blob: c3ea50005021f8a1dd963afa3e169da0fa834971 [file] [log] [blame]
[email protected]94f206c12012-08-25 00:09:141// Copyright 2011 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
[email protected]556fd292013-03-18 08:03:045#include "cc/trees/layer_tree_host_impl.h"
[email protected]94f206c12012-08-25 00:09:146
[email protected]ac7c7f52012-11-08 06:26:507#include <algorithm>
[email protected]b6eb8e332013-09-10 00:51:018#include <limits>
[email protected]ac7c7f52012-11-08 06:26:509
[email protected]ad5d1422012-10-19 13:40:2910#include "base/basictypes.h"
[email protected]34806722013-08-09 23:51:2111#include "base/containers/hash_tables.h"
[email protected]4a23c374c2012-12-08 08:38:5512#include "base/json/json_writer.h"
[email protected]f5864912013-02-01 03:18:1413#include "base/metrics/histogram.h"
[email protected]de4afb5e2012-12-20 00:11:3414#include "base/stl_util.h"
[email protected]8e61d4b2013-06-10 22:11:4815#include "base/strings/stringprintf.h"
[email protected]95e4e1a02013-03-18 07:09:0916#include "cc/animation/scrollbar_animation_controller.h"
[email protected]85d136f782013-04-26 22:04:4017#include "cc/animation/timing_function.h"
[email protected]6be422b2013-12-08 06:47:3118#include "cc/base/latency_info_swap_promise_monitor.h"
[email protected]681ccff2013-03-18 06:13:5219#include "cc/base/math_util.h"
20#include "cc/base/util.h"
[email protected]adbe30f2013-10-11 21:12:3321#include "cc/debug/benchmark_instrumentation.h"
[email protected]6e84de22013-03-18 06:54:2722#include "cc/debug/debug_rect_history.h"
[email protected]dbe759a2013-12-02 19:23:0223#include "cc/debug/devtools_instrumentation.h"
[email protected]6e84de22013-03-18 06:54:2724#include "cc/debug/frame_rate_counter.h"
[email protected]6e84de22013-03-18 06:54:2725#include "cc/debug/paint_time_counter.h"
[email protected]372bad5f2013-03-21 16:38:4326#include "cc/debug/rendering_stats_instrumentation.h"
[email protected]f6742f52013-05-08 23:52:2227#include "cc/debug/traced_value.h"
[email protected]3052b10f2013-03-18 07:41:2128#include "cc/input/page_scale_animation.h"
29#include "cc/input/top_controls_manager.h"
[email protected]cc3cfaa2013-03-18 09:05:5230#include "cc/layers/append_quads_data.h"
31#include "cc/layers/heads_up_display_layer_impl.h"
[email protected]50761e92013-03-29 20:51:2832#include "cc/layers/layer_impl.h"
[email protected]cc3cfaa2013-03-18 09:05:5233#include "cc/layers/layer_iterator.h"
[email protected]3a83478b2013-08-22 20:55:1734#include "cc/layers/painted_scrollbar_layer_impl.h"
[email protected]ba16cce2014-06-17 17:03:5035#include "cc/layers/quad_sink.h"
[email protected]50761e92013-03-29 20:51:2836#include "cc/layers/render_surface_impl.h"
[email protected]bf1cfd9a2013-09-26 05:43:0237#include "cc/layers/scrollbar_layer_impl_base.h"
[email protected]7f0d825f2013-03-18 07:24:3038#include "cc/output/compositor_frame_metadata.h"
[email protected]30fe19ff2013-07-04 00:54:4539#include "cc/output/copy_output_request.h"
[email protected]7f0d825f2013-03-18 07:24:3040#include "cc/output/delegating_renderer.h"
41#include "cc/output/gl_renderer.h"
42#include "cc/output/software_renderer.h"
[email protected]89e82672013-03-18 07:50:5643#include "cc/quads/render_pass_draw_quad.h"
44#include "cc/quads/shared_quad_state.h"
45#include "cc/quads/solid_color_draw_quad.h"
[email protected]9f4f6a32013-09-04 21:35:1246#include "cc/quads/texture_draw_quad.h"
[email protected]ec7541d2014-04-09 01:23:5347#include "cc/resources/direct_raster_worker_pool.h"
[email protected]2cccfef2014-05-01 06:05:1648#include "cc/resources/image_copy_raster_worker_pool.h"
[email protected]ec7541d2014-04-09 01:23:5349#include "cc/resources/image_raster_worker_pool.h"
[email protected]e12dd0e2013-03-18 08:24:4050#include "cc/resources/memory_history.h"
51#include "cc/resources/picture_layer_tiling.h"
[email protected]ec7541d2014-04-09 01:23:5352#include "cc/resources/pixel_buffer_raster_worker_pool.h"
[email protected]e12dd0e2013-03-18 08:24:4053#include "cc/resources/prioritized_resource_manager.h"
[email protected]7beac1b52014-04-10 23:09:5654#include "cc/resources/raster_worker_pool.h"
[email protected]eece11e2014-04-12 03:07:1655#include "cc/resources/resource_pool.h"
[email protected]ea468c6c2013-09-10 08:25:1156#include "cc/resources/texture_mailbox_deleter.h"
[email protected]c9280762013-08-01 06:28:5757#include "cc/resources/ui_resource_bitmap.h"
[email protected]be4655a2013-03-18 08:36:3158#include "cc/scheduler/delay_based_time_source.h"
[email protected]556fd292013-03-18 08:03:0459#include "cc/trees/damage_tracker.h"
60#include "cc/trees/layer_tree_host.h"
61#include "cc/trees/layer_tree_host_common.h"
62#include "cc/trees/layer_tree_impl.h"
[email protected]34ba1ffb2014-03-05 06:55:0363#include "cc/trees/occlusion_tracker.h"
[email protected]556fd292013-03-18 08:03:0464#include "cc/trees/single_thread_proxy.h"
65#include "cc/trees/tree_synchronizer.h"
[email protected]8d7aa012013-11-23 21:19:1266#include "gpu/GLES2/gl2extchromium.h"
[email protected]de2cf8c2013-10-25 19:46:4667#include "ui/gfx/frame_time.h"
[email protected]d455d552012-11-02 00:19:0668#include "ui/gfx/size_conversions.h"
[email protected]c9c1ebe2012-11-05 20:46:1369#include "ui/gfx/vector2d_conversions.h"
[email protected]94f206c12012-08-25 00:09:1470
[email protected]94f206c12012-08-25 00:09:1471namespace {
72
[email protected]c1bb5af2013-03-13 19:06:2773void DidVisibilityChange(cc::LayerTreeHostImpl* id, bool visible) {
74 if (visible) {
75 TRACE_EVENT_ASYNC_BEGIN1("webkit",
76 "LayerTreeHostImpl::SetVisible",
77 id,
78 "LayerTreeHostImpl",
79 id);
80 return;
81 }
[email protected]94f206c12012-08-25 00:09:1482
[email protected]c1bb5af2013-03-13 19:06:2783 TRACE_EVENT_ASYNC_END0("webkit", "LayerTreeHostImpl::SetVisible", id);
[email protected]94f206c12012-08-25 00:09:1484}
85
[email protected]b6eb8e332013-09-10 00:51:0186size_t GetMaxTransferBufferUsageBytes(cc::ContextProvider* context_provider) {
[email protected]b4664142013-11-08 00:50:3187 // Software compositing should not use this value in production. Just use a
88 // default value when testing uploads with the software compositor.
89 if (!context_provider)
[email protected]b6eb8e332013-09-10 00:51:0190 return std::numeric_limits<size_t>::max();
[email protected]b4664142013-11-08 00:50:3191
92 // We want to make sure the default transfer buffer size is equal to the
93 // amount of data that can be uploaded by the compositor to avoid stalling
94 // the pipeline.
95 // For reference Chromebook Pixel can upload 1MB in about 0.5ms.
96 const size_t kMaxBytesUploadedPerMs = 1024 * 1024 * 2;
97 // Assuming a two frame deep pipeline between CPU and GPU and we are
98 // drawing 60 frames per second which would require us to draw one
99 // frame in 16 milliseconds.
100 const size_t kMaxTransferBufferUsageBytes = 16 * 2 * kMaxBytesUploadedPerMs;
101 return std::min(
102 context_provider->ContextCapabilities().max_transfer_buffer_usage_bytes,
103 kMaxTransferBufferUsageBytes);
104}
105
[email protected]00d92d32014-01-23 09:46:50106unsigned GetMapImageTextureTarget(cc::ContextProvider* context_provider) {
[email protected]8d7aa012013-11-23 21:19:12107 if (!context_provider)
108 return GL_TEXTURE_2D;
109
[email protected]900db4412014-01-12 02:19:01110 if (context_provider->ContextCapabilities().gpu.egl_image_external)
[email protected]8d7aa012013-11-23 21:19:12111 return GL_TEXTURE_EXTERNAL_OES;
[email protected]900db4412014-01-12 02:19:01112 if (context_provider->ContextCapabilities().gpu.texture_rectangle)
[email protected]8d7aa012013-11-23 21:19:12113 return GL_TEXTURE_RECTANGLE_ARB;
[email protected]8d7aa012013-11-23 21:19:12114
115 return GL_TEXTURE_2D;
116}
117
[email protected]c1bb5af2013-03-13 19:06:27118} // namespace
[email protected]94f206c12012-08-25 00:09:14119
[email protected]9c88e562012-09-14 22:21:30120namespace cc {
[email protected]94f206c12012-08-25 00:09:14121
[email protected]96baf3e2012-10-22 23:09:55122class LayerTreeHostImplTimeSourceAdapter : public TimeSourceClient {
[email protected]c1bb5af2013-03-13 19:06:27123 public:
124 static scoped_ptr<LayerTreeHostImplTimeSourceAdapter> Create(
125 LayerTreeHostImpl* layer_tree_host_impl,
126 scoped_refptr<DelayBasedTimeSource> time_source) {
127 return make_scoped_ptr(
128 new LayerTreeHostImplTimeSourceAdapter(layer_tree_host_impl,
129 time_source));
130 }
131 virtual ~LayerTreeHostImplTimeSourceAdapter() {
[email protected]6d0e69d2013-03-20 14:53:26132 time_source_->SetClient(NULL);
133 time_source_->SetActive(false);
[email protected]c1bb5af2013-03-13 19:06:27134 }
135
[email protected]6d0e69d2013-03-20 14:53:26136 virtual void OnTimerTick() OVERRIDE {
[email protected]c1bb5af2013-03-13 19:06:27137 // In single threaded mode we attempt to simulate changing the current
138 // thread by maintaining a fake thread id. When we switch from one
139 // thread to another, we construct DebugScopedSetXXXThread objects that
140 // update the thread id. This lets DCHECKS that ensure we're on the
141 // right thread to work correctly in single threaded mode. The problem
142 // here is that the timer tasks are run via the message loop, and when
143 // they run, we've had no chance to construct a DebugScopedSetXXXThread
144 // object. The result is that we report that we're running on the main
145 // thread. In multi-threaded mode, this timer is run on the compositor
146 // thread, so to keep this consistent in single-threaded mode, we'll
147 // construct a DebugScopedSetImplThread object. There is no need to do
148 // this in multi-threaded mode since the real thread id's will be
149 // correct. In fact, setting fake thread id's interferes with the real
150 // thread id's and causes breakage.
151 scoped_ptr<DebugScopedSetImplThread> set_impl_thread;
152 if (!layer_tree_host_impl_->proxy()->HasImplThread()) {
153 set_impl_thread.reset(
154 new DebugScopedSetImplThread(layer_tree_host_impl_->proxy()));
[email protected]94f206c12012-08-25 00:09:14155 }
156
[email protected]fb7425a2013-04-22 16:28:55157 layer_tree_host_impl_->Animate(
[email protected]27152642014-03-11 20:42:00158 layer_tree_host_impl_->CurrentFrameTimeTicks());
[email protected]3d9f7432013-04-06 00:35:18159 layer_tree_host_impl_->UpdateBackgroundAnimateTicking(true);
160 bool start_ready_animations = true;
161 layer_tree_host_impl_->UpdateAnimationState(start_ready_animations);
[email protected]8f7f298822014-06-13 00:23:32162
163 if (layer_tree_host_impl_->pending_tree()) {
164 layer_tree_host_impl_->pending_tree()->UpdateDrawProperties();
165 layer_tree_host_impl_->ManageTiles();
166 }
167
[email protected]8347d692013-05-17 23:22:38168 layer_tree_host_impl_->ResetCurrentFrameTimeForNextFrame();
[email protected]c1bb5af2013-03-13 19:06:27169 }
[email protected]373974232013-01-10 22:20:50170
[email protected]c1bb5af2013-03-13 19:06:27171 void SetActive(bool active) {
[email protected]6d0e69d2013-03-20 14:53:26172 if (active != time_source_->Active())
173 time_source_->SetActive(active);
[email protected]c1bb5af2013-03-13 19:06:27174 }
[email protected]94f206c12012-08-25 00:09:14175
[email protected]d9fce6722013-08-30 01:10:01176 bool Active() const { return time_source_->Active(); }
177
[email protected]c1bb5af2013-03-13 19:06:27178 private:
179 LayerTreeHostImplTimeSourceAdapter(
180 LayerTreeHostImpl* layer_tree_host_impl,
181 scoped_refptr<DelayBasedTimeSource> time_source)
182 : layer_tree_host_impl_(layer_tree_host_impl),
183 time_source_(time_source) {
[email protected]6d0e69d2013-03-20 14:53:26184 time_source_->SetClient(this);
[email protected]c1bb5af2013-03-13 19:06:27185 }
[email protected]94f206c12012-08-25 00:09:14186
[email protected]c1bb5af2013-03-13 19:06:27187 LayerTreeHostImpl* layer_tree_host_impl_;
188 scoped_refptr<DelayBasedTimeSource> time_source_;
[email protected]94f206c12012-08-25 00:09:14189
[email protected]c1bb5af2013-03-13 19:06:27190 DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImplTimeSourceAdapter);
[email protected]94f206c12012-08-25 00:09:14191};
192
[email protected]96baf3e2012-10-22 23:09:55193LayerTreeHostImpl::FrameData::FrameData()
[email protected]e0341352013-04-06 05:01:20194 : contains_incomplete_tile(false), has_no_damage(false) {}
[email protected]c1bb5af2013-03-13 19:06:27195
196LayerTreeHostImpl::FrameData::~FrameData() {}
197
198scoped_ptr<LayerTreeHostImpl> LayerTreeHostImpl::Create(
199 const LayerTreeSettings& settings,
200 LayerTreeHostImplClient* client,
[email protected]372bad5f2013-03-21 16:38:43201 Proxy* proxy,
[email protected]a7f35682013-10-22 23:05:57202 RenderingStatsInstrumentation* rendering_stats_instrumentation,
[email protected]dbe759a2013-12-02 19:23:02203 SharedBitmapManager* manager,
204 int id) {
[email protected]a7f35682013-10-22 23:05:57205 return make_scoped_ptr(new LayerTreeHostImpl(
[email protected]dbe759a2013-12-02 19:23:02206 settings, client, proxy, rendering_stats_instrumentation, manager, id));
[email protected]493067512012-09-19 23:34:10207}
208
[email protected]372bad5f2013-03-21 16:38:43209LayerTreeHostImpl::LayerTreeHostImpl(
210 const LayerTreeSettings& settings,
211 LayerTreeHostImplClient* client,
212 Proxy* proxy,
[email protected]a7f35682013-10-22 23:05:57213 RenderingStatsInstrumentation* rendering_stats_instrumentation,
[email protected]dbe759a2013-12-02 19:23:02214 SharedBitmapManager* manager,
215 int id)
[email protected]c1bb5af2013-03-13 19:06:27216 : client_(client),
217 proxy_(proxy),
[email protected]13525d62014-05-20 21:22:04218 use_gpu_rasterization_(false),
[email protected]200a9c062013-05-20 04:34:37219 input_handler_client_(NULL),
[email protected]c1bb5af2013-03-13 19:06:27220 did_lock_scrolling_layer_(false),
221 should_bubble_scrolls_(false),
222 wheel_scrolling_(false),
[email protected]f161ca9e2014-04-01 13:57:01223 scroll_affects_scroll_handler_(false),
[email protected]f620b0e72013-10-01 21:38:24224 scroll_layer_id_when_mouse_over_scrollbar_(0),
[email protected]c48536a52013-09-14 00:02:08225 tile_priorities_dirty_(false),
[email protected]1960a712013-04-30 17:06:47226 root_layer_scroll_offset_delegate_(NULL),
[email protected]c1bb5af2013-03-13 19:06:27227 settings_(settings),
[email protected]c1bb5af2013-03-13 19:06:27228 visible_(true),
[email protected]3f2ff112013-08-03 02:41:07229 cached_managed_memory_policy_(
[email protected]b56c1302013-03-20 21:17:34230 PrioritizedResourceManager::DefaultMemoryAllocationLimit(),
[email protected]f44d5552013-10-29 04:56:29231 gpu::MemoryAllocation::CUTOFF_ALLOW_EVERYTHING,
[email protected]3f2ff112013-08-03 02:41:07232 ManagedMemoryPolicy::kDefaultNumResourcesLimit),
[email protected]c1bb5af2013-03-13 19:06:27233 pinch_gesture_active_(false),
[email protected]2fa342b82013-09-24 03:19:13234 pinch_gesture_end_should_clear_scrolling_layer_(false),
[email protected]9e3594522013-03-18 00:57:36235 fps_counter_(FrameRateCounter::Create(proxy_->HasImplThread())),
[email protected]7497316a2013-03-15 12:42:29236 paint_time_counter_(PaintTimeCounter::Create()),
[email protected]c1bb5af2013-03-13 19:06:27237 memory_history_(MemoryHistory::Create()),
[email protected]d35992782013-03-14 14:54:02238 debug_rect_history_(DebugRectHistory::Create()),
[email protected]dd909b1f2014-03-18 00:19:52239 texture_mailbox_deleter_(new TextureMailboxDeleter(
240 proxy_->HasImplThread() ? proxy_->ImplThreadTaskRunner()
241 : proxy_->MainThreadTaskRunner())),
[email protected]d7626ffd2013-03-29 00:17:42242 max_memory_needed_bytes_(0),
[email protected]50644642013-06-20 13:58:55243 zero_budget_(false),
[email protected]f224cc92013-06-06 23:23:32244 device_scale_factor_(1.f),
[email protected]9f4f6a32013-09-04 21:35:12245 overhang_ui_resource_id_(0),
[email protected]f224cc92013-06-06 23:23:32246 overdraw_bottom_height_(0.f),
[email protected]54af03522013-09-05 00:43:28247 device_viewport_valid_for_tile_management_(true),
[email protected]c92195e2014-05-07 18:18:49248 begin_impl_frame_interval_(BeginFrameArgs::DefaultInterval()),
[email protected]372bad5f2013-03-21 16:38:43249 animation_registrar_(AnimationRegistrar::Create()),
[email protected]39643fb2013-07-09 17:28:19250 rendering_stats_instrumentation_(rendering_stats_instrumentation),
[email protected]5e5648a2013-11-18 00:39:33251 micro_benchmark_controller_(this),
[email protected]a7f35682013-10-22 23:05:57252 need_to_update_visible_tiles_before_draw_(false),
[email protected]767f38d72014-03-18 21:26:41253#if DCHECK_IS_ON
[email protected]ce2e8112013-11-28 07:44:36254 did_lose_called_(false),
255#endif
[email protected]dbe759a2013-12-02 19:23:02256 shared_bitmap_manager_(manager),
[email protected]2cccfef2014-05-01 06:05:16257 id_(id),
258 transfer_buffer_memory_limit_(0u) {
[email protected]c1bb5af2013-03-13 19:06:27259 DCHECK(proxy_->IsImplThread());
260 DidVisibilityChange(this, visible_);
261
[email protected]8e0176d2013-03-21 03:14:52262 SetDebugState(settings.initial_debug_state);
[email protected]c1bb5af2013-03-13 19:06:27263
[email protected]8e0176d2013-03-21 03:14:52264 if (settings.calculate_top_controls_position) {
[email protected]c1bb5af2013-03-13 19:06:27265 top_controls_manager_ =
266 TopControlsManager::Create(this,
[email protected]8e0176d2013-03-21 03:14:52267 settings.top_controls_height,
268 settings.top_controls_show_threshold,
269 settings.top_controls_hide_threshold);
[email protected]c1bb5af2013-03-13 19:06:27270 }
271
[email protected]8e0176d2013-03-21 03:14:52272 SetDebugState(settings.initial_debug_state);
[email protected]c1bb5af2013-03-13 19:06:27273
274 // LTHI always has an active tree.
275 active_tree_ = LayerTreeImpl::create(this);
[email protected]9197dbcb2013-05-15 20:28:51276 TRACE_EVENT_OBJECT_CREATED_WITH_ID(
[email protected]a75441c2014-05-16 19:10:29277 TRACE_DISABLED_BY_DEFAULT("cc.debug"), "cc::LayerTreeHostImpl", id_);
[email protected]493067512012-09-19 23:34:10278}
279
[email protected]c1bb5af2013-03-13 19:06:27280LayerTreeHostImpl::~LayerTreeHostImpl() {
281 DCHECK(proxy_->IsImplThread());
282 TRACE_EVENT0("cc", "LayerTreeHostImpl::~LayerTreeHostImpl()");
[email protected]9197dbcb2013-05-15 20:28:51283 TRACE_EVENT_OBJECT_DELETED_WITH_ID(
[email protected]a75441c2014-05-16 19:10:29284 TRACE_DISABLED_BY_DEFAULT("cc.debug"), "cc::LayerTreeHostImpl", id_);
[email protected]c1bb5af2013-03-13 19:06:27285
[email protected]200a9c062013-05-20 04:34:37286 if (input_handler_client_) {
287 input_handler_client_->WillShutdown();
288 input_handler_client_ = NULL;
289 }
290
[email protected]75deb742013-06-24 20:19:18291 // The layer trees must be destroyed before the layer tree host. We've
292 // made a contract with our animation controllers that the registrar
293 // will outlive them, and we must make good.
[email protected]df17af52014-02-06 02:20:40294 if (recycle_tree_)
295 recycle_tree_->Shutdown();
296 if (pending_tree_)
297 pending_tree_->Shutdown();
298 active_tree_->Shutdown();
[email protected]75deb742013-06-24 20:19:18299 recycle_tree_.reset();
300 pending_tree_.reset();
301 active_tree_.reset();
[email protected]ced667b2014-05-22 21:49:53302 DestroyTileManager();
[email protected]94f206c12012-08-25 00:09:14303}
304
[email protected]097a0cbf2013-12-12 17:04:58305void LayerTreeHostImpl::BeginMainFrameAborted(bool did_handle) {
306 // If the begin frame data was handled, then scroll and scale set was applied
307 // by the main thread, so the active tree needs to be updated as if these sent
308 // values were applied and committed.
309 if (did_handle) {
310 active_tree_->ApplySentScrollAndScaleDeltasFromAbortedCommit();
311 active_tree_->ResetContentsTexturesPurged();
312 }
313}
314
[email protected]12a63da2014-06-13 06:06:22315void LayerTreeHostImpl::BeginCommit() {
316 TRACE_EVENT0("cc", "LayerTreeHostImpl::BeginCommit");
317
318 if (settings_.impl_side_painting)
319 CreatePendingTree();
320}
[email protected]3b31c6ac2012-12-06 21:27:29321
[email protected]c1bb5af2013-03-13 19:06:27322void LayerTreeHostImpl::CommitComplete() {
323 TRACE_EVENT0("cc", "LayerTreeHostImpl::CommitComplete");
[email protected]131a0c22013-02-12 18:31:08324
[email protected]8e0176d2013-03-21 03:14:52325 if (settings_.impl_side_painting) {
[email protected]58241dc2013-08-20 01:39:25326 // Impl-side painting needs an update immediately post-commit to have the
327 // opportunity to create tilings. Other paths can call UpdateDrawProperties
328 // more lazily when needed prior to drawing.
[email protected]daea3d42013-10-23 17:04:50329 pending_tree()->ApplyScrollDeltasSinceBeginMainFrame();
[email protected]c1bb5af2013-03-13 19:06:27330 pending_tree_->set_needs_update_draw_properties();
[email protected]7d19dc342013-05-02 22:02:04331 pending_tree_->UpdateDrawProperties();
[email protected]a23451e2013-06-07 20:58:26332 // Start working on newly created tiles immediately if needed.
[email protected]c48536a52013-09-14 00:02:08333 if (!tile_manager_ || !tile_priorities_dirty_)
[email protected]4f48f6e2013-08-27 06:33:38334 NotifyReadyToActivate();
335 else
336 ManageTiles();
[email protected]c1bb5af2013-03-13 19:06:27337 } else {
[email protected]12a63da2014-06-13 06:06:22338 // If we're not in impl-side painting, the tree is immediately considered
339 // active.
340 active_tree_->ProcessUIResourceRequestQueue();
341 active_tree_->DidBecomeActive();
342
343 ActivateAnimations();
344
[email protected]c1bb5af2013-03-13 19:06:27345 active_tree_->set_needs_update_draw_properties();
[email protected]d9fce6722013-08-30 01:10:01346 if (time_source_client_adapter_ && time_source_client_adapter_->Active())
347 DCHECK(active_tree_->root_layer());
[email protected]c1bb5af2013-03-13 19:06:27348 }
[email protected]3ba4cae2013-01-16 03:58:38349
[email protected]5e5648a2013-11-18 00:39:33350 micro_benchmark_controller_.DidCompleteCommit();
[email protected]94f206c12012-08-25 00:09:14351}
352
[email protected]6133cc232013-07-30 18:47:07353bool LayerTreeHostImpl::CanDraw() const {
[email protected]c1bb5af2013-03-13 19:06:27354 // Note: If you are changing this function or any other function that might
355 // affect the result of CanDraw, make sure to call
356 // client_->OnCanDrawStateChanged in the proper places and update the
357 // NotifyIfCanDrawChanged test.
