
- Lua Tutorial
- Lua - Home
- Lua Basics
- Lua - Overview
- Lua - Environment
- Lua - Basic Syntax
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- Lua - Variables
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- Lua - Generic For
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- Lua Functions
- Lua - Functions
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- Lua Strings
- Lua - Strings
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- Lua - String to Int
- Lua - Split String
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- Lua Arrays
- Lua - Arrays
- Lua - Multi-dimensional Arrays
- Lua - Array Length
- Lua - Iterating Over Arrays
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- Lua Tables
- Lua - Tables
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- Lua - Nested Tables
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- Lua - Table Metatables
- Lua - Tables as Objects
- Lua - Table Inheritance
- Lua - Table Cloning
- Lua - Table Sorting
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- Lua - Tables as Stacks
- Lua - Tables as Queues
- Lua - Sparse Tables
- Lua Lists
- Lua - Lists
- Lua - Inserting Elements into Lists
- Lua - Removing Elements from Lists
- Lua - Iterating Over Lists
- Lua - Reverse Iterating Over Lists
- Lua - Accessing List Elements
- Lua - Modifying List Elements
- Lua - List Length
- Lua - Concatenate Lists
- Lua - Slicing Lists
- Lua - Sorting Lists
- Lua - Reversing Lists
- Lua - Searching in Lists
- Lua - Shuffling List
- Lua - Multi-dimensional Lists
- Lua - Sparse Lists
- Lua - Lists as Stacks
- Lua - Lists as Queues
- Lua - Functional Operations on Lists
- Lua - Immutable Lists
- Lua - List Serialization
- Lua - Metatables with Lists
- Lua Modules
- Lua - Modules
- Lua - Returning Functions from Modules
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- Lua - Module Scope
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- Lua Metatables
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- Lua Coroutines
- Lua - Coroutines
- Lua File Handling
- Lua - File I/O
- Lua - Opening Files
- Lua - Modes for File Access
- Lua - Reading Files
- Lua - Writing Files
- Lua - Closing Files
- Lua - Renaming Files
- Lua - Deleting Files
- Lua - File Buffers and Flushing
- Lua - Reading Files Line by Line
- Lua - Binary File Handling
- Lua - File Positioning
- Lua - Appending to Files
- Lua - Error Handling in File Operations
- Lua - Checking if File exists
- Lua - Checking if File is Readable
- Lua - Checking if File is Writable
- Lua - Checking if File is ReadOnly
- Lua - File Descriptors
- Lua - Creating Temporary Files
- Lua - Working with Large Files
- Lua Advanced
- Lua - Error Handling
- Lua - Debugging
- Lua - Garbage Collection
- Lua - Object Oriented
- Lua - Web Programming
- Lua - Database Access
- Lua - Game Programing
- Lua Useful Resources
- Lua - Quick Guide
- Lua - Useful Resources
- Lua - Discussion
Lua - File Buffers and Flushing
In Lua, we can use buffering effectively in File I/O using setvbuf() and flush methods.
Syntax - setvbuf() method
file:setvbuf (mode, [size])
Where file represents the file handle returned by io.open() method and mode can accept following values−
no− no buffering. It means output operation result will appear immidiately without buffering.
full− full buffering. It means output operation result will appear when buffer is full or flush() method is called explicitly.
line− line buffering. It means output is buffered till new line is output.
size is an optional parameter. By default, Lua gives size an appropriate value as per system implementation. It represents the buffer size.
Syntax - flush() method
Simple Model
io.flush ()
flush() method saves any written data to the file.
Complete Model
file:flush ()
flush() method saves any written data to underlying file and file is the handle returned by io.open() method.
Example - Use of setvbuf() and flush() method in Simple Model
Let us now see how to write a file.
main.lua
-- write a file content function writeFile() -- Opens a file in write mode, -- create file if not present -- overwrite content of file if present f = io.open("example.txt","w") --set f as default output io.output(f) -- set the buffer size of 8K size = 2^13 f:setvbuf("full", size) -- write the contents io.write("Welcome to tutorialspoint.com", "\n") io.write("Simply Easy Learning", "\n") -- flush the written Output io.flush() -- close the file handle io.close(f) end -- write the file writeFile() print("Content written to the file successfully.")
Output
When the above code is built and executed, it produces the following result −
Content written to the file successfully.
Example - Use of setvbuf() and flush() method in Complete Model
Let us now see how to write a file.
main.lua
-- write a file content function writeFile() -- Opens a file in write mode, -- create file if not present -- overwrite content of file if present f = io.open("example.txt","w") -- set the buffer size of 8K size = 2^13 f:setvbuf("full", size) -- write the contents f:write("Welcome to tutorialspoint.com", "\n") f:write("Simply Easy Learning", "\n") -- flush the written Output f:flush() -- close the file handle f:close() end -- write the file writeFile() print("Content written to the file successfully.")
Output
When the above code is built and executed, it produces the following result −
Content written to the file successfully.