInternalFormat internalformat, GLsizei width, GLsizei height, GLsizei depth, GLintTextureBorder border, GLenumTextureFormat format, GLenumPixelType type, const void* pixels);
[email protected]e1266022012-01-27 08:59:01169GL_APICALL void GL_APIENTRY glTexParameterf (GLenumTextureBindTarget target, GLenumTextureParameter pname, GLfloat param);
170GL_APICALL void GL_APIENTRY glTexParameterfv (GLenumTextureBindTarget target, GLenumTextureParameter pname, const GLfloat* params);
171GL_APICALL void GL_APIENTRY glTexParameteri (GLenumTextureBindTarget target, GLenumTextureParameter pname, GLint param);
172GL_APICALL void GL_APIENTRY glTexParameteriv (GLenumTextureBindTarget target, GLenumTextureParameter pname, const GLint* params);
zmoe368fbf62014-11-27 02:15:56173GL_APICALL void GL_APIENTRY glTexStorage3D (GLenumTexture3DTarget target, GLsizei levels, GLenumTextureInternalFormatStorage internalFormat, GLsizei width, GLsizei height, GLsizei depth);
[email protected]e1266022012-01-27 08:59:01174GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenumTextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenumTextureFormat format, GLenumPixelType type, const void* pixels);
zmo66f36772015-01-27 22:33:31175GL_APICALL void GL_APIENTRY glTexSubImage3D (GLenumTexture3DTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenumTextureFormat format, GLenumPixelType type, const void* pixels);
zmo38923562015-01-29 20:17:39176GL_APICALL void GL_APIENTRY glTransformFeedbackVaryings (GLidProgram program, GLsizeiNotNegative count, const char* const* varyings, GLenumBufferMode buffermode);
[email protected]5d4c6b22012-02-07 08:22:28177GL_APICALL void GL_APIENTRY glUniform1f (GLintUniformLocation location, GLfloat x);
geofflang2d0c566b2016-05-13 20:55:12178GL_APICALL void GL_APIENTRY glUniform1fv (GLintUniformLocation location, GLsizei count, const GLfloat* v);
[email protected]5d4c6b22012-02-07 08:22:28179GL_APICALL void GL_APIENTRY glUniform1i (GLintUniformLocation location, GLint x);
geofflang2d0c566b2016-05-13 20:55:12180GL_APICALL void GL_APIENTRY glUniform1iv (GLintUniformLocation location, GLsizei count, const GLint* v);
zmo0c4b7cf2014-11-26 00:52:11181GL_APICALL void GL_APIENTRY glUniform1ui (GLintUniformLocation location, GLuint x);
geofflang2d0c566b2016-05-13 20:55:12182GL_APICALL void GL_APIENTRY glUniform1uiv (GLintUniformLocation location, GLsizei count, const GLuint* v);
[email protected]5d4c6b22012-02-07 08:22:28183GL_APICALL void GL_APIENTRY glUniform2f (GLintUniformLocation location, GLfloat x, GLfloat y);
geofflang2d0c566b2016-05-13 20:55:12184GL_APICALL void GL_APIENTRY glUniform2fv (GLintUniformLocation location, GLsizei count, const GLfloat* v);
[email protected]5d4c6b22012-02-07 08:22:28185GL_APICALL void GL_APIENTRY glUniform2i (GLintUniformLocation location, GLint x, GLint y);
geofflang2d0c566b2016-05-13 20:55:12186GL_APICALL void GL_APIENTRY glUniform2iv (GLintUniformLocation location, GLsizei count, const GLint* v);
zmo0c4b7cf2014-11-26 00:52:11187GL_APICALL void GL_APIENTRY glUniform2ui (GLintUniformLocation location, GLuint x, GLuint y);
geofflang2d0c566b2016-05-13 20:55:12188GL_APICALL void GL_APIENTRY glUniform2uiv (GLintUniformLocation location, GLsizei count, const GLuint* v);
[email protected]5d4c6b22012-02-07 08:22:28189GL_APICALL void GL_APIENTRY glUniform3f (GLintUniformLocation location, GLfloat x, GLfloat y, GLfloat z);
geofflang2d0c566b2016-05-13 20:55:12190GL_APICALL void GL_APIENTRY glUniform3fv (GLintUniformLocation location, GLsizei count, const GLfloat* v);
[email protected]5d4c6b22012-02-07 08:22:28191GL_APICALL void GL_APIENTRY glUniform3i (GLintUniformLocation location, GLint x, GLint y, GLint z);
geofflang2d0c566b2016-05-13 20:55:12192GL_APICALL void GL_APIENTRY glUniform3iv (GLintUniformLocation location, GLsizei count, const GLint* v);
zmo0c4b7cf2014-11-26 00:52:11193GL_APICALL void GL_APIENTRY glUniform3ui (GLintUniformLocation location, GLuint x, GLuint y, GLuint z);