[email protected]94f206c12012-08-25 00:09:14358
[email protected]6133cc232013-07-30 18:47:07359 if (!renderer_) {
360 TRACE_EVENT_INSTANT0("cc", "LayerTreeHostImpl::CanDraw no renderer",
361 TRACE_EVENT_SCOPE_THREAD);
362 return false;
363 }
364
365 // Must have an OutputSurface if |renderer_| is not NULL.
366 DCHECK(output_surface_);
367
368 // TODO(boliu): Make draws without root_layer work and move this below
369 // draw_and_swap_full_viewport_every_frame check. Tracked in crbug.com/264967.
[email protected]c1bb5af2013-03-13 19:06:27370 if (!active_tree_->root_layer()) {
[email protected]c76faea2013-03-26 07:42:42371 TRACE_EVENT_INSTANT0("cc", "LayerTreeHostImpl::CanDraw no root layer",
372 TRACE_EVENT_SCOPE_THREAD);
[email protected]2f1acc262012-11-16 21:42:22373 return false;
[email protected]c1bb5af2013-03-13 19:06:27374 }
[email protected]6133cc232013-07-30 18:47:07375
376 if (output_surface_->capabilities().draw_and_swap_full_viewport_every_frame)
377 return true;
378
[email protected]54af03522013-09-05 00:43:28379 if (DrawViewportSize().IsEmpty()) {
[email protected]c76faea2013-03-26 07:42:42380 TRACE_EVENT_INSTANT0("cc", "LayerTreeHostImpl::CanDraw empty viewport",
381 TRACE_EVENT_SCOPE_THREAD);
[email protected]c1bb5af2013-03-13 19:06:27382 return false;
383 }
384 if (active_tree_->ViewportSizeInvalid()) {
385 TRACE_EVENT_INSTANT0(
[email protected]c76faea2013-03-26 07:42:42386 "cc", "LayerTreeHostImpl::CanDraw viewport size recently changed",
387 TRACE_EVENT_SCOPE_THREAD);
[email protected]c1bb5af2013-03-13 19:06:27388 return false;
389 }
[email protected]c1bb5af2013-03-13 19:06:27390 if (active_tree_->ContentsTexturesPurged()) {
391 TRACE_EVENT_INSTANT0(
[email protected]c76faea2013-03-26 07:42:42392 "cc", "LayerTreeHostImpl::CanDraw contents textures purged",
393 TRACE_EVENT_SCOPE_THREAD);
[email protected]c1bb5af2013-03-13 19:06:27394 return false;
395 }
[email protected]127bdc1a2013-09-11 01:44:48396 if (EvictedUIResourcesExist()) {
397 TRACE_EVENT_INSTANT0(
398 "cc", "LayerTreeHostImpl::CanDraw UI resources evicted not recreated",
399 TRACE_EVENT_SCOPE_THREAD);
400 return false;
401 }
[email protected]c1bb5af2013-03-13 19:06:27402 return true;
[email protected]2f1acc262012-11-16 21:42:22403}
404
[email protected]27152642014-03-11 20:42:00405void LayerTreeHostImpl::Animate(base::TimeTicks monotonic_time) {
[email protected]200a9c062013-05-20 04:34:37406 if (input_handler_client_)
407 input_handler_client_->Animate(monotonic_time);
[email protected]c1bb5af2013-03-13 19:06:27408 AnimatePageScale(monotonic_time);
[email protected]27152642014-03-11 20:42:00409 AnimateLayers(monotonic_time);
[email protected]c1bb5af2013-03-13 19:06:27410 AnimateScrollbars(monotonic_time);
[email protected]ffb2720f2013-03-15 19:18:37411 AnimateTopControls(monotonic_time);
[email protected]94f206c12012-08-25 00:09:14412}
413
[email protected]c1bb5af2013-03-13 19:06:27414void LayerTreeHostImpl::ManageTiles() {
[email protected]a23451e2013-06-07 20:58:26415 if (!tile_manager_)
416 return;
[email protected]c48536a52013-09-14 00:02:08417 if (!tile_priorities_dirty_)
[email protected]a23451e2013-06-07 20:58:26418 return;
[email protected]54af03522013-09-05 00:43:28419
[email protected]c48536a52013-09-14 00:02:08420 tile_priorities_dirty_ = false;
[email protected]1bcced22013-09-24 13:51:19421 tile_manager_->ManageTiles(global_tile_state_);
[email protected]c1bb5af2013-03-13 19:06:27422
[email protected]99cc6b42014-01-17 00:12:57423 client_->DidManageTiles();
[email protected]f57bbc02012-11-21 07:02:15424}
425
[email protected]243e4f12014-02-05 09:18:42426void LayerTreeHostImpl::StartPageScaleAnimation(
427 const gfx::Vector2d& target_offset,
428 bool anchor_point,
429 float page_scale,
430 base::TimeDelta duration) {
[email protected]adeda572014-01-31 00:49:47431 if (!InnerViewportScrollLayer())
[email protected]c1bb5af2013-03-13 19:06:27432 return;
433
[email protected]adeda572014-01-31 00:49:47434 gfx::Vector2dF scroll_total = active_tree_->TotalScrollOffset();
[email protected]c1bb5af2013-03-13 19:06:27435 gfx::SizeF scaled_scrollable_size = active_tree_->ScrollableSize();
[email protected]54af03522013-09-05 00:43:28436 gfx::SizeF viewport_size = UnscaledScrollableViewportSize();
[email protected]c1bb5af2013-03-13 19:06:27437
[email protected]85d136f782013-04-26 22:04:40438 // Easing constants experimentally determined.
439 scoped_ptr<TimingFunction> timing_function =
440 CubicBezierTimingFunction::Create(.8, 0, .3, .9).PassAs<TimingFunction>();
441
[email protected]c1bb5af2013-03-13 19:06:27442 page_scale_animation_ =
443 PageScaleAnimation::Create(scroll_total,
444 active_tree_->total_page_scale_factor(),
445 viewport_size,
446 scaled_scrollable_size,
[email protected]85d136f782013-04-26 22:04:40447 timing_function.Pass());
[email protected]c1bb5af2013-03-13 19:06:27448
449 if (anchor_point) {
450 gfx::Vector2dF anchor(target_offset);
451 page_scale_animation_->ZoomWithAnchor(anchor,
452 page_scale,
453 duration.InSecondsF());
454 } else {
455 gfx::Vector2dF scaled_target_offset = target_offset;
456 page_scale_animation_->ZoomTo(scaled_target_offset,
457 page_scale,
458 duration.InSecondsF());
459 }
460
[email protected]43b8f982014-04-30 21:24:33461 SetNeedsAnimate();
[email protected]c1bb5af2013-03-13 19:06:27462 client_->SetNeedsCommitOnImplThread();
463 client_->RenewTreePriority();
[email protected]f57bbc02012-11-21 07:02:15464}
465
[email protected]edcc1a12014-05-06 01:26:39466bool LayerTreeHostImpl::IsCurrentlyScrollingLayerAt(
467 const gfx::Point& viewport_point,
468 InputHandler::ScrollInputType type) {
469 if (!CurrentlyScrollingLayer())
470 return false;
471
[email protected]edcc1a12014-05-06 01:26:39472 gfx::PointF device_viewport_point =
473 gfx::ScalePoint(viewport_point, device_scale_factor_);
474
[email protected]28336d52014-05-12 19:07:28475 LayerImpl* layer_impl =
476 active_tree_->FindLayerThatIsHitByPoint(device_viewport_point);
[email protected]edcc1a12014-05-06 01:26:39477
478 bool scroll_on_main_thread = false;
479 LayerImpl* scrolling_layer_impl = FindScrollLayerForDeviceViewportPoint(
480 device_viewport_point, type, layer_impl, &scroll_on_main_thread, NULL);
481 return CurrentlyScrollingLayer() == scrolling_layer_impl;
482}
483
[email protected]47a723f2014-03-05 12:42:49484bool LayerTreeHostImpl::HaveTouchEventHandlersAt(
485 const gfx::Point& viewport_point) {
[email protected]ed1aab12013-10-08 14:27:07486 if (!settings_.touch_hit_testing)
487 return true;
[email protected]f57bbc02012-11-21 07:02:15488
[email protected]c1bb5af2013-03-13 19:06:27489 gfx::PointF device_viewport_point =
490 gfx::ScalePoint(viewport_point, device_scale_factor_);
[email protected]f57bbc02012-11-21 07:02:15491
[email protected]c974d5d2013-10-24 01:02:48492 LayerImpl* layer_impl =
[email protected]28336d52014-05-12 19:07:28493 active_tree_->FindLayerThatIsHitByPointInTouchHandlerRegion(
494 device_viewport_point);
495
[email protected]c974d5d2013-10-24 01:02:48496 return layer_impl != NULL;
[email protected]c1bb5af2013-03-13 19:06:27497}
498
[email protected]6be422b2013-12-08 06:47:31499scoped_ptr<SwapPromiseMonitor>
500LayerTreeHostImpl::CreateLatencyInfoSwapPromiseMonitor(
501 ui::LatencyInfo* latency) {
502 return scoped_ptr<SwapPromiseMonitor>(
503 new LatencyInfoSwapPromiseMonitor(latency, NULL, this));
[email protected]b76329d2013-06-11 04:15:08504}
505
[email protected]c1bb5af2013-03-13 19:06:27506void LayerTreeHostImpl::TrackDamageForAllSurfaces(
507 LayerImpl* root_draw_layer,
[email protected]50761e92013-03-29 20:51:28508 const LayerImplList& render_surface_layer_list) {
[email protected]c1bb5af2013-03-13 19:06:27509 // For now, we use damage tracking to compute a global scissor. To do this, we
510 // must compute all damage tracking before drawing anything, so that we know
511 // the root damage rect. The root damage rect is then used to scissor each
512 // surface.
513
514 for (int surface_index = render_surface_layer_list.size() - 1;
[email protected]bf691c22013-03-26 21:15:06515 surface_index >= 0;
[email protected]c1bb5af2013-03-13 19:06:27516 --surface_index) {
517 LayerImpl* render_surface_layer = render_surface_layer_list[surface_index];
518 RenderSurfaceImpl* render_surface = render_surface_layer->render_surface();
519 DCHECK(render_surface);
520 render_surface->damage_tracker()->UpdateDamageTrackingState(
521 render_surface->layer_list(),
522 render_surface_layer->id(),
523 render_surface->SurfacePropertyChangedOnlyFromDescendant(),
524 render_surface->content_rect(),
525 render_surface_layer->mask_layer(),
[email protected]1dc7943e2013-09-26 04:41:48526 render_surface_layer->filters());
[email protected]c1bb5af2013-03-13 19:06:27527 }
528}
529
[email protected]34806722013-08-09 23:51:21530scoped_ptr<base::Value> LayerTreeHostImpl::FrameData::AsValue() const {
531 scoped_ptr<base::DictionaryValue> value(new base::DictionaryValue());
532 value->SetBoolean("contains_incomplete_tile", contains_incomplete_tile);
533 value->SetBoolean("has_no_damage", has_no_damage);
534
535 // Quad data can be quite large, so only dump render passes if we select
536 // cc.debug.quads.
537 bool quads_enabled;
538 TRACE_EVENT_CATEGORY_GROUP_ENABLED(
539 TRACE_DISABLED_BY_DEFAULT("cc.debug.quads"), &quads_enabled);
540 if (quads_enabled) {
541 scoped_ptr<base::ListValue> render_pass_list(new base::ListValue());
542 for (size_t i = 0; i < render_passes.size(); ++i)
543 render_pass_list->Append(render_passes[i]->AsValue().release());
544 value->Set("render_passes", render_pass_list.release());
545 }
546 return value.PassAs<base::Value>();
547}
548
[email protected]c1bb5af2013-03-13 19:06:27549void LayerTreeHostImpl::FrameData::AppendRenderPass(
550 scoped_ptr<RenderPass> render_pass) {
551 render_passes_by_id[render_pass->id] = render_pass.get();
552 render_passes.push_back(render_pass.Pass());
553}
554
[email protected]ffbb2212013-06-02 23:47:59555static DrawMode GetDrawMode(OutputSurface* output_surface) {
556 if (output_surface->ForcedDrawToSoftwareDevice()) {
557 return DRAW_MODE_RESOURCELESS_SOFTWARE;
[email protected]0634cdd42013-08-16 00:46:09558 } else if (output_surface->context_provider()) {
[email protected]ffbb2212013-06-02 23:47:59559 return DRAW_MODE_HARDWARE;
560 } else {
[email protected]a7f35682013-10-22 23:05:57561 DCHECK_EQ(!output_surface->software_device(),
[email protected]41b53ac2014-05-22 03:22:19562 output_surface->capabilities().delegated_rendering &&
563 !output_surface->capabilities().deferred_gl_initialization)
564 << output_surface->capabilities().delegated_rendering << " "
565 << output_surface->capabilities().deferred_gl_initialization;
[email protected]ffbb2212013-06-02 23:47:59566 return DRAW_MODE_SOFTWARE;
567 }
568}
569
[email protected]34ba1ffb2014-03-05 06:55:03570static void AppendQuadsForLayer(
571 RenderPass* target_render_pass,
572 LayerImpl* layer,
573 const OcclusionTracker<LayerImpl>& occlusion_tracker,
574 AppendQuadsData* append_quads_data) {
[email protected]ba16cce2014-06-17 17:03:50575 QuadSink quad_culler(target_render_pass, &occlusion_tracker);
[email protected]c1bb5af2013-03-13 19:06:27576 layer->AppendQuads(&quad_culler, append_quads_data);
577}
578
579static void AppendQuadsForRenderSurfaceLayer(
580 RenderPass* target_render_pass,
581 LayerImpl* layer,
582 const RenderPass* contributing_render_pass,
[email protected]34ba1ffb2014-03-05 06:55:03583 const OcclusionTracker<LayerImpl>& occlusion_tracker,
[email protected]c1bb5af2013-03-13 19:06:27584 AppendQuadsData* append_quads_data) {
[email protected]ba16cce2014-06-17 17:03:50585 QuadSink quad_culler(target_render_pass, &occlusion_tracker);
[email protected]c1bb5af2013-03-13 19:06:27586
587 bool is_replica = false;
588 layer->render_surface()->AppendQuads(&quad_culler,
589 append_quads_data,
590 is_replica,
591 contributing_render_pass->id);
592
593 // Add replica after the surface so that it appears below the surface.
594 if (layer->has_replica()) {
595 is_replica = true;
596 layer->render_surface()->AppendQuads(&quad_culler,
597 append_quads_data,
598 is_replica,
599 contributing_render_pass->id);
600 }
601}
602
603static void AppendQuadsToFillScreen(
[email protected]3744e27b2013-11-06 21:44:08604 ResourceProvider::ResourceId overhang_resource_id,
[email protected]cde98022014-01-16 19:59:20605 const gfx::SizeF& overhang_resource_scaled_size,
[email protected]0023fc72014-01-10 20:05:06606 const gfx::Rect& root_scroll_layer_rect,
[email protected]c1bb5af2013-03-13 19:06:27607 RenderPass* target_render_pass,
608 LayerImpl* root_layer,
609 SkColor screen_background_color,
[email protected]34ba1ffb2014-03-05 06:55:03610 const OcclusionTracker<LayerImpl>& occlusion_tracker) {
[email protected]c1bb5af2013-03-13 19:06:27611 if (!root_layer || !SkColorGetA(screen_background_color))
612 return;
613
614 Region fill_region = occlusion_tracker.ComputeVisibleRegionInScreen();
615 if (fill_region.IsEmpty())
616 return;
617
[email protected]3744e27b2013-11-06 21:44:08618 // Divide the fill region into the part to be filled with the overhang
619 // resource and the part to be filled with the background color.
620 Region screen_background_color_region = fill_region;
621 Region overhang_region;
622 if (overhang_resource_id) {
623 overhang_region = fill_region;
624 overhang_region.Subtract(root_scroll_layer_rect);
625 screen_background_color_region.Intersect(root_scroll_layer_rect);
626 }
627
[email protected]ba16cce2014-06-17 17:03:50628 QuadSink quad_culler(target_render_pass, &occlusion_tracker);
[email protected]c1bb5af2013-03-13 19:06:27629
630 // Manually create the quad state for the gutter quads, as the root layer
631 // doesn't have any bounds and so can't generate this itself.
632 // TODO(danakj): Make the gutter quads generated by the solid color layer
633 // (make it smarter about generating quads to fill unoccluded areas).
634
635 gfx::Rect root_target_rect = root_layer->render_surface()->content_rect();
636 float opacity = 1.f;
[email protected]a9d4d4f2014-06-19 06:49:28637 int sorting_context_id = 0;
[email protected]9be1adc2014-05-07 15:39:41638 SharedQuadState* shared_quad_state = quad_culler.CreateSharedQuadState();
[email protected]7785e1002014-02-20 21:04:32639 shared_quad_state->SetAll(gfx::Transform(),
[email protected]c1bb5af2013-03-13 19:06:27640 root_target_rect.size(),
641 root_target_rect,
642 root_target_rect,
[email protected]dc462d782012-11-21 21:43:01643 false,
[email protected]7bbeaf4e2013-11-26 10:27:22644 opacity,
[email protected]a9d4d4f2014-06-19 06:49:28645 SkXfermode::kSrcOver_Mode,
646 sorting_context_id);
[email protected]f57bbc02012-11-21 07:02:15647
[email protected]3744e27b2013-11-06 21:44:08648 for (Region::Iterator fill_rects(screen_background_color_region);
[email protected]c1bb5af2013-03-13 19:06:27649 fill_rects.has_rect();
650 fill_rects.next()) {
[email protected]7785e1002014-02-20 21:04:32651 gfx::Rect screen_space_rect = fill_rects.rect();
[email protected]9bf06c72014-03-07 18:16:24652 gfx::Rect visible_screen_space_rect = screen_space_rect;
[email protected]3744e27b2013-11-06 21:44:08653 // Skip the quad culler and just append the quads directly to avoid
654 // occlusion checks.
655 scoped_ptr<SolidColorDrawQuad> quad = SolidColorDrawQuad::Create();
[email protected]9bf06c72014-03-07 18:16:24656 quad->SetNew(shared_quad_state,
657 screen_space_rect,
658 visible_screen_space_rect,
659 screen_background_color,
660 false);
[email protected]f8103ab2014-04-22 17:35:03661 quad_culler.Append(quad.PassAs<DrawQuad>());
[email protected]3744e27b2013-11-06 21:44:08662 }
663 for (Region::Iterator fill_rects(overhang_region);
664 fill_rects.has_rect();
665 fill_rects.next()) {
666 DCHECK(overhang_resource_id);
[email protected]7785e1002014-02-20 21:04:32667 gfx::Rect screen_space_rect = fill_rects.rect();
[email protected]9bf06c72014-03-07 18:16:24668 gfx::Rect opaque_screen_space_rect = screen_space_rect;
669 gfx::Rect visible_screen_space_rect = screen_space_rect;
[email protected]3744e27b2013-11-06 21:44:08670 scoped_ptr<TextureDrawQuad> tex_quad = TextureDrawQuad::Create();
671 const float vertex_opacity[4] = {1.f, 1.f, 1.f, 1.f};
672 tex_quad->SetNew(
673 shared_quad_state,
[email protected]7785e1002014-02-20 21:04:32674 screen_space_rect,
[email protected]9bf06c72014-03-07 18:16:24675 opaque_screen_space_rect,
676 visible_screen_space_rect,
[email protected]3744e27b2013-11-06 21:44:08677 overhang_resource_id,
678 false,
[email protected]7785e1002014-02-20 21:04:32679 gfx::PointF(
680 screen_space_rect.x() / overhang_resource_scaled_size.width(),
681 screen_space_rect.y() / overhang_resource_scaled_size.height()),
682 gfx::PointF(
683 screen_space_rect.right() / overhang_resource_scaled_size.width(),
684 screen_space_rect.bottom() /
685 overhang_resource_scaled_size.height()),
[email protected]3744e27b2013-11-06 21:44:08686 screen_background_color,
687 vertex_opacity,
688 false);
[email protected]f8103ab2014-04-22 17:35:03689 quad_culler.Append(tex_quad.PassAs<DrawQuad>());
[email protected]c1bb5af2013-03-13 19:06:27690 }
[email protected]467b3612012-08-28 07:41:16691}
692
[email protected]30d82142014-05-12 04:26:02693DrawResult LayerTreeHostImpl::CalculateRenderPasses(
[email protected]7ddfe7e82014-01-30 07:22:11694 FrameData* frame) {
[email protected]c1bb5af2013-03-13 19:06:27695 DCHECK(frame->render_passes.empty());
[email protected]7ddfe7e82014-01-30 07:22:11696 DCHECK(CanDraw());
697 DCHECK(active_tree_->root_layer());
[email protected]2d692992012-12-19 01:19:32698
[email protected]c1bb5af2013-03-13 19:06:27699 TrackDamageForAllSurfaces(active_tree_->root_layer(),
700 *frame->render_surface_layer_list);
[email protected]94f206c12012-08-25 00:09:14701
[email protected]e0341352013-04-06 05:01:20702 // If the root render surface has no visible damage, then don't generate a
703 // frame at all.
704 RenderSurfaceImpl* root_surface =
705 active_tree_->root_layer()->render_surface();
706 bool root_surface_has_no_visible_damage =
707 !root_surface->damage_tracker()->current_damage_rect().Intersects(
708 root_surface->content_rect());
709 bool root_surface_has_contributing_layers =
710 !root_surface->layer_list().empty();
[email protected]5fda7f32014-03-12 20:44:29711 bool hud_wants_to_draw_ = active_tree_->hud_layer() &&
712 active_tree_->hud_layer()->IsAnimatingHUDContents();
[email protected]e0341352013-04-06 05:01:20713 if (root_surface_has_contributing_layers &&
[email protected]37c339be2014-02-06 09:44:23714 root_surface_has_no_visible_damage &&
[email protected]5fda7f32014-03-12 20:44:29715 active_tree_->LayersWithCopyOutputRequest().empty() &&
716 !hud_wants_to_draw_) {
[email protected]e0341352013-04-06 05:01:20717 TRACE_EVENT0("cc",
718 "LayerTreeHostImpl::CalculateRenderPasses::EmptyDamageRect");
719 frame->has_no_damage = true;
[email protected]6133cc232013-07-30 18:47:07720 DCHECK(!output_surface_->capabilities()
721 .draw_and_swap_full_viewport_every_frame);
[email protected]30d82142014-05-12 04:26:02722 return DRAW_SUCCESS;
[email protected]e0341352013-04-06 05:01:20723 }
724
[email protected]c1bb5af2013-03-13 19:06:27725 TRACE_EVENT1("cc",
726 "LayerTreeHostImpl::CalculateRenderPasses",
727 "render_surface_layer_list.size()",
[email protected]bf691c22013-03-26 21:15:06728 static_cast<uint64>(frame->render_surface_layer_list->size()));
[email protected]94f206c12012-08-25 00:09:14729
[email protected]c1bb5af2013-03-13 19:06:27730 // Create the render passes in dependency order.
731 for (int surface_index = frame->render_surface_layer_list->size() - 1;
[email protected]bf691c22013-03-26 21:15:06732 surface_index >= 0;
[email protected]c1bb5af2013-03-13 19:06:27733 --surface_index) {
734 LayerImpl* render_surface_layer =
735 (*frame->render_surface_layer_list)[surface_index];
[email protected]30fe19ff2013-07-04 00:54:45736 RenderSurfaceImpl* render_surface = render_surface_layer->render_surface();
737
738 bool should_draw_into_render_pass =
739 render_surface_layer->parent() == NULL ||
740 render_surface->contributes_to_drawn_surface() ||
741 render_surface_layer->HasCopyRequest();
742 if (should_draw_into_render_pass)
743 render_surface_layer->render_surface()->AppendRenderPasses(frame);
[email protected]c1bb5af2013-03-13 19:06:27744 }
[email protected]94f206c12012-08-25 00:09:14745
[email protected]f636ce82014-03-10 22:33:08746 // When we are displaying the HUD, change the root damage rect to cover the
747 // entire root surface. This will disable partial-swap/scissor optimizations
748 // that would prevent the HUD from updating, since the HUD does not cause
749 // damage itself, to prevent it from messing with damage visualizations. Since
750 // damage visualizations are done off the LayerImpls and RenderSurfaceImpls,
751 // changing the RenderPass does not affect them.
752 if (active_tree_->hud_layer()) {
753 RenderPass* root_pass = frame->render_passes.back();
754 root_pass->damage_rect = root_pass->output_rect;
755 }
756
[email protected]34ba1ffb2014-03-05 06:55:03757 OcclusionTracker<LayerImpl> occlusion_tracker(
[email protected]97c6a7342014-03-12 20:36:43758 active_tree_->root_layer()->render_surface()->content_rect());
[email protected]c1bb5af2013-03-13 19:06:27759 occlusion_tracker.set_minimum_tracking_size(
[email protected]8e0176d2013-03-21 03:14:52760 settings_.minimum_occlusion_tracking_size);
[email protected]94f206c12012-08-25 00:09:14761
[email protected]846f455b2013-03-18 19:07:41762 if (debug_state_.show_occluding_rects) {
[email protected]c1bb5af2013-03-13 19:06:27763 occlusion_tracker.set_occluding_screen_space_rects_container(
764 &frame->occluding_screen_space_rects);
765 }
[email protected]846f455b2013-03-18 19:07:41766 if (debug_state_.show_non_occluding_rects) {
[email protected]c1bb5af2013-03-13 19:06:27767 occlusion_tracker.set_non_occluding_screen_space_rects_container(
768 &frame->non_occluding_screen_space_rects);
769 }
[email protected]94f206c12012-08-25 00:09:14770
[email protected]ba1b33e2014-02-28 16:44:51771 // Add quads to the Render passes in front-to-back order to allow for testing
[email protected]c1bb5af2013-03-13 19:06:27772 // occlusion and performing culling during the tree walk.
