blob: f35557126b20b4a0999144355f58ab6ad5403567 [file] [log] [blame]
[email protected]e1266022012-01-27 08:59:011// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5// This file is read by build_gles2_cmd_buffer.py to generate commands.
6
7GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
8GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidShader shader);
9GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, GLuint index, const char* name);
10GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLidBindBuffer buffer);
zmo8af6efb2015-01-09 03:12:0211GL_APICALL void GL_APIENTRY glBindBufferBase (GLenumIndexedBufferTarget target, GLuint index, GLidBindBuffer buffer);
zmo58897d32015-01-13 04:25:3812GL_APICALL void GL_APIENTRY glBindBufferRange (GLenumIndexedBufferTarget target, GLuint index, GLidBindBuffer buffer, GLintptrNotNegative offset, GLsizeiptr size);
[email protected]e1266022012-01-27 08:59:0113GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenumFrameBufferTarget target, GLidBindFramebuffer framebuffer);
14GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenumRenderBufferTarget target, GLidBindRenderbuffer renderbuffer);
zmobcb3fdd62014-12-11 00:49:0315GL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLidBindSampler sampler);
[email protected]e1266022012-01-27 08:59:0116GL_APICALL void GL_APIENTRY glBindTexture (GLenumTextureBindTarget target, GLidBindTexture texture);
zmod01af9d2014-12-12 00:15:5617GL_APICALL void GL_APIENTRY glBindTransformFeedback (GLenumTransformFeedbackBindTarget target, GLidBindTransformFeedback transformfeedback);
[email protected]e1266022012-01-27 08:59:0118GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
19GL_APICALL void GL_APIENTRY glBlendEquation ( GLenumEquation mode );
20GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenumEquation modeRGB, GLenumEquation modeAlpha);
21GL_APICALL void GL_APIENTRY glBlendFunc (GLenumSrcBlendFactor sfactor, GLenumDstBlendFactor dfactor);
22GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenumSrcBlendFactor srcRGB, GLenumDstBlendFactor dstRGB, GLenumSrcBlendFactor srcAlpha, GLenumDstBlendFactor dstAlpha);
23GL_APICALL void GL_APIENTRY glBufferData (GLenumBufferTarget target, GLsizeiptr size, const void* data, GLenumBufferUsage usage);
24GL_APICALL void GL_APIENTRY glBufferSubData (GLenumBufferTarget target, GLintptrNotNegative offset, GLsizeiptr size, const void* data);
25GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenumFrameBufferTarget target);
26GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
zmoe1d1c6962015-01-16 23:41:2927GL_APICALL void GL_APIENTRY glClearBufferfi (GLenumBufferfv buffer, GLint drawbuffers, GLfloat depth, GLint stencil);
28GL_APICALL void GL_APIENTRY glClearBufferfv (GLenumBufferfv buffer, GLint drawbuffers, const GLfloat* value);
29GL_APICALL void GL_APIENTRY glClearBufferiv (GLenumBufferiv buffer, GLint drawbuffers, const GLint* value);
30GL_APICALL void GL_APIENTRY glClearBufferuiv (GLenumBufferuiv buffer, GLint drawbuffers, const GLuint* value);
[email protected]e1266022012-01-27 08:59:0131GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
32GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth);
33GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
zmo3366957e2015-02-18 23:40:0734GL_APICALL GLenum GL_APIENTRY glClientWaitSync (GLsync sync, GLbitfieldSyncFlushFlags flags, GLuint64 timeout);
[email protected]e1266022012-01-27 08:59:0135GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
36GL_APICALL void GL_APIENTRY glCompileShader (GLidShader shader);
37GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenumTextureTarget target, GLint level, GLenumCompressedTextureFormat internalformat, GLsizei width, GLsizei height, GLintTextureBorder border, GLsizei imageSize, const void* data);
38GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenumTextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenumCompressedTextureFormat format, GLsizei imageSize, const void* data);
zmoea06a6f2015-04-30 01:15:4639GL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenumTexture3DTarget target, GLint level, GLenumCompressedTextureFormat internalformat, GLsizei width, GLsizei height, GLsizei depth, GLintTextureBorder border, GLsizei imageSize, const void* data);
zmo9a7b17e2015-05-06 00:22:3340GL_APICALL void GL_APIENTRY glCompressedTexSubImage3D (GLenumTexture3DTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenumCompressedTextureFormat format, GLsizei imageSize, const void* data);
zmo481d9102014-11-24 23:52:3441GL_APICALL void GL_APIENTRY glCopyBufferSubData (GLenumBufferTarget readtarget, GLenumBufferTarget writetarget, GLintptrNotNegative readoffset, GLintptrNotNegative writeoffset, GLsizeiptr size);
zmo63706c92015-03-12 22:41:5642GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenumTextureTarget target, GLint level, GLenumTextureInternalFormat internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLintTextureBorder border);
[email protected]e1266022012-01-27 08:59:0143GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenumTextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
zmo66f36772015-01-27 22:33:3144GL_APICALL void GL_APIENTRY glCopyTexSubImage3D (GLenumTexture3DTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
[email protected]e1266022012-01-27 08:59:0145GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
46GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenumShaderType type);
47GL_APICALL void GL_APIENTRY glCullFace (GLenumFaceType mode);
48GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizeiNotNegative n, const GLuint* buffers);
49GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizeiNotNegative n, const GLuint* framebuffers);
50GL_APICALL void GL_APIENTRY glDeleteProgram (GLidProgram program);
51GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizeiNotNegative n, const GLuint* renderbuffers);
zmobcb3fdd62014-12-11 00:49:0352GL_APICALL void GL_APIENTRY glDeleteSamplers (GLsizeiNotNegative n, const GLuint* samplers);
zmob5e2c682015-01-22 02:50:2453GL_APICALL void GL_APIENTRY glDeleteSync (GLidSync sync);
[email protected]e1266022012-01-27 08:59:0154GL_APICALL void GL_APIENTRY glDeleteShader (GLidShader shader);
55GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizeiNotNegative n, const GLuint* textures);
zmod01af9d2014-12-12 00:15:5656GL_APICALL void GL_APIENTRY glDeleteTransformFeedbacks (GLsizeiNotNegative n, const GLuint* ids);
[email protected]e1266022012-01-27 08:59:0157GL_APICALL void GL_APIENTRY glDepthFunc (GLenumCmpFunction func);
58GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
59GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
60GL_APICALL void GL_APIENTRY glDetachShader (GLidProgram program, GLidShader shader);
61GL_APICALL void GL_APIENTRY glDisable (GLenumCapability cap);
62GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
63GL_APICALL void GL_APIENTRY glDrawArrays (GLenumDrawMode mode, GLint first, GLsizei count);
64GL_APICALL void GL_APIENTRY glDrawElements (GLenumDrawMode mode, GLsizei count, GLenumIndexType type, const void* indices);
zmo94589f12015-03-12 02:48:5365GL_APICALL void GL_APIENTRY glDrawRangeElements (GLenumDrawMode mode, GLuint start, GLuint end, GLsizei count, GLenumIndexType type, const void* indices);
[email protected]e1266022012-01-27 08:59:0166GL_APICALL void GL_APIENTRY glEnable (GLenumCapability cap);
67GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
zmob5e2c682015-01-22 02:50:2468GL_APICALL GLsync GL_APIENTRY glFenceSync (GLenumSyncCondition condition, GLbitfieldSyncFlags flags);
[email protected]e1266022012-01-27 08:59:0169GL_APICALL void GL_APIENTRY glFinish (void);
70GL_APICALL void GL_APIENTRY glFlush (void);
71GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenumFrameBufferTarget target, GLenumAttachment attachment, GLenumRenderBufferTarget renderbuffertarget, GLidRenderbuffer renderbuffer);
72GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenumFrameBufferTarget target, GLenumAttachment attachment, GLenumTextureTarget textarget, GLidTexture texture, GLintZeroOnly level);
zmo84c08202014-11-23 15:28:4073GL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenumFrameBufferTarget target, GLenumAttachment attachment, GLidTexture texture, GLint level, GLint layer);
[email protected]e1266022012-01-27 08:59:0174GL_APICALL void GL_APIENTRY glFrontFace (GLenumFaceMode mode);
75GL_APICALL void GL_APIENTRY glGenBuffers (GLsizeiNotNegative n, GLuint* buffers);
76GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenumTextureBindTarget target);
77GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizeiNotNegative n, GLuint* framebuffers);
78GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizeiNotNegative n, GLuint* renderbuffers);
zmobcb3fdd62014-12-11 00:49:0379GL_APICALL void GL_APIENTRY glGenSamplers (GLsizeiNotNegative n, GLuint* samplers);
[email protected]e1266022012-01-27 08:59:0180GL_APICALL void GL_APIENTRY glGenTextures (GLsizeiNotNegative n, GLuint* textures);
zmod01af9d2014-12-12 00:15:5681GL_APICALL void GL_APIENTRY glGenTransformFeedbacks (GLsizeiNotNegative n, GLuint* ids);
[email protected]a49502022012-08-23 01:00:5082GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLidProgram program, GLuint index, GLsizeiNotNegative bufsize, GLsizeiOptional* length, GLint* size, GLenum* type, char* name);
83GL_APICALL void GL_APIENTRY glGetActiveUniform (GLidProgram program, GLuint index, GLsizeiNotNegative bufsize, GLsizeiOptional* length, GLint* size, GLenum* type, char* name);
zmoa2b555d2015-02-06 23:50:3984GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLidProgram program, GLuint index, GLenumUniformBlockParameter pname, GLint* params);
zmo4a16ff992015-02-05 22:18:4185GL_APICALL void GL_APIENTRY glGetActiveUniformBlockName (GLidProgram program, GLuint index, GLsizeiNotNegative bufsize, GLsizeiOptional* length, char* name);
zmoc7e7e13f2015-02-17 22:07:0786GL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLidProgram program, GLsizeiNotNegative count, const GLuint* indices, GLenumUniformParameter pname, GLint* params);
[email protected]a49502022012-08-23 01:00:5087GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLidProgram program, GLsizeiNotNegative maxcount, GLsizeiOptional* count, GLuint* shaders);
[email protected]e1266022012-01-27 08:59:0188GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLidProgram program, const char* name);
89GL_APICALL void GL_APIENTRY glGetBooleanv (GLenumGLState pname, GLboolean* params);
yunchao.he552a9eb2015-07-31 01:21:5890GL_APICALL void GL_APIENTRY glGetBufferParameteri64v (GLenumBufferTarget target, GLenumBufferParameter64 pname, GLint64* params);
[email protected]e1266022012-01-27 08:59:0191GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenumBufferTarget target, GLenumBufferParameter pname, GLint* params);