geofflang2d0c566b2016-05-13 20:55:12194GL_APICALL void GL_APIENTRY glUniform3uiv (GLintUniformLocation location, GLsizei count, const GLuint* v);
[email protected]5d4c6b22012-02-07 08:22:28195GL_APICALL void GL_APIENTRY glUniform4f (GLintUniformLocation location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
geofflang2d0c566b2016-05-13 20:55:12196GL_APICALL void GL_APIENTRY glUniform4fv (GLintUniformLocation location, GLsizei count, const GLfloat* v);
[email protected]5d4c6b22012-02-07 08:22:28197GL_APICALL void GL_APIENTRY glUniform4i (GLintUniformLocation location, GLint x, GLint y, GLint z, GLint w);
geofflang2d0c566b2016-05-13 20:55:12198GL_APICALL void GL_APIENTRY glUniform4iv (GLintUniformLocation location, GLsizei count, const GLint* v);
zmo0c4b7cf2014-11-26 00:52:11199GL_APICALL void GL_APIENTRY glUniform4ui (GLintUniformLocation location, GLuint x, GLuint y, GLuint z, GLuint w);
geofflang2d0c566b2016-05-13 20:55:12200GL_APICALL void GL_APIENTRY glUniform4uiv (GLintUniformLocation location, GLsizei count, const GLuint* v);
zmo8fab00c2015-02-07 02:45:05201GL_APICALL void GL_APIENTRY glUniformBlockBinding (GLidProgram program, GLuint index, GLuint binding);
geofflang2d0c566b2016-05-13 20:55:12202GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLintUniformLocation location, GLsizei count, GLboolean transpose, const GLfloat* value);
203GL_APICALL void GL_APIENTRY glUniformMatrix2x3fv (GLintUniformLocation location, GLsizei count, GLboolean transpose, const GLfloat* value);
204GL_APICALL void GL_APIENTRY glUniformMatrix2x4fv (GLintUniformLocation location, GLsizei count, GLboolean transpose, const GLfloat* value);
205GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLintUniformLocation location, GLsizei count, GLboolean transpose, const GLfloat* value);
206GL_APICALL void GL_APIENTRY glUniformMatrix3x2fv (GLintUniformLocation location, GLsizei count, GLboolean transpose, const GLfloat* value);
207GL_APICALL void GL_APIENTRY glUniformMatrix3x4fv (GLintUniformLocation location, GLsizei count, GLboolean transpose, const GLfloat* value);
208GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLintUniformLocation location, GLsizei count, GLboolean transpose, const GLfloat* value);
209GL_APICALL void GL_APIENTRY glUniformMatrix4x2fv (GLintUniformLocation location, GLsizei count, GLboolean transpose, const GLfloat* value);
210GL_APICALL void GL_APIENTRY glUniformMatrix4x3fv (GLintUniformLocation location, GLsizei count, GLboolean transpose, const GLfloat* value);
[email protected]e1266022012-01-27 08:59:01211GL_APICALL void GL_APIENTRY glUseProgram (GLidZeroProgram program);
212GL_APICALL void GL_APIENTRY glValidateProgram (GLidProgram program);
213GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x);
214GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values);
215GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y);
216GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values);
217GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z);
218GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values);
219GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
220GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values);
zmo0c4b7cf2014-11-26 00:52:11221GL_APICALL void GL_APIENTRY glVertexAttribI4i (GLuint indx, GLint x, GLint y, GLint z, GLint w);
222GL_APICALL void GL_APIENTRY glVertexAttribI4iv (GLuint indx, const GLint* values);
223GL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint indx, GLuint x, GLuint y, GLuint z, GLuint w);
224GL_APICALL void GL_APIENTRY glVertexAttribI4uiv (GLuint indx, const GLuint* values);
guanxian.li87543be32015-04-28 03:01:04225GL_APICALL void GL_APIENTRY glVertexAttribIPointer (GLuint indx, GLintVertexAttribSize size, GLenumVertexAttribIType type, GLsizei stride, const void* ptr);