[email protected]ba1b33e2014-02-28 16:44:51773 typedef LayerIterator<LayerImpl> LayerIteratorType;
[email protected]94f206c12012-08-25 00:09:14774
[email protected]c1bb5af2013-03-13 19:06:27775 // Typically when we are missing a texture and use a checkerboard quad, we
776 // still draw the frame. However when the layer being checkerboarded is moving
777 // due to an impl-animation, we drop the frame to avoid flashing due to the
778 // texture suddenly appearing in the future.
[email protected]30d82142014-05-12 04:26:02779 DrawResult draw_result = DRAW_SUCCESS;
[email protected]18a70192013-04-26 16:18:25780 // When we have a copy request for a layer, we need to draw no matter
781 // what, as the layer may disappear after this frame.
782 bool have_copy_request = false;
[email protected]94f206c12012-08-25 00:09:14783
[email protected]372bad5f2013-03-21 16:38:43784 int layers_drawn = 0;
785
[email protected]ffbb2212013-06-02 23:47:59786 const DrawMode draw_mode = GetDrawMode(output_surface_.get());
787
[email protected]c1bb5af2013-03-13 19:06:27788 LayerIteratorType end =
[email protected]71dfcc72013-03-20 21:30:09789 LayerIteratorType::End(frame->render_surface_layer_list);
[email protected]c1bb5af2013-03-13 19:06:27790 for (LayerIteratorType it =
[email protected]71dfcc72013-03-20 21:30:09791 LayerIteratorType::Begin(frame->render_surface_layer_list);
[email protected]c1bb5af2013-03-13 19:06:27792 it != end;
793 ++it) {
794 RenderPass::Id target_render_pass_id =
[email protected]71dfcc72013-03-20 21:30:09795 it.target_render_surface_layer()->render_surface()->RenderPassId();
[email protected]c1bb5af2013-03-13 19:06:27796 RenderPass* target_render_pass =
797 frame->render_passes_by_id[target_render_pass_id];
[email protected]94f206c12012-08-25 00:09:14798
[email protected]e47b0a0a2013-11-18 23:26:22799 occlusion_tracker.EnterLayer(it);
[email protected]94f206c12012-08-25 00:09:14800
[email protected]30fe19ff2013-07-04 00:54:45801 AppendQuadsData append_quads_data(target_render_pass_id);
[email protected]89228202012-08-29 03:20:30802
[email protected]18a70192013-04-26 16:18:25803 if (it.represents_target_render_surface()) {
[email protected]0e5f7142013-05-24 06:45:36804 if (it->HasCopyRequest()) {
[email protected]18a70192013-04-26 16:18:25805 have_copy_request = true;
[email protected]d4d017e2013-06-20 21:46:11806 it->TakeCopyRequestsAndTransformToTarget(
807 &target_render_pass->copy_requests);
[email protected]18a70192013-04-26 16:18:25808 }
[email protected]30fe19ff2013-07-04 00:54:45809 } else if (it.represents_contributing_render_surface() &&
810 it->render_surface()->contributes_to_drawn_surface()) {
[email protected]c1bb5af2013-03-13 19:06:27811 RenderPass::Id contributing_render_pass_id =
812 it->render_surface()->RenderPassId();
813 RenderPass* contributing_render_pass =
814 frame->render_passes_by_id[contributing_render_pass_id];
815 AppendQuadsForRenderSurfaceLayer(target_render_pass,
816 *it,
817 contributing_render_pass,
818 occlusion_tracker,
819 &append_quads_data);
[email protected]8d964342014-05-15 18:22:27820 } else if (it.represents_itself() &&
[email protected]e1e768f2013-03-26 08:48:09821 !it->visible_content_rect().IsEmpty()) {
[email protected]7d6d6c92014-03-06 01:18:50822 bool occluded = occlusion_tracker.Occluded(it->render_target(),
823 it->visible_content_rect(),
824 it->draw_transform());
[email protected]fbc293322013-10-01 05:07:15825 if (!occluded && it->WillDraw(draw_mode, resource_provider_.get())) {
[email protected]c1bb5af2013-03-13 19:06:27826 DCHECK_EQ(active_tree_, it->layer_tree_impl());
[email protected]ffbb2212013-06-02 23:47:59827
[email protected]c1bb5af2013-03-13 19:06:27828 frame->will_draw_layers.push_back(*it);
[email protected]7d929c02012-09-20 17:26:57829
[email protected]c1bb5af2013-03-13 19:06:27830 if (it->HasContributingDelegatedRenderPasses()) {
831 RenderPass::Id contributing_render_pass_id =
832 it->FirstContributingRenderPassId();
833 while (frame->render_passes_by_id.find(contributing_render_pass_id) !=
834 frame->render_passes_by_id.end()) {
835 RenderPass* render_pass =
836 frame->render_passes_by_id[contributing_render_pass_id];
[email protected]f5864912013-02-01 03:18:14837
[email protected]c1bb5af2013-03-13 19:06:27838 AppendQuadsData append_quads_data(render_pass->id);
839 AppendQuadsForLayer(render_pass,
840 *it,
841 occlusion_tracker,
842 &append_quads_data);
[email protected]7d929c02012-09-20 17:26:57843
[email protected]c1bb5af2013-03-13 19:06:27844 contributing_render_pass_id =
845 it->NextContributingRenderPassId(contributing_render_pass_id);
846 }
[email protected]94f206c12012-08-25 00:09:14847 }
848
[email protected]c1bb5af2013-03-13 19:06:27849 AppendQuadsForLayer(target_render_pass,
850 *it,
851 occlusion_tracker,
852 &append_quads_data);
853 }
[email protected]89228202012-08-29 03:20:30854
[email protected]372bad5f2013-03-21 16:38:43855 ++layers_drawn;
[email protected]94f206c12012-08-25 00:09:14856 }
857
[email protected]2bc19e532014-04-30 05:29:22858 rendering_stats_instrumentation_->AddVisibleContentArea(
859 append_quads_data.visible_content_area);
860 rendering_stats_instrumentation_->AddApproximatedVisibleContentArea(
861 append_quads_data.approximated_visible_content_area);
862
[email protected]e1e768f2013-03-26 08:48:09863 if (append_quads_data.num_missing_tiles) {
[email protected]c1bb5af2013-03-13 19:06:27864 bool layer_has_animating_transform =
865 it->screen_space_transform_is_animating() ||
866 it->draw_transform_is_animating();
[email protected]30d82142014-05-12 04:26:02867 if (layer_has_animating_transform)
868 draw_result = DRAW_ABORTED_CHECKERBOARD_ANIMATIONS;
[email protected]c1bb5af2013-03-13 19:06:27869 }
870
[email protected]3d609bb2014-02-01 01:10:23871 if (append_quads_data.had_incomplete_tile) {
[email protected]c1bb5af2013-03-13 19:06:27872 frame->contains_incomplete_tile = true;
[email protected]3d609bb2014-02-01 01:10:23873 if (active_tree()->RequiresHighResToDraw())
[email protected]30d82142014-05-12 04:26:02874 draw_result = DRAW_ABORTED_MISSING_HIGH_RES_CONTENT;
[email protected]3d609bb2014-02-01 01:10:23875 }
[email protected]c1bb5af2013-03-13 19:06:27876
877 occlusion_tracker.LeaveLayer(it);
878 }
879
[email protected]6133cc232013-07-30 18:47:07880 if (have_copy_request ||
881 output_surface_->capabilities().draw_and_swap_full_viewport_every_frame)
[email protected]30d82142014-05-12 04:26:02882 draw_result = DRAW_SUCCESS;
[email protected]18a70192013-04-26 16:18:25883
[email protected]767f38d72014-03-18 21:26:41884#if DCHECK_IS_ON
[email protected]c1bb5af2013-03-13 19:06:27885 for (size_t i = 0; i < frame->render_passes.size(); ++i) {
886 for (size_t j = 0; j < frame->render_passes[i]->quad_list.size(); ++j)
887 DCHECK(frame->render_passes[i]->quad_list[j]->shared_quad_state);
888 DCHECK(frame->render_passes_by_id.find(frame->render_passes[i]->id)
889 != frame->render_passes_by_id.end());
890 }
[email protected]94f206c12012-08-25 00:09:14891#endif
[email protected]c1bb5af2013-03-13 19:06:27892 DCHECK(frame->render_passes.back()->output_rect.origin().IsOrigin());
[email protected]94f206c12012-08-25 00:09:14893
[email protected]c1bb5af2013-03-13 19:06:27894 if (!active_tree_->has_transparent_background()) {
895 frame->render_passes.back()->has_transparent_background = false;
[email protected]3744e27b2013-11-06 21:44:08896 AppendQuadsToFillScreen(
897 ResourceIdForUIResource(overhang_ui_resource_id_),
898 gfx::ScaleSize(overhang_ui_resource_size_, device_scale_factor_),
899 active_tree_->RootScrollLayerDeviceViewportBounds(),
900 frame->render_passes.back(),
901 active_tree_->root_layer(),
902 active_tree_->background_color(),
903 occlusion_tracker);
[email protected]c1bb5af2013-03-13 19:06:27904 }
[email protected]94f206c12012-08-25 00:09:14905
[email protected]c1bb5af2013-03-13 19:06:27906 RemoveRenderPasses(CullRenderPassesWithNoQuads(), frame);
[email protected]45948712013-09-27 02:46:48907 renderer_->DecideRenderPassAllocationsForFrame(frame->render_passes);
[email protected]94f206c12012-08-25 00:09:14908
[email protected]30fe19ff2013-07-04 00:54:45909 // Any copy requests left in the tree are not going to get serviced, and
910 // should be aborted.
[email protected]19334ac2013-12-12 23:59:11911 ScopedPtrVector<CopyOutputRequest> requests_to_abort;
912 while (!active_tree_->LayersWithCopyOutputRequest().empty()) {
913 LayerImpl* layer = active_tree_->LayersWithCopyOutputRequest().back();
914 layer->TakeCopyRequestsAndTransformToTarget(&requests_to_abort);
[email protected]30fe19ff2013-07-04 00:54:45915 }
[email protected]19334ac2013-12-12 23:59:11916 for (size_t i = 0; i < requests_to_abort.size(); ++i)
917 requests_to_abort[i]->SendEmptyResult();
[email protected]30fe19ff2013-07-04 00:54:45918
[email protected]e0341352013-04-06 05:01:20919 // If we're making a frame to draw, it better have at least one render pass.
920 DCHECK(!frame->render_passes.empty());
[email protected]45948712013-09-27 02:46:48921
922 // Should only have one render pass in resourceless software mode.
923 if (output_surface_->ForcedDrawToSoftwareDevice())
924 DCHECK_EQ(1u, frame->render_passes.size());
925
[email protected]7ddfe7e82014-01-30 07:22:11926 return draw_result;
[email protected]94f206c12012-08-25 00:09:14927}
928
[email protected]200a9c062013-05-20 04:34:37929void LayerTreeHostImpl::MainThreadHasStoppedFlinging() {
930 if (input_handler_client_)
931 input_handler_client_->MainThreadHasStoppedFlinging();
932}
933
[email protected]3d9f7432013-04-06 00:35:18934void LayerTreeHostImpl::UpdateBackgroundAnimateTicking(
935 bool should_background_tick) {
[email protected]810d40b72013-06-20 18:26:15936 DCHECK(proxy_->IsImplThread());
[email protected]d9fce6722013-08-30 01:10:01937 if (should_background_tick)
938 DCHECK(active_tree_->root_layer());
[email protected]810d40b72013-06-20 18:26:15939
[email protected]cd77bb62014-03-27 05:16:36940 bool enabled = should_background_tick && needs_animate_layers();
[email protected]3d9f7432013-04-06 00:35:18941
[email protected]c1bb5af2013-03-13 19:06:27942 // Lazily create the time_source adapter so that we can vary the interval for
943 // testing.
944 if (!time_source_client_adapter_) {
945 time_source_client_adapter_ = LayerTreeHostImplTimeSourceAdapter::Create(
946 this,
[email protected]810d40b72013-06-20 18:26:15947 DelayBasedTimeSource::Create(
948 LowFrequencyAnimationInterval(),
949 proxy_->HasImplThread() ? proxy_->ImplThreadTaskRunner()
950 : proxy_->MainThreadTaskRunner()));
[email protected]c1bb5af2013-03-13 19:06:27951 }
[email protected]94f206c12012-08-25 00:09:14952
[email protected]c1bb5af2013-03-13 19:06:27953 time_source_client_adapter_->SetActive(enabled);
[email protected]94f206c12012-08-25 00:09:14954}
955
[email protected]b8384e22013-12-03 02:20:48956void LayerTreeHostImpl::DidAnimateScrollOffset() {
957 client_->SetNeedsCommitOnImplThread();
958 client_->RenewTreePriority();
959}
960
[email protected]0023fc72014-01-10 20:05:06961void LayerTreeHostImpl::SetViewportDamage(const gfx::Rect& damage_rect) {
[email protected]878705be2013-04-15 22:44:02962 viewport_damage_rect_.Union(damage_rect);
963}
964
[email protected]c1bb5af2013-03-13 19:06:27965static inline RenderPass* FindRenderPassById(
966 RenderPass::Id render_pass_id,
967 const LayerTreeHostImpl::FrameData& frame) {
968 RenderPassIdHashMap::const_iterator it =
969 frame.render_passes_by_id.find(render_pass_id);
970 return it != frame.render_passes_by_id.end() ? it->second : NULL;
[email protected]94f206c12012-08-25 00:09:14971}
972
[email protected]c1bb5af2013-03-13 19:06:27973static void RemoveRenderPassesRecursive(RenderPass::Id remove_render_pass_id,
974 LayerTreeHostImpl::FrameData* frame) {
975 RenderPass* remove_render_pass =
976 FindRenderPassById(remove_render_pass_id, *frame);
977 // The pass was already removed by another quad - probably the original, and
978 // we are the replica.
979 if (!remove_render_pass)
980 return;
981 RenderPassList& render_passes = frame->render_passes;
982 RenderPassList::iterator to_remove = std::find(render_passes.begin(),
983 render_passes.end(),
984 remove_render_pass);
[email protected]94f206c12012-08-25 00:09:14985
[email protected]c1bb5af2013-03-13 19:06:27986 DCHECK(to_remove != render_passes.end());
[email protected]94f206c12012-08-25 00:09:14987
[email protected]c1bb5af2013-03-13 19:06:27988 scoped_ptr<RenderPass> removed_pass = render_passes.take(to_remove);
989 frame->render_passes.erase(to_remove);
990 frame->render_passes_by_id.erase(remove_render_pass_id);
[email protected]94f206c12012-08-25 00:09:14991
[email protected]c1bb5af2013-03-13 19:06:27992 // Now follow up for all RenderPass quads and remove their RenderPasses
993 // recursively.
994 const QuadList& quad_list = removed_pass->quad_list;
[email protected]ed511b8d2013-03-25 03:29:29995 QuadList::ConstBackToFrontIterator quad_list_iterator =
996 quad_list.BackToFrontBegin();
997 for (; quad_list_iterator != quad_list.BackToFrontEnd();
[email protected]c1bb5af2013-03-13 19:06:27998 ++quad_list_iterator) {
999 DrawQuad* current_quad = (*quad_list_iterator);
1000 if (current_quad->material != DrawQuad::RENDER_PASS)
1001 continue;
[email protected]94f206c12012-08-25 00:09:141002
[email protected]c1bb5af2013-03-13 19:06:271003 RenderPass::Id next_remove_render_pass_id =
1004 RenderPassDrawQuad::MaterialCast(current_quad)->render_pass_id;
1005 RemoveRenderPassesRecursive(next_remove_render_pass_id, frame);
1006 }
[email protected]94f206c12012-08-25 00:09:141007}
1008
[email protected]c1bb5af2013-03-13 19:06:271009bool LayerTreeHostImpl::CullRenderPassesWithNoQuads::ShouldRemoveRenderPass(
1010 const RenderPassDrawQuad& quad, const FrameData& frame) const {
1011 const RenderPass* render_pass =
1012 FindRenderPassById(quad.render_pass_id, frame);
1013 if (!render_pass)
1014 return false;
[email protected]94f206c12012-08-25 00:09:141015
[email protected]c1bb5af2013-03-13 19:06:271016 // If any quad or RenderPass draws into this RenderPass, then keep it.
1017 const QuadList& quad_list = render_pass->quad_list;
[email protected]ed511b8d2013-03-25 03:29:291018 for (QuadList::ConstBackToFrontIterator quad_list_iterator =
1019 quad_list.BackToFrontBegin();
1020 quad_list_iterator != quad_list.BackToFrontEnd();
[email protected]c1bb5af2013-03-13 19:06:271021 ++quad_list_iterator) {
1022 DrawQuad* current_quad = *quad_list_iterator;
[email protected]94f206c12012-08-25 00:09:141023
[email protected]c1bb5af2013-03-13 19:06:271024 if (current_quad->material != DrawQuad::RENDER_PASS)
1025 return false;
[email protected]94f206c12012-08-25 00:09:141026
[email protected]c1bb5af2013-03-13 19:06:271027 const RenderPass* contributing_pass = FindRenderPassById(
1028 RenderPassDrawQuad::MaterialCast(current_quad)->render_pass_id, frame);
1029 if (contributing_pass)
1030 return false;
1031 }
1032 return true;
[email protected]94f206c12012-08-25 00:09:141033}
1034
1035// Defined for linking tests.
[email protected]c1bb5af2013-03-13 19:06:271036template CC_EXPORT void LayerTreeHostImpl::RemoveRenderPasses<
[email protected]c1bb5af2013-03-13 19:06:271037 LayerTreeHostImpl::CullRenderPassesWithNoQuads>(
1038 CullRenderPassesWithNoQuads culler, FrameData*);
[email protected]94f206c12012-08-25 00:09:141039
1040// static
[email protected]c1bb5af2013-03-13 19:06:271041template <typename RenderPassCuller>
1042void LayerTreeHostImpl::RemoveRenderPasses(RenderPassCuller culler,
1043 FrameData* frame) {
1044 for (size_t it = culler.RenderPassListBegin(frame->render_passes);
1045 it != culler.RenderPassListEnd(frame->render_passes);
1046 it = culler.RenderPassListNext(it)) {
1047 const RenderPass* current_pass = frame->render_passes[it];
1048 const QuadList& quad_list = current_pass->quad_list;
[email protected]ed511b8d2013-03-25 03:29:291049 QuadList::ConstBackToFrontIterator quad_list_iterator =
1050 quad_list.BackToFrontBegin();
[email protected]94f206c12012-08-25 00:09:141051
[email protected]ed511b8d2013-03-25 03:29:291052 for (; quad_list_iterator != quad_list.BackToFrontEnd();
[email protected]c1bb5af2013-03-13 19:06:271053 ++quad_list_iterator) {
1054 DrawQuad* current_quad = *quad_list_iterator;
[email protected]94f206c12012-08-25 00:09:141055
[email protected]c1bb5af2013-03-13 19:06:271056 if (current_quad->material != DrawQuad::RENDER_PASS)
1057 continue;
[email protected]94f206c12012-08-25 00:09:141058
[email protected]c1bb5af2013-03-13 19:06:271059 const RenderPassDrawQuad* render_pass_quad =
1060 RenderPassDrawQuad::MaterialCast(current_quad);
1061 if (!culler.ShouldRemoveRenderPass(*render_pass_quad, *frame))
1062 continue;
[email protected]94f206c12012-08-25 00:09:141063
[email protected]c1bb5af2013-03-13 19:06:271064 // We are changing the vector in the middle of iteration. Because we
1065 // delete render passes that draw into the current pass, we are
1066 // guaranteed that any data from the iterator to the end will not
1067 // change. So, capture the iterator position from the end of the
1068 // list, and restore it after the change.
1069 size_t position_from_end = frame->render_passes.size() - it;
1070 RemoveRenderPassesRecursive(render_pass_quad->render_pass_id, frame);
1071 it = frame->render_passes.size() - position_from_end;
1072 DCHECK_GE(frame->render_passes.size(), position_from_end);
[email protected]94f206c12012-08-25 00:09:141073 }
[email protected]c1bb5af2013-03-13 19:06:271074 }
[email protected]94f206c12012-08-25 00:09:141075}
1076
[email protected]2aae96792014-05-15 23:10:501077DrawResult LayerTreeHostImpl::PrepareToDraw(FrameData* frame) {
[email protected]7a52f43e2013-07-10 01:58:471078 TRACE_EVENT1("cc",
1079 "LayerTreeHostImpl::PrepareToDraw",
1080 "SourceFrameNumber",
1081 active_tree_->source_frame_number());
[email protected]94f206c12012-08-25 00:09:141082
[email protected]425e5332013-09-21 04:10:031083 if (need_to_update_visible_tiles_before_draw_ &&
1084 tile_manager_ && tile_manager_->UpdateVisibleTiles()) {
1085 DidInitializeVisibleTile();
[email protected]39643fb2013-07-09 17:28:191086 }
[email protected]425e5332013-09-21 04:10:031087 need_to_update_visible_tiles_before_draw_ = true;
[email protected]39643fb2013-07-09 17:28:191088
[email protected]8f7f298822014-06-13 00:23:321089 bool ok = active_tree_->UpdateDrawProperties();
1090 DCHECK(ok) << "UpdateDrawProperties failed during draw";
[email protected]2e7ca422012-12-20 02:57:271091
[email protected]c1bb5af2013-03-13 19:06:271092 frame->render_surface_layer_list = &active_tree_->RenderSurfaceLayerList();
1093 frame->render_passes.clear();
1094 frame->render_passes_by_id.clear();
1095 frame->will_draw_layers.clear();
[email protected]e0341352013-04-06 05:01:201096 frame->contains_incomplete_tile = false;
1097 frame->has_no_damage = false;
1098
1099 if (active_tree_->root_layer()) {
[email protected]2aae96792014-05-15 23:10:501100 gfx::Rect device_viewport_damage_rect = viewport_damage_rect_;
[email protected]878705be2013-04-15 22:44:021101 viewport_damage_rect_ = gfx::Rect();
[email protected]e0341352013-04-06 05:01:201102
1103 active_tree_->root_layer()->render_surface()->damage_tracker()->
1104 AddDamageNextUpdate(device_viewport_damage_rect);
1105 }
[email protected]94f206c12012-08-25 00:09:141106
[email protected]30d82142014-05-12 04:26:021107 DrawResult draw_result = CalculateRenderPasses(frame);
1108 if (draw_result != DRAW_SUCCESS) {
[email protected]6133cc232013-07-30 18:47:071109 DCHECK(!output_surface_->capabilities()
1110 .draw_and_swap_full_viewport_every_frame);
[email protected]7ddfe7e82014-01-30 07:22:111111 return draw_result;
[email protected]6133cc232013-07-30 18:47:071112 }
[email protected]94f206c12012-08-25 00:09:141113
[email protected]7ddfe7e82014-01-30 07:22:111114 // If we return DRAW_SUCCESS, then we expect DrawLayers() to be called before
1115 // this function is called again.
1116 return draw_result;
[email protected]94f206c12012-08-25 00:09:141117}
1118
[email protected]0309ba5e02013-06-26 04:11:081119void LayerTreeHostImpl::EvictTexturesForTesting() {
1120 EnforceManagedMemoryPolicy(ManagedMemoryPolicy(0));
1121}
1122
[email protected]4f48f6e2013-08-27 06:33:381123void LayerTreeHostImpl::BlockNotifyReadyToActivateForTesting(bool block) {
1124 NOTREACHED();
1125}
1126
[email protected]425e5332013-09-21 04:10:031127void LayerTreeHostImpl::DidInitializeVisibleTileForTesting() {
[email protected]cfa7fd922014-04-29 11:50:031128 // Add arbitrary damage, to trigger prepare-to-draws.
1129 // Here, setting damage as viewport size, used only for testing.