92GL_APICALL GLenum GL_APIENTRY glGetError (void);
93GL_APICALL void GL_APIENTRY glGetFloatv (GLenumGLState pname, GLfloat* params);
zmo5393fb52015-01-27 01:50:4894GL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLidProgram program, const char* name);
[email protected]e1266022012-01-27 08:59:0195GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenumFrameBufferTarget target, GLenumAttachment attachment, GLenumFrameBufferParameter pname, GLint* params);
zmo8ac3bab2015-04-18 02:30:5896GL_APICALL void GL_APIENTRY glGetInteger64v (GLenumGLState pname, GLint64* params);
zmoca3c28a12015-04-23 21:59:4397GL_APICALL void GL_APIENTRY glGetIntegeri_v (GLenumIndexedGLState pname, GLuint index, GLint* data);
98GL_APICALL void GL_APIENTRY glGetInteger64i_v (GLenumIndexedGLState pname, GLuint index, GLint64* data);
[email protected]e1266022012-01-27 08:59:0199GL_APICALL void GL_APIENTRY glGetIntegerv (GLenumGLState pname, GLint* params);
zmobb77c862015-05-14 00:47:12100GL_APICALL void GL_APIENTRY glGetInternalformativ (GLenumRenderBufferTarget target, GLenumRenderBufferFormat format, GLenumInternalFormatParameter pname, GLsizeiNotNegative bufSize, GLint* params);
[email protected]e1266022012-01-27 08:59:01101GL_APICALL void GL_APIENTRY glGetProgramiv (GLidProgram program, GLenumProgramParameter pname, GLint* params);
[email protected]a49502022012-08-23 01:00:50102GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLidProgram program, GLsizeiNotNegative bufsize, GLsizeiOptional* length, char* infolog);
[email protected]e1266022012-01-27 08:59:01103GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenumRenderBufferTarget target, GLenumRenderBufferParameter pname, GLint* params);
zmobcb3fdd62014-12-11 00:49:03104GL_APICALL void GL_APIENTRY glGetSamplerParameterfv (GLidSampler sampler, GLenumSamplerParameter pname, GLfloat* params);
105GL_APICALL void GL_APIENTRY glGetSamplerParameteriv (GLidSampler sampler, GLenumSamplerParameter pname, GLint* params);
[email protected]e1266022012-01-27 08:59:01106GL_APICALL void GL_APIENTRY glGetShaderiv (GLidShader shader, GLenumShaderParameter pname, GLint* params);
[email protected]a49502022012-08-23 01:00:50107GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLidShader shader, GLsizeiNotNegative bufsize, GLsizeiOptional* length, char* infolog);
[email protected]e1266022012-01-27 08:59:01108GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenumShaderType shadertype, GLenumShaderPrecision precisiontype, GLint* range, GLint* precision);
[email protected]a49502022012-08-23 01:00:50109GL_APICALL void GL_APIENTRY glGetShaderSource (GLidShader shader, GLsizeiNotNegative bufsize, GLsizeiOptional* length, char* source);
[email protected]e1266022012-01-27 08:59:01110GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenumStringType name);
zmoac44d3a92015-02-25 01:36:17111GL_APICALL void GL_APIENTRY glGetSynciv (GLsync sync, GLenumSyncParameter pname, GLsizeiNotNegative bufsize, GLsizeiOptional* length, GLint* values);
[email protected]e1266022012-01-27 08:59:01112GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenumGetTexParamTarget target, GLenumTextureParameter pname, GLfloat* params);
113GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenumGetTexParamTarget target, GLenumTextureParameter pname, GLint* params);
zmo10842492015-02-12 00:44:16114GL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying (GLidProgram program, GLuint index, GLsizeiNotNegative bufsize, GLsizeiOptional* length, GLsizei* size, GLenum* type, char* name);
zmo4a16ff992015-02-05 22:18:41115GL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLidProgram program, const char* name);
[email protected]5d4c6b22012-02-07 08:22:28116GL_APICALL void GL_APIENTRY glGetUniformfv (GLidProgram program, GLintUniformLocation location, GLfloat* params);
117GL_APICALL void GL_APIENTRY glGetUniformiv (GLidProgram program, GLintUniformLocation location, GLint* params);
zmoc9ea7b82015-05-08 03:44:44118GL_APICALL void GL_APIENTRY glGetUniformuiv (GLidProgram program, GLintUniformLocation location, GLuint* params);
zmo155435a42015-02-13 05:06:53119GL_APICALL void GL_APIENTRY glGetUniformIndices (GLidProgram program, GLsizeiNotNegative count, const char* const* names, GLuint* indices);
[email protected]e1266022012-01-27 08:59:01120GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLidProgram program, const char* name);
121GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenumVertexAttribute pname, GLfloat* params);
122GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenumVertexAttribute pname, GLint* params);
zmo5ee097e2015-05-14 19:13:52123GL_APICALL void GL_APIENTRY glGetVertexAttribIiv (GLuint index, GLenumVertexAttribute pname, GLint* params);
124GL_APICALL void GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenumVertexAttribute pname, GLuint* params);
[email protected]e1266022012-01-27 08:59:01125GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenumVertexPointer pname, void** pointer);
126GL_APICALL void GL_APIENTRY glHint (GLenumHintTarget target, GLenumHintMode mode);
zmobb77c862015-05-14 00:47:12127GL_APICALL void GL_APIENTRY glInvalidateFramebuffer (GLenumInvalidateFrameBufferTarget target, GLsizeiNotNegative count, const GLenum* attachments);
128GL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenumInvalidateFrameBufferTarget target, GLsizeiNotNegative count, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height);