[email protected]e1266022012-01-27 08:59:01226GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLintVertexAttribSize size, GLenumVertexAttribType type, GLboolean normalized, GLsizei stride, const void* ptr);
227GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
zmo41e40582015-02-19 02:13:30228GL_APICALL void GL_APIENTRY glWaitSync (GLsync sync, GLbitfieldSyncFlushFlags flags, GLuint64 timeout);
[email protected]49cabed2013-11-13 18:15:18229GL_APICALL void GL_APIENTRY glBlitFramebufferCHROMIUM (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenumBlitFilter filter);
230GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleCHROMIUM (GLenumRenderBufferTarget target, GLsizei samples, GLenumRenderBufferFormat internalformat, GLsizei width, GLsizei height);
[email protected]e1266022012-01-27 08:59:01231GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenumRenderBufferTarget target, GLsizei samples, GLenumRenderBufferFormat internalformat, GLsizei width, GLsizei height);
yunchao.he46567832016-08-25 03:27:29232GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenumFramebufferTarget target, GLenumAttachment attachment, GLenumTextureTarget textarget, GLidTexture texture, GLint level, GLsizei samples);
qiankun.miao52c663352015-05-20 03:52:05233GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenumTextureBindTarget target, GLsizei levels, GLenumTextureInternalFormatStorage internalFormat, GLsizei width, GLsizei height);
[email protected]882ba1e22012-03-08 19:02:53234GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizeiNotNegative n, GLuint* queries);
235GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizeiNotNegative n, const GLuint* queries);
dyenda06bae2015-07-16 22:59:30236GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLidQuery id, GLenumQueryTarget target);
[email protected]bd434572012-02-27 18:45:34237GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLidQuery id);
238GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenumQueryTarget target, GLidQuery id);
zmod01af9d2014-12-12 00:15:56239GL_APICALL void GL_APIENTRY glBeginTransformFeedback (GLenumTransformFeedbackPrimitiveMode primitivemode);
[email protected]bd434572012-02-27 18:45:34240GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenumQueryTarget target);
zmod01af9d2014-12-12 00:15:56241GL_APICALL void GL_APIENTRY glEndTransformFeedback (void);
[email protected]bd434572012-02-27 18:45:34242GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenumQueryTarget target, GLenumQueryParameter pname, GLint* params);
dyen996e0072015-08-19 01:16:49243GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLidQuery id, GLenumQueryObjectParameter pname, GLint* params);
[email protected]bd434572012-02-27 18:45:34244GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLidQuery id, GLenumQueryObjectParameter pname, GLuint* params);
dyen996e0072015-08-19 01:16:49245GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLidQuery id, GLenumQueryObjectParameter pname, GLint64* params);
dyen639959f2015-07-09 22:30:07246GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLidQuery id, GLenumQueryObjectParameter pname, GLuint64* params);
dyenf2868b42015-08-18 16:15:11247GL_APICALL void GL_APIENTRY glSetDisjointValueSyncCHROMIUM (void);
[email protected]d2a0e1a2012-08-12 02:25:01248GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar* marker);
249GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar* marker);
250GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
251
[email protected]944b62f32012-09-27 02:20:46252GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizeiNotNegative n, GLuint* arrays);
253GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizeiNotNegative n, const GLuint* arrays);
254GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLidVertexArray array);
255GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLidBindVertexArray array);
256
[email protected]e1266022012-01-27 08:59:01257// Non-GL commands.