1130 SetFullRootLayerDamage();
[email protected]425e5332013-09-21 04:10:031131 DidInitializeVisibleTile();
1132}
1133
[email protected]34bff2122014-05-16 04:09:341134void LayerTreeHostImpl::ResetTreesForTesting() {
1135 if (active_tree_)
1136 active_tree_->DetachLayerTree();
1137 active_tree_ = LayerTreeImpl::create(this);
1138 if (pending_tree_)
1139 pending_tree_->DetachLayerTree();
1140 pending_tree_.reset();
1141 if (recycle_tree_)
1142 recycle_tree_->DetachLayerTree();
1143 recycle_tree_.reset();
1144}
1145
[email protected]c1bb5af2013-03-13 19:06:271146void LayerTreeHostImpl::EnforceManagedMemoryPolicy(
1147 const ManagedMemoryPolicy& policy) {
[email protected]206a3922013-05-17 06:34:121148
[email protected]c1bb5af2013-03-13 19:06:271149 bool evicted_resources = client_->ReduceContentsTextureMemoryOnImplThread(
[email protected]0b8ef2842013-11-01 09:53:351150 visible_ ? policy.bytes_limit_when_visible : 0,
[email protected]46b8acc2013-03-19 22:38:351151 ManagedMemoryPolicy::PriorityCutoffToValue(
1152 visible_ ? policy.priority_cutoff_when_visible
[email protected]0b8ef2842013-11-01 09:53:351153 : gpu::MemoryAllocation::CUTOFF_ALLOW_NOTHING));
[email protected]c1bb5af2013-03-13 19:06:271154 if (evicted_resources) {
1155 active_tree_->SetContentsTexturesPurged();
1156 if (pending_tree_)
1157 pending_tree_->SetContentsTexturesPurged();
1158 client_->SetNeedsCommitOnImplThread();
1159 client_->OnCanDrawStateChanged(CanDraw());
1160 client_->RenewTreePriority();
1161 }
[email protected]8947cbe2012-11-28 05:27:431162
[email protected]8be1a9bf2013-05-01 03:45:191163 UpdateTileManagerMemoryPolicy(policy);
1164}
1165
1166void LayerTreeHostImpl::UpdateTileManagerMemoryPolicy(
1167 const ManagedMemoryPolicy& policy) {
1168 if (!tile_manager_)
1169 return;
1170
[email protected]25489c02014-02-13 23:18:411171 global_tile_state_.hard_memory_limit_in_bytes = 0;
1172 global_tile_state_.soft_memory_limit_in_bytes = 0;
1173 if (visible_ && policy.bytes_limit_when_visible > 0) {
1174 global_tile_state_.hard_memory_limit_in_bytes =
1175 policy.bytes_limit_when_visible;
1176 global_tile_state_.soft_memory_limit_in_bytes =
[email protected]831414e2014-02-22 02:27:371177 (static_cast<int64>(global_tile_state_.hard_memory_limit_in_bytes) *
1178 settings_.max_memory_for_prepaint_percentage) /
1179 100;
[email protected]25489c02014-02-13 23:18:411180 }
[email protected]1bcced22013-09-24 13:51:191181 global_tile_state_.memory_limit_policy =
[email protected]8be1a9bf2013-05-01 03:45:191182 ManagedMemoryPolicy::PriorityCutoffToTileMemoryLimitPolicy(
1183 visible_ ?
1184 policy.priority_cutoff_when_visible :
[email protected]0b8ef2842013-11-01 09:53:351185 gpu::MemoryAllocation::CUTOFF_ALLOW_NOTHING);
[email protected]1bcced22013-09-24 13:51:191186 global_tile_state_.num_resources_limit = policy.num_resources_limit;
[email protected]c48536a52013-09-14 00:02:081187
[email protected]b7635e02014-04-28 07:08:431188 // TODO(reveman): We should avoid keeping around unused resources if
1189 // possible. crbug.com/224475
1190 // Unused limit is calculated from soft-limit, as hard-limit may
1191 // be very high and shouldn't typically be exceeded.
1192 size_t unused_memory_limit_in_bytes = static_cast<size_t>(
1193 (static_cast<int64>(global_tile_state_.soft_memory_limit_in_bytes) *
1194 settings_.max_unused_resource_memory_percentage) /
1195 100);
1196
[email protected]eece11e2014-04-12 03:07:161197 DCHECK(resource_pool_);
1198 resource_pool_->CheckBusyResources();
1199 // Soft limit is used for resource pool such that memory returns to soft
1200 // limit after going over.
1201 resource_pool_->SetResourceUsageLimits(
1202 global_tile_state_.soft_memory_limit_in_bytes,
[email protected]b7635e02014-04-28 07:08:431203 unused_memory_limit_in_bytes,
[email protected]eece11e2014-04-12 03:07:161204 global_tile_state_.num_resources_limit);
1205
[email protected]2cccfef2014-05-01 06:05:161206 // Staging pool resources are used as transfer buffers so we use
1207 // |transfer_buffer_memory_limit_| as the memory limit for this resource pool.
1208 if (staging_resource_pool_) {
1209 staging_resource_pool_->CheckBusyResources();
1210 staging_resource_pool_->SetResourceUsageLimits(
1211 visible_ ? transfer_buffer_memory_limit_ : 0,
1212 transfer_buffer_memory_limit_,
1213 std::numeric_limits<size_t>::max());
1214 }
1215
[email protected]c48536a52013-09-14 00:02:081216 DidModifyTilePriorities();
1217}
1218
1219void LayerTreeHostImpl::DidModifyTilePriorities() {
1220 DCHECK(settings_.impl_side_painting);
1221 // Mark priorities as dirty and schedule a ManageTiles().
1222 tile_priorities_dirty_ = true;
1223 client_->SetNeedsManageTilesOnImplThread();
[email protected]94f206c12012-08-25 00:09:141224}
1225
[email protected]86126792013-03-16 20:07:541226void LayerTreeHostImpl::DidInitializeVisibleTile() {
[email protected]425e5332013-09-21 04:10:031227 if (client_ && !client_->IsInsideDraw())
[email protected]86126792013-03-16 20:07:541228 client_->DidInitializeVisibleTileOnImplThread();
[email protected]74d9063c2013-01-18 03:14:471229}
1230
[email protected]8aa39ecb2014-06-12 14:19:141231const std::vector<PictureLayerImpl*>& LayerTreeHostImpl::GetPictureLayers() {
1232 return picture_layers_;
1233}
1234
[email protected]94bf75c2013-06-12 13:20:041235void LayerTreeHostImpl::NotifyReadyToActivate() {
[email protected]4f48f6e2013-08-27 06:33:381236 client_->NotifyReadyToActivate();
[email protected]94bf75c2013-06-12 13:20:041237}
1238
[email protected]8f802b22014-05-27 21:28:121239void LayerTreeHostImpl::NotifyTileStateChanged(const Tile* tile) {
1240 TRACE_EVENT0("cc", "LayerTreeHostImpl::NotifyTileStateChanged");
[email protected]cfa7fd922014-04-29 11:50:031241
[email protected]90af23b2014-04-30 07:00:341242 if (active_tree_) {
1243 LayerImpl* layer_impl =
1244 active_tree_->FindActiveTreeLayerById(tile->layer_id());
1245 if (layer_impl)
[email protected]8f802b22014-05-27 21:28:121246 layer_impl->NotifyTileStateChanged(tile);
[email protected]90af23b2014-04-30 07:00:341247 }
1248
1249 if (pending_tree_) {
1250 LayerImpl* layer_impl =
1251 pending_tree_->FindPendingTreeLayerById(tile->layer_id());
1252 if (layer_impl)
[email protected]8f802b22014-05-27 21:28:121253 layer_impl->NotifyTileStateChanged(tile);
[email protected]cfa7fd922014-04-29 11:50:031254 }
1255}
1256
[email protected]3f2ff112013-08-03 02:41:071257void LayerTreeHostImpl::SetMemoryPolicy(const ManagedMemoryPolicy& policy) {
1258 SetManagedMemoryPolicy(policy, zero_budget_);
1259}
1260
[email protected]5f07afc2013-07-19 05:17:181261void LayerTreeHostImpl::SetTreeActivationCallback(
1262 const base::Closure& callback) {
1263 DCHECK(proxy_->IsImplThread());
1264 DCHECK(settings_.impl_side_painting || callback.is_null());
[email protected]2022c672013-07-23 19:55:261265 tree_activation_callback_ = callback;
[email protected]5f07afc2013-07-19 05:17:181266}
1267
[email protected]c1bb5af2013-03-13 19:06:271268void LayerTreeHostImpl::SetManagedMemoryPolicy(
[email protected]3f2ff112013-08-03 02:41:071269 const ManagedMemoryPolicy& policy, bool zero_budget) {
1270 if (cached_managed_memory_policy_ == policy && zero_budget_ == zero_budget)
[email protected]c1bb5af2013-03-13 19:06:271271 return;
[email protected]61de5812012-11-08 07:03:441272
[email protected]3f2ff112013-08-03 02:41:071273 ManagedMemoryPolicy old_policy = ActualManagedMemoryPolicy();
1274
1275 cached_managed_memory_policy_ = policy;
1276 zero_budget_ = zero_budget;
1277 ManagedMemoryPolicy actual_policy = ActualManagedMemoryPolicy();
1278
1279 if (old_policy == actual_policy)
1280 return;
1281
1282 if (!proxy_->HasImplThread()) {
1283 // In single-thread mode, this can be called on the main thread by
1284 // GLRenderer::OnMemoryAllocationChanged.
1285 DebugScopedSetImplThread impl_thread(proxy_);
1286 EnforceManagedMemoryPolicy(actual_policy);
1287 } else {
1288 DCHECK(proxy_->IsImplThread());
1289 EnforceManagedMemoryPolicy(actual_policy);
1290 }
[email protected]50644642013-06-20 13:58:551291
[email protected]d7626ffd2013-03-29 00:17:421292 // If there is already enough memory to draw everything imaginable and the
1293 // new memory limit does not change this, then do not re-commit. Don't bother
1294 // skipping commits if this is not visible (commits don't happen when not
1295 // visible, there will almost always be a commit when this becomes visible).
1296 bool needs_commit = true;
1297 if (visible() &&
[email protected]3f2ff112013-08-03 02:41:071298 actual_policy.bytes_limit_when_visible >= max_memory_needed_bytes_ &&
1299 old_policy.bytes_limit_when_visible >= max_memory_needed_bytes_ &&
1300 actual_policy.priority_cutoff_when_visible ==
1301 old_policy.priority_cutoff_when_visible) {
[email protected]d7626ffd2013-03-29 00:17:421302 needs_commit = false;
1303 }
1304
[email protected]d7626ffd2013-03-29 00:17:421305 if (needs_commit)
1306 client_->SetNeedsCommitOnImplThread();
[email protected]94f206c12012-08-25 00:09:141307}
1308
[email protected]f224cc92013-06-06 23:23:321309void LayerTreeHostImpl::SetExternalDrawConstraints(
1310 const gfx::Transform& transform,
[email protected]0023fc72014-01-10 20:05:061311 const gfx::Rect& viewport,
1312 const gfx::Rect& clip,
[email protected]54af03522013-09-05 00:43:281313 bool valid_for_tile_management) {
[email protected]f224cc92013-06-06 23:23:321314 external_transform_ = transform;
1315 external_viewport_ = viewport;
[email protected]54af03522013-09-05 00:43:281316 external_clip_ = clip;
1317 device_viewport_valid_for_tile_management_ = valid_for_tile_management;
[email protected]f224cc92013-06-06 23:23:321318}
1319
[email protected]0023fc72014-01-10 20:05:061320void LayerTreeHostImpl::SetNeedsRedrawRect(const gfx::Rect& damage_rect) {
[email protected]6be422b2013-12-08 06:47:311321 if (damage_rect.IsEmpty())
1322 return;
1323 NotifySwapPromiseMonitorsOfSetNeedsRedraw();
[email protected]1cd9f5552013-04-26 04:22:031324 client_->SetNeedsRedrawRectOnImplThread(damage_rect);
1325}
1326
[email protected]97e9ccd62014-04-12 01:07:151327void LayerTreeHostImpl::BeginFrame(const BeginFrameArgs& args) {
1328 client_->BeginFrame(args);
[email protected]7ed47512013-03-26 22:28:451329}
1330
[email protected]4d7e46a2013-11-08 05:33:401331void LayerTreeHostImpl::DidSwapBuffers() {
1332 client_->DidSwapBuffersOnImplThread();
1333}
1334
[email protected]c14902662014-04-18 05:06:111335void LayerTreeHostImpl::DidSwapBuffersComplete() {
1336 client_->DidSwapBuffersCompleteOnImplThread();
[email protected]a7335e0b2013-09-18 09:34:511337}
1338
1339void LayerTreeHostImpl::ReclaimResources(const CompositorFrameAck* ack) {
[email protected]c1bb5af2013-03-13 19:06:271340 // TODO(piman): We may need to do some validation on this ack before
1341 // processing it.
[email protected]a7335e0b2013-09-18 09:34:511342 if (renderer_)
[email protected]36e5ff12013-06-11 12:19:291343 renderer_->ReceiveSwapBuffersAck(*ack);
[email protected]43b552672014-04-05 00:38:571344
1345 // In OOM, we now might be able to release more resources that were held
1346 // because they were exported.
1347 if (tile_manager_) {
[email protected]eece11e2014-04-12 03:07:161348 DCHECK(resource_pool_);
[email protected]43b552672014-04-05 00:38:571349
[email protected]eece11e2014-04-12 03:07:161350 resource_pool_->CheckBusyResources();
1351 resource_pool_->ReduceResourceUsage();
[email protected]43b552672014-04-05 00:38:571352 }
[email protected]e97908d2014-04-09 12:48:041353 // If we're not visible, we likely released resources, so we want to
1354 // aggressively flush here to make sure those DeleteTextures make it to the
1355 // GPU process to free up the memory.
1356 if (resource_provider_ && !visible_)
1357 resource_provider_->ShallowFlushIfSupported();
[email protected]a46f32932012-12-07 21:43:161358}
1359
[email protected]c1bb5af2013-03-13 19:06:271360void LayerTreeHostImpl::OnCanDrawStateChangedForTree() {
1361 client_->OnCanDrawStateChanged(CanDraw());
[email protected]3b31c6ac2012-12-06 21:27:291362}
1363
[email protected]c1bb5af2013-03-13 19:06:271364CompositorFrameMetadata LayerTreeHostImpl::MakeCompositorFrameMetadata() const {
1365 CompositorFrameMetadata metadata;
1366 metadata.device_scale_factor = device_scale_factor_;
1367 metadata.page_scale_factor = active_tree_->total_page_scale_factor();
1368 metadata.viewport_size = active_tree_->ScrollableViewportSize();
1369 metadata.root_layer_size = active_tree_->ScrollableSize();
1370 metadata.min_page_scale_factor = active_tree_->min_page_scale_factor();
1371 metadata.max_page_scale_factor = active_tree_->max_page_scale_factor();
1372 if (top_controls_manager_) {
1373 metadata.location_bar_offset =
1374 gfx::Vector2dF(0.f, top_controls_manager_->controls_top_offset());
1375 metadata.location_bar_content_translation =
1376 gfx::Vector2dF(0.f, top_controls_manager_->content_top_offset());
[email protected]5a54b2822013-03-26 10:00:011377 metadata.overdraw_bottom_height = overdraw_bottom_height_;
[email protected]c1bb5af2013-03-13 19:06:271378 }
[email protected]bf189f62012-12-18 03:42:111379
[email protected]adeda572014-01-31 00:49:471380 if (!InnerViewportScrollLayer())
[email protected]bf189f62012-12-18 03:42:111381 return metadata;
[email protected]c1bb5af2013-03-13 19:06:271382
[email protected]adeda572014-01-31 00:49:471383 metadata.root_scroll_offset = active_tree_->TotalScrollOffset();
[email protected]c1bb5af2013-03-13 19:06:271384
1385 return metadata;
[email protected]bf189f62012-12-18 03:42:111386}
1387
[email protected]6f50b8fa2013-07-01 19:51:491388static void LayerTreeHostImplDidBeginTracingCallback(LayerImpl* layer) {
1389 layer->DidBeginTracing();
1390}
[email protected]37349bc2013-06-04 01:31:521391
[email protected]f0c2a242013-03-15 19:34:521392void LayerTreeHostImpl::DrawLayers(FrameData* frame,
1393 base::TimeTicks frame_begin_time) {
[email protected]c1e6cc062013-08-24 03:35:351394 TRACE_EVENT0("cc", "LayerTreeHostImpl::DrawLayers");
[email protected]c1bb5af2013-03-13 19:06:271395 DCHECK(CanDraw());
[email protected]e0341352013-04-06 05:01:201396
[email protected]3519b872013-07-30 07:17:501397 if (frame->has_no_damage) {
[email protected]87b180cc2014-02-06 21:19:191398 TRACE_EVENT_INSTANT0("cc", "EarlyOut_NoDamage", TRACE_EVENT_SCOPE_THREAD);
[email protected]6133cc232013-07-30 18:47:071399 DCHECK(!output_surface_->capabilities()
1400 .draw_and_swap_full_viewport_every_frame);
[email protected]e0341352013-04-06 05:01:201401 return;
[email protected]3519b872013-07-30 07:17:501402 }
[email protected]e0341352013-04-06 05:01:201403
[email protected]c1bb5af2013-03-13 19:06:271404 DCHECK(!frame->render_passes.empty());
[email protected]94f206c12012-08-25 00:09:141405
[email protected]213fcfc2013-08-24 14:59:271406 fps_counter_->SaveTimeStamp(frame_begin_time,
1407 !output_surface_->context_provider());
[email protected]c1e6cc062013-08-24 03:35:351408 bool on_main_thread = false;
[email protected]922c6e1f2013-10-09 04:04:091409 rendering_stats_instrumentation_->IncrementFrameCount(
[email protected]c1e6cc062013-08-24 03:35:351410 1, on_main_thread);
[email protected]372bad5f2013-03-21 16:38:431411
[email protected]c1bb5af2013-03-13 19:06:271412 if (tile_manager_) {
1413 memory_history_->SaveEntry(
1414 tile_manager_->memory_stats_from_last_assign());
1415 }
[email protected]1191d9d2013-02-02 06:00:331416
[email protected]846f455b2013-03-18 19:07:411417 if (debug_state_.ShowHudRects()) {
[email protected]d35992782013-03-14 14:54:021418 debug_rect_history_->SaveDebugRectsForCurrentFrame(
[email protected]c1bb5af2013-03-13 19:06:271419 active_tree_->root_layer(),
[email protected]f636ce82014-03-10 22:33:081420 active_tree_->hud_layer(),
[email protected]c1bb5af2013-03-13 19:06:271421 *frame->render_surface_layer_list,
1422 frame->occluding_screen_space_rects,
1423 frame->non_occluding_screen_space_rects,
1424 debug_state_);
1425 }
[email protected]94f206c12012-08-25 00:09:141426
[email protected]a848c102013-03-26 08:59:091427 if (!settings_.impl_side_painting && debug_state_.continuous_painting) {
1428 const RenderingStats& stats =
1429 rendering_stats_instrumentation_->GetRenderingStats();
[email protected]a9dc0d0f2013-08-17 02:43:181430 paint_time_counter_->SavePaintTime(stats.main_stats.paint_time);
[email protected]a848c102013-03-26 08:59:091431 }
1432
[email protected]37349bc2013-06-04 01:31:521433 bool is_new_trace;
1434 TRACE_EVENT_IS_NEW_TRACE(&is_new_trace);
1435 if (is_new_trace) {
[email protected]6f50b8fa2013-07-01 19:51:491436 if (pending_tree_) {
1437 LayerTreeHostCommon::CallFunctionForSubtree(
1438 pending_tree_->root_layer(),
1439 base::Bind(&LayerTreeHostImplDidBeginTracingCallback));
1440 }
1441 LayerTreeHostCommon::CallFunctionForSubtree(
1442 active_tree_->root_layer(),
1443 base::Bind(&LayerTreeHostImplDidBeginTracingCallback));
[email protected]37349bc2013-06-04 01:31:521444 }
1445
[email protected]9197dbcb2013-05-15 20:28:511446 TRACE_EVENT_OBJECT_SNAPSHOT_WITH_ID(
[email protected]8af1ce12014-06-15 12:18:361447 TRACE_DISABLED_BY_DEFAULT("cc.debug") ","
1448 TRACE_DISABLED_BY_DEFAULT("cc.debug.quads") ","
1449 TRACE_DISABLED_BY_DEFAULT("devtools.timeline.layers"),
[email protected]a75441c2014-05-16 19:10:291450 "cc::LayerTreeHostImpl",
1451 id_,
1452 TracedValue::FromValue(AsValueWithFrame(frame).release()));
[email protected]131a0c22013-02-12 18:31:081453
[email protected]c1bb5af2013-03-13 19:06:271454 // Because the contents of the HUD depend on everything else in the frame, the
1455 // contents of its texture are updated as the last thing before the frame is
1456 // drawn.
[email protected]671f6672013-10-01 07:31:071457 if (active_tree_->hud_layer()) {
1458 TRACE_EVENT0("cc", "DrawLayers.UpdateHudTexture");
[email protected]b4f94452013-10-11 19:28:531459 active_tree_->hud_layer()->UpdateHudTexture(
1460 GetDrawMode(output_surface_.get()), resource_provider_.get());
[email protected]671f6672013-10-01 07:31:071461 }
[email protected]94f206c12012-08-25 00:09:141462
[email protected]b09c1942013-05-10 00:06:371463 if (output_surface_->ForcedDrawToSoftwareDevice()) {
[email protected]251699b2013-10-09 00:21:261464 bool disable_picture_quad_image_filtering =
1465 IsCurrentlyScrolling() || needs_animate_layers();
[email protected]573e8e32013-09-09 17:24:321466
[email protected]b09c1942013-05-10 00:06:371467 scoped_ptr<SoftwareRenderer> temp_software_renderer =
[email protected]573e8e32013-09-09 17:24:321468 SoftwareRenderer::Create(this, &settings_, output_surface_.get(), NULL);
[email protected]59fee302013-12-10 17:53:301469 temp_software_renderer->DrawFrame(&frame->render_passes,
[email protected]59fee302013-12-10 17:53:301470 device_scale_factor_,
1471 DeviceViewport(),
1472 DeviceClip(),
[email protected]59fee302013-12-10 17:53:301473 disable_picture_quad_image_filtering);
[email protected]b09c1942013-05-10 00:06:371474 } else {
[email protected]b5174d712013-08-28 08:10:431475 renderer_->DrawFrame(&frame->render_passes,
[email protected]573e8e32013-09-09 17:24:321476 device_scale_factor_,
[email protected]59fee302013-12-10 17:53:301477 DeviceViewport(),
1478 DeviceClip(),
[email protected]251699b2013-10-09 00:21:261479 false);
[email protected]b09c1942013-05-10 00:06:371480 }
[email protected]c1bb5af2013-03-13 19:06:271481 // The render passes should be consumed by the renderer.
1482 DCHECK(frame->render_passes.empty());
1483 frame->render_passes_by_id.clear();
[email protected]94f206c12012-08-25 00:09:141484
[email protected]c1bb5af2013-03-13 19:06:271485 // The next frame should start by assuming nothing has changed, and changes
1486 // are noted as they occur.
[email protected]573e8e32013-09-09 17:24:321487 // TODO(boliu): If we did a temporary software renderer frame, propogate the
1488 // damage forward to the next frame.
[email protected]264dc0332013-03-17 21:00:541489 for (size_t i = 0; i < frame->render_surface_layer_list->size(); i++) {
[email protected]c1bb5af2013-03-13 19:06:271490 (*frame->render_surface_layer_list)[i]->render_surface()->damage_tracker()->
1491 DidDrawDamagedArea();
1492 }
1493 active_tree_->root_layer()->ResetAllChangeTrackingForSubtree();
[email protected]c1e6cc062013-08-24 03:35:351494
[email protected]d73094482014-02-13 21:28:281495 devtools_instrumentation::DidDrawFrame(id_);
[email protected]adbe30f2013-10-11 21:12:331496 BenchmarkInstrumentation::IssueImplThreadRenderingStatsEvent(
1497 rendering_stats_instrumentation_->impl_thread_rendering_stats());
[email protected]a9dc0d0f2013-08-17 02:43:181498 rendering_stats_instrumentation_->AccumulateAndClearImplThreadStats();
[email protected]94f206c12012-08-25 00:09:141499}
1500
[email protected]c1bb5af2013-03-13 19:06:271501void LayerTreeHostImpl::DidDrawAllLayers(const FrameData& frame) {
1502 for (size_t i = 0; i < frame.will_draw_layers.size(); ++i)
1503 frame.will_draw_layers[i]->DidDraw(resource_provider_.get());
[email protected]b914e102012-10-02 08:11:521504
[email protected]c1bb5af2013-03-13 19:06:271505 // Once all layers have been drawn, pending texture uploads should no
1506 // longer block future uploads.
[email protected]d15d9622013-06-21 02:49:151507 resource_provider_->MarkPendingUploadsAsNonBlocking();
[email protected]94f206c12012-08-25 00:09:141508}
1509
[email protected]c1bb5af2013-03-13 19:06:271510void LayerTreeHostImpl::FinishAllRendering() {
1511 if (renderer_)
1512 renderer_->Finish();
[email protected]94f206c12012-08-25 00:09:141513}
1514
[email protected]c1bb5af2013-03-13 19:06:271515bool LayerTreeHostImpl::IsContextLost() {
1516 DCHECK(proxy_->IsImplThread());
1517 return renderer_ && renderer_->IsContextLost();
[email protected]94f206c12012-08-25 00:09:141518}
1519
[email protected]13525d62014-05-20 21:22:041520void LayerTreeHostImpl::SetUseGpuRasterization(bool use_gpu) {
1521 if (use_gpu == use_gpu_rasterization_)
1522 return;
1523
1524 use_gpu_rasterization_ = use_gpu;
1525 ReleaseTreeResources();
1526
[email protected]ced667b2014-05-22 21:49:531527 // Replace existing tile manager with another one that uses appropriate
1528 // rasterizer.
1529 if (tile_manager_) {
1530 DestroyTileManager();
1531 CreateAndSetTileManager();
1532 }
1533
[email protected]13525d62014-05-20 21:22:041534 // We have released tilings for both active and pending tree.
1535 // We would not have any content to draw until the pending tree is activated.
1536 // Prevent the active tree from drawing until activation.