[email protected]e1266022012-01-27 08:59:01129GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLidBuffer buffer);
130GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenumCapability cap);
131GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLidFramebuffer framebuffer);
132GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLidProgram program);
133GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLidRenderbuffer renderbuffer);
zmobcb3fdd62014-12-11 00:49:03134GL_APICALL GLboolean GL_APIENTRY glIsSampler (GLidSampler sampler);
[email protected]e1266022012-01-27 08:59:01135GL_APICALL GLboolean GL_APIENTRY glIsShader (GLidShader shader);
zmob5e2c682015-01-22 02:50:24136GL_APICALL GLboolean GL_APIENTRY glIsSync (GLidSync sync);
[email protected]e1266022012-01-27 08:59:01137GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLidTexture texture);
zmod01af9d2014-12-12 00:15:56138GL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback (GLidTransformFeedback transformfeedback);
[email protected]e1266022012-01-27 08:59:01139GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
140GL_APICALL void GL_APIENTRY glLinkProgram (GLidProgram program);
zmod01af9d2014-12-12 00:15:56141GL_APICALL void GL_APIENTRY glPauseTransformFeedback (void);
[email protected]e1266022012-01-27 08:59:01142GL_APICALL void GL_APIENTRY glPixelStorei (GLenumPixelStore pname, GLintPixelStoreAlignment param);
143GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
zmo02f3a302015-08-05 22:30:38144GL_APICALL void GL_APIENTRY glReadBuffer (GLenumReadBuffer src);
zmo47e01c442015-03-14 00:15:34145GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenumReadPixelFormat format, GLenumReadPixelType type, void* pixels);
[email protected]e1266022012-01-27 08:59:01146GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
147GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenumRenderBufferTarget target, GLenumRenderBufferFormat internalformat, GLsizei width, GLsizei height);
zmod01af9d2014-12-12 00:15:56148GL_APICALL void GL_APIENTRY glResumeTransformFeedback (void);
[email protected]e1266022012-01-27 08:59:01149GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
zmobcb3fdd62014-12-11 00:49:03150GL_APICALL void GL_APIENTRY glSamplerParameterf (GLidBindSampler sampler, GLenumSamplerParameter pname, GLfloat param);
151GL_APICALL void GL_APIENTRY glSamplerParameterfv (GLidBindSampler sampler, GLenumSamplerParameter pname, const GLfloat* params);
152GL_APICALL void GL_APIENTRY glSamplerParameteri (GLidBindSampler sampler, GLenumSamplerParameter pname, GLint param);
153GL_APICALL void GL_APIENTRY glSamplerParameteriv (GLidBindSampler sampler, GLenumSamplerParameter pname, const GLint* params);
[email protected]e1266022012-01-27 08:59:01154GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
155GL_APICALL void GL_APIENTRY glShaderBinary (GLsizeiNotNegative n, const GLuint* shaders, GLenumShaderBinaryFormat binaryformat, const void* binary, GLsizeiNotNegative length);
[email protected]507895312013-03-01 11:39:56156GL_APICALL void GL_APIENTRY glShaderSource (GLidShader shader, GLsizeiNotNegative count, const GLchar* const* str, const GLint* length);
[email protected]a80773b2013-06-22 00:59:35157GL_APICALL void GL_APIENTRY glShallowFinishCHROMIUM (void);
158GL_APICALL void GL_APIENTRY glShallowFlushCHROMIUM (void);
vmiurab700b432015-02-06 16:42:51159GL_APICALL void GL_APIENTRY glOrderingBarrierCHROMIUM (void);
[email protected]e1266022012-01-27 08:59:01160GL_APICALL void GL_APIENTRY glStencilFunc (GLenumCmpFunction func, GLint ref, GLuint mask);
161GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenumFaceType face, GLenumCmpFunction func, GLint ref, GLuint mask);
162GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
163GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenumFaceType face, GLuint mask);
164GL_APICALL void GL_APIENTRY glStencilOp (GLenumStencilOp fail, GLenumStencilOp zfail, GLenumStencilOp zpass);
165GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenumFaceType face, GLenumStencilOp fail, GLenumStencilOp zfail, GLenumStencilOp zpass);
166GL_APICALL void GL_APIENTRY glTexImage2D (GLenumTextureTarget target, GLint level, GLintTextureInternalFormat internalformat, GLsizei width, GLsizei height, GLintTextureBorder border, GLenumTextureFormat format, GLenumPixelType type, const void* pixels);
zmo66f36772015-01-27 22:33:31167GL_APICALL void GL_APIENTRY glTexImage3D (GLenumTexture3DTarget target, GLint level, GLintTextureInternalFormat internalformat, GLsizei width, GLsizei height, GLsizei depth, GLintTextureBorder border, GLenumTextureFormat format, GLenumPixelType type, const void* pixels);
[email protected]e1266022012-01-27 08:59:01168GL_APICALL void GL_APIENTRY glTexParameterf (GLenumTextureBindTarget target, GLenumTextureParameter pname, GLfloat param);
169GL_APICALL void GL_APIENTRY glTexParameterfv (GLenumTextureBindTarget target, GLenumTextureParameter pname, const GLfloat* params);
170GL_APICALL void GL_APIENTRY glTexParameteri (GLenumTextureBindTarget target, GLenumTextureParameter pname, GLint param);
171GL_APICALL void GL_APIENTRY glTexParameteriv (GLenumTextureBindTarget target, GLenumTextureParameter pname, const GLint* params);