Eric Karlb6b2c632018-05-07 22:45:04258GL_APICALL void GL_APIENTRY glSwapBuffers (GLuint64 swap_id, GLbitfieldSwapBuffersFlags flags = 0);
[email protected]e1266022012-01-27 08:59:01259GL_APICALL GLuint GL_APIENTRY glGetMaxValueInBufferCHROMIUM (GLidBuffer buffer_id, GLsizei count, GLenumGetMaxIndexType type, GLuint offset);
[email protected]e1266022012-01-27 08:59:01260GL_APICALL GLboolean GL_APIENTRY glEnableFeatureCHROMIUM (const char* feature);
[email protected]e0d6b1f2012-11-21 07:30:30261GL_APICALL void* GL_APIENTRY glMapBufferCHROMIUM (GLuint target, GLenum access);
262GL_APICALL GLboolean GL_APIENTRY glUnmapBufferCHROMIUM (GLuint target);
[email protected]e1266022012-01-27 08:59:01263GL_APICALL void* GL_APIENTRY glMapBufferSubDataCHROMIUM (GLuint target, GLintptrNotNegative offset, GLsizeiptr size, GLenum access);
264GL_APICALL void GL_APIENTRY glUnmapBufferSubDataCHROMIUM (const void* mem);
zmoa06b9882015-03-10 20:50:34265GL_APICALL void* GL_APIENTRY glMapBufferRange (GLenumBufferTarget target, GLintptrNotNegative offset, GLsizeiptr size, GLbitfieldMapBufferAccess access);
zmo2a09dc052015-03-12 00:48:25266GL_APICALL GLboolean GL_APIENTRY glUnmapBuffer (GLenumBufferTarget target);
zmo1f5a5a22016-10-05 01:20:00267GL_APICALL void GL_APIENTRY glFlushMappedBufferRange (GLenumBufferTarget target, GLintptrNotNegative offset, GLsizeiptr size);
[email protected]e1266022012-01-27 08:59:01268GL_APICALL void* GL_APIENTRY glMapTexSubImage2DCHROMIUM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLenum access);
269GL_APICALL void GL_APIENTRY glUnmapTexSubImage2DCHROMIUM (const void* mem);
Christopher Cameron624c11c2017-07-26 05:17:13270GL_APICALL void GL_APIENTRY glResizeCHROMIUM (GLuint width, GLuint height, GLfloat scale_factor, GLenum color_space, GLboolean alpha);
[email protected]e1266022012-01-27 08:59:01271GL_APICALL const GLchar* GL_APIENTRY glGetRequestableExtensionsCHROMIUM (void);
272GL_APICALL void GL_APIENTRY glRequestExtensionCHROMIUM (const char* extension);
[email protected]e1266022012-01-27 08:59:01273GL_APICALL void GL_APIENTRY glGetProgramInfoCHROMIUM (GLidProgram program, GLsizeiNotNegative bufsize, GLsizei* size, void* info);
zmo4a16ff992015-02-05 22:18:41274GL_APICALL void GL_APIENTRY glGetUniformBlocksCHROMIUM (GLidProgram program, GLsizeiNotNegative bufsize, GLsizei* size, void* info);
zmo10842492015-02-12 00:44:16275GL_APICALL void GL_APIENTRY glGetTransformFeedbackVaryingsCHROMIUM (GLidProgram program, GLsizeiNotNegative bufsize, GLsizei* size, void* info);
zmoc7e7e13f2015-02-17 22:07:07276GL_APICALL void GL_APIENTRY glGetUniformsES3CHROMIUM (GLidProgram program, GLsizeiNotNegative bufsize, GLsizei* size, void* info);
reveman22dd9292014-10-13 20:52:05277GL_APICALL GLuint GL_APIENTRY glCreateImageCHROMIUM (ClientBuffer buffer, GLsizei width, GLsizei height, GLenum internalformat);
[email protected]e9ec42692013-05-16 10:46:01278GL_APICALL void GL_APIENTRY glDestroyImageCHROMIUM (GLuint image_id);
erikchen13338b62016-06-01 03:58:18279GL_APICALL void GL_APIENTRY glDescheduleUntilFinishedCHROMIUM (void);