1537 active_tree_->SetRequiresHighResToDraw();
1538}
1539
[email protected]7a8bcd262014-01-15 12:54:581540const RendererCapabilitiesImpl&
1541LayerTreeHostImpl::GetRendererCapabilities() const {
[email protected]c1bb5af2013-03-13 19:06:271542 return renderer_->Capabilities();
[email protected]94f206c12012-08-25 00:09:141543}
1544
[email protected]e0341352013-04-06 05:01:201545bool LayerTreeHostImpl::SwapBuffers(const LayerTreeHostImpl::FrameData& frame) {
[email protected]3d609bb2014-02-01 01:10:231546 active_tree()->ResetRequiresHighResToDraw();
[email protected]b69c1db2013-11-27 00:05:191547 if (frame.has_no_damage) {
1548 active_tree()->BreakSwapPromises(SwapPromise::SWAP_FAILS);
[email protected]e0341352013-04-06 05:01:201549 return false;
[email protected]b69c1db2013-11-27 00:05:191550 }
[email protected]4a28a612013-11-27 02:06:331551 CompositorFrameMetadata metadata = MakeCompositorFrameMetadata();
[email protected]d359203a2013-11-29 06:16:551552 active_tree()->FinishSwapPromises(&metadata);
[email protected]15ba6dea2014-04-02 01:44:131553 for (size_t i = 0; i < metadata.latency_info.size(); i++) {
1554 TRACE_EVENT_FLOW_STEP0(
1555 "input",
1556 "LatencyInfo.Flow",
1557 TRACE_ID_DONT_MANGLE(metadata.latency_info[i].trace_id),
1558 "SwapBuffers");
1559 }
[email protected]4a28a612013-11-27 02:06:331560 renderer_->SwapBuffers(metadata);
[email protected]c5c506382013-04-30 04:42:161561 return true;
[email protected]94f206c12012-08-25 00:09:141562}
1563
[email protected]97e9ccd62014-04-12 01:07:151564void LayerTreeHostImpl::SetNeedsBeginFrame(bool enable) {
[email protected]7ed47512013-03-26 22:28:451565 if (output_surface_)
[email protected]97e9ccd62014-04-12 01:07:151566 output_surface_->SetNeedsBeginFrame(enable);
[email protected]3dc0c772014-04-26 10:06:051567 else
1568 DCHECK(!enable);
[email protected]97e9ccd62014-04-12 01:07:151569}
1570
1571void LayerTreeHostImpl::WillBeginImplFrame(const BeginFrameArgs& args) {
1572 // Sample the frame time now. This time will be used for updating animations
1573 // when we draw.
1574 UpdateCurrentFrameTime();
[email protected]c92195e2014-05-07 18:18:491575 // Cache the begin impl frame interval
1576 begin_impl_frame_interval_ = args.interval;
[email protected]7ed47512013-03-26 22:28:451577}
1578
[email protected]fef74fd2014-02-27 06:28:171579gfx::SizeF LayerTreeHostImpl::ComputeInnerViewportContainerSize() const {
1580 gfx::SizeF dip_size =
1581 gfx::ScaleSize(device_viewport_size_, 1.f / device_scale_factor());
1582
1583 float top_offset =
1584 top_controls_manager_ ? top_controls_manager_->content_top_offset() : 0.f;
1585
1586 return gfx::SizeF(dip_size.width(),
1587 dip_size.height() - top_offset - overdraw_bottom_height_);
1588}
1589
1590void LayerTreeHostImpl::UpdateInnerViewportContainerSize() {
1591 LayerImpl* container_layer = active_tree_->InnerViewportContainerLayer();
1592 if (!container_layer)
1593 return;
1594
[email protected]05dfe4f2014-02-27 19:52:501595 // We pass the value returned from UnscaledScrollableViewportSize() here as
1596 // it accounts for scrollbar dimensions when
1597 // container_layer->masks_to_bounds() is set.
1598 container_layer->SetTemporaryImplBounds(UnscaledScrollableViewportSize());
[email protected]fef74fd2014-02-27 06:28:171599}
1600
[email protected]54af03522013-09-05 00:43:281601gfx::SizeF LayerTreeHostImpl::UnscaledScrollableViewportSize() const {
[email protected]eb8b32ee2013-10-20 08:30:341602 // Use the root container layer bounds if it clips to them, otherwise, the
1603 // true viewport size should be used.
[email protected]fef74fd2014-02-27 06:28:171604 LayerImpl* container_layer = active_tree_->InnerViewportContainerLayer();
[email protected]eb8b32ee2013-10-20 08:30:341605 if (container_layer && container_layer->masks_to_bounds()) {
[email protected]4f0f43a2013-07-31 17:44:441606 DCHECK(!top_controls_manager_);
1607 DCHECK_EQ(0, overdraw_bottom_height_);
1608 return container_layer->bounds();
1609 }
1610
[email protected]fef74fd2014-02-27 06:28:171611 return ComputeInnerViewportContainerSize();
1612}
[email protected]ffb2720f2013-03-15 19:18:371613
[email protected]fef74fd2014-02-27 06:28:171614float LayerTreeHostImpl::VerticalAdjust() const {
1615 if (!active_tree_->InnerViewportContainerLayer())
1616 return 0;
1617
1618 return active_tree_->InnerViewportContainerLayer()->BoundsDelta().y();
[email protected]ffb2720f2013-03-15 19:18:371619}
1620
[email protected]c1bb5af2013-03-13 19:06:271621void LayerTreeHostImpl::DidLoseOutputSurface() {
[email protected]13044fe72013-12-02 20:52:191622 if (resource_provider_)
1623 resource_provider_->DidLoseOutputSurface();
[email protected]bb1e2822013-04-17 22:06:011624 // TODO(jamesr): The renderer_ check is needed to make some of the
1625 // LayerTreeHostContextTest tests pass, but shouldn't be necessary (or
1626 // important) in production. We should adjust the test to not need this.
1627 if (renderer_)
1628 client_->DidLoseOutputSurfaceOnImplThread();
[email protected]767f38d72014-03-18 21:26:411629#if DCHECK_IS_ON
[email protected]ce2e8112013-11-28 07:44:361630 did_lose_called_ = true;
1631#endif
[email protected]94f206c12012-08-25 00:09:141632}
1633
[email protected]59adb112013-04-09 04:48:441634bool LayerTreeHostImpl::HaveRootScrollLayer() const {
[email protected]adeda572014-01-31 00:49:471635 return !!InnerViewportScrollLayer();
[email protected]69b50ec2013-01-19 04:58:011636}
1637
[email protected]c1bb5af2013-03-13 19:06:271638LayerImpl* LayerTreeHostImpl::RootLayer() const {
1639 return active_tree_->root_layer();
[email protected]8bef40572012-12-11 21:38:081640}
1641
[email protected]adeda572014-01-31 00:49:471642LayerImpl* LayerTreeHostImpl::InnerViewportScrollLayer() const {
1643 return active_tree_->InnerViewportScrollLayer();
1644}
1645
1646LayerImpl* LayerTreeHostImpl::OuterViewportScrollLayer() const {
1647 return active_tree_->OuterViewportScrollLayer();
[email protected]8bef40572012-12-11 21:38:081648}
1649
[email protected]c1bb5af2013-03-13 19:06:271650LayerImpl* LayerTreeHostImpl::CurrentlyScrollingLayer() const {
1651 return active_tree_->CurrentlyScrollingLayer();
[email protected]8bef40572012-12-11 21:38:081652}
1653
[email protected]251699b2013-10-09 00:21:261654bool LayerTreeHostImpl::IsCurrentlyScrolling() const {
1655 return CurrentlyScrollingLayer() ||
[email protected]adeda572014-01-31 00:49:471656 (InnerViewportScrollLayer() &&
1657 InnerViewportScrollLayer()->IsExternalFlingActive()) ||
1658 (OuterViewportScrollLayer() &&
1659 OuterViewportScrollLayer()->IsExternalFlingActive());
[email protected]251699b2013-10-09 00:21:261660}
1661
[email protected]94f206c12012-08-25 00:09:141662// Content layers can be either directly scrollable or contained in an outer
1663// scrolling layer which applies the scroll transform. Given a content layer,
1664// this function returns the associated scroll layer if any.
[email protected]c1bb5af2013-03-13 19:06:271665static LayerImpl* FindScrollLayerForContentLayer(LayerImpl* layer_impl) {
1666 if (!layer_impl)
[email protected]bf1cfd9a2013-09-26 05:43:021667 return NULL;
[email protected]c1bb5af2013-03-13 19:06:271668
1669 if (layer_impl->scrollable())
1670 return layer_impl;
1671
1672 if (layer_impl->DrawsContent() &&
1673 layer_impl->parent() &&
1674 layer_impl->parent()->scrollable())
1675 return layer_impl->parent();
1676
[email protected]bf1cfd9a2013-09-26 05:43:021677 return NULL;
[email protected]94f206c12012-08-25 00:09:141678}
1679
[email protected]c1bb5af2013-03-13 19:06:271680void LayerTreeHostImpl::CreatePendingTree() {
1681 CHECK(!pending_tree_);
1682 if (recycle_tree_)
1683 recycle_tree_.swap(pending_tree_);
1684 else
1685 pending_tree_ = LayerTreeImpl::create(this);
[email protected]12a63da2014-06-13 06:06:221686
1687 // Update the delta from the active tree, which may have
1688 // adjusted its delta prior to the pending tree being created.
1689 DCHECK_EQ(1.f, pending_tree_->sent_page_scale_delta());
1690 pending_tree_->SetPageScaleDelta(active_tree_->page_scale_delta() /
1691 active_tree_->sent_page_scale_delta());
1692
[email protected]c1bb5af2013-03-13 19:06:271693 client_->OnCanDrawStateChanged(CanDraw());
[email protected]186468f2013-10-24 02:44:111694 TRACE_EVENT_ASYNC_BEGIN0("cc", "PendingTree:waiting", pending_tree_.get());
[email protected]2e7ca422012-12-20 02:57:271695}
1696
[email protected]8bb6cfa2013-07-23 00:11:191697void LayerTreeHostImpl::UpdateVisibleTiles() {
[email protected]8bb6cfa2013-07-23 00:11:191698 if (tile_manager_ && tile_manager_->UpdateVisibleTiles())
1699 DidInitializeVisibleTile();
[email protected]8bb6cfa2013-07-23 00:11:191700 need_to_update_visible_tiles_before_draw_ = false;
[email protected]eabe5002013-01-12 22:07:481701}
1702
[email protected]c1bb5af2013-03-13 19:06:271703void LayerTreeHostImpl::ActivatePendingTree() {
1704 CHECK(pending_tree_);
[email protected]186468f2013-10-24 02:44:111705 TRACE_EVENT_ASYNC_END0("cc", "PendingTree:waiting", pending_tree_.get());
[email protected]1e0f8d62013-01-09 07:41:351706
[email protected]4f48f6e2013-08-27 06:33:381707 need_to_update_visible_tiles_before_draw_ = true;
1708
[email protected]1960a712013-04-30 17:06:471709 active_tree_->SetRootLayerScrollOffsetDelegate(NULL);
[email protected]c1bb5af2013-03-13 19:06:271710 active_tree_->PushPersistedState(pending_tree_.get());
1711 if (pending_tree_->needs_full_tree_sync()) {
1712 active_tree_->SetRootLayer(
[email protected]b5651c22013-03-14 15:06:331713 TreeSynchronizer::SynchronizeTrees(pending_tree_->root_layer(),
[email protected]c1bb5af2013-03-13 19:06:271714 active_tree_->DetachLayerTree(),
1715 active_tree_.get()));
1716 }
[email protected]b5651c22013-03-14 15:06:331717 TreeSynchronizer::PushProperties(pending_tree_->root_layer(),
[email protected]c1bb5af2013-03-13 19:06:271718 active_tree_->root_layer());
1719 DCHECK(!recycle_tree_);
[email protected]48871fc2013-01-23 07:36:511720
[email protected]c9280762013-08-01 06:28:571721 // Process any requests in the UI resource queue. The request queue is given
1722 // in LayerTreeHost::FinishCommitOnImplThread. This must take place before
1723 // the swap.
1724 pending_tree_->ProcessUIResourceRequestQueue();
1725
[email protected]c1bb5af2013-03-13 19:06:271726 pending_tree_->PushPropertiesTo(active_tree_.get());
[email protected]48871fc2013-01-23 07:36:511727
[email protected]c1bb5af2013-03-13 19:06:271728 // Now that we've synced everything from the pending tree to the active
1729 // tree, rename the pending tree the recycle tree so we can reuse it on the
1730 // next sync.
1731 pending_tree_.swap(recycle_tree_);
[email protected]48871fc2013-01-23 07:36:511732
[email protected]7d1b07e2013-10-01 17:31:301733 active_tree_->DidBecomeActive();
[email protected]1960a712013-04-30 17:06:471734 active_tree_->SetRootLayerScrollOffsetDelegate(
1735 root_layer_scroll_offset_delegate_);
[email protected]b33348f2014-04-30 18:17:341736 ActivateAnimations();
[email protected]37386f052013-01-13 00:42:221737
[email protected]c1bb5af2013-03-13 19:06:271738 client_->OnCanDrawStateChanged(CanDraw());
[email protected]4e4136d2013-11-29 02:22:441739 SetNeedsRedraw();
[email protected]c1bb5af2013-03-13 19:06:271740 client_->RenewTreePriority();
[email protected]652cf132013-02-15 21:53:241741
[email protected]a848c102013-03-26 08:59:091742 if (debug_state_.continuous_painting) {
1743 const RenderingStats& stats =
[email protected]372bad5f2013-03-21 16:38:431744 rendering_stats_instrumentation_->GetRenderingStats();
[email protected]922c6e1f2013-10-09 04:04:091745 paint_time_counter_->SavePaintTime(stats.main_stats.paint_time +
1746 stats.main_stats.record_time +
1747 stats.impl_stats.rasterize_time);
[email protected]c1bb5af2013-03-13 19:06:271748 }
[email protected]2a61ad52013-05-13 14:01:291749
[email protected]fef74fd2014-02-27 06:28:171750 UpdateInnerViewportContainerSize();
[email protected]2a61ad52013-05-13 14:01:291751 client_->DidActivatePendingTree();
[email protected]2022c672013-07-23 19:55:261752 if (!tree_activation_callback_.is_null())
1753 tree_activation_callback_.Run();
[email protected]d9fce6722013-08-30 01:10:011754
1755 if (time_source_client_adapter_ && time_source_client_adapter_->Active())
1756 DCHECK(active_tree_->root_layer());
[email protected]2e7ca422012-12-20 02:57:271757}
1758
[email protected]c1bb5af2013-03-13 19:06:271759void LayerTreeHostImpl::SetVisible(bool visible) {
1760 DCHECK(proxy_->IsImplThread());
[email protected]94f206c12012-08-25 00:09:141761
[email protected]c1bb5af2013-03-13 19:06:271762 if (visible_ == visible)
1763 return;
1764 visible_ = visible;
1765 DidVisibilityChange(this, visible_);
[email protected]206a3922013-05-17 06:34:121766 EnforceManagedMemoryPolicy(ActualManagedMemoryPolicy());
[email protected]94f206c12012-08-25 00:09:141767
[email protected]10608052014-05-13 21:30:031768 // If we just became visible, we have to ensure that we draw high res tiles,
1769 // to prevent checkerboard/low res flashes.
1770 if (visible_)
[email protected]3d609bb2014-02-01 01:10:231771 active_tree()->SetRequiresHighResToDraw();
[email protected]10608052014-05-13 21:30:031772 else
[email protected]127bdc1a2013-09-11 01:44:481773 EvictAllUIResources();
1774
[email protected]0fa42e02013-08-20 01:16:051775 // Evict tiles immediately if invisible since this tab may never get another
1776 // draw or timer tick.
1777 if (!visible_)
1778 ManageTiles();
1779
[email protected]c1bb5af2013-03-13 19:06:271780 if (!renderer_)
1781 return;
[email protected]94f206c12012-08-25 00:09:141782
[email protected]c1bb5af2013-03-13 19:06:271783 renderer_->SetVisible(visible);
[email protected]94f206c12012-08-25 00:09:141784}
1785
[email protected]43b8f982014-04-30 21:24:331786void LayerTreeHostImpl::SetNeedsAnimate() {
1787 NotifySwapPromiseMonitorsOfSetNeedsRedraw();
1788 client_->SetNeedsAnimateOnImplThread();
1789}
1790
[email protected]6be422b2013-12-08 06:47:311791void LayerTreeHostImpl::SetNeedsRedraw() {
1792 NotifySwapPromiseMonitorsOfSetNeedsRedraw();
1793 client_->SetNeedsRedrawOnImplThread();
1794}
1795
[email protected]206a3922013-05-17 06:34:121796ManagedMemoryPolicy LayerTreeHostImpl::ActualManagedMemoryPolicy() const {
[email protected]3f2ff112013-08-03 02:41:071797 ManagedMemoryPolicy actual = cached_managed_memory_policy_;
[email protected]c92195e2014-05-07 18:18:491798 if (debug_state_.rasterize_only_visible_content) {
[email protected]3f2ff112013-08-03 02:41:071799 actual.priority_cutoff_when_visible =
[email protected]f44d5552013-10-29 04:56:291800 gpu::MemoryAllocation::CUTOFF_ALLOW_REQUIRED_ONLY;
[email protected]13525d62014-05-20 21:22:041801 } else if (use_gpu_rasterization()) {
[email protected]c92195e2014-05-07 18:18:491802 actual.priority_cutoff_when_visible =
1803 gpu::MemoryAllocation::CUTOFF_ALLOW_NICE_TO_HAVE;
[email protected]3f2ff112013-08-03 02:41:071804 }
[email protected]206a3922013-05-17 06:34:121805
[email protected]3f2ff112013-08-03 02:41:071806 if (zero_budget_) {
1807 actual.bytes_limit_when_visible = 0;
[email protected]3f2ff112013-08-03 02:41:071808 }
1809
[email protected]206a3922013-05-17 06:34:121810 return actual;
1811}
1812
[email protected]3f2ff112013-08-03 02:41:071813size_t LayerTreeHostImpl::memory_allocation_limit_bytes() const {
1814 return ActualManagedMemoryPolicy().bytes_limit_when_visible;
1815}
1816
[email protected]990e050a2013-09-23 18:50:211817int LayerTreeHostImpl::memory_allocation_priority_cutoff() const {
1818 return ManagedMemoryPolicy::PriorityCutoffToValue(
1819 ActualManagedMemoryPolicy().priority_cutoff_when_visible);
1820}
1821
[email protected]50644642013-06-20 13:58:551822void LayerTreeHostImpl::ReleaseTreeResources() {
[email protected]aeef2f02014-05-10 12:15:481823 active_tree_->ReleaseResources();
1824 if (pending_tree_)
1825 pending_tree_->ReleaseResources();
1826 if (recycle_tree_)
1827 recycle_tree_->ReleaseResources();
[email protected]c9280762013-08-01 06:28:571828
[email protected]127bdc1a2013-09-11 01:44:481829 EvictAllUIResources();
[email protected]50644642013-06-20 13:58:551830}
1831
[email protected]ced667b2014-05-22 21:49:531832void LayerTreeHostImpl::CreateAndSetRenderer() {
[email protected]50644642013-06-20 13:58:551833 DCHECK(!renderer_);
[email protected]ced667b2014-05-22 21:49:531834 DCHECK(output_surface_);
1835 DCHECK(resource_provider_);
1836
1837 if (output_surface_->capabilities().delegated_rendering) {
[email protected]573e8e32013-09-09 17:24:321838 renderer_ = DelegatingRenderer::Create(
[email protected]ced667b2014-05-22 21:49:531839 this, &settings_, output_surface_.get(), resource_provider_.get());
1840 } else if (output_surface_->context_provider()) {
[email protected]50644642013-06-20 13:58:551841 renderer_ = GLRenderer::Create(this,
[email protected]573e8e32013-09-09 17:24:321842 &settings_,
[email protected]ced667b2014-05-22 21:49:531843 output_surface_.get(),
1844 resource_provider_.get(),
[email protected]ea468c6c2013-09-10 08:25:111845 texture_mailbox_deleter_.get(),
[email protected]2eeea2b32013-12-06 21:29:241846 settings_.highp_threshold_min);
[email protected]ced667b2014-05-22 21:49:531847 } else if (output_surface_->software_device()) {
[email protected]573e8e32013-09-09 17:24:321848 renderer_ = SoftwareRenderer::Create(
[email protected]ced667b2014-05-22 21:49:531849 this, &settings_, output_surface_.get(), resource_provider_.get());
[email protected]50644642013-06-20 13:58:551850 }
[email protected]0cfda302014-04-23 19:02:371851 DCHECK(renderer_);
[email protected]50644642013-06-20 13:58:551852
[email protected]0cfda302014-04-23 19:02:371853 renderer_->SetVisible(visible_);
1854 SetFullRootLayerDamage();
[email protected]b0a99ad22013-09-12 17:25:561855
[email protected]0cfda302014-04-23 19:02:371856 // See note in LayerTreeImpl::UpdateDrawProperties. Renderer needs to be
1857 // initialized to get max texture size. Also, after releasing resources,
1858 // trees need another update to generate new ones.
1859 active_tree_->set_needs_update_draw_properties();
1860 if (pending_tree_)
1861 pending_tree_->set_needs_update_draw_properties();
1862 client_->UpdateRendererCapabilitiesOnImplThread();
[email protected]50644642013-06-20 13:58:551863}
1864
[email protected]ced667b2014-05-22 21:49:531865void LayerTreeHostImpl::CreateAndSetTileManager() {
1866 DCHECK(!tile_manager_);
[email protected]50af3c22013-07-13 03:50:201867 DCHECK(settings_.impl_side_painting);
[email protected]ced667b2014-05-22 21:49:531868 DCHECK(output_surface_);
1869 DCHECK(resource_provider_);
[email protected]98805e62014-03-05 01:33:591870 DCHECK(proxy_->ImplThreadTaskRunner());
[email protected]ec7541d2014-04-09 01:23:531871
[email protected]ced667b2014-05-22 21:49:531872 ContextProvider* context_provider = output_surface_->context_provider();
[email protected]2cccfef2014-05-01 06:05:161873 transfer_buffer_memory_limit_ =
1874 GetMaxTransferBufferUsageBytes(context_provider);
1875
[email protected]ced667b2014-05-22 21:49:531876 if (use_gpu_rasterization_ && context_provider) {
[email protected]eece11e2014-04-12 03:07:161877 resource_pool_ =
[email protected]ced667b2014-05-22 21:49:531878 ResourcePool::Create(resource_provider_.get(),
1879 GL_TEXTURE_2D,
1880 resource_provider_->best_texture_format());
1881
1882 raster_worker_pool_ =
1883 DirectRasterWorkerPool::Create(proxy_->ImplThreadTaskRunner(),
1884 resource_provider_.get(),
1885 context_provider);
1886 } else if (UseZeroCopyTextureUpload()) {
1887 resource_pool_ =
1888 ResourcePool::Create(resource_provider_.get(),
[email protected]eece11e2014-04-12 03:07:161889 GetMapImageTextureTarget(context_provider),
[email protected]ced667b2014-05-22 21:49:531890 resource_provider_->best_texture_format());
1891
[email protected]2cccfef2014-05-01 06:05:161892 raster_worker_pool_ =
1893 ImageRasterWorkerPool::Create(proxy_->ImplThreadTaskRunner(),
1894 RasterWorkerPool::GetTaskGraphRunner(),
[email protected]ced667b2014-05-22 21:49:531895 resource_provider_.get());
1896 } else if (UseOneCopyTextureUpload()) {
[email protected]2cccfef2014-05-01 06:05:161897 // We need to create a staging resource pool when using copy rasterizer.
1898 staging_resource_pool_ =
[email protected]ced667b2014-05-22 21:49:531899 ResourcePool::Create(resource_provider_.get(),
[email protected]2cccfef2014-05-01 06:05:161900 GetMapImageTextureTarget(context_provider),
[email protected]ced667b2014-05-22 21:49:531901 resource_provider_->best_texture_format());
[email protected]2cccfef2014-05-01 06:05:161902 resource_pool_ =
[email protected]ced667b2014-05-22 21:49:531903 ResourcePool::Create(resource_provider_.get(),
[email protected]2cccfef2014-05-01 06:05:161904 GL_TEXTURE_2D,
[email protected]ced667b2014-05-22 21:49:531905 resource_provider_->best_texture_format());
[email protected]2cccfef2014-05-01 06:05:161906
1907 raster_worker_pool_ = ImageCopyRasterWorkerPool::Create(
1908 proxy_->ImplThreadTaskRunner(),
1909 RasterWorkerPool::GetTaskGraphRunner(),
[email protected]ced667b2014-05-22 21:49:531910 resource_provider_.get(),
[email protected]2cccfef2014-05-01 06:05:161911 staging_resource_pool_.get());
[email protected]ec7541d2014-04-09 01:23:531912 } else {
[email protected]ced667b2014-05-22 21:49:531913 resource_pool_ = ResourcePool::Create(
1914 resource_provider_.get(),
1915 GL_TEXTURE_2D,
1916 resource_provider_->memory_efficient_texture_format());
1917
[email protected]7beac1b52014-04-10 23:09:561918 raster_worker_pool_ = PixelBufferRasterWorkerPool::Create(
[email protected]ec7541d2014-04-09 01:23:531919 proxy_->ImplThreadTaskRunner(),
[email protected]7beac1b52014-04-10 23:09:561920 RasterWorkerPool::GetTaskGraphRunner(),
[email protected]ced667b2014-05-22 21:49:531921 resource_provider_.get(),
[email protected]2cccfef2014-05-01 06:05:161922 transfer_buffer_memory_limit_);
[email protected]ec7541d2014-04-09 01:23:531923 }
[email protected]ced667b2014-05-22 21:49:531924
[email protected]b6eb8e332013-09-10 00:51:011925 tile_manager_ =
1926 TileManager::Create(this,
[email protected]8f802b22014-05-27 21:28:121927 proxy_->ImplThreadTaskRunner(),
[email protected]eece11e2014-04-12 03:07:161928 resource_pool_.get(),
[email protected]7beac1b52014-04-10 23:09:561929 raster_worker_pool_->AsRasterizer(),
[email protected]ec7541d2014-04-09 01:23:531930 rendering_stats_instrumentation_);
[email protected]b6eb8e332013-09-10 00:51:011931
[email protected]50af3c22013-07-13 03:50:201932 UpdateTileManagerMemoryPolicy(ActualManagedMemoryPolicy());
[email protected]8bb6cfa2013-07-23 00:11:191933 need_to_update_visible_tiles_before_draw_ = false;
[email protected]50af3c22013-07-13 03:50:201934}
1935
[email protected]ced667b2014-05-22 21:49:531936void LayerTreeHostImpl::DestroyTileManager() {
1937 tile_manager_.reset();
1938 resource_pool_.reset();
1939 staging_resource_pool_.reset();
1940 raster_worker_pool_.reset();
1941}
1942
1943bool LayerTreeHostImpl::UseZeroCopyTextureUpload() const {
1944 // Note: we use zero-copy by default when the renderer is using
1945 // shared memory resources.
