Unit 1 Lesson 2number Patterns and Fibonacci Sequence
Unit 1 Lesson 2number Patterns and Fibonacci Sequence
Fibonacci sequence W
Common Patterns
LOGIC PATTERNS
Logic patterns are related to geometric patterns and number patterns.
It helps us classify objects or figures. One kind of logic patterns deal with
characteristics of various objects. Another kind deals with orders: there is a
sequence of objects and a pattern in the attributes the objects possess.
Examples 1 : In a polygon, a diagonal connects two vertices that are
not already connected by an edge.
b. 4, 2, 1, 0.5, 0.25, …
(This sequence has a factor of 0.5(a half) between each number.)
3. Triangular Numbers
By adding another row of dots and counting all the dots we can find the
next number of the sequence.
4. Square Numbers
5. Cube Numbers
They are the cubes of the counting numbers (they start at 1):
1 (1×1×1)
8 (=2×2×2)
27 (=3×3×3)
64 (=4×4×4)
etc...
Other number patterns are patterns in which the numbers are in the
increasing form.
4, 5, 7, 10, 14, 19….
In this pattern, the amount that is added in the terms, changes every
time in predictable manner.
The pattern starts with 4, add 1 and the amount which we can add
increase by 1 every time.
MATH TRIVIA
Seed heads
The head of a flower is also
subject to Fibonaccian processes.
Typically, seeds are produced at the
center, and then migrate towards the
outside to fill all the space.
Sunflowers provide a great example
of these spiraling
Pine cones
Shells
ARITHMETIC SEQUENCE
EXAMPLES
1.Rhea decided to save money for one 2. Find the 14th term of the
week from her allowance. Each day sequence 5, 7, 9, 11,….
she saves 15 pesos more than the
previous day. If she started saving 10 Solution:
pesos in the first day, how much will �1 = 5; � = 4; � = 2
she set aside in the 6th day? After a
week, how much would she saved?
Solution:
�� = �1 + � − 1 �
The sequence starts with 10 then add
15 until the sixth day.
a1= 10 d = 15 a6= 10+15(6-1) =
85
For the total savings after a week, use
Therefore, 31 is the 14th term
� in the given sequence.
�� = [2�1 + � − 1 �]
2
GEOMETRIC SEQUENCE
In a Geometric Sequence each term is found
by multiplying the previous term by a constant.
Example:1, 2, 4, 8, 16, 32, 64, 128, 256, ….
G E N E R A L I Z A T I O N
We can also calculate nth term of a geometric
sequence using the Rule:
an = a1r(n-1)
(We use "n-1" because ar0 is for the 1st term)
Example 1: Determine what shape, figure, or series of figures would follow the
sequence.
a.
b.
c.
4 TYPES OF ISOMETRY
1. Translation
2. Reflection
It moves the object into a new position that is a mirror image of
the original position
3. Rotation
Is an isometry that moves each point in a fixed angle relative to
a central point.
4. Glide Reflection
Is an isometry that consists of a translation followed by a
reflection
E X A M P L E S o f I S O M E T R Y