[email protected]a49502022012-08-23 01:00:50280GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLidShader shader, GLsizeiNotNegative bufsize, GLsizeiOptional* length, char* source);
Eric Karlb6b2c632018-05-07 22:45:04281GL_APICALL void GL_APIENTRY glPostSubBufferCHROMIUM (GLuint64 swap_id, GLint x, GLint y, GLint width, GLint height, GLbitfieldSwapBuffersFlags flags = 0);
Antoine Labour3bcef1412017-08-16 01:24:10282GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM (GLuint source_id, GLint source_level, GLenumTextureTarget dest_target, GLuint dest_id, GLint dest_level, GLintTextureInternalFormat internalformat, GLenumPixelType dest_type, GLboolean unpack_flip_y, GLboolean unpack_premultiply_alpha, GLboolean unpack_unmultiply_alpha);
283GL_APICALL void GL_APIENTRY glCopySubTextureCHROMIUM (GLuint source_id, GLint source_level, GLenumTextureTarget dest_target, GLuint dest_id, GLint dest_level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLboolean unpack_flip_y, GLboolean unpack_premultiply_alpha, GLboolean unpack_unmultiply_alpha);
geofflang8ff20f22017-03-28 18:01:06284GL_APICALL void GL_APIENTRY glCompressedCopyTextureCHROMIUM (GLuint source_id, GLuint dest_id);
[email protected]c6aef902012-02-14 03:31:42285GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenumDrawMode mode, GLint first, GLsizei count, GLsizei primcount);
286GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenumDrawMode mode, GLsizei count, GLenumIndexType type, const void* indices, GLsizei primcount);
287GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);
Antoine Labour3a776dc12018-06-13 00:07:48288GL_APICALL void GL_APIENTRY glProduceTextureDirectCHROMIUM (GLidBindTexture texture, GLbyte* mailbox);
Victor Miurafa65dc62017-12-06 02:15:51289GL_APICALL GLuint GL_APIENTRY glCreateAndConsumeTextureCHROMIUM (const GLbyte* mailbox);
290GL_APICALL void GL_APIENTRY glCreateAndConsumeTextureINTERNAL (GLuint texture, const GLbyte* mailbox);
[email protected]2be6abf32012-06-26 00:28:33291GL_APICALL void GL_APIENTRY glBindUniformLocationCHROMIUM (GLidProgram program, GLint location, const char* name);
[email protected]09d50362012-10-18 20:54:37292GL_APICALL void GL_APIENTRY glBindTexImage2DCHROMIUM (GLenumTextureBindTarget target, GLint imageId);
Antoine Labour3bcef1412017-08-16 01:24:10293GL_APICALL void GL_APIENTRY glBindTexImage2DWithInternalformatCHROMIUM (GLenumTextureBindTarget target, GLenumTextureInternalFormat internalformat, GLint imageId);
[email protected]09d50362012-10-18 20:54:37294GL_APICALL void GL_APIENTRY glReleaseTexImage2DCHROMIUM (GLenumTextureBindTarget target, GLint imageId);
dyencb86f2f2014-12-09 18:35:41295GL_APICALL void GL_APIENTRY glTraceBeginCHROMIUM (const char* category_name, const char* trace_name);
[email protected]94307712012-11-16 23:26:11296GL_APICALL void GL_APIENTRY glTraceEndCHROMIUM (void);
pimanf042eaac2016-11-30 19:28:57297GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenumFramebufferTarget target, GLsizei count, const GLenum* attachments);