zmoe368fbf62014-11-27 02:15:56172GL_APICALL void GL_APIENTRY glTexStorage3D (GLenumTexture3DTarget target, GLsizei levels, GLenumTextureInternalFormatStorage internalFormat, GLsizei width, GLsizei height, GLsizei depth);
[email protected]e1266022012-01-27 08:59:01173GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenumTextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenumTextureFormat format, GLenumPixelType type, const void* pixels);
zmo66f36772015-01-27 22:33:31174GL_APICALL void GL_APIENTRY glTexSubImage3D (GLenumTexture3DTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenumTextureFormat format, GLenumPixelType type, const void* pixels);
zmo38923562015-01-29 20:17:39175GL_APICALL void GL_APIENTRY glTransformFeedbackVaryings (GLidProgram program, GLsizeiNotNegative count, const char* const* varyings, GLenumBufferMode buffermode);
[email protected]5d4c6b22012-02-07 08:22:28176GL_APICALL void GL_APIENTRY glUniform1f (GLintUniformLocation location, GLfloat x);
177GL_APICALL void GL_APIENTRY glUniform1fv (GLintUniformLocation location, GLsizeiNotNegative count, const GLfloat* v);
178GL_APICALL void GL_APIENTRY glUniform1i (GLintUniformLocation location, GLint x);
179GL_APICALL void GL_APIENTRY glUniform1iv (GLintUniformLocation location, GLsizeiNotNegative count, const GLint* v);
zmo0c4b7cf2014-11-26 00:52:11180GL_APICALL void GL_APIENTRY glUniform1ui (GLintUniformLocation location, GLuint x);
181GL_APICALL void GL_APIENTRY glUniform1uiv (GLintUniformLocation location, GLsizeiNotNegative count, const GLuint* v);
[email protected]5d4c6b22012-02-07 08:22:28182GL_APICALL void GL_APIENTRY glUniform2f (GLintUniformLocation location, GLfloat x, GLfloat y);
183GL_APICALL void GL_APIENTRY glUniform2fv (GLintUniformLocation location, GLsizeiNotNegative count, const GLfloat* v);
184GL_APICALL void GL_APIENTRY glUniform2i (GLintUniformLocation location, GLint x, GLint y);
185GL_APICALL void GL_APIENTRY glUniform2iv (GLintUniformLocation location, GLsizeiNotNegative count, const GLint* v);
zmo0c4b7cf2014-11-26 00:52:11186GL_APICALL void GL_APIENTRY glUniform2ui (GLintUniformLocation location, GLuint x, GLuint y);
187GL_APICALL void GL_APIENTRY glUniform2uiv (GLintUniformLocation location, GLsizeiNotNegative count, const GLuint* v);
[email protected]5d4c6b22012-02-07 08:22:28188GL_APICALL void GL_APIENTRY glUniform3f (GLintUniformLocation location, GLfloat x, GLfloat y, GLfloat z);
189GL_APICALL void GL_APIENTRY glUniform3fv (GLintUniformLocation location, GLsizeiNotNegative count, const GLfloat* v);
190GL_APICALL void GL_APIENTRY glUniform3i (GLintUniformLocation location, GLint x, GLint y, GLint z);
191GL_APICALL void GL_APIENTRY glUniform3iv (GLintUniformLocation location, GLsizeiNotNegative count, const GLint* v);
zmo0c4b7cf2014-11-26 00:52:11192GL_APICALL void GL_APIENTRY glUniform3ui (GLintUniformLocation location, GLuint x, GLuint y, GLuint z);
193GL_APICALL void GL_APIENTRY glUniform3uiv (GLintUniformLocation location, GLsizeiNotNegative count, const GLuint* v);
[email protected]5d4c6b22012-02-07 08:22:28194GL_APICALL void GL_APIENTRY glUniform4f (GLintUniformLocation location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
195GL_APICALL void GL_APIENTRY glUniform4fv (GLintUniformLocation location, GLsizeiNotNegative count, const GLfloat* v);
196GL_APICALL void GL_APIENTRY glUniform4i (GLintUniformLocation location, GLint x, GLint y, GLint z, GLint w);
197GL_APICALL void GL_APIENTRY glUniform4iv (GLintUniformLocation location, GLsizeiNotNegative count, const GLint* v);
zmo0c4b7cf2014-11-26 00:52:11198GL_APICALL void GL_APIENTRY glUniform4ui (GLintUniformLocation location, GLuint x, GLuint y, GLuint z, GLuint w);
199GL_APICALL void GL_APIENTRY glUniform4uiv (GLintUniformLocation location, GLsizeiNotNegative count, const GLuint* v);
zmo8fab00c2015-02-07 02:45:05200GL_APICALL void GL_APIENTRY glUniformBlockBinding (GLidProgram program, GLuint index, GLuint binding);
[email protected]5d4c6b22012-02-07 08:22:28201GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLintUniformLocation location, GLsizeiNotNegative count, GLbooleanFalseOnly transpose, const GLfloat* value);
zmo0c4b7cf2014-11-26 00:52:11202GL_APICALL void GL_APIENTRY glUniformMatrix2x3fv (GLintUniformLocation location, GLsizeiNotNegative count, GLbooleanFalseOnly transpose, const GLfloat* value);
203GL_APICALL void GL_APIENTRY glUniformMatrix2x4fv (GLintUniformLocation location, GLsizeiNotNegative count, GLbooleanFalseOnly transpose, const GLfloat* value);
[email protected]5d4c6b22012-02-07 08:22:28204GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLintUniformLocation location, GLsizeiNotNegative count, GLbooleanFalseOnly transpose, const GLfloat* value);
zmo0c4b7cf2014-11-26 00:52:11205GL_APICALL void GL_APIENTRY glUniformMatrix3x2fv (GLintUniformLocation location, GLsizeiNotNegative count, GLbooleanFalseOnly transpose, const GLfloat* value);
206GL_APICALL void GL_APIENTRY glUniformMatrix3x4fv (GLintUniformLocation location, GLsizeiNotNegative count, GLbooleanFalseOnly transpose, const GLfloat* value);
[email protected]5d4c6b22012-02-07 08:22:28207GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLintUniformLocation location, GLsizeiNotNegative count, GLbooleanFalseOnly transpose, const GLfloat* value);
zmo0c4b7cf2014-11-26 00:52:11208GL_APICALL void GL_APIENTRY glUniformMatrix4x2fv (GLintUniformLocation location, GLsizeiNotNegative count, GLbooleanFalseOnly transpose, const GLfloat* value);