1946 return (settings_.use_zero_copy ||
1947 GetRendererCapabilities().using_shared_memory_resources) &&
1948 GetRendererCapabilities().using_map_image;
1949}
1950
1951bool LayerTreeHostImpl::UseOneCopyTextureUpload() const {
1952 // Sync query support is required by one-copy rasterizer.
1953 return settings_.use_one_copy && GetRendererCapabilities().using_map_image &&
1954 resource_provider_->use_sync_query();
1955}
1956
[email protected]50644642013-06-20 13:58:551957void LayerTreeHostImpl::EnforceZeroBudget(bool zero_budget) {
[email protected]3f2ff112013-08-03 02:41:071958 SetManagedMemoryPolicy(cached_managed_memory_policy_, zero_budget);
[email protected]50644642013-06-20 13:58:551959}
1960
[email protected]c1bb5af2013-03-13 19:06:271961bool LayerTreeHostImpl::InitializeRenderer(
1962 scoped_ptr<OutputSurface> output_surface) {
[email protected]06630f832014-05-29 23:15:141963 TRACE_EVENT0("cc", "LayerTreeHostImpl::InitializeRenderer");
[email protected]767f38d72014-03-18 21:26:411964#if DCHECK_IS_ON
[email protected]ce2e8112013-11-28 07:44:361965 DCHECK(!renderer_ || did_lose_called_);
1966#endif
1967
[email protected]c1bb5af2013-03-13 19:06:271968 // Since we will create a new resource provider, we cannot continue to use
1969 // the old resources (i.e. render_surfaces and texture IDs). Clear them
1970 // before we destroy the old resource provider.
[email protected]50644642013-06-20 13:58:551971 ReleaseTreeResources();
[email protected]45c4b1e2013-01-16 02:19:401972
[email protected]c1bb5af2013-03-13 19:06:271973 // Note: order is important here.
1974 renderer_.reset();
[email protected]ced667b2014-05-22 21:49:531975 DestroyTileManager();
[email protected]c1bb5af2013-03-13 19:06:271976 resource_provider_.reset();
1977 output_surface_.reset();
[email protected]94f206c12012-08-25 00:09:141978
[email protected]c1bb5af2013-03-13 19:06:271979 if (!output_surface->BindToClient(this))
1980 return false;
[email protected]be3181652012-09-25 13:02:131981
[email protected]ced667b2014-05-22 21:49:531982 output_surface_ = output_surface.Pass();
1983 resource_provider_ =
1984 ResourceProvider::Create(output_surface_.get(),
[email protected]a7f35682013-10-22 23:05:571985 shared_bitmap_manager_,
1986 settings_.highp_threshold_min,
[email protected]b796c34f2013-11-01 11:52:341987 settings_.use_rgba_4444_textures,
[email protected]b242b142014-05-07 14:48:491988 settings_.texture_id_allocation_chunk_size,
1989 settings_.use_distance_field_text);
[email protected]2b154b22013-06-07 09:03:271990
[email protected]ced667b2014-05-22 21:49:531991 if (output_surface_->capabilities().deferred_gl_initialization)
[email protected]50644642013-06-20 13:58:551992 EnforceZeroBudget(true);
[email protected]be3181652012-09-25 13:02:131993
[email protected]ced667b2014-05-22 21:49:531994 CreateAndSetRenderer();
[email protected]be3181652012-09-25 13:02:131995
[email protected]2cccfef2014-05-01 06:05:161996 transfer_buffer_memory_limit_ =
[email protected]ced667b2014-05-22 21:49:531997 GetMaxTransferBufferUsageBytes(output_surface_->context_provider());
[email protected]2cccfef2014-05-01 06:05:161998
[email protected]ced667b2014-05-22 21:49:531999 if (settings_.impl_side_painting)
2000 CreateAndSetTileManager();
[email protected]fbe89f72013-05-21 07:24:242001
[email protected]3dc0c772014-04-26 10:06:052002 // Initialize vsync parameters to sane values.
2003 const base::TimeDelta display_refresh_interval =
2004 base::TimeDelta::FromMicroseconds(base::Time::kMicrosecondsPerSecond /
2005 settings_.refresh_rate);
2006 CommitVSyncParameters(base::TimeTicks(), display_refresh_interval);
[email protected]049fc7a2013-06-18 12:32:352007
[email protected]3dc0c772014-04-26 10:06:052008 // TODO(brianderson): Don't use a hard-coded parent draw time.
2009 base::TimeDelta parent_draw_time =
[email protected]4851dd22014-06-17 16:06:292010 (!settings_.begin_frame_scheduling_enabled &&
2011 output_surface_->capabilities().adjust_deadline_for_parent)
[email protected]1d142de82014-06-11 12:48:232012 ? BeginFrameArgs::DefaultEstimatedParentDrawTime()
[email protected]3dc0c772014-04-26 10:06:052013 : base::TimeDelta();
2014 client_->SetEstimatedParentDrawTime(parent_draw_time);
[email protected]049fc7a2013-06-18 12:32:352015
[email protected]ced667b2014-05-22 21:49:532016 int max_frames_pending = output_surface_->capabilities().max_frames_pending;
[email protected]049fc7a2013-06-18 12:32:352017 if (max_frames_pending <= 0)
[email protected]df3c24c92013-06-19 03:54:352018 max_frames_pending = OutputSurface::DEFAULT_MAX_FRAMES_PENDING;
[email protected]c14902662014-04-18 05:06:112019 client_->SetMaxSwapsPendingOnImplThread(max_frames_pending);
[email protected]c1bb5af2013-03-13 19:06:272020 client_->OnCanDrawStateChanged(CanDraw());
[email protected]8db2213c2012-09-05 22:08:212021
[email protected]c1bb5af2013-03-13 19:06:272022 return true;
[email protected]94f206c12012-08-25 00:09:142023}
2024
[email protected]3dc0c772014-04-26 10:06:052025void LayerTreeHostImpl::CommitVSyncParameters(base::TimeTicks timebase,
2026 base::TimeDelta interval) {
2027 client_->CommitVSyncParameters(timebase, interval);
2028}
2029
[email protected]3b2eb882014-04-24 19:48:562030void LayerTreeHostImpl::DeferredInitialize() {
[email protected]2b154b22013-06-07 09:03:272031 DCHECK(output_surface_->capabilities().deferred_gl_initialization);
[email protected]50644642013-06-20 13:58:552032 DCHECK(settings_.impl_side_painting);
[email protected]0634cdd42013-08-16 00:46:092033 DCHECK(output_surface_->context_provider());
[email protected]2b154b22013-06-07 09:03:272034
[email protected]50644642013-06-20 13:58:552035 ReleaseTreeResources();
2036 renderer_.reset();
[email protected]105a723202014-06-12 14:18:272037 DestroyTileManager();
[email protected]2b154b22013-06-07 09:03:272038
[email protected]0cfda302014-04-23 19:02:372039 resource_provider_->InitializeGL();
[email protected]d9ca99e2013-08-28 21:49:482040
[email protected]ced667b2014-05-22 21:49:532041 CreateAndSetRenderer();
[email protected]3b2eb882014-04-24 19:48:562042 EnforceZeroBudget(false);
[email protected]105a723202014-06-12 14:18:272043 CreateAndSetTileManager();
2044
[email protected]3b2eb882014-04-24 19:48:562045 client_->SetNeedsCommitOnImplThread();
[email protected]2b154b22013-06-07 09:03:272046}
2047
[email protected]50af3c22013-07-13 03:50:202048void LayerTreeHostImpl::ReleaseGL() {
2049 DCHECK(output_surface_->capabilities().deferred_gl_initialization);
2050 DCHECK(settings_.impl_side_painting);
[email protected]0634cdd42013-08-16 00:46:092051 DCHECK(output_surface_->context_provider());
[email protected]50af3c22013-07-13 03:50:202052
2053 ReleaseTreeResources();
2054 renderer_.reset();
[email protected]ced667b2014-05-22 21:49:532055 DestroyTileManager();
[email protected]105a723202014-06-12 14:18:272056
[email protected]50af3c22013-07-13 03:50:202057 resource_provider_->InitializeSoftware();
[email protected]41b53ac2014-05-22 03:22:192058 output_surface_->ReleaseContextProvider();
[email protected]50af3c22013-07-13 03:50:202059
[email protected]105a723202014-06-12 14:18:272060 CreateAndSetRenderer();
[email protected]50af3c22013-07-13 03:50:202061 EnforceZeroBudget(true);
[email protected]ced667b2014-05-22 21:49:532062 CreateAndSetTileManager();
[email protected]50af3c22013-07-13 03:50:202063
[email protected]50af3c22013-07-13 03:50:202064 client_->SetNeedsCommitOnImplThread();
2065}
2066
[email protected]64348ea2014-01-29 22:58:262067void LayerTreeHostImpl::SetViewportSize(const gfx::Size& device_viewport_size) {
[email protected]18ce59702013-04-09 04:58:402068 if (device_viewport_size == device_viewport_size_)
[email protected]c1bb5af2013-03-13 19:06:272069 return;
[email protected]94f206c12012-08-25 00:09:142070
[email protected]54af03522013-09-05 00:43:282071 if (pending_tree_)
[email protected]c1bb5af2013-03-13 19:06:272072 active_tree_->SetViewportSizeInvalid();
[email protected]318822852013-02-14 00:54:272073
[email protected]c1bb5af2013-03-13 19:06:272074 device_viewport_size_ = device_viewport_size;
[email protected]94f206c12012-08-25 00:09:142075
[email protected]fef74fd2014-02-27 06:28:172076 UpdateInnerViewportContainerSize();
[email protected]c1bb5af2013-03-13 19:06:272077 client_->OnCanDrawStateChanged(CanDraw());
[email protected]59adb112013-04-09 04:48:442078 SetFullRootLayerDamage();
[email protected]94f206c12012-08-25 00:09:142079}
2080
[email protected]d9083762013-03-24 01:36:402081void LayerTreeHostImpl::SetOverdrawBottomHeight(float overdraw_bottom_height) {
2082 if (overdraw_bottom_height == overdraw_bottom_height_)
2083 return;
2084 overdraw_bottom_height_ = overdraw_bottom_height;
2085
[email protected]fef74fd2014-02-27 06:28:172086 UpdateInnerViewportContainerSize();
[email protected]59adb112013-04-09 04:48:442087 SetFullRootLayerDamage();
[email protected]d9083762013-03-24 01:36:402088}
2089
[email protected]9f4f6a32013-09-04 21:35:122090void LayerTreeHostImpl::SetOverhangUIResource(
2091 UIResourceId overhang_ui_resource_id,
[email protected]64348ea2014-01-29 22:58:262092 const gfx::Size& overhang_ui_resource_size) {
[email protected]9f4f6a32013-09-04 21:35:122093 overhang_ui_resource_id_ = overhang_ui_resource_id;
2094 overhang_ui_resource_size_ = overhang_ui_resource_size;
2095}
2096
[email protected]c1bb5af2013-03-13 19:06:272097void LayerTreeHostImpl::SetDeviceScaleFactor(float device_scale_factor) {
2098 if (device_scale_factor == device_scale_factor_)
2099 return;
2100 device_scale_factor_ = device_scale_factor;
[email protected]c0dd24c2012-08-30 23:25:272101
[email protected]fef74fd2014-02-27 06:28:172102 UpdateInnerViewportContainerSize();
[email protected]59adb112013-04-09 04:48:442103 SetFullRootLayerDamage();
[email protected]94f206c12012-08-25 00:09:142104}
2105
[email protected]54af03522013-09-05 00:43:282106gfx::Size LayerTreeHostImpl::DrawViewportSize() const {
2107 return DeviceViewport().size();
2108}
2109
[email protected]f224cc92013-06-06 23:23:322110gfx::Rect LayerTreeHostImpl::DeviceViewport() const {
2111 if (external_viewport_.IsEmpty())
2112 return gfx::Rect(device_viewport_size_);
2113
2114 return external_viewport_;
2115}
2116
[email protected]54af03522013-09-05 00:43:282117gfx::Rect LayerTreeHostImpl::DeviceClip() const {
2118 if (external_clip_.IsEmpty())
2119 return DeviceViewport();
2120
2121 return external_clip_;
2122}
2123
2124const gfx::Transform& LayerTreeHostImpl::DrawTransform() const {
[email protected]f224cc92013-06-06 23:23:322125 return external_transform_;
2126}
2127
[email protected]59adb112013-04-09 04:48:442128void LayerTreeHostImpl::DidChangeTopControlsPosition() {
[email protected]fef74fd2014-02-27 06:28:172129 UpdateInnerViewportContainerSize();
[email protected]4e4136d2013-11-29 02:22:442130 SetNeedsRedraw();
[email protected]43b8f982014-04-30 21:24:332131 SetNeedsAnimate();
[email protected]59adb112013-04-09 04:48:442132 active_tree_->set_needs_update_draw_properties();
2133 SetFullRootLayerDamage();
[email protected]94f206c12012-08-25 00:09:142134}
2135
[email protected]200a9c062013-05-20 04:34:372136void LayerTreeHostImpl::BindToClient(InputHandlerClient* client) {
2137 DCHECK(input_handler_client_ == NULL);
2138 input_handler_client_ = client;
2139}
2140
[email protected]420fdf6e2013-08-26 20:36:382141static LayerImpl* NextScrollLayer(LayerImpl* layer) {
2142 if (LayerImpl* scroll_parent = layer->scroll_parent())
2143 return scroll_parent;
2144 return layer->parent();
2145}
2146
[email protected]f620b0e72013-10-01 21:38:242147LayerImpl* LayerTreeHostImpl::FindScrollLayerForDeviceViewportPoint(
[email protected]14bc5d682014-01-17 07:26:472148 const gfx::PointF& device_viewport_point,
2149 InputHandler::ScrollInputType type,
[email protected]f161ca9e2014-04-01 13:57:012150 LayerImpl* layer_impl,
2151 bool* scroll_on_main_thread,
[email protected]edcc1a12014-05-06 01:26:392152 bool* optional_has_ancestor_scroll_handler) const {
[email protected]bf1cfd9a2013-09-26 05:43:022153 DCHECK(scroll_on_main_thread);
[email protected]94f206c12012-08-25 00:09:142154
[email protected]c1bb5af2013-03-13 19:06:272155 // Walk up the hierarchy and look for a scrollable layer.
[email protected]8f7f298822014-06-13 00:23:322156 LayerImpl* potentially_scrolling_layer_impl = NULL;
[email protected]420fdf6e2013-08-26 20:36:382157 for (; layer_impl; layer_impl = NextScrollLayer(layer_impl)) {
[email protected]c1bb5af2013-03-13 19:06:272158 // The content layer can also block attempts to scroll outside the main
2159 // thread.
2160 ScrollStatus status = layer_impl->TryScroll(device_viewport_point, type);
2161 if (status == ScrollOnMainThread) {
[email protected]bf1cfd9a2013-09-26 05:43:022162 *scroll_on_main_thread = true;
2163 return NULL;
[email protected]94f206c12012-08-25 00:09:142164 }
2165
[email protected]c1bb5af2013-03-13 19:06:272166 LayerImpl* scroll_layer_impl = FindScrollLayerForContentLayer(layer_impl);
2167 if (!scroll_layer_impl)
2168 continue;
[email protected]94f206c12012-08-25 00:09:142169
[email protected]c1bb5af2013-03-13 19:06:272170 status = scroll_layer_impl->TryScroll(device_viewport_point, type);
[email protected]c1bb5af2013-03-13 19:06:272171 // If any layer wants to divert the scroll event to the main thread, abort.
2172 if (status == ScrollOnMainThread) {
[email protected]bf1cfd9a2013-09-26 05:43:022173 *scroll_on_main_thread = true;
2174 return NULL;
[email protected]94f206c12012-08-25 00:09:142175 }
2176
[email protected]edcc1a12014-05-06 01:26:392177 if (optional_has_ancestor_scroll_handler &&
[email protected]f161ca9e2014-04-01 13:57:012178 scroll_layer_impl->have_scroll_event_handlers())
[email protected]edcc1a12014-05-06 01:26:392179 *optional_has_ancestor_scroll_handler = true;
[email protected]f161ca9e2014-04-01 13:57:012180
[email protected]c1bb5af2013-03-13 19:06:272181 if (status == ScrollStarted && !potentially_scrolling_layer_impl)
2182 potentially_scrolling_layer_impl = scroll_layer_impl;
2183 }
2184
[email protected]edcc1a12014-05-06 01:26:392185 // Falling back to the root scroll layer ensures generation of root overscroll
2186 // notifications while preventing scroll updates from being unintentionally
2187 // forwarded to the main thread.
2188 if (!potentially_scrolling_layer_impl)
2189 potentially_scrolling_layer_impl = OuterViewportScrollLayer()
2190 ? OuterViewportScrollLayer()
2191 : InnerViewportScrollLayer();
2192
[email protected]bf1cfd9a2013-09-26 05:43:022193 return potentially_scrolling_layer_impl;
2194}
2195
[email protected]edcc1a12014-05-06 01:26:392196// Similar to LayerImpl::HasAncestor, but walks up the scroll parents.
[email protected]05ba53c2014-04-16 21:22:512197static bool HasScrollAncestor(LayerImpl* child, LayerImpl* scroll_ancestor) {
2198 DCHECK(scroll_ancestor);
2199 for (LayerImpl* ancestor = child; ancestor;
2200 ancestor = NextScrollLayer(ancestor)) {
2201 if (ancestor->scrollable())
2202 return ancestor == scroll_ancestor;
2203 }
2204 return false;
2205}
2206
[email protected]bf1cfd9a2013-09-26 05:43:022207InputHandler::ScrollStatus LayerTreeHostImpl::ScrollBegin(
[email protected]47a723f2014-03-05 12:42:492208 const gfx::Point& viewport_point,
2209 InputHandler::ScrollInputType type) {
[email protected]bf1cfd9a2013-09-26 05:43:022210 TRACE_EVENT0("cc", "LayerTreeHostImpl::ScrollBegin");
2211
2212 if (top_controls_manager_)
2213 top_controls_manager_->ScrollBegin();
2214
2215 DCHECK(!CurrentlyScrollingLayer());
2216 ClearCurrentlyScrollingLayer();
2217
[email protected]f620b0e72013-10-01 21:38:242218 gfx::PointF device_viewport_point = gfx::ScalePoint(viewport_point,
2219 device_scale_factor_);
[email protected]28336d52014-05-12 19:07:282220 LayerImpl* layer_impl =
2221 active_tree_->FindLayerThatIsHitByPoint(device_viewport_point);
[email protected]05ba53c2014-04-16 21:22:512222
2223 if (layer_impl) {
2224 LayerImpl* scroll_layer_impl =
[email protected]28336d52014-05-12 19:07:282225 active_tree_->FindFirstScrollingLayerThatIsHitByPoint(
2226 device_viewport_point);
[email protected]05ba53c2014-04-16 21:22:512227 if (scroll_layer_impl && !HasScrollAncestor(layer_impl, scroll_layer_impl))
2228 return ScrollUnknown;
2229 }
2230
[email protected]bf1cfd9a2013-09-26 05:43:022231 bool scroll_on_main_thread = false;
[email protected]edcc1a12014-05-06 01:26:392232 LayerImpl* scrolling_layer_impl =
[email protected]f161ca9e2014-04-01 13:57:012233 FindScrollLayerForDeviceViewportPoint(device_viewport_point,
2234 type,
2235 layer_impl,
2236 &scroll_on_main_thread,
2237 &scroll_affects_scroll_handler_);
[email protected]bf1cfd9a2013-09-26 05:43:022238
2239 if (scroll_on_main_thread) {
[email protected]bf1cfd9a2013-09-26 05:43:022240 UMA_HISTOGRAM_BOOLEAN("TryScroll.SlowScroll", true);
2241 return ScrollOnMainThread;
2242 }
2243
[email protected]edcc1a12014-05-06 01:26:392244 if (scrolling_layer_impl) {
2245 active_tree_->SetCurrentlyScrollingLayer(scrolling_layer_impl);
[email protected]c1bb5af2013-03-13 19:06:272246 should_bubble_scrolls_ = (type != NonBubblingGesture);
2247 wheel_scrolling_ = (type == Wheel);
[email protected]c1bb5af2013-03-13 19:06:272248 client_->RenewTreePriority();
2249 UMA_HISTOGRAM_BOOLEAN("TryScroll.SlowScroll", false);
2250 return ScrollStarted;
2251 }
2252 return ScrollIgnored;
[email protected]94f206c12012-08-25 00:09:142253}
2254
[email protected]c1bb5af2013-03-13 19:06:272255gfx::Vector2dF LayerTreeHostImpl::ScrollLayerWithViewportSpaceDelta(
2256 LayerImpl* layer_impl,
2257 float scale_from_viewport_to_screen_space,
[email protected]14bc5d682014-01-17 07:26:472258 const gfx::PointF& viewport_point,
[email protected]3244c9132014-01-23 10:39:122259 const gfx::Vector2dF& viewport_delta) {
[email protected]c1bb5af2013-03-13 19:06:272260 // Layers with non-invertible screen space transforms should not have passed
2261 // the scroll hit test in the first place.
2262 DCHECK(layer_impl->screen_space_transform().IsInvertible());
2263 gfx::Transform inverse_screen_space_transform(
2264 gfx::Transform::kSkipInitialization);
2265 bool did_invert = layer_impl->screen_space_transform().GetInverse(
2266 &inverse_screen_space_transform);
[email protected]ca2902e92013-03-28 01:45:352267 // TODO(shawnsingh): With the advent of impl-side crolling for non-root
2268 // layers, we may need to explicitly handle uninvertible transforms here.
[email protected]c1bb5af2013-03-13 19:06:272269 DCHECK(did_invert);
[email protected]94f206c12012-08-25 00:09:142270
[email protected]c1bb5af2013-03-13 19:06:272271 gfx::PointF screen_space_point =
2272 gfx::ScalePoint(viewport_point, scale_from_viewport_to_screen_space);
[email protected]94f206c12012-08-25 00:09:142273
[email protected]c1bb5af2013-03-13 19:06:272274 gfx::Vector2dF screen_space_delta = viewport_delta;
2275 screen_space_delta.Scale(scale_from_viewport_to_screen_space);
2276
2277 // First project the scroll start and end points to local layer space to find
2278 // the scroll delta in layer coordinates.
2279 bool start_clipped, end_clipped;
2280 gfx::PointF screen_space_end_point = screen_space_point + screen_space_delta;
2281 gfx::PointF local_start_point =
[email protected]fa816c62013-03-18 04:24:212282 MathUtil::ProjectPoint(inverse_screen_space_transform,
[email protected]c1bb5af2013-03-13 19:06:272283 screen_space_point,
[email protected]fa816c62013-03-18 04:24:212284 &start_clipped);
[email protected]c1bb5af2013-03-13 19:06:272285 gfx::PointF local_end_point =
[email protected]fa816c62013-03-18 04:24:212286 MathUtil::ProjectPoint(inverse_screen_space_transform,
[email protected]c1bb5af2013-03-13 19:06:272287 screen_space_end_point,
[email protected]fa816c62013-03-18 04:24:212288 &end_clipped);
[email protected]c1bb5af2013-03-13 19:06:272289
2290 // In general scroll point coordinates should not get clipped.
2291 DCHECK(!start_clipped);
2292 DCHECK(!end_clipped);
2293 if (start_clipped || end_clipped)
2294 return gfx::Vector2dF();
2295
2296 // local_start_point and local_end_point are in content space but we want to
2297 // move them to layer space for scrolling.
2298 float width_scale = 1.f / layer_impl->contents_scale_x();
2299 float height_scale = 1.f / layer_impl->contents_scale_y();
2300 local_start_point.Scale(width_scale, height_scale);
2301 local_end_point.Scale(width_scale, height_scale);
2302
2303 // Apply the scroll delta.
[email protected]1960a712013-04-30 17:06:472304 gfx::Vector2dF previous_delta = layer_impl->ScrollDelta();
[email protected]c1bb5af2013-03-13 19:06:272305 layer_impl->ScrollBy(local_end_point - local_start_point);
2306
2307 // Get the end point in the layer's content space so we can apply its
2308 // ScreenSpaceTransform.
2309 gfx::PointF actual_local_end_point = local_start_point +
[email protected]1960a712013-04-30 17:06:472310 layer_impl->ScrollDelta() -
[email protected]c1bb5af2013-03-13 19:06:272311 previous_delta;
2312 gfx::PointF actual_local_content_end_point =
2313 gfx::ScalePoint(actual_local_end_point,
2314 1.f / width_scale,
2315 1.f / height_scale);
2316
2317 // Calculate the applied scroll delta in viewport space coordinates.