[email protected]a6a09f852014-05-23 13:05:03298GL_APICALL void GL_APIENTRY glLoseContextCHROMIUM (GLenumResetStatus current, GLenumResetStatus other);
dyen5c38a032015-10-07 18:58:31299GL_APICALL GLuint64 GL_APIENTRY glInsertFenceSyncCHROMIUM (void);
Sunny Sachanandanic94b8de2017-12-16 03:30:30300GL_APICALL void GL_APIENTRY glGenSyncTokenCHROMIUM (GLbyte* sync_token);
301GL_APICALL void GL_APIENTRY glGenUnverifiedSyncTokenCHROMIUM (GLbyte* sync_token);
dyen36bf34f142015-12-09 22:13:42302GL_APICALL void GL_APIENTRY glVerifySyncTokensCHROMIUM (GLbyte** sync_tokens, GLsizei count);
dyen5c38a032015-10-07 18:58:31303GL_APICALL void GL_APIENTRY glWaitSyncTokenCHROMIUM (const GLbyte* sync_token);
Eric Karl0d482c522018-02-20 21:19:00304GL_APICALL void GL_APIENTRY glUnpremultiplyAndDitherCopyCHROMIUM (GLuint source_id, GLuint dest_id, GLint x, GLint y, GLsizei width, GLsizei height);
[email protected]2f143d482013-03-14 18:04:49305GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei count, const GLenum* bufs);
[email protected]5dfc457b2013-12-13 11:13:07306GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void);
Alexandros Frantziscf2f1a82018-05-17 15:48:20307GL_APICALL void GL_APIENTRY glScheduleOverlayPlaneCHROMIUM (GLint plane_z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLint bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y, GLfloat uv_width, GLfloat uv_height, GLboolean enable_blend, GLuint gpu_fence_id);
erikchen17aefc32016-07-19 23:03:47308GL_APICALL void GL_APIENTRY glScheduleCALayerSharedStateCHROMIUM (GLfloat opacity, GLboolean is_clipped, const GLfloat* clip_rect, GLint sorting_context_id, const GLfloat* transform);
309GL_APICALL void GL_APIENTRY glScheduleCALayerCHROMIUM (GLuint contents_texture_id, const GLfloat* contents_rect, GLuint background_color, GLuint edge_aa_mask, const GLfloat* bounds_rect, GLuint filter);
erikchen23fa660b2016-06-14 23:50:05310GL_APICALL void GL_APIENTRY glScheduleCALayerInUseQueryCHROMIUM (GLsizei count, const GLuint* textures);
Eric Karlb6b2c632018-05-07 22:45:04311GL_APICALL void GL_APIENTRY glCommitOverlayPlanesCHROMIUM (GLuint64 swap_id, GLbitfieldSwapBuffersFlags flags = 0);
ericrk9c799322015-07-15 17:55:08312GL_APICALL void GL_APIENTRY glFlushDriverCachesCHROMIUM (void);
danakj97aa5e32016-03-17 02:41:24313GL_APICALL GLuint GL_APIENTRY glGetLastFlushIdCHROMIUM (void);
jbauman80ceeee2017-03-13 22:43:57314GL_APICALL void GL_APIENTRY glScheduleDCLayerSharedStateCHROMIUM (GLfloat opacity, GLboolean is_clipped, const GLfloat* clip_rect, GLint z_order, const GLfloat* transform);
Maggie Chen722f749b92018-05-17 01:03:56315GL_APICALL void GL_APIENTRY glScheduleDCLayerCHROMIUM (GLsizei num_textures, const GLuint* contents_texture_ids, const GLfloat* contents_rect, GLuint background_color, GLuint edge_aa_mask, const GLfloat* bounds_rect, GLuint filter, bool is_protected_video);
[email protected]c4485aad62012-12-17 10:19:09316
kkinnunen337d59632014-08-26 10:19:57317// Extension CHROMIUM_path_rendering.