209GL_APICALL void GL_APIENTRY glUniformMatrix4x3fv (GLintUniformLocation location, GLsizeiNotNegative count, GLbooleanFalseOnly transpose, const GLfloat* value);
[email protected]e1266022012-01-27 08:59:01210GL_APICALL void GL_APIENTRY glUseProgram (GLidZeroProgram program);
211GL_APICALL void GL_APIENTRY glValidateProgram (GLidProgram program);
212GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x);
213GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values);
214GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y);
215GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values);
216GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z);
217GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values);
218GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
219GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values);
zmo0c4b7cf2014-11-26 00:52:11220GL_APICALL void GL_APIENTRY glVertexAttribI4i (GLuint indx, GLint x, GLint y, GLint z, GLint w);
221GL_APICALL void GL_APIENTRY glVertexAttribI4iv (GLuint indx, const GLint* values);
222GL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint indx, GLuint x, GLuint y, GLuint z, GLuint w);
223GL_APICALL void GL_APIENTRY glVertexAttribI4uiv (GLuint indx, const GLuint* values);
guanxian.li87543be32015-04-28 03:01:04224GL_APICALL void GL_APIENTRY glVertexAttribIPointer (GLuint indx, GLintVertexAttribSize size, GLenumVertexAttribIType type, GLsizei stride, const void* ptr);
[email protected]e1266022012-01-27 08:59:01225GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLintVertexAttribSize size, GLenumVertexAttribType type, GLboolean normalized, GLsizei stride, const void* ptr);
226GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
zmo41e40582015-02-19 02:13:30227GL_APICALL void GL_APIENTRY glWaitSync (GLsync sync, GLbitfieldSyncFlushFlags flags, GLuint64 timeout);
[email protected]49cabed2013-11-13 18:15:18228GL_APICALL void GL_APIENTRY glBlitFramebufferCHROMIUM (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenumBlitFilter filter);
229GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleCHROMIUM (GLenumRenderBufferTarget target, GLsizei samples, GLenumRenderBufferFormat internalformat, GLsizei width, GLsizei height);
[email protected]e1266022012-01-27 08:59:01230GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenumRenderBufferTarget target, GLsizei samples, GLenumRenderBufferFormat internalformat, GLsizei width, GLsizei height);
[email protected]7d3c36e2013-07-12 14:13:16231GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenumFrameBufferTarget target, GLenumAttachment attachment, GLenumTextureTarget textarget, GLidTexture texture, GLintZeroOnly level, GLsizei samples);
qiankun.miao52c663352015-05-20 03:52:05232GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenumTextureBindTarget target, GLsizei levels, GLenumTextureInternalFormatStorage internalFormat, GLsizei width, GLsizei height);
[email protected]882ba1e22012-03-08 19:02:53233GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizeiNotNegative n, GLuint* queries);
234GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizeiNotNegative n, const GLuint* queries);
dyenda06bae2015-07-16 22:59:30235GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLidQuery id, GLenumQueryTarget target);
[email protected]bd434572012-02-27 18:45:34236GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLidQuery id);
237GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenumQueryTarget target, GLidQuery id);
zmod01af9d2014-12-12 00:15:56238GL_APICALL void GL_APIENTRY glBeginTransformFeedback (GLenumTransformFeedbackPrimitiveMode primitivemode);
[email protected]bd434572012-02-27 18:45:34239GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenumQueryTarget target);
zmod01af9d2014-12-12 00:15:56240GL_APICALL void GL_APIENTRY glEndTransformFeedback (void);
[email protected]bd434572012-02-27 18:45:34241GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenumQueryTarget target, GLenumQueryParameter pname, GLint* params);
dyen996e0072015-08-19 01:16:49242GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLidQuery id, GLenumQueryObjectParameter pname, GLint* params);
[email protected]bd434572012-02-27 18:45:34243GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLidQuery id, GLenumQueryObjectParameter pname, GLuint* params);
dyen996e0072015-08-19 01:16:49244GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLidQuery id, GLenumQueryObjectParameter pname, GLint64* params);
dyen639959f2015-07-09 22:30:07245GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLidQuery id, GLenumQueryObjectParameter pname, GLuint64* params);
dyenf2868b42015-08-18 16:15:11246GL_APICALL void GL_APIENTRY glSetDisjointValueSyncCHROMIUM (void);
[email protected]d2a0e1a2012-08-12 02:25:01247GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar* marker);
248GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar* marker);
249GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
250
[email protected]944b62f32012-09-27 02:20:46251GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizeiNotNegative n, GLuint* arrays);
252GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizeiNotNegative n, const GLuint* arrays);
253GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLidVertexArray array);
254GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLidBindVertexArray array);
255
[email protected]e1266022012-01-27 08:59:01256// Non-GL commands.