2318 gfx::PointF actual_screen_space_end_point =
[email protected]fa816c62013-03-18 04:24:212319 MathUtil::MapPoint(layer_impl->screen_space_transform(),
[email protected]c1bb5af2013-03-13 19:06:272320 actual_local_content_end_point,
[email protected]fa816c62013-03-18 04:24:212321 &end_clipped);
[email protected]c1bb5af2013-03-13 19:06:272322 DCHECK(!end_clipped);
2323 if (end_clipped)
2324 return gfx::Vector2dF();
2325 gfx::PointF actual_viewport_end_point =
2326 gfx::ScalePoint(actual_screen_space_end_point,
2327 1.f / scale_from_viewport_to_screen_space);
2328 return actual_viewport_end_point - viewport_point;
[email protected]94f206c12012-08-25 00:09:142329}
2330
[email protected]c1bb5af2013-03-13 19:06:272331static gfx::Vector2dF ScrollLayerWithLocalDelta(LayerImpl* layer_impl,
[email protected]3244c9132014-01-23 10:39:122332 const gfx::Vector2dF& local_delta) {
[email protected]1960a712013-04-30 17:06:472333 gfx::Vector2dF previous_delta(layer_impl->ScrollDelta());
[email protected]c1bb5af2013-03-13 19:06:272334 layer_impl->ScrollBy(local_delta);
[email protected]1960a712013-04-30 17:06:472335 return layer_impl->ScrollDelta() - previous_delta;
[email protected]c1bb5af2013-03-13 19:06:272336}
2337
[email protected]47a723f2014-03-05 12:42:492338bool LayerTreeHostImpl::ScrollBy(const gfx::Point& viewport_point,
[email protected]3244c9132014-01-23 10:39:122339 const gfx::Vector2dF& scroll_delta) {
[email protected]c1bb5af2013-03-13 19:06:272340 TRACE_EVENT0("cc", "LayerTreeHostImpl::ScrollBy");
2341 if (!CurrentlyScrollingLayer())
2342 return false;
2343
2344 gfx::Vector2dF pending_delta = scroll_delta;
[email protected]a2b5ded2013-05-20 21:32:532345 gfx::Vector2dF unused_root_delta;
[email protected]2bd503f2013-07-23 05:35:292346 bool did_scroll_x = false;
2347 bool did_scroll_y = false;
[email protected]f42cffb2014-03-08 18:03:252348 bool did_scroll_top_controls = false;
[email protected]adeda572014-01-31 00:49:472349 // TODO(wjmaclean) Should we guard against CurrentlyScrollingLayer() == 0
2350 // here?
2351 bool consume_by_top_controls =
2352 top_controls_manager_ &&
2353 (((CurrentlyScrollingLayer() == InnerViewportScrollLayer() ||
2354 CurrentlyScrollingLayer() == OuterViewportScrollLayer()) &&
2355 InnerViewportScrollLayer()->MaxScrollOffset().y() > 0) ||
2356 scroll_delta.y() < 0);
[email protected]a91e4f82013-03-15 06:58:062357
[email protected]c1bb5af2013-03-13 19:06:272358 for (LayerImpl* layer_impl = CurrentlyScrollingLayer();
2359 layer_impl;
2360 layer_impl = layer_impl->parent()) {
2361 if (!layer_impl->scrollable())
2362 continue;
2363
[email protected]adeda572014-01-31 00:49:472364 if (layer_impl == InnerViewportScrollLayer()) {
[email protected]a2b5ded2013-05-20 21:32:532365 // Only allow bubble scrolling when the scroll is in the direction to make
2366 // the top controls visible.
[email protected]adeda572014-01-31 00:49:472367 gfx::Vector2dF applied_delta;
2368 gfx::Vector2dF excess_delta;
[email protected]d948c112014-01-10 02:13:532369 if (consume_by_top_controls) {
[email protected]adeda572014-01-31 00:49:472370 excess_delta = top_controls_manager_->ScrollBy(pending_delta);
2371 applied_delta = pending_delta - excess_delta;
2372 pending_delta = excess_delta;
2373 // Force updating of vertical adjust values if needed.
[email protected]f42cffb2014-03-08 18:03:252374 if (applied_delta.y() != 0) {
2375 did_scroll_top_controls = true;
[email protected]adeda572014-01-31 00:49:472376 layer_impl->ScrollbarParametersDidChange();
[email protected]f42cffb2014-03-08 18:03:252377 }
[email protected]a2b5ded2013-05-20 21:32:532378 }
2379 // Track root layer deltas for reporting overscroll.
2380 unused_root_delta = pending_delta;
[email protected]60b4d252013-03-23 18:49:422381 }
2382
[email protected]c1bb5af2013-03-13 19:06:272383 gfx::Vector2dF applied_delta;
[email protected]c1bb5af2013-03-13 19:06:272384 // Gesture events need to be transformed from viewport coordinates to local
2385 // layer coordinates so that the scrolling contents exactly follow the
2386 // user's finger. In contrast, wheel events represent a fixed amount of
2387 // scrolling so we can just apply them directly.
2388 if (!wheel_scrolling_) {
2389 float scale_from_viewport_to_screen_space = device_scale_factor_;
2390 applied_delta =
2391 ScrollLayerWithViewportSpaceDelta(layer_impl,
2392 scale_from_viewport_to_screen_space,
2393 viewport_point, pending_delta);
2394 } else {
2395 applied_delta = ScrollLayerWithLocalDelta(layer_impl, pending_delta);
[email protected]94f206c12012-08-25 00:09:142396 }
[email protected]94f206c12012-08-25 00:09:142397
[email protected]9328ede2014-04-04 07:45:522398 const float kEpsilon = 0.1f;
[email protected]5b8a865c2014-04-03 00:35:512399 if (layer_impl == InnerViewportScrollLayer()) {
2400 unused_root_delta.Subtract(applied_delta);
[email protected]9328ede2014-04-04 07:45:522401 if (std::abs(unused_root_delta.x()) < kEpsilon)
[email protected]5b8a865c2014-04-03 00:35:512402 unused_root_delta.set_x(0.0f);
[email protected]9328ede2014-04-04 07:45:522403 if (std::abs(unused_root_delta.y()) < kEpsilon)
[email protected]5b8a865c2014-04-03 00:35:512404 unused_root_delta.set_y(0.0f);
[email protected]e9eb23f2014-04-11 13:42:032405 // Disable overscroll on axes which is impossible to scroll.
2406 if (settings_.report_overscroll_only_for_scrollable_axes) {
2407 if (std::abs(active_tree_->TotalMaxScrollOffset().x()) <= kEpsilon)
2408 unused_root_delta.set_x(0.0f);
2409 if (std::abs(active_tree_->TotalMaxScrollOffset().y()) <= kEpsilon)
2410 unused_root_delta.set_y(0.0f);
2411 }
[email protected]5b8a865c2014-04-03 00:35:512412 }
2413
[email protected]c1bb5af2013-03-13 19:06:272414 // If the layer wasn't able to move, try the next one in the hierarchy.
[email protected]9328ede2014-04-04 07:45:522415 bool did_move_layer_x = std::abs(applied_delta.x()) > kEpsilon;
2416 bool did_move_layer_y = std::abs(applied_delta.y()) > kEpsilon;
[email protected]2bd503f2013-07-23 05:35:292417 did_scroll_x |= did_move_layer_x;
2418 did_scroll_y |= did_move_layer_y;
2419 if (!did_move_layer_x && !did_move_layer_y) {
[email protected]09a6f2c2014-02-20 20:19:142420 // Scrolls should always bubble between the outer and inner viewports
2421 if (should_bubble_scrolls_ || !did_lock_scrolling_layer_ ||
2422 layer_impl == OuterViewportScrollLayer())
[email protected]c1bb5af2013-03-13 19:06:272423 continue;
[email protected]db102612013-12-20 22:04:122424 else
2425 break;
[email protected]94f206c12012-08-25 00:09:142426 }
[email protected]a2b5ded2013-05-20 21:32:532427
[email protected]c1bb5af2013-03-13 19:06:272428 did_lock_scrolling_layer_ = true;
2429 if (!should_bubble_scrolls_) {
[email protected]0fc818e2013-03-18 06:45:202430 active_tree_->SetCurrentlyScrollingLayer(layer_impl);
[email protected]c1bb5af2013-03-13 19:06:272431 break;
[email protected]94f206c12012-08-25 00:09:142432 }
[email protected]94f206c12012-08-25 00:09:142433
[email protected]c1bb5af2013-03-13 19:06:272434 // If the applied delta is within 45 degrees of the input delta, bail out to
2435 // make it easier to scroll just one layer in one direction without
2436 // affecting any of its parents.
2437 float angle_threshold = 45;
[email protected]fa816c62013-03-18 04:24:212438 if (MathUtil::SmallestAngleBetweenVectors(
[email protected]c1bb5af2013-03-13 19:06:272439 applied_delta, pending_delta) < angle_threshold) {
2440 pending_delta = gfx::Vector2d();
2441 break;
[email protected]4a23c374c2012-12-08 08:38:552442 }
[email protected]c1bb5af2013-03-13 19:06:272443
2444 // Allow further movement only on an axis perpendicular to the direction in
2445 // which the layer moved.
2446 gfx::Vector2dF perpendicular_axis(-applied_delta.y(), applied_delta.x());
[email protected]fa816c62013-03-18 04:24:212447 pending_delta = MathUtil::ProjectVector(pending_delta, perpendicular_axis);
[email protected]c1bb5af2013-03-13 19:06:272448
[email protected]a2b5ded2013-05-20 21:32:532449 if (gfx::ToRoundedVector2d(pending_delta).IsZero())
[email protected]c1bb5af2013-03-13 19:06:272450 break;
2451 }
2452
[email protected]f42cffb2014-03-08 18:03:252453 bool did_scroll_content = did_scroll_x || did_scroll_y;
2454 if (did_scroll_content) {
[email protected]c1bb5af2013-03-13 19:06:272455 client_->SetNeedsCommitOnImplThread();
[email protected]4e4136d2013-11-29 02:22:442456 SetNeedsRedraw();
[email protected]c1bb5af2013-03-13 19:06:272457 client_->RenewTreePriority();
2458 }
[email protected]a2b5ded2013-05-20 21:32:532459
[email protected]2bd503f2013-07-23 05:35:292460 // Scrolling along an axis resets accumulated root overscroll for that axis.
2461 if (did_scroll_x)
2462 accumulated_root_overscroll_.set_x(0);
2463 if (did_scroll_y)
2464 accumulated_root_overscroll_.set_y(0);
2465
[email protected]a2b5ded2013-05-20 21:32:532466 accumulated_root_overscroll_ += unused_root_delta;
[email protected]485a42dc2014-03-26 22:44:342467 bool did_overscroll = !unused_root_delta.IsZero();
[email protected]a2b5ded2013-05-20 21:32:532468 if (did_overscroll && input_handler_client_) {
[email protected]635b0e92014-04-02 21:48:012469 input_handler_client_->DidOverscroll(accumulated_root_overscroll_,
2470 unused_root_delta);
[email protected]a2b5ded2013-05-20 21:32:532471 }
2472
[email protected]f42cffb2014-03-08 18:03:252473 return did_scroll_content || did_scroll_top_controls;
[email protected]4a23c374c2012-12-08 08:38:552474}
2475
[email protected]be782f52013-03-23 21:36:142476// This implements scrolling by page as described here:
2477// http://msdn.microsoft.com/en-us/library/windows/desktop/ms645601(v=vs.85).aspx#_win32_The_Mouse_Wheel
2478// for events with WHEEL_PAGESCROLL set.
[email protected]47a723f2014-03-05 12:42:492479bool LayerTreeHostImpl::ScrollVerticallyByPage(const gfx::Point& viewport_point,
[email protected]c28df4c12013-05-22 17:36:492480 ScrollDirection direction) {
[email protected]be782f52013-03-23 21:36:142481 DCHECK(wheel_scrolling_);
2482
2483 for (LayerImpl* layer_impl = CurrentlyScrollingLayer();
2484 layer_impl;
2485 layer_impl = layer_impl->parent()) {
2486 if (!layer_impl->scrollable())
2487 continue;
2488
[email protected]adeda572014-01-31 00:49:472489 if (!layer_impl->HasScrollbar(VERTICAL))
[email protected]be782f52013-03-23 21:36:142490 continue;
2491
[email protected]adeda572014-01-31 00:49:472492 float height = layer_impl->clip_height();
[email protected]be782f52013-03-23 21:36:142493
2494 // These magical values match WebKit and are designed to scroll nearly the
2495 // entire visible content height but leave a bit of overlap.
2496 float page = std::max(height * 0.875f, 1.f);
[email protected]c28df4c12013-05-22 17:36:492497 if (direction == SCROLL_BACKWARD)
[email protected]be782f52013-03-23 21:36:142498 page = -page;
2499
2500 gfx::Vector2dF delta = gfx::Vector2dF(0.f, page);
2501
2502 gfx::Vector2dF applied_delta = ScrollLayerWithLocalDelta(layer_impl, delta);
2503
2504 if (!applied_delta.IsZero()) {
[email protected]be782f52013-03-23 21:36:142505 client_->SetNeedsCommitOnImplThread();
[email protected]4e4136d2013-11-29 02:22:442506 SetNeedsRedraw();
[email protected]be782f52013-03-23 21:36:142507 client_->RenewTreePriority();
2508 return true;
2509 }
2510
2511 active_tree_->SetCurrentlyScrollingLayer(layer_impl);
2512 }
2513
2514 return false;
2515}
2516
[email protected]1960a712013-04-30 17:06:472517void LayerTreeHostImpl::SetRootLayerScrollOffsetDelegate(
2518 LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate) {
2519 root_layer_scroll_offset_delegate_ = root_layer_scroll_offset_delegate;
2520 active_tree_->SetRootLayerScrollOffsetDelegate(
2521 root_layer_scroll_offset_delegate_);
2522}
2523
2524void LayerTreeHostImpl::OnRootLayerDelegatedScrollOffsetChanged() {
2525 DCHECK(root_layer_scroll_offset_delegate_ != NULL);
2526 client_->SetNeedsCommitOnImplThread();
[email protected]b4a3d462014-06-17 09:17:082527 active_tree_->set_needs_update_draw_properties();
[email protected]1960a712013-04-30 17:06:472528}
2529
[email protected]c1bb5af2013-03-13 19:06:272530void LayerTreeHostImpl::ClearCurrentlyScrollingLayer() {
2531 active_tree_->ClearCurrentlyScrollingLayer();
2532 did_lock_scrolling_layer_ = false;
[email protected]f161ca9e2014-04-01 13:57:012533 scroll_affects_scroll_handler_ = false;
[email protected]a2b5ded2013-05-20 21:32:532534 accumulated_root_overscroll_ = gfx::Vector2dF();
[email protected]94f206c12012-08-25 00:09:142535}
2536
[email protected]c1bb5af2013-03-13 19:06:272537void LayerTreeHostImpl::ScrollEnd() {
2538 if (top_controls_manager_)
2539 top_controls_manager_->ScrollEnd();
2540 ClearCurrentlyScrollingLayer();
[email protected]94f206c12012-08-25 00:09:142541}
2542
[email protected]5ff3c9782013-04-29 17:35:122543InputHandler::ScrollStatus LayerTreeHostImpl::FlingScrollBegin() {
[email protected]75147f52013-08-02 19:11:462544 if (!active_tree_->CurrentlyScrollingLayer())
2545 return ScrollIgnored;
[email protected]7c45d8152013-04-23 18:27:212546
[email protected]75147f52013-08-02 19:11:462547 if (settings_.ignore_root_layer_flings &&
[email protected]adeda572014-01-31 00:49:472548 (active_tree_->CurrentlyScrollingLayer() == InnerViewportScrollLayer() ||
2549 active_tree_->CurrentlyScrollingLayer() == OuterViewportScrollLayer())) {
[email protected]75147f52013-08-02 19:11:462550 ClearCurrentlyScrollingLayer();
2551 return ScrollIgnored;
2552 }
2553
[email protected]db102612013-12-20 22:04:122554 if (!wheel_scrolling_) {
2555 // Allow the fling to lock to the first layer that moves after the initial
2556 // fling |ScrollBy()| event.
2557 did_lock_scrolling_layer_ = false;
2558 should_bubble_scrolls_ = false;
2559 }
[email protected]df0c42342013-10-08 20:52:122560
[email protected]75147f52013-08-02 19:11:462561 return ScrollStarted;
[email protected]7c45d8152013-04-23 18:27:212562}
2563
[email protected]bf1cfd9a2013-09-26 05:43:022564float LayerTreeHostImpl::DeviceSpaceDistanceToLayer(
[email protected]14bc5d682014-01-17 07:26:472565 const gfx::PointF& device_viewport_point,
[email protected]bf1cfd9a2013-09-26 05:43:022566 LayerImpl* layer_impl) {
2567 if (!layer_impl)
2568 return std::numeric_limits<float>::max();
2569
2570 gfx::Rect layer_impl_bounds(
2571 layer_impl->content_bounds());
2572
2573 gfx::RectF device_viewport_layer_impl_bounds = MathUtil::MapClippedRect(
2574 layer_impl->screen_space_transform(),
2575 layer_impl_bounds);
2576
2577 return device_viewport_layer_impl_bounds.ManhattanDistanceToPoint(
2578 device_viewport_point);
2579}
2580
[email protected]47a723f2014-03-05 12:42:492581void LayerTreeHostImpl::MouseMoveAt(const gfx::Point& viewport_point) {
[email protected]f620b0e72013-10-01 21:38:242582 gfx::PointF device_viewport_point = gfx::ScalePoint(viewport_point,
2583 device_scale_factor_);
[email protected]28336d52014-05-12 19:07:282584 LayerImpl* layer_impl =
2585 active_tree_->FindLayerThatIsHitByPoint(device_viewport_point);
[email protected]f620b0e72013-10-01 21:38:242586 if (HandleMouseOverScrollbar(layer_impl, device_viewport_point))
2587 return;
2588
2589 if (scroll_layer_id_when_mouse_over_scrollbar_) {
2590 LayerImpl* scroll_layer_impl = active_tree_->LayerById(
2591 scroll_layer_id_when_mouse_over_scrollbar_);
2592
[email protected]5cd9ac12014-02-05 21:48:532593 // The check for a null scroll_layer_impl below was added to see if it will
2594 // eliminate the crashes described in http://crbug.com/326635.
2595 // TODO(wjmaclean) Add a unit test if this fixes the crashes.
[email protected]f620b0e72013-10-01 21:38:242596 ScrollbarAnimationController* animation_controller =
[email protected]5cd9ac12014-02-05 21:48:532597 scroll_layer_impl ? scroll_layer_impl->scrollbar_animation_controller()
2598 : NULL;
[email protected]930ff43b2014-05-02 05:24:002599 if (animation_controller)
2600 animation_controller->DidMouseMoveOffScrollbar();
[email protected]f620b0e72013-10-01 21:38:242601 scroll_layer_id_when_mouse_over_scrollbar_ = 0;
2602 }
2603
[email protected]bf1cfd9a2013-09-26 05:43:022604 bool scroll_on_main_thread = false;
[email protected]f161ca9e2014-04-01 13:57:012605 LayerImpl* scroll_layer_impl =
2606 FindScrollLayerForDeviceViewportPoint(device_viewport_point,
2607 InputHandler::Gesture,
2608 layer_impl,
2609 &scroll_on_main_thread,
2610 NULL);
[email protected]bf1cfd9a2013-09-26 05:43:022611 if (scroll_on_main_thread || !scroll_layer_impl)
2612 return;
2613
2614 ScrollbarAnimationController* animation_controller =
2615 scroll_layer_impl->scrollbar_animation_controller();
2616 if (!animation_controller)
2617 return;
2618
[email protected]adeda572014-01-31 00:49:472619 // TODO(wjmaclean) Is it ok to choose distance from more than two scrollbars?
2620 float distance_to_scrollbar = std::numeric_limits<float>::max();
2621 for (LayerImpl::ScrollbarSet::iterator it =
2622 scroll_layer_impl->scrollbars()->begin();
2623 it != scroll_layer_impl->scrollbars()->end();
2624 ++it)
2625 distance_to_scrollbar =
2626 std::min(distance_to_scrollbar,
2627 DeviceSpaceDistanceToLayer(device_viewport_point, *it));
[email protected]bf1cfd9a2013-09-26 05:43:022628
[email protected]930ff43b2014-05-02 05:24:002629 animation_controller->DidMouseMoveNear(distance_to_scrollbar /
2630 device_scale_factor_);
[email protected]bf1cfd9a2013-09-26 05:43:022631}
2632
[email protected]f620b0e72013-10-01 21:38:242633bool LayerTreeHostImpl::HandleMouseOverScrollbar(LayerImpl* layer_impl,
[email protected]14bc5d682014-01-17 07:26:472634 const gfx::PointF& device_viewport_point) {
[email protected]f620b0e72013-10-01 21:38:242635 if (layer_impl && layer_impl->ToScrollbarLayer()) {
2636 int scroll_layer_id = layer_impl->ToScrollbarLayer()->ScrollLayerId();
2637 layer_impl = active_tree_->LayerById(scroll_layer_id);
2638 if (layer_impl && layer_impl->scrollbar_animation_controller()) {
2639 scroll_layer_id_when_mouse_over_scrollbar_ = scroll_layer_id;
[email protected]930ff43b2014-05-02 05:24:002640 layer_impl->scrollbar_animation_controller()->DidMouseMoveNear(0);
[email protected]f620b0e72013-10-01 21:38:242641 } else {
2642 scroll_layer_id_when_mouse_over_scrollbar_ = 0;
2643 }
2644
2645 return true;
2646 }
2647
2648 return false;
2649}
2650
[email protected]c1bb5af2013-03-13 19:06:272651void LayerTreeHostImpl::PinchGestureBegin() {
2652 pinch_gesture_active_ = true;
2653 previous_pinch_anchor_ = gfx::Point();
2654 client_->RenewTreePriority();
[email protected]2fa342b82013-09-24 03:19:132655 pinch_gesture_end_should_clear_scrolling_layer_ = !CurrentlyScrollingLayer();
[email protected]adeda572014-01-31 00:49:472656 if (active_tree_->OuterViewportScrollLayer()) {
2657 active_tree_->SetCurrentlyScrollingLayer(
2658 active_tree_->OuterViewportScrollLayer());
2659 } else {
2660 active_tree_->SetCurrentlyScrollingLayer(
2661 active_tree_->InnerViewportScrollLayer());
2662 }
[email protected]a9bda5e2013-10-25 18:43:372663 if (top_controls_manager_)
2664 top_controls_manager_->PinchBegin();
[email protected]94f206c12012-08-25 00:09:142665}
2666
[email protected]c1bb5af2013-03-13 19:06:272667void LayerTreeHostImpl::PinchGestureUpdate(float magnify_delta,
[email protected]47a723f2014-03-05 12:42:492668 const gfx::Point& anchor) {
[email protected]b93480862014-02-20 13:07:032669 if (!InnerViewportScrollLayer())
2670 return;
[email protected]d3afa112012-12-08 06:24:282671
[email protected]b93480862014-02-20 13:07:032672 TRACE_EVENT0("cc", "LayerTreeHostImpl::PinchGestureUpdate");
[email protected]d3afa112012-12-08 06:24:282673
[email protected]ec2322e2014-05-15 16:32:002674 // For a moment the scroll offset ends up being outside of the max range. This
2675 // confuses the delegate so we switch it off till after we're done processing
2676 // the pinch update.
2677 active_tree_->SetRootLayerScrollOffsetDelegate(NULL);
2678
[email protected]c1bb5af2013-03-13 19:06:272679 // Keep the center-of-pinch anchor specified by (x, y) in a stable
2680 // position over the course of the magnify.
2681 float page_scale_delta = active_tree_->page_scale_delta();
2682 gfx::PointF previous_scale_anchor =
2683 gfx::ScalePoint(anchor, 1.f / page_scale_delta);
2684 active_tree_->SetPageScaleDelta(page_scale_delta * magnify_delta);
2685 page_scale_delta = active_tree_->page_scale_delta();
2686 gfx::PointF new_scale_anchor =
2687 gfx::ScalePoint(anchor, 1.f / page_scale_delta);
2688 gfx::Vector2dF move = previous_scale_anchor - new_scale_anchor;
2689
2690 previous_pinch_anchor_ = anchor;
2691
2692 move.Scale(1 / active_tree_->page_scale_factor());
[email protected]adeda572014-01-31 00:49:472693 // If clamping the inner viewport scroll offset causes a change, it should
2694 // be accounted for from the intended move.
2695 move -= InnerViewportScrollLayer()->ClampScrollToMaxScrollOffset();
[email protected]c1bb5af2013-03-13 19:06:272696
[email protected]adeda572014-01-31 00:49:472697 // We manually manage the bubbling behaviour here as it is different to that
2698 // implemented in LayerTreeHostImpl::ScrollBy(). Specifically:
2699 // 1) we want to explicit limit the bubbling to the outer/inner viewports,
2700 // 2) we don't want the directional limitations on the unused parts that
2701 // ScrollBy() implements, and
2702 // 3) pinching should not engage the top controls manager.