318GL_APICALL void GL_APIENTRY glMatrixLoadfCHROMIUM (GLenumMatrixMode matrixMode, const GLfloat* m);
319GL_APICALL void GL_APIENTRY glMatrixLoadIdentityCHROMIUM (GLenumMatrixMode matrixMode);
kkinnunenb959a8462015-07-14 11:08:34320GL_APICALL GLuint GL_APIENTRY glGenPathsCHROMIUM (GLsizei range);
321GL_APICALL void GL_APIENTRY glDeletePathsCHROMIUM (GLidPath path, GLsizei range);
322GL_APICALL GLboolean GL_APIENTRY glIsPathCHROMIUM (GLidPath path);
323GL_APICALL void GL_APIENTRY glPathCommandsCHROMIUM (GLidPath path, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenumPathCoordType coordType, const GLvoid* coords);
324GL_APICALL void GL_APIENTRY glPathParameterfCHROMIUM (GLidPath path, GLenumPathParameter pname, GLfloat value);
325GL_APICALL void GL_APIENTRY glPathParameteriCHROMIUM (GLidPath path, GLenumPathParameter pname, GLint value);
326GL_APICALL void GL_APIENTRY glPathStencilFuncCHROMIUM (GLenumCmpFunction func, GLint ref, GLuint mask);
327GL_APICALL void GL_APIENTRY glStencilFillPathCHROMIUM (GLidPath path, GLenumPathFillMode fillMode, GLuint mask);
328GL_APICALL void GL_APIENTRY glStencilStrokePathCHROMIUM (GLidPath path, GLint reference, GLuint mask);
329GL_APICALL void GL_APIENTRY glCoverFillPathCHROMIUM (GLidPath path, GLenumPathCoverMode coverMode);
330GL_APICALL void GL_APIENTRY glCoverStrokePathCHROMIUM (GLidPath path, GLenumPathCoverMode coverMode);
331GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathCHROMIUM (GLidPath path, GLenumPathFillMode fillMode, GLuint mask, GLenumPathCoverMode coverMode);
332GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathCHROMIUM (GLidPath path, GLint reference, GLuint mask, GLenumPathCoverMode coverMode);
kkinnunenfb3f1172015-10-28 08:50:00333GL_APICALL void GL_APIENTRY glStencilFillPathInstancedCHROMIUM (GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLenumPathFillMode fillMode, GLuint mask, GLenumPathTransformType transformType, const GLfloat* transformValues);
334GL_APICALL void GL_APIENTRY glStencilStrokePathInstancedCHROMIUM (GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLint reference, GLuint mask, GLenumPathTransformType transformType, const GLfloat* transformValues);
335GL_APICALL void GL_APIENTRY glCoverFillPathInstancedCHROMIUM (GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLenumPathInstancedCoverMode coverMode, GLenumPathTransformType transformType, const GLfloat* transformValues);
336GL_APICALL void GL_APIENTRY glCoverStrokePathInstancedCHROMIUM (GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLenumPathInstancedCoverMode coverMode, GLenumPathTransformType transformType, const GLfloat* transformValues);
337GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathInstancedCHROMIUM (GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLenumPathFillMode fillMode, GLuint mask, GLenumPathInstancedCoverMode coverMode, GLenumPathTransformType transformType, const GLfloat* transformValues);
338GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathInstancedCHROMIUM (GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLint reference, GLuint mask, GLenumPathInstancedCoverMode coverMode, GLenumPathTransformType transformType, const GLfloat* transformValues);
kkinnunenc8b449e1582015-11-02 07:57:51339GL_APICALL void GL_APIENTRY glBindFragmentInputLocationCHROMIUM (GLidProgram program, GLint location, const char* name);
340GL_APICALL void GL_APIENTRY glProgramPathFragmentInputGenCHROMIUM (GLidProgram program, GLint location, GLenumPathFragmentInputGenMode genMode, GLint components, const GLfloat* coeffs);
341
[email protected]c4485aad62012-12-17 10:19:09342
kkinnunena9d27e72015-12-21 17:23:44343// Extension CHROMIUM_framebuffer_mixed_samples
344GL_APICALL void GL_APIENTRY glCoverageModulationCHROMIUM (GLenumCoverageModulationComponents components);
345
danakjb7c73642015-06-09 00:45:27346// Extension KHR_robustness