257GL_APICALL void GL_APIENTRY glSwapBuffers (void);
258GL_APICALL GLuint GL_APIENTRY glGetMaxValueInBufferCHROMIUM (GLidBuffer buffer_id, GLsizei count, GLenumGetMaxIndexType type, GLuint offset);
[email protected]e1266022012-01-27 08:59:01259GL_APICALL GLboolean GL_APIENTRY glEnableFeatureCHROMIUM (const char* feature);
[email protected]e0d6b1f2012-11-21 07:30:30260GL_APICALL void* GL_APIENTRY glMapBufferCHROMIUM (GLuint target, GLenum access);
261GL_APICALL GLboolean GL_APIENTRY glUnmapBufferCHROMIUM (GLuint target);
[email protected]e1266022012-01-27 08:59:01262GL_APICALL void* GL_APIENTRY glMapBufferSubDataCHROMIUM (GLuint target, GLintptrNotNegative offset, GLsizeiptr size, GLenum access);
263GL_APICALL void GL_APIENTRY glUnmapBufferSubDataCHROMIUM (const void* mem);
zmoa06b9882015-03-10 20:50:34264GL_APICALL void* GL_APIENTRY glMapBufferRange (GLenumBufferTarget target, GLintptrNotNegative offset, GLsizeiptr size, GLbitfieldMapBufferAccess access);
zmo2a09dc052015-03-12 00:48:25265GL_APICALL GLboolean GL_APIENTRY glUnmapBuffer (GLenumBufferTarget target);
[email protected]e1266022012-01-27 08:59:01266GL_APICALL void* GL_APIENTRY glMapTexSubImage2DCHROMIUM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLenum access);
267GL_APICALL void GL_APIENTRY glUnmapTexSubImage2DCHROMIUM (const void* mem);
[email protected]729c0b42013-05-26 02:05:07268GL_APICALL void GL_APIENTRY glResizeCHROMIUM (GLuint width, GLuint height, GLfloat scale_factor);
[email protected]e1266022012-01-27 08:59:01269GL_APICALL const GLchar* GL_APIENTRY glGetRequestableExtensionsCHROMIUM (void);
270GL_APICALL void GL_APIENTRY glRequestExtensionCHROMIUM (const char* extension);
271GL_APICALL void GL_APIENTRY glRateLimitOffscreenContextCHROMIUM (void);
[email protected]e1266022012-01-27 08:59:01272GL_APICALL void GL_APIENTRY glGetProgramInfoCHROMIUM (GLidProgram program, GLsizeiNotNegative bufsize, GLsizei* size, void* info);
zmo4a16ff992015-02-05 22:18:41273GL_APICALL void GL_APIENTRY glGetUniformBlocksCHROMIUM (GLidProgram program, GLsizeiNotNegative bufsize, GLsizei* size, void* info);
zmo10842492015-02-12 00:44:16274GL_APICALL void GL_APIENTRY glGetTransformFeedbackVaryingsCHROMIUM (GLidProgram program, GLsizeiNotNegative bufsize, GLsizei* size, void* info);
zmoc7e7e13f2015-02-17 22:07:07275GL_APICALL void GL_APIENTRY glGetUniformsES3CHROMIUM (GLidProgram program, GLsizeiNotNegative bufsize, GLsizei* size, void* info);
[email protected]e1266022012-01-27 08:59:01276GL_APICALL GLuint GL_APIENTRY glCreateStreamTextureCHROMIUM (GLuint texture);
reveman22dd9292014-10-13 20:52:05277GL_APICALL GLuint GL_APIENTRY glCreateImageCHROMIUM (ClientBuffer buffer, GLsizei width, GLsizei height, GLenum internalformat);
[email protected]e9ec42692013-05-16 10:46:01278GL_APICALL void GL_APIENTRY glDestroyImageCHROMIUM (GLuint image_id);
reveman32115e52014-10-02 19:01:03279GL_APICALL GLuint GL_APIENTRY glCreateGpuMemoryBufferImageCHROMIUM (GLsizei width, GLsizei height, GLenum internalformat, GLenum usage);
[email protected]a49502022012-08-23 01:00:50280GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLidShader shader, GLsizeiNotNegative bufsize, GLsizeiOptional* length, char* source);
[email protected]e1266022012-01-27 08:59:01281GL_APICALL void GL_APIENTRY glPostSubBufferCHROMIUM (GLint x, GLint y, GLint width, GLint height);
282GL_APICALL void GL_APIENTRY glTexImageIOSurface2DCHROMIUM (GLenumTextureBindTarget target, GLsizei width, GLsizei height, GLuint ioSurfaceId, GLuint plane);
zmodbea74da2015-06-23 20:41:51283GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM (GLenum target, GLenum source_id, GLenum dest_id, GLintTextureInternalFormat internalformat, GLenumPixelType dest_type, GLboolean unpack_flip_y, GLboolean unpack_premultiply_alpha, GLboolean unpack_unmultiply_alpha);
284GL_APICALL void GL_APIENTRY glCopySubTextureCHROMIUM (GLenum target, GLenum source_id, GLenum dest_id, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLboolean unpack_flip_y, GLboolean unpack_premultiply_alpha, GLboolean unpack_unmultiply_alpha);
christiank83120092015-06-17 11:40:10285GL_APICALL void GL_APIENTRY glCompressedCopyTextureCHROMIUM (GLenum target, GLenum source_id, GLenum dest_id);
christiank00b21802015-08-19 14:30:37286GL_APICALL void GL_APIENTRY glCompressedCopySubTextureCHROMIUM (GLenum target, GLenum source_id, GLenum dest_id, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
[email protected]c6aef902012-02-14 03:31:42287GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenumDrawMode mode, GLint first, GLsizei count, GLsizei primcount);
288GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenumDrawMode mode, GLsizei count, GLenumIndexType type, const void* indices, GLsizei primcount);
289GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);
[email protected]78b514b2012-05-01 21:50:59290GL_APICALL void GL_APIENTRY glGenMailboxCHROMIUM (GLbyte* mailbox);
[email protected]4cc17b2d2013-04-17 21:00:17291GL_APICALL void GL_APIENTRY glProduceTextureCHROMIUM (GLenumTextureBindTarget target, const GLbyte* mailbox);
[email protected]43f253da2014-06-10 17:51:22292GL_APICALL void GL_APIENTRY glProduceTextureDirectCHROMIUM (GLidBindTexture texture, GLenumTextureBindTarget target, const GLbyte* mailbox);