2703 gfx::Vector2dF unused = OuterViewportScrollLayer()
2704 ? OuterViewportScrollLayer()->ScrollBy(move)
2705 : move;
2706
2707 if (!unused.IsZero()) {
2708 InnerViewportScrollLayer()->ScrollBy(unused);
2709 InnerViewportScrollLayer()->ClampScrollToMaxScrollOffset();
2710 }
[email protected]c1bb5af2013-03-13 19:06:272711
[email protected]ec2322e2014-05-15 16:32:002712 active_tree_->SetRootLayerScrollOffsetDelegate(
2713 root_layer_scroll_offset_delegate_);
2714
[email protected]c1bb5af2013-03-13 19:06:272715 client_->SetNeedsCommitOnImplThread();
[email protected]4e4136d2013-11-29 02:22:442716 SetNeedsRedraw();
[email protected]c1bb5af2013-03-13 19:06:272717 client_->RenewTreePriority();
[email protected]d3afa112012-12-08 06:24:282718}
2719
[email protected]c1bb5af2013-03-13 19:06:272720void LayerTreeHostImpl::PinchGestureEnd() {
2721 pinch_gesture_active_ = false;
[email protected]2fa342b82013-09-24 03:19:132722 if (pinch_gesture_end_should_clear_scrolling_layer_) {
2723 pinch_gesture_end_should_clear_scrolling_layer_ = false;
2724 ClearCurrentlyScrollingLayer();
2725 }
[email protected]a9bda5e2013-10-25 18:43:372726 if (top_controls_manager_)
2727 top_controls_manager_->PinchEnd();
[email protected]c1bb5af2013-03-13 19:06:272728 client_->SetNeedsCommitOnImplThread();
[email protected]94f206c12012-08-25 00:09:142729}
2730
[email protected]c1bb5af2013-03-13 19:06:272731static void CollectScrollDeltas(ScrollAndScaleSet* scroll_info,
2732 LayerImpl* layer_impl) {
2733 if (!layer_impl)
2734 return;
[email protected]94f206c12012-08-25 00:09:142735
[email protected]c1bb5af2013-03-13 19:06:272736 gfx::Vector2d scroll_delta =
[email protected]1960a712013-04-30 17:06:472737 gfx::ToFlooredVector2d(layer_impl->ScrollDelta());
[email protected]c1bb5af2013-03-13 19:06:272738 if (!scroll_delta.IsZero()) {
2739 LayerTreeHostCommon::ScrollUpdateInfo scroll;
[email protected]6ba914122013-03-22 16:26:392740 scroll.layer_id = layer_impl->id();
2741 scroll.scroll_delta = scroll_delta;
[email protected]c1bb5af2013-03-13 19:06:272742 scroll_info->scrolls.push_back(scroll);
2743 layer_impl->SetSentScrollDelta(scroll_delta);
2744 }
[email protected]94f206c12012-08-25 00:09:142745
[email protected]c1bb5af2013-03-13 19:06:272746 for (size_t i = 0; i < layer_impl->children().size(); ++i)
2747 CollectScrollDeltas(scroll_info, layer_impl->children()[i]);
[email protected]94f206c12012-08-25 00:09:142748}
2749
[email protected]c1bb5af2013-03-13 19:06:272750scoped_ptr<ScrollAndScaleSet> LayerTreeHostImpl::ProcessScrollDeltas() {
2751 scoped_ptr<ScrollAndScaleSet> scroll_info(new ScrollAndScaleSet());
[email protected]362f1e8b2013-01-21 16:54:302752
[email protected]c1bb5af2013-03-13 19:06:272753 CollectScrollDeltas(scroll_info.get(), active_tree_->root_layer());
[email protected]6ba914122013-03-22 16:26:392754 scroll_info->page_scale_delta = active_tree_->page_scale_delta();
2755 active_tree_->set_sent_page_scale_delta(scroll_info->page_scale_delta);
[email protected]362f1e8b2013-01-21 16:54:302756
[email protected]c1bb5af2013-03-13 19:06:272757 return scroll_info.Pass();
[email protected]362f1e8b2013-01-21 16:54:302758}
2759
[email protected]c1bb5af2013-03-13 19:06:272760void LayerTreeHostImpl::SetFullRootLayerDamage() {
[email protected]54af03522013-09-05 00:43:282761 SetViewportDamage(gfx::Rect(DrawViewportSize()));
[email protected]829ad972013-01-28 23:36:102762}
2763
[email protected]adeda572014-01-31 00:49:472764void LayerTreeHostImpl::ScrollViewportBy(gfx::Vector2dF scroll_delta) {
2765 DCHECK(InnerViewportScrollLayer());
2766 LayerImpl* scroll_layer = OuterViewportScrollLayer()
2767 ? OuterViewportScrollLayer()
2768 : InnerViewportScrollLayer();
2769
2770 gfx::Vector2dF unused_delta = scroll_layer->ScrollBy(scroll_delta);
2771
2772 if (!unused_delta.IsZero() && (scroll_layer == OuterViewportScrollLayer()))
2773 InnerViewportScrollLayer()->ScrollBy(unused_delta);
2774}
2775
[email protected]27152642014-03-11 20:42:002776void LayerTreeHostImpl::AnimatePageScale(base::TimeTicks monotonic_time) {
[email protected]adeda572014-01-31 00:49:472777 if (!page_scale_animation_)
[email protected]c1bb5af2013-03-13 19:06:272778 return;
2779
[email protected]adeda572014-01-31 00:49:472780 gfx::Vector2dF scroll_total = active_tree_->TotalScrollOffset();
[email protected]c1bb5af2013-03-13 19:06:272781
[email protected]34e1b512013-09-26 17:32:332782 if (!page_scale_animation_->IsAnimationStarted())
[email protected]ac22516a2014-05-15 17:31:362783 page_scale_animation_->StartAnimation(monotonic_time);
[email protected]34e1b512013-09-26 17:32:332784
[email protected]ac22516a2014-05-15 17:31:362785 active_tree_->SetPageScaleDelta(
2786 page_scale_animation_->PageScaleFactorAtTime(monotonic_time) /
2787 active_tree_->page_scale_factor());
2788 gfx::Vector2dF next_scroll =
2789 page_scale_animation_->ScrollOffsetAtTime(monotonic_time);
[email protected]c1bb5af2013-03-13 19:06:272790
[email protected]adeda572014-01-31 00:49:472791 ScrollViewportBy(next_scroll - scroll_total);
[email protected]4e4136d2013-11-29 02:22:442792 SetNeedsRedraw();
[email protected]c1bb5af2013-03-13 19:06:272793
[email protected]ac22516a2014-05-15 17:31:362794 if (page_scale_animation_->IsAnimationCompleteAtTime(monotonic_time)) {
[email protected]c1bb5af2013-03-13 19:06:272795 page_scale_animation_.reset();
2796 client_->SetNeedsCommitOnImplThread();
2797 client_->RenewTreePriority();
[email protected]43b8f982014-04-30 21:24:332798 } else {
2799 SetNeedsAnimate();
[email protected]c1bb5af2013-03-13 19:06:272800 }
[email protected]829ad972013-01-28 23:36:102801}
2802
[email protected]ffb2720f2013-03-15 19:18:372803void LayerTreeHostImpl::AnimateTopControls(base::TimeTicks time) {
[email protected]68d3fc12014-02-18 16:31:082804 if (!top_controls_manager_ || !top_controls_manager_->animation())
[email protected]ffb2720f2013-03-15 19:18:372805 return;
2806 gfx::Vector2dF scroll = top_controls_manager_->Animate(time);
[email protected]adeda572014-01-31 00:49:472807 if (active_tree_->TotalScrollOffset().y() == 0.f)
[email protected]5ef82622013-05-01 16:26:172808 return;
[email protected]43b8f982014-04-30 21:24:332809 if (!scroll.IsZero()) {
[email protected]adeda572014-01-31 00:49:472810 ScrollViewportBy(gfx::ScaleVector2d(
[email protected]5f7d9112014-01-17 21:31:422811 scroll, 1.f / active_tree_->total_page_scale_factor()));
[email protected]43b8f982014-04-30 21:24:332812 SetNeedsRedraw();
[email protected]5f7d9112014-01-17 21:31:422813 }
[email protected]43b8f982014-04-30 21:24:332814 SetNeedsAnimate();
[email protected]ffb2720f2013-03-15 19:18:372815}
2816
[email protected]27152642014-03-11 20:42:002817void LayerTreeHostImpl::AnimateLayers(base::TimeTicks monotonic_time) {
[email protected]8e0176d2013-03-21 03:14:522818 if (!settings_.accelerated_animation_enabled ||
[email protected]cd77bb62014-03-27 05:16:362819 !needs_animate_layers() ||
[email protected]c1bb5af2013-03-13 19:06:272820 !active_tree_->root_layer())
2821 return;
2822
2823 TRACE_EVENT0("cc", "LayerTreeHostImpl::AnimateLayers");
[email protected]c1bb5af2013-03-13 19:06:272824 AnimationRegistrar::AnimationControllerMap copy =
2825 animation_registrar_->active_animation_controllers();
2826 for (AnimationRegistrar::AnimationControllerMap::iterator iter = copy.begin();
2827 iter != copy.end();
2828 ++iter)
[email protected]ac22516a2014-05-15 17:31:362829 (*iter).second->Animate(monotonic_time);
[email protected]c1bb5af2013-03-13 19:06:272830
[email protected]43b8f982014-04-30 21:24:332831 SetNeedsAnimate();
[email protected]131a0c22013-02-12 18:31:082832}
2833
[email protected]3d9f7432013-04-06 00:35:182834void LayerTreeHostImpl::UpdateAnimationState(bool start_ready_animations) {
[email protected]8e0176d2013-03-21 03:14:522835 if (!settings_.accelerated_animation_enabled ||
[email protected]cd77bb62014-03-27 05:16:362836 !needs_animate_layers() ||
[email protected]c1bb5af2013-03-13 19:06:272837 !active_tree_->root_layer())
2838 return;
2839
2840 TRACE_EVENT0("cc", "LayerTreeHostImpl::UpdateAnimationState");
2841 scoped_ptr<AnimationEventsVector> events =
2842 make_scoped_ptr(new AnimationEventsVector);
2843 AnimationRegistrar::AnimationControllerMap copy =
2844 animation_registrar_->active_animation_controllers();
2845 for (AnimationRegistrar::AnimationControllerMap::iterator iter = copy.begin();
2846 iter != copy.end();
2847 ++iter)
[email protected]3d9f7432013-04-06 00:35:182848 (*iter).second->UpdateState(start_ready_animations, events.get());
[email protected]c1bb5af2013-03-13 19:06:272849
2850 if (!events->empty()) {
[email protected]85b57502014-03-11 15:37:482851 client_->PostAnimationEventsToMainThreadOnImplThread(events.Pass());
[email protected]c1bb5af2013-03-13 19:06:272852 }
[email protected]43b8f982014-04-30 21:24:332853
2854 SetNeedsAnimate();
[email protected]131a0c22013-02-12 18:31:082855}
2856
[email protected]b33348f2014-04-30 18:17:342857void LayerTreeHostImpl::ActivateAnimations() {
2858 if (!settings_.accelerated_animation_enabled || !needs_animate_layers() ||
2859 !active_tree_->root_layer())
2860 return;
2861
2862 TRACE_EVENT0("cc", "LayerTreeHostImpl::ActivateAnimations");
2863 AnimationRegistrar::AnimationControllerMap copy =
2864 animation_registrar_->active_animation_controllers();
2865 for (AnimationRegistrar::AnimationControllerMap::iterator iter = copy.begin();
2866 iter != copy.end();
2867 ++iter)
2868 (*iter).second->ActivateAnimations();
2869}
2870
[email protected]c1bb5af2013-03-13 19:06:272871base::TimeDelta LayerTreeHostImpl::LowFrequencyAnimationInterval() const {
2872 return base::TimeDelta::FromSeconds(1);
2873}
2874
[email protected]c1bb5af2013-03-13 19:06:272875std::string LayerTreeHostImpl::LayerTreeAsJson() const {
2876 std::string str;
2877 if (active_tree_->root_layer()) {
2878 scoped_ptr<base::Value> json(active_tree_->root_layer()->LayerTreeAsJson());
2879 base::JSONWriter::WriteWithOptions(
2880 json.get(), base::JSONWriter::OPTIONS_PRETTY_PRINT, &str);
2881 }
2882 return str;
2883}
2884
[email protected]c1bb5af2013-03-13 19:06:272885int LayerTreeHostImpl::SourceAnimationFrameNumber() const {
[email protected]9e3594522013-03-18 00:57:362886 return fps_counter_->current_frame_number();
[email protected]c1bb5af2013-03-13 19:06:272887}
2888
[email protected]c1bb5af2013-03-13 19:06:272889void LayerTreeHostImpl::AnimateScrollbars(base::TimeTicks time) {
2890 AnimateScrollbarsRecursive(active_tree_->root_layer(), time);
2891}
2892
2893void LayerTreeHostImpl::AnimateScrollbarsRecursive(LayerImpl* layer,
2894 base::TimeTicks time) {
2895 if (!layer)
2896 return;
2897
2898 ScrollbarAnimationController* scrollbar_controller =
2899 layer->scrollbar_animation_controller();
[email protected]930ff43b2014-05-02 05:24:002900 if (scrollbar_controller)
2901 scrollbar_controller->Animate(time);
[email protected]c1bb5af2013-03-13 19:06:272902
2903 for (size_t i = 0; i < layer->children().size(); ++i)
2904 AnimateScrollbarsRecursive(layer->children()[i], time);
2905}
2906
[email protected]930ff43b2014-05-02 05:24:002907void LayerTreeHostImpl::PostDelayedScrollbarFade(
2908 const base::Closure& start_fade,
2909 base::TimeDelta delay) {
2910 client_->PostDelayedScrollbarFadeOnImplThread(start_fade, delay);
[email protected]0fc818e2013-03-18 06:45:202911}
2912
[email protected]930ff43b2014-05-02 05:24:002913void LayerTreeHostImpl::SetNeedsScrollbarAnimationFrame() {
2914 TRACE_EVENT_INSTANT0(
2915 "cc",
2916 "LayerTreeHostImpl::SetNeedsRedraw due to scrollbar fade",
2917 TRACE_EVENT_SCOPE_THREAD);
2918 SetNeedsAnimate();
[email protected]0fc818e2013-03-18 06:45:202919}
2920
[email protected]c1bb5af2013-03-13 19:06:272921void LayerTreeHostImpl::SetTreePriority(TreePriority priority) {
2922 if (!tile_manager_)
2923 return;
2924
[email protected]1bcced22013-09-24 13:51:192925 if (global_tile_state_.tree_priority == priority)
[email protected]c1bb5af2013-03-13 19:06:272926 return;
[email protected]1bcced22013-09-24 13:51:192927 global_tile_state_.tree_priority = priority;
[email protected]c48536a52013-09-14 00:02:082928 DidModifyTilePriorities();
[email protected]c1bb5af2013-03-13 19:06:272929}
2930
[email protected]1dc06162014-03-26 22:54:452931void LayerTreeHostImpl::UpdateCurrentFrameTime() {
2932 DCHECK(current_frame_timeticks_.is_null());
2933 current_frame_timeticks_ = gfx::FrameTime::Now();
2934}
2935
[email protected]8347d692013-05-17 23:22:382936void LayerTreeHostImpl::ResetCurrentFrameTimeForNextFrame() {
[email protected]fb7425a2013-04-22 16:28:552937 current_frame_timeticks_ = base::TimeTicks();
[email protected]c1bb5af2013-03-13 19:06:272938}
2939
[email protected]fb7425a2013-04-22 16:28:552940base::TimeTicks LayerTreeHostImpl::CurrentFrameTimeTicks() {
[email protected]1dc06162014-03-26 22:54:452941 // Try to use the current frame time to keep animations non-jittery. But if
2942 // we're not in a frame (because this is during an input event or a delayed
2943 // task), fall back to physical time. This should still be monotonic.
2944 if (!current_frame_timeticks_.is_null())
2945 return current_frame_timeticks_;
[email protected]de2cf8c2013-10-25 19:46:462946 return gfx::FrameTime::Now();
[email protected]21c9dee72013-06-15 01:20:052947}
2948
[email protected]34806722013-08-09 23:51:212949scoped_ptr<base::Value> LayerTreeHostImpl::AsValueWithFrame(
2950 FrameData* frame) const {
[email protected]c1bb5af2013-03-13 19:06:272951 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
[email protected]f6742f52013-05-08 23:52:222952 if (this->pending_tree_)
2953 state->Set("activation_state", ActivationStateAsValue().release());
[email protected]c1bb5af2013-03-13 19:06:272954 state->Set("device_viewport_size",
[email protected]fa816c62013-03-18 04:24:212955 MathUtil::AsValue(device_viewport_size_).release());
[email protected]c1bb5af2013-03-13 19:06:272956 if (tile_manager_)
2957 state->Set("tiles", tile_manager_->AllTilesAsValue().release());
2958 state->Set("active_tree", active_tree_->AsValue().release());
[email protected]f6742f52013-05-08 23:52:222959 if (pending_tree_)
2960 state->Set("pending_tree", pending_tree_->AsValue().release());
[email protected]34806722013-08-09 23:51:212961 if (frame)
2962 state->Set("frame", frame->AsValue().release());
[email protected]f6742f52013-05-08 23:52:222963 return state.PassAs<base::Value>();
2964}
2965
2966scoped_ptr<base::Value> LayerTreeHostImpl::ActivationStateAsValue() const {
[email protected]f6742f52013-05-08 23:52:222967 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
2968 state->Set("lthi", TracedValue::CreateIDRef(this).release());
[email protected]15cc9922013-05-24 07:31:472969 if (tile_manager_)
2970 state->Set("tile_manager", tile_manager_->BasicStateAsValue().release());
[email protected]c1bb5af2013-03-13 19:06:272971 return state.PassAs<base::Value>();
[email protected]131a0c22013-02-12 18:31:082972}
2973
[email protected]6e7fdeb2013-07-09 14:28:382974void LayerTreeHostImpl::SetDebugState(
2975 const LayerTreeDebugState& new_debug_state) {
2976 if (LayerTreeDebugState::Equal(debug_state_, new_debug_state))
2977 return;
2978 if (debug_state_.continuous_painting != new_debug_state.continuous_painting)
[email protected]c1bb5af2013-03-13 19:06:272979 paint_time_counter_->ClearHistory();
[email protected]652cf132013-02-15 21:53:242980
[email protected]6e7fdeb2013-07-09 14:28:382981 debug_state_ = new_debug_state;
[email protected]5547b4fe2013-10-01 23:14:122982 UpdateTileManagerMemoryPolicy(ActualManagedMemoryPolicy());
[email protected]6e7fdeb2013-07-09 14:28:382983 SetFullRootLayerDamage();
[email protected]d0d12192013-02-08 19:02:022984}
2985
[email protected]741fba422013-09-20 03:34:142986void LayerTreeHostImpl::CreateUIResource(UIResourceId uid,
2987 const UIResourceBitmap& bitmap) {
[email protected]c9280762013-08-01 06:28:572988 DCHECK_GT(uid, 0);
[email protected]c9280762013-08-01 06:28:572989
[email protected]efa48412013-09-05 15:30:162990 GLint wrap_mode = 0;
[email protected]741fba422013-09-20 03:34:142991 switch (bitmap.GetWrapMode()) {
[email protected]efa48412013-09-05 15:30:162992 case UIResourceBitmap::CLAMP_TO_EDGE:
2993 wrap_mode = GL_CLAMP_TO_EDGE;
2994 break;
2995 case UIResourceBitmap::REPEAT:
2996 wrap_mode = GL_REPEAT;
2997 break;
2998 }
2999
[email protected]c9280762013-08-01 06:28:573000 // Allow for multiple creation requests with the same UIResourceId. The
3001 // previous resource is simply deleted.
3002 ResourceProvider::ResourceId id = ResourceIdForUIResource(uid);
3003 if (id)
3004 DeleteUIResource(uid);
[email protected]6be50ba82013-11-08 12:04:123005
3006 ResourceFormat format = resource_provider_->best_texture_format();
3007 if (bitmap.GetFormat() == UIResourceBitmap::ETC1)
3008 format = ETC1;
[email protected]c9280762013-08-01 06:28:573009 id = resource_provider_->CreateResource(
[email protected]741fba422013-09-20 03:34:143010 bitmap.GetSize(),
[email protected]efa48412013-09-05 15:30:163011 wrap_mode,
[email protected]27a41fe2013-09-19 05:05:143012 ResourceProvider::TextureUsageAny,
[email protected]6be50ba82013-11-08 12:04:123013 format);
[email protected]c9280762013-08-01 06:28:573014
[email protected]efbdb3a2013-10-04 00:35:133015 UIResourceData data;
3016 data.resource_id = id;
3017 data.size = bitmap.GetSize();
[email protected]709c9542013-10-26 01:43:513018 data.opaque = bitmap.GetOpaque();
[email protected]efbdb3a2013-10-04 00:35:133019
3020 ui_resource_map_[uid] = data;
[email protected]f6668c892013-09-26 10:05:033021
3022 AutoLockUIResourceBitmap bitmap_lock(bitmap);
[email protected]c9280762013-08-01 06:28:573023 resource_provider_->SetPixels(id,
[email protected]f6668c892013-09-26 10:05:033024 bitmap_lock.GetPixels(),
[email protected]741fba422013-09-20 03:34:143025 gfx::Rect(bitmap.GetSize()),
3026 gfx::Rect(bitmap.GetSize()),
[email protected]c9280762013-08-01 06:28:573027 gfx::Vector2d(0, 0));
[email protected]127bdc1a2013-09-11 01:44:483028 MarkUIResourceNotEvicted(uid);
[email protected]c9280762013-08-01 06:28:573029}
3030
3031void LayerTreeHostImpl::DeleteUIResource(UIResourceId uid) {
3032 ResourceProvider::ResourceId id = ResourceIdForUIResource(uid);
3033 if (id) {
3034 resource_provider_->DeleteResource(id);
3035 ui_resource_map_.erase(uid);
3036 }
[email protected]127bdc1a2013-09-11 01:44:483037 MarkUIResourceNotEvicted(uid);
[email protected]c9280762013-08-01 06:28:573038}
3039
[email protected]127bdc1a2013-09-11 01:44:483040void LayerTreeHostImpl::EvictAllUIResources() {
3041 if (ui_resource_map_.empty())
3042 return;
3043
[email protected]5f4dc4f2013-09-05 14:58:213044 for (UIResourceMap::const_iterator iter = ui_resource_map_.begin();
3045 iter != ui_resource_map_.end();
3046 ++iter) {
[email protected]127bdc1a2013-09-11 01:44:483047 evicted_ui_resources_.insert(iter->first);
[email protected]efbdb3a2013-10-04 00:35:133048 resource_provider_->DeleteResource(iter->second.resource_id);
[email protected]5f4dc4f2013-09-05 14:58:213049 }
3050 ui_resource_map_.clear();
[email protected]127bdc1a2013-09-11 01:44:483051
3052 client_->SetNeedsCommitOnImplThread();
3053 client_->OnCanDrawStateChanged(CanDraw());
3054 client_->RenewTreePriority();
[email protected]5f4dc4f2013-09-05 14:58:213055}
3056
[email protected]c9280762013-08-01 06:28:573057ResourceProvider::ResourceId LayerTreeHostImpl::ResourceIdForUIResource(
3058 UIResourceId uid) const {
3059 UIResourceMap::const_iterator iter = ui_resource_map_.find(uid);
3060 if (iter != ui_resource_map_.end())
[email protected]efbdb3a2013-10-04 00:35:133061 return iter->second.resource_id;
[email protected]c9280762013-08-01 06:28:573062 return 0;
3063}
3064
[email protected]709c9542013-10-26 01:43:513065bool LayerTreeHostImpl::IsUIResourceOpaque(UIResourceId uid) const {
3066 UIResourceMap::const_iterator iter = ui_resource_map_.find(uid);
3067 DCHECK(iter != ui_resource_map_.end());
3068 return iter->second.opaque;
3069}
3070
[email protected]127bdc1a2013-09-11 01:44:483071bool LayerTreeHostImpl::EvictedUIResourcesExist() const {
3072 return !evicted_ui_resources_.empty();
3073}
3074
3075void LayerTreeHostImpl::MarkUIResourceNotEvicted(UIResourceId uid) {
3076 std::set<UIResourceId>::iterator found_in_evicted =
3077 evicted_ui_resources_.find(uid);
3078 if (found_in_evicted == evicted_ui_resources_.end())
3079 return;
3080 evicted_ui_resources_.erase(found_in_evicted);
3081 if (evicted_ui_resources_.empty())
3082 client_->OnCanDrawStateChanged(CanDraw());
3083}
3084
[email protected]5e5648a2013-11-18 00:39:333085void LayerTreeHostImpl::ScheduleMicroBenchmark(
3086 scoped_ptr<MicroBenchmarkImpl> benchmark) {
3087 micro_benchmark_controller_.ScheduleRun(benchmark.Pass());
3088}
3089
[email protected]6be422b2013-12-08 06:47:313090void LayerTreeHostImpl::InsertSwapPromiseMonitor(SwapPromiseMonitor* monitor) {
3091 swap_promise_monitor_.insert(monitor);
3092}
3093
3094void LayerTreeHostImpl::RemoveSwapPromiseMonitor(SwapPromiseMonitor* monitor) {
3095 swap_promise_monitor_.erase(monitor);
3096}
3097
3098void LayerTreeHostImpl::NotifySwapPromiseMonitorsOfSetNeedsRedraw() {
3099 std::set<SwapPromiseMonitor*>::iterator it = swap_promise_monitor_.begin();
3100 for (; it != swap_promise_monitor_.end(); it++)
3101 (*it)->OnSetNeedsRedrawOnImpl();
3102}
3103
[email protected]8aa39ecb2014-06-12 14:19:143104void LayerTreeHostImpl::RegisterPictureLayerImpl(PictureLayerImpl* layer) {
3105 DCHECK(std::find(picture_layers_.begin(), picture_layers_.end(), layer) ==
3106 picture_layers_.end());
3107 picture_layers_.push_back(layer);
3108}
3109
3110void LayerTreeHostImpl::UnregisterPictureLayerImpl(PictureLayerImpl* layer) {
3111 std::vector<PictureLayerImpl*>::iterator it =
3112 std::find(picture_layers_.begin(), picture_layers_.end(), layer);
3113 DCHECK(it != picture_layers_.end());
3114 picture_layers_.erase(it);
3115}
3116
[email protected]d3143c732012-10-05 19:17:593117} // namespace cc