Kai Ninomiya2ca03f32018-06-12 20:50:48347GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void);
danakjb7c73642015-06-09 00:45:27348
ed9198b422014-10-23 15:01:37349// Extension KHR_blend_equation_advanced
350GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void);
jin.a.yangf23471c82015-09-11 16:46:46351
352// Extension GL_CHROMIUM_screen_space_antialiasing
353GL_APICALL void GL_APIENTRY glApplyScreenSpaceAntialiasingCHROMIUM (void);
kkinnunen8cefb232015-12-04 09:36:31354
355// Extension EXT_blend_func_extended
356GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLidProgram program, GLuint colorNumber, GLuint index, const char* name);
357GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLidProgram program, GLuint colorNumber, const char* name);
358GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLidProgram program, const char* name);
359
liberatodf64f2cb2016-02-24 00:24:56360// Extension CHROMIUM_stream_texture_matrix
tobiasjsfc9d613c2016-08-03 16:56:10361GL_APICALL void GL_APIENTRY glUniformMatrix4fvStreamTextureMatrixCHROMIUM (GLintUniformLocation location, GLbooleanFalseOnly transpose, const GLfloat* transform);
[email protected]622578c2017-08-08 17:27:42362GL_APICALL void GL_APIENTRY glOverlayPromotionHintCHROMIUM (GLidBindTexture texture, GLboolean promotion_hint, GLint display_x, GLint display_y, GLint display_width, GLint display_height);
halliwell24abcc8c2016-09-09 22:09:02363
Eric Karlb6b2c632018-05-07 22:45:04364GL_APICALL void GL_APIENTRY glSwapBuffersWithBoundsCHROMIUM (GLuint64 swap_id, GLsizei count, const GLint* rects, GLbitfieldSwapBuffersFlags flags = 0);
jbauman2a2ad222017-03-02 00:35:13365
366// Extension CHROMIUM_set_draw_rectangle
367GL_APICALL void GL_APIENTRY glSetDrawRectangleCHROMIUM (GLint x, GLint y, GLint width, GLint height);
jbauman456e9b82017-03-22 07:25:14368
369// Extension CHROMIUM_dc_overlays
370GL_APICALL void GL_APIENTRY glSetEnableDCLayersCHROMIUM (GLboolean enabled);
ericrkdc5eeaa2017-05-19 02:23:50371
372// Extension CHROMIUM_discardable_textures
373GL_APICALL void GL_APIENTRY glInitializeDiscardableTextureCHROMIUM (GLuint texture_id);
374GL_APICALL void GL_APIENTRY glUnlockDiscardableTextureCHROMIUM (GLuint texture_id);
375GL_APICALL bool GL_APIENTRY glLockDiscardableTextureCHROMIUM (GLuint texture_id);
John Bauman91f2d572017-07-29 00:24:14376
Sunny Sachanandani97e66d12017-10-14 04:36:07377// Extension CHROMIUM_texture_storage_image
378GL_APICALL void GL_APIENTRY glTexStorage2DImageCHROMIUM (GLenumTextureBindTarget target, GLenumTextureInternalFormatStorage internalFormat, GLenumClientBufferUsage bufferUsage, GLsizei width, GLsizei height);
Sunny Sachanandani88353d22017-10-26 01:52:24379
380// Extension CHROMIUM_color_space_metadata
381GL_APICALL void GL_APIENTRY glSetColorSpaceMetadataCHROMIUM (GLuint texture_id, GLColorSpace color_space);
Kai Ninomiyabcbefdab2017-11-03 19:57:27382
383// Extension EXT_window_rectangles
384GL_APICALL void GL_APIENTRY glWindowRectanglesEXT (GLenumWindowRectanglesMode mode, GLsizeiNotNegative count, const GLint* box);
Klaus Weidnere66cc7d2017-12-09 17:26:30385
386// Extension CHROMIUM_gpu_fence
387GL_APICALL GLuint GL_APIENTRY glCreateGpuFenceCHROMIUM (void);
388GL_APICALL void GL_APIENTRY glCreateGpuFenceINTERNAL (GLuint gpu_fence_id);
389GL_APICALL GLuint GL_APIENTRY glCreateClientGpuFenceCHROMIUM (ClientGpuFence source);
390GL_APICALL void GL_APIENTRY glWaitGpuFenceCHROMIUM (GLuint gpu_fence_id);
391GL_APICALL void GL_APIENTRY glDestroyGpuFenceCHROMIUM (GLuint gpu_fence_id);
Kai Ninomiya2ca03f32018-06-12 20:50:48392
393// Extension CHROMIUM_nonblocking_readback
394GL_APICALL void GL_APIENTRY glInvalidateReadbackBufferShadowDataCHROMIUM (GLidBuffer buffer_id);
395// (used for CHROMIUM_nonblocking_readback implementation)
Kai Ninomiya89f67fa02018-06-21 14:38:20396GL_APICALL void GL_APIENTRY glSetReadbackBufferShadowAllocationINTERNAL (GLidBuffer buffer_id, GLint shm_id, GLuint shm_offset, GLuint size);