[email protected]4cc17b2d2013-04-17 21:00:17293GL_APICALL void GL_APIENTRY glConsumeTextureCHROMIUM (GLenumTextureBindTarget target, const GLbyte* mailbox);
[email protected]43f253da2014-06-10 17:51:22294GL_APICALL GLuint GL_APIENTRY glCreateAndConsumeTextureCHROMIUM (GLenumTextureBindTarget target, const GLbyte* mailbox);
[email protected]2be6abf32012-06-26 00:28:33295GL_APICALL void GL_APIENTRY glBindUniformLocationCHROMIUM (GLidProgram program, GLint location, const char* name);
orglofchcad5a6742014-11-07 19:51:12296GL_APICALL void GL_APIENTRY glGenValuebuffersCHROMIUM (GLsizeiNotNegative n, GLuint* buffers);
297GL_APICALL void GL_APIENTRY glDeleteValuebuffersCHROMIUM (GLsizeiNotNegative n, const GLuint* valuebuffers);
298GL_APICALL GLboolean GL_APIENTRY glIsValuebufferCHROMIUM (GLidBindValuebuffer valuebuffer);
299GL_APICALL void GL_APIENTRY glBindValuebufferCHROMIUM (GLenumValueBufferTarget target, GLidBindValuebuffer valuebuffer);
300GL_APICALL void GL_APIENTRY glSubscribeValueCHROMIUM (GLenumValueBufferTarget target, GLenumSubscriptionTarget subscription);
301GL_APICALL void GL_APIENTRY glPopulateSubscribedValuesCHROMIUM (GLenumValueBufferTarget target);
302GL_APICALL void GL_APIENTRY glUniformValuebufferCHROMIUM (GLintUniformLocation location, GLenumValueBufferTarget target, GLenumSubscriptionTarget subscription);
[email protected]09d50362012-10-18 20:54:37303GL_APICALL void GL_APIENTRY glBindTexImage2DCHROMIUM (GLenumTextureBindTarget target, GLint imageId);
304GL_APICALL void GL_APIENTRY glReleaseTexImage2DCHROMIUM (GLenumTextureBindTarget target, GLint imageId);
dyencb86f2f2014-12-09 18:35:41305GL_APICALL void GL_APIENTRY glTraceBeginCHROMIUM (const char* category_name, const char* trace_name);
[email protected]94307712012-11-16 23:26:11306GL_APICALL void GL_APIENTRY glTraceEndCHROMIUM (void);
[email protected]60f22d32012-12-12 00:31:58307GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei count, const GLenum* attachments);
[email protected]a6a09f852014-05-23 13:05:03308GL_APICALL void GL_APIENTRY glLoseContextCHROMIUM (GLenumResetStatus current, GLenumResetStatus other);
[email protected]b096d032013-03-08 03:08:01309GL_APICALL GLuint GL_APIENTRY glInsertSyncPointCHROMIUM (void);
[email protected]840a7e462013-02-27 01:29:51310GL_APICALL void GL_APIENTRY glWaitSyncPointCHROMIUM (GLuint sync_point);
[email protected]2f143d482013-03-14 18:04:49311GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei count, const GLenum* bufs);
[email protected]5dfc457b2013-12-13 11:13:07312GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void);
[email protected]957f0642014-04-09 16:50:01313GL_APICALL void GL_APIENTRY glScheduleOverlayPlaneCHROMIUM (GLint plane_z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLint bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y, GLfloat uv_width, GLfloat uv_height);
bajones2345c1f2014-12-09 04:45:51314GL_APICALL void GL_APIENTRY glSwapInterval (GLint interval);
ericrk9c799322015-07-15 17:55:08315GL_APICALL void GL_APIENTRY glFlushDriverCachesCHROMIUM (void);
[email protected]c4485aad62012-12-17 10:19:09316
kkinnunen337d59632014-08-26 10:19:57317// Extension CHROMIUM_path_rendering.
318GL_APICALL void GL_APIENTRY glMatrixLoadfCHROMIUM (GLenumMatrixMode matrixMode, const GLfloat* m);
319GL_APICALL void GL_APIENTRY glMatrixLoadIdentityCHROMIUM (GLenumMatrixMode matrixMode);
kkinnunenb959a8462015-07-14 11:08:34320GL_APICALL GLuint GL_APIENTRY glGenPathsCHROMIUM (GLsizei range);
321GL_APICALL void GL_APIENTRY glDeletePathsCHROMIUM (GLidPath path, GLsizei range);
322GL_APICALL GLboolean GL_APIENTRY glIsPathCHROMIUM (GLidPath path);
323GL_APICALL void GL_APIENTRY glPathCommandsCHROMIUM (GLidPath path, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenumPathCoordType coordType, const GLvoid* coords);
324GL_APICALL void GL_APIENTRY glPathParameterfCHROMIUM (GLidPath path, GLenumPathParameter pname, GLfloat value);
325GL_APICALL void GL_APIENTRY glPathParameteriCHROMIUM (GLidPath path, GLenumPathParameter pname, GLint value);
326GL_APICALL void GL_APIENTRY glPathStencilFuncCHROMIUM (GLenumCmpFunction func, GLint ref, GLuint mask);
327GL_APICALL void GL_APIENTRY glStencilFillPathCHROMIUM (GLidPath path, GLenumPathFillMode fillMode, GLuint mask);
328GL_APICALL void GL_APIENTRY glStencilStrokePathCHROMIUM (GLidPath path, GLint reference, GLuint mask);
329GL_APICALL void GL_APIENTRY glCoverFillPathCHROMIUM (GLidPath path, GLenumPathCoverMode coverMode);
330GL_APICALL void GL_APIENTRY glCoverStrokePathCHROMIUM (GLidPath path, GLenumPathCoverMode coverMode);
331GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathCHROMIUM (GLidPath path, GLenumPathFillMode fillMode, GLuint mask, GLenumPathCoverMode coverMode);
332GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathCHROMIUM (GLidPath path, GLint reference, GLuint mask, GLenumPathCoverMode coverMode);
[email protected]c4485aad62012-12-17 10:19:09333
danakjb7c73642015-06-09 00:45:27334// Extension KHR_robustness
335GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void);
336
ed9198b422014-10-23 15:01:37337// Extension KHR_blend_equation_advanced
338GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void);
jin.a.yangf23471c82015-09-11 16:46:46339
340// Extension GL_CHROMIUM_screen_space_antialiasing
341GL_APICALL void GL_APIENTRY glApplyScreenSpaceAntialiasingCHROMIUM